Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 18:08:44 Player: Runagate Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1643) 1643 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4658 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Structural Scanner EM Shotgun EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Mace Mace > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Structural Scanner Light Armor Plating EM Shotgun EM Shotgun EM Pulse Cannon Mini Grenade Launcher Mini Grenade Launcher Mace Mace [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Mace Energy Gun EM Pulse Gun Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 39 | 7 6 21 . 5 . . Power 6 | 1 . 4 . 1 . . Engine 6 | 1 . 4 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 1 12 . . . . Treads 9 | . . 9 . . . . Leg 4 | 2 1 1 . . . . Wheel 1 | . . 1 . . . . Hover 1 | . . 1 . . . . Flight . | . . . . . . . Utility 11 | 2 1 4 . 4 . . Device 5 | 1 . 1 . 3 . . Storage 3 | 1 1 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . 2 . 1 . . Artifact . | . . . . . . . Weapon 7 | 2 4 1 . . . . Energy Gun 4 | 2 1 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . 3 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . 9 . 1 . 5 Power 6 | . . 4 . 1 . 1 Propulsion 4 | . . 3 . . . 1 Utility 3 | . . 1 . . . 2 Weapon 2 | . . 1 . . . 1 Highest Loss Streak 5 | . . 5 . 1 . 5 To Critical Strikes 1 | . . 1 . . . . Average Backups 11 | 1 6 10 15 14 15 12 Power . | . 1 . . . 1 1 Propulsion 3 | . 1 3 6 5 5 3 Utility 1 | . . 1 3 1 2 1 Weapon 5 | . 3 5 6 6 7 5 Tool/Special . | . . . . . . . Unused Backups 17 | . 8 . . 1 . 8 Power 1 | . . . . . . 1 Propulsion 4 | . 1 . . 1 . 2 Utility . | . . . . . . . Weapon 12 | . 7 . . . . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 93 100 96 84 42 Engine 8 | . 14 8 11 7 7 2 Treads 28 | . . 29 44 36 30 14 Leg 7 | . 28 9 . . . . Wheel 1 | . . 2 . . . . Device 6 | . 14 1 . 12 7 5 Storage 10 | . 14 11 11 9 7 5 Protection 8 | . . 8 11 12 15 4 Energy Gun 2 | . 18 1 . . . . Impact Weapon 17 | . 9 20 22 18 15 9 Peak Build Rating 31 | 7 10 22 22 31 31 31 Average Rating 18 | 5 8 15 22 27 31 14 On Entrance 17 | . 7 10 22 22 31 31 Avg Prop Armor Cover (%) 10 | . . 8 . 15 . . Naked Turns 24 | . . . . . . 24 Heaviest Build 52 | 15 20 37 32 52 52 52 Greatest Support 80 | 20 20 80 80 80 80 80 Greatest Overweight (x) 8 | 2 . 3 . 1 . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 14 | 6 8 14 15 15 15 11 Most Carried 15 | 2 9 15 15 15 15 15 Average Carried 11 | 1 6 10 15 14 15 11 Final Capacity 15 | 8 10 15 15 15 15 5 Final Carried 15 | 2 9 15 15 15 15 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 723 | 219 109 335 . 60 . . Remotely . | . . . . . . . Salvage Created 1971 | 17 147 1235 26 546 . . Parts 80 | 3 10 54 . 13 . . Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 46 | . 2 26 3 15 . . Melee 20 | . . 15 1 4 . . Guns 3 | . 2 1 . . . . AOE 1 | . . 1 . . . . Classes Destroyed 12 | 1 3 6 . 2 . . Worker 6 | . 1 4 . 1 . . Builder 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . 1 . . . . Recycler 2 | . . 2 . . . . Mechanic 1 | . . . . 1 . . Operator 3 | . 2 1 . . . . Watcher 2 | . . 2 . . . . Swarmer 13 | . . 5 3 5 . . Grunt 21 | . 2 12 . 7 . . Duelist 1 | . . 1 . . . . Sentry 11 | . . 8 . 3 . . Best Kill Streak 4 | 1 2 4 3 4 . . Combat Bots Only 4 | . 2 4 3 3 . . Max Kills in Single Turn 1 | 1 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 332 | . 8 193 12 100 . 19 Missed 93 | . 4 56 2 31 . . Hits 239 | . 4 137 10 69 . 19 Melee 21 | . . 2 . . . 19 Projectile 218 | . 4 135 10 69 . . Critical Strikes 17 | . . 5 . 1 . 11 Damage Taken 3371 | . 42 1738 85 643 . 863 Core 1094 | . . 288 10 62 . 734 Absorbed by Shields 296 | . . . . 284 . 12 Regen/Repaired (Parts) 267 | . . 267 . . . . Core Remaining (%) 78 | 100 100 . 25 88 . . Volleys Fired 37 | 1 11 25 . . . . Largest 2 | 2 2 1 . . . . Hottest 90 | 90 80 45 . . . . Shots Fired 49 | 2 22 25 . . . . Gun 49 | 2 22 25 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 1 | 1 . . . . . . Explosive . | . . . . . . . Electromagnetic 48 | 1 22 25 . . . . Robot Hit Streak 17 | 1 3 17 . . . . Robot Miss Streak 2 | . 2 1 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 202 | 1 15 118 4 64 . . Core Hits 42 | 1 6 29 . 6 . . Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed 22 | . . 9 1 12 . . Critical Strikes 24 | . . 11 1 12 . . Smash 24 | . . 11 1 12 . . Melee Attacks 214 | . 3 121 5 84 . 1 Impact 214 | . 3 121 5 84 . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 15 | . 1 11 . 3 . . Combat Hostiles 1 | . . 1 . . . . Follow-up Attacks 22 | . . 12 . 10 . . Damage Inflicted 5782 | 13 283 3393 119 1974 . . Guns 519 | 13 206 300 . . . . Cannons . | . . . . . . . Explosions 53 | . . 53 . . . . Melee 5196 | . 77 3026 119 1974 . . Ramming 14 | . . 14 . . . . Kinetic . | . . . . . . . Thermal 66 | 13 . 53 . . . . Explosive . | . . . . . . . Electromagnetic 506 | . 206 300 . . . . Impact 5196 | . 77 3026 119 1974 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 1 . . . . 10 Average Corruption 4 | . 1 . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1035 | . 13 485 53 484 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1035 | . 13 485 53 484 . . Knockbacks 9 | . 1 5 . 3 . . Impact 9 | . 1 5 . 3 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 40 | . . 40 . . . . Shots 1 | . . 1 . . . . Rammed 3 | . . 3 . . . . Targets Rammed 4 | . . 4 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 132 | 32 132 126 . 6 . . Average Temperature 39 | 18 47 35 . 6 . . Received Heat Transfer 915 | . 24 639 . 252 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 25 | . 1 11 2 11 . . Combat Hostiles 22 | . . 9 2 11 . . Parts Fried 29 | . 2 14 2 11 . . Impact Corruptions 60 | . 2 26 4 28 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 137 | 37 . 100 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 98 | 100 100 97 100 100 100 100 Level 1 1 | . . 2 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 217 | 5 40 217 119 167 62 14 Initial 69 | . . . 69 46 62 14 Average 77 | . 5 120 90 41 52 3 Influence Increases 1378 | 5 74 798 70 431 . . Destroy 0b10 Robot/C 920 | . 40 520 60 300 . . Destroy 0b10 Robot/NC 85 | 5 15 50 . 15 . . Destroy Leader 226 | . 10 136 10 70 . . Successful Hack 29 | . 9 8 . 12 . . Disable Machine 15 | . . 15 . . . . Destroy Structure 13 | . . 9 . 4 . . Lose Combat Pursuer 90 | . . 60 . 30 . . Influence Decreases 1378 | 5 74 619 130 413 95 42 Entered New Map 286 | . . . 110 73 75 28 Time Decay 982 | 5 74 529 20 330 20 4 Lost Part 110 | . . 90 . 10 . 10 Squads Dispatched 12 | . 1 2 . 9 . . Investigation 2 | . . . . 2 . . Extermination . | . . . . . . . Reinforcement 6 | . 1 2 . 3 . . Assault . | . . . . . . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 8 | . . 5 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 5 38 3 19 . 4 Peak Tracking Total 5 | . 2 5 3 4 . 4 Tactical Retreats 5 | . . 4 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 3 | . 1 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 8 | . 2 4 . 2 . . Terminals 3 | . 2 1 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 . 2 . . Garrison Access . | . . . . . . . Total Hacks 24 | . 6 14 . 4 . . Successful 16 | . 2 11 . 3 . . Failed 8 | . 4 3 . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 6 4 . . . . Terminals 10 | . 6 4 . . . . Fabricators . | . . . . . . . Repair Stations 7 | . . 7 . . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . 3 . 4 . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 6 . . . . Scan Component 3 | . . 3 . . . . Repair 3 | . . 3 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 3 . 3 . . Insert Component 1 | . . . . 1 . . Retrieve Study 5 | . . 3 . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . Terminals 4 | . 2 2 . . . . Botnet 2 | . 1 1 . . . . Skim 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 5 | . 2 2 . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 3 . 1 . . Parts Repaired 3 | . . 3 . . . . Time 84 | . . 84 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Active Infowar (turns) 1073 | 40 353 175 . 505 . . Structural 505 | . . . . 505 . . Seismic 568 | 40 353 175 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 3253 | 85 353 1691 50 944 57 73 Spaces Moved 1385 | 64 236 650 22 353 34 26 Core 18 | 15 . . . . . 3 Treads 979 | . . 547 22 353 34 23 Legs 363 | 49 236 78 . . . . Wheels 25 | . . 25 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 110 170 170 170 50 Average Speed 157 | 107 120 167 170 170 170 180 Slowest Speed 450 | 150 120 260 170 250 170 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 32 64 10 40 2 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . 3 . 4 . . Terrain Destroyed 12 | . . 8 . 4 . . Melee 7 | . . 3 . 4 . . Projectile . | . . . . . . . AOE 5 | . . 5 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 2062 | 74 285 1023 26 570 34 50 Wait 360 | 1 3 194 . 139 . 23 Move 1380 | 63 235 649 21 352 34 26 Hop . | . . . . . . . Pick Up 28 | 2 15 8 . 3 . . Fast Attach 16 | 7 . 8 . 1 . . Attach 7 | . . 5 . 2 . . Detach . | . . . . . . . Swap 33 | . 9 21 . 3 . . Drop 16 | . 10 4 . 2 . . Fire 37 | 1 11 25 . . . . Melee 181 | . 2 105 5 68 . 1 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush 3 | . . 3 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Discovered new exit (range 16) 346 | -10/Materials | Build established: Mutant 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Propulsion x2 659 | -9/Materials | Lost 5 parts (1p2n1u1w) 699 | -9/Materials | Repaired Aluminum Leg 829 | -9/Materials | Discovered new exit (range 9) 997 | -9/Materials | Core integrity fell below 50% 1056 | -9/Materials | Build established: Scavenger-Mutant 1652 | -9/Materials | Discovered new exit (range 16) 1673 | -9/Materials | Build established: Mutant 1700 | -9/Materials | Repaired Lgt. Armor Plating 1734 | -9/Materials | Repaired Hrd. Light Armor Plating 2073 | -9/Materials | Discovered new exit (range 4) 2130 | -9/Materials | Entered Mines 2151 | -9/Mines | Met a Derelict bent on vengeance 2151 | -9/Mines | Discovered new exit (range 8) 2180 | -9/Mines | Entered Materials 2180 | -8/Materials | Evolved 2 slots: Utility x2 2400 | -8/Materials | Garrison activated, responded to threat 2786 | -8/Materials | Garrison activated, responded to threat 3036 | -8/Materials | Met 7R-MNS 3107 | -8/Materials | Discovered new exit (range 9) 3124 | -8/Materials | Entered Factory 3124 | -7/Factory | Evolved 2 slots: Utility x2 3125 | -7/Factory | Caught up to 7R-MNS 3181 | -7/Factory | Sucked down chute 3181 | -7/Factory | Entered Waste 3187 | -7/Waste | Spotted C-40 Crusher 3193 | -7/Waste | Spotted C-40 Crusher 3196 | -7/Waste | EMP discharged 3196 | -7/Waste | System corruption reached 10% 3199 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3202 | -7/Waste | Spotted C-40 Crusher 3202 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3213 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3226 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3229 | -7/Waste | Spotted C-40 Crusher 3230 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3246 | -7/Waste | Core integrity fell below 50% 3251 | -7/Waste | Core integrity fell below 20% 3254 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03186_ ALERT: Foreign system detected. Charging EMP. 03194_ Graphene Brace crushed. 03196_ System corrupted (+10). 03199_ Hrd. Light Armor Plating crushed. 03199_ Arm. Treads+ crushed. 03202_ Imp. Deuterium Engine crushed. 03202_ Hrd. Medium Armor Plating crushed. 03204_ System corrupted: Matter fused (-8). 03207_ Arm. Treads+ crushed. 03226_ Mace+ crushed. 03226_ Arm. Treads+ crushed. 03227_ System corrupted: Mace+ rejected. 03230_ Arm. Treads+ crushed. 03230_ Hardlight Generator crushed. 03230_ Lrg. Storage Unit crushed. 03233_ Lgt. Treads crushed. 03233_ Lgt. Armor Plating crushed. 03233_ Lgt. Treads crushed. 03247_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# [ #???????????????????? | | ????????????????????????#==/ #???????????????????? | | ????????????????????????#//] #???????????????????? | | ????????????????????????#=CC #???????????????????? | | ??????????????????????###@CC #???????????????????? | | ??????????????????????#CCCCCC#???????????????????? | | ??????????????????????#CCCCCC#???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### ######## #???????? | | ??????????# ???????? | | ??????????# ! ???????? | | ??????????# ???????? | | ??????????# ???????? | | ??????????# #### ######## ????????? | | ??????????# #??# #????????? ?????????? | | ??????????# #??# #???????????????????? | | ??????????############??# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 16% | -9/Materials Lgt. Armor Plating | 23% | -9/Materials Hrd. Light Armor Plating | 31% | -9/Materials Studied --------- Mace | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingChromionLeg Manual? 0 Play Time 00:21:14 Cumulative 215.4 hours Start 2025.10.23 @ 17:33:48 End 2025.10.23 @ 18:08:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 348 Adventurer 0 Explorer 2 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f43f742-a452-4c3f-91bc-f7127b2dba6d