Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 14:38:22 Player: NikedNOGsing_in_can't Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (189) 945 Value Destroyed (7462) 7462 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2047) 2047 TOTAL SCORE: 16494 Bonus ------- High Alert Combat Kills 1184 Follower Combat Kills 801 Met Imprinter 300 Friendly Fire -238 Cogmind --------- Core Integrity 990/1300 Matter 213/300 Energy 245/740 System Corruption 18% Temperature Cool (0) Movement Core (1400) Ox27 Location -3/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector High-capacity Storage Unit Improved Energy Well Graphene Brace Mobile Refinery Mk. CCLXVII Advanced Trap Extractor (5/8 Dirty Bomb) > --- WEAPON (5) ------- Railgun Vibroblade > --- INVENTORY (20) --- Particle Reactor Particle Reactor Medium Treads Advanced Medium Treads Compact Wheel Energy Well (350) Enhanced Optical Array Advanced Signal Interpreter Advanced Force Field Relay Coupler [Hunter] (11) Improved Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Improved Energy Well Graphene Brace Improved Thermal Shield Hacking Suite Advanced Trap Extractor Advanced Drone Bay > --- WEAPON ----------- Storm Laser Vibroblade > --- INVENTORY -------- Particle Reactor Particle Reactor Medium Treads Advanced Medium Treads Compact Wheel Energy Well Enhanced Optical Array Advanced Signal Interpreter Heavy Armor Plating Advanced Force Field Relay Coupler [Hunter] Mobile Refinery Mk. CCLXVII Advanced Drone Bay Railgun Railgun Mini Grenade Launcher Improved Plasma Cutter Makeshift Hammer [Rating: 141] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Reactive Plating Weapon Makeshift Hammer Energy Gun Storm Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . . . 6 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . 2 Utility 7 | . . . . . . 4 1 . . 2 . Weapon 3 | . . 1 . . . 1 1 . . . . Parts Attached 203 | 7 15 36 8 11 9 20 32 5 12 22 26 Power 11 | 1 2 1 . . . . 2 . 1 2 2 Engine 5 | 1 1 1 . . . . 1 . 1 . . Core 3 | . 1 . . . . . 1 . . 1 . Reactor 3 | . . . . . . . . . . 1 2 Propulsion 36 | 2 2 9 . 4 1 3 6 1 . 5 3 Treads 32 | 2 2 7 . 3 1 3 5 1 . 5 3 Leg . | . . . . . . . . . . . . Wheel 2 | . . 1 . 1 . . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight 1 | . . 1 . . . . . . . . . Utility 69 | 2 7 3 2 2 3 5 13 3 8 9 12 Device 39 | 1 1 . 1 1 2 2 8 3 8 7 5 Storage 5 | 1 3 . . . . . . . . . 1 Processor 1 | . . . . . . . 1 . . . . Hackware 6 | . 1 . . . . . . . . 2 3 Protection 18 | . 2 3 1 1 1 3 4 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 87 | 2 4 23 6 5 5 12 11 1 3 6 9 Energy Gun 4 | . . 1 1 . . 1 . . . 1 . Energy Cannon 3 | . . . . . . 1 2 . . . . Ballistic Gun 29 | 2 3 11 1 2 1 2 1 . 2 1 3 Ballistic Cannon 14 | . . 4 2 . 1 4 3 . . . . Launcher 20 | . . 7 2 . 3 1 2 . . 2 3 Special Weapon 2 | . 1 . . . . . 1 . . . . Impact Weapon 9 | . . . . 3 . 2 2 . 1 . 1 Slashing Weapon 5 | . . . . . . . . 1 . 2 2 Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 1 1 . 2 3 . . 1 2 Parts Lost 46 | . 4 2 . . 1 1 14 2 3 4 15 Power 3 | . 1 . . . . . 1 . . . 1 Propulsion 11 | . . . . . 1 . 5 . . 1 4 Utility 17 | . 2 . . . . . 5 2 1 1 6 Weapon 15 | . 1 2 . . . 1 3 . 2 2 4 Highest Loss Streak 11 | . 1 1 . . 1 1 6 1 2 3 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 100 99 100 95 86 89 88 75 65 Engine 5 | . 6 9 11 11 11 6 2 . 4 1 . Core 1 | . 7 1 . . . . 1 5 . 1 . Treads 21 | . 28 31 33 28 28 22 15 12 17 13 13 Wheel 1 | . . 1 . 4 4 . . . . . . Hover 1 | . . . . . . . 1 5 5 . . Device 13 | . 2 . 5 . 5 17 13 21 34 30 22 Storage 8 | . 15 11 11 11 11 6 5 5 5 5 7 Hackware 1 | . 3 . . . . . . . . 4 5 Protection 7 | . 6 10 5 10 5 15 14 7 . . . Energy Gun 1 | . . 1 5 . . . . . . 2 3 Ballistic Gun 12 | . 27 25 16 17 21 10 4 . 10 5 . Ballistic Cannon 4 | . . 4 5 6 1 8 9 11 . . . Launcher 1 | . . . 5 . 9 . 2 . . . . Impact Weapon 3 | . . . . 9 . 1 4 5 4 2 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 112 | 13 49 69 71 71 70 99 104 100 100 101 112 Greatest Support 210 | 40 40 60 60 60 60 88 88 81 81 140 210 Greatest Overweight (x) 21 | . 1 6 1 6 6 1 21 1 1 1 . Average Overweight (x) 1 | . . 1 . 3 3 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 10 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 8 19 19 19 19 19 19 20 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 20 19 20 20 19 20 20 20 20 12 Class Distribution -------------------- 32% | Tank 20% | Scavenger-Mutant 16% | Scavenger-Tank 14% | Mutant 9% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -7/Zion Gunner | -6/Proximity Caves Derelict-Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Tank | -4/Factory Tank | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Matter Collected 5619 | 282 617 811 204 329 258 367 591 738 456 418 548 Remotely . | . . . . . . . . . . . . Salvage Created 7953 | 124 667 1187 143 96 296 385 884 155 52 776 3188 Parts 359 | 10 42 77 14 1 14 10 25 4 8 31 123 Haulers Intercepted 9 | . 2 5 . . . 1 . . . . 1 Recyclers Shooed 2 | . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . 13 . . 11 15 . . Prevented 5 | . . . . 1 . . . 4 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 131 | . 11 23 5 . 11 7 15 5 1 12 41 Guns 72 | . 11 13 1 . 2 1 1 . 1 10 32 Cannons 23 | . . 2 1 . 2 3 10 5 . . . AOE 31 | . . 8 3 . 7 3 4 . . 1 5 Classes Destroyed 20 | 2 6 3 2 . 1 1 1 2 . 1 1 Worker 15 | . 3 1 1 . . . 5 . . . 5 Builder 3 | . . . 2 . . . 1 . . . . Tunneler 8 | 2 2 . 2 . . . 1 . . . 1 Hauler 9 | . 2 5 . . . 1 . . . . 1 Recycler 8 | 1 . 1 . . . 1 2 . . . 3 Minesweeper 1 | . . . . . . . . 1 . . . Mechanic 4 | . . 1 . . . . . . . 1 2 Operator 2 | . 1 . . . . . 1 . . . . Drone 2 | . . . . . 2 . . . . . . Watcher 8 | . 3 3 . . . . 1 . . 1 . Swarmer 27 | . 3 6 . . 3 4 2 1 . . 8 Grunt 48 | . 8 10 4 . 5 . 5 2 . 1 13 Brawler 5 | . . 2 . . 1 . 1 . . . 1 Duelist 3 | . . . 1 . . . . . . . 2 Protector 2 | . . . . . . . . . . . 2 Sentry 14 | . . 5 . . . 1 1 1 . 1 5 Hunter 6 | . . . . . . . 1 . 1 4 . Programmer 22 | . . . . . . 2 5 . . 5 10 Heavy 1 | . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 17 | 3 4 6 9 . 4 4 8 1 1 3 17 Combat Bots Only 10 | . 3 6 4 . 4 4 4 1 1 2 10 Max Kills in Single Turn 4 | 2 1 3 3 . 3 3 4 1 1 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 2 . 2 3 3 . . 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Hostile Shots Fired 937 | . 81 83 12 . 15 70 131 35 18 144 348 Missed 236 | . 18 26 3 . 6 26 26 12 5 48 66 Damage Taken 13289 | . 725 555 217 . 211 506 2498 473 213 2409 5482 Core 888 | . 95 52 39 . . . 79 58 . 255 310 Absorbed by Shields 366 | . . . . . . . . 24 . 102 240 Reduced by Siege Mode 1080 | . . . . . . . . . . . 1080 Redirected to Shielding 119 | . 5 . . . . . 114 . . . . Ignored by Resistances 950 | . . 23 . . 3 42 40 . . 41 801 Regen/Repaired (Parts) 39 | . . . . . . . . . . 39 . Core Remaining (%) 83 | 100 62 . . . 77 100 . . 86 77 . Volleys Fired 350 | 2 72 61 14 . 13 17 34 23 6 26 82 Largest 4 | 2 2 3 3 . 3 4 4 2 3 3 3 Hottest 285 | 40 100 111 83 . 94 176 217 97 97 250 285 Shots Fired 718 | 4 142 157 25 . 29 51 86 44 17 46 117 Gun 511 | 4 140 138 12 . 14 27 21 . 10 40 105 Cannon 147 | . . 11 5 . 4 23 53 44 7 . . Launcher 53 | . . 8 8 . 11 1 7 . . 6 12 Special 7 | . 2 . . . . . 5 . . . . Kinetic 581 | 4 140 149 17 . 18 43 70 44 17 29 50 Thermal 82 | . 2 . . . . 7 7 . . 11 55 Explosive 53 | . . 8 8 . 11 1 7 . . 6 12 Electromagnetic 2 | . . . . . . . 2 . . . . Robot Hit Streak 25 | 2 9 14 11 . 5 15 7 7 5 15 25 Robot Miss Streak 8 | . 5 6 2 . 2 3 3 2 2 5 8 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 4 | . 2 . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Shots Hit Robots 478 | 2 84 88 16 2 16 34 54 34 8 47 93 Core Hits 403 | 3 34 47 14 . 22 14 30 9 4 42 184 Critical Kills 5 | . . 1 . . . . 1 . . 2 1 Critical Parts Destroyed 8 | . . 1 . . . 2 . 1 . 3 1 Critical Strikes 21 | . . 2 . . 1 3 4 2 . 7 2 Destroy 10 | . . 2 . . . . 1 . . 5 2 Blast 6 | . . . . . 1 1 3 1 . . . Smash 3 | . . . . . . 2 . 1 . . . Sever 2 | . . . . . . . . . . 2 . Melee Attacks 99 | . . . . 14 . 15 21 4 9 17 19 Impact 70 | . . . . 14 . 11 21 2 9 4 9 Slashing 25 | . . . . . . . . 2 . 13 10 Piercing 4 | . . . . . . 4 . . . . . Sneak Attacks 7 | . . . . . . 1 3 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 1 . 4 . Damage Inflicted 21501 | 42 1115 2080 881 158 996 1096 2837 1167 149 2598 8382 Guns 11770 | 42 1115 1246 134 . 144 225 281 . 27 1427 7129 Cannons 2859 | . . 131 50 . 73 420 1043 1020 122 . . Explosions 5076 | . . 703 697 . 779 157 862 . . 735 1143 Melee 1780 | . . . . 158 . 294 635 147 . 436 110 Ramming 16 | . . . . . . . 16 . . . . Kinetic 7155 | 42 1115 1377 184 . 217 450 1264 1020 149 246 1091 Thermal 7733 | . . . . . . 195 319 . . 1181 6038 Explosive 4817 | . . 703 697 . 779 157 603 . . 735 1143 Electromagnetic . | . . . . . . . . . . . . Impact 1354 | . . . . 158 . 294 635 66 . 135 66 Slashing 426 | . . . . . . . . 81 . 301 44 Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 9 15 15 15 7 18 Average Corruption 10 | . . . . . . 3 10 15 15 5 5 Corruption Purged 2 | . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 229 | . . . . . . 18 43 58 57 16 37 Message Errors 50 | . . . . . . 4 8 8 15 6 9 Matter Fused 49 | . . . . . . 3 7 8 17 4 10 Heat Flow Errors 31 | . . . . . . 4 8 6 8 2 3 Energy Discharges 30 | . . . . . . 3 6 13 5 . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . 1 . 1 . . . Data Loss (minor) 25 | . . . . . . 2 4 10 6 . 3 Data Loss (major) 16 | . . . . . . 1 2 4 3 1 5 Misfires 13 | . . . . . . . 4 4 3 . 2 Alerts 5 | . . . . . . . 1 1 . 3 . Misdirections 1 | . . . . . . . . 1 . . . Weapon Failures 6 | . . . . . . . 3 2 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1049 | . . 9 7 87 . 209 528 135 . 46 28 Projectiles 85 | . . . . . . . 57 28 . . . Explosions 211 | . . 9 7 . . . 131 . . 36 28 Melee 753 | . . . . 87 . 209 340 107 . 10 . Knockbacks 19 | . . 2 1 . . 5 10 . 1 . . Impact 9 | . . . . . . 2 7 . . . . Kinetic 9 | . . 2 1 . . 2 3 . 1 . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 927 | . . . 33 . 43 . 524 . . 178 149 Shots 22 | . . . 2 . 2 . 8 . . 5 5 Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 372 | . 22 216 75 . 192 251 323 259 256 225 372 Average Temperature 77 | . 6 40 37 . 62 84 113 56 81 46 100 Received Heat Transfer 1649 | . 396 210 54 . 42 30 81 78 . 48 710 Effects 6 | . . . . . . . 5 . . . 1 Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . 2 . . . . Interference 2 | . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations 12 | . . . . . . . . . . 2 10 Total Turns 336 | . . . . . . . . . . 15 321 Longest Duration 64 | . . . . . . . . . . 10 64 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 17 | . . . . 1 . 4 11 1 . . . Impact Corruptions 25 | . . . . 3 . 7 13 1 . 1 . Robots Melted 5 | . . . . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . . . . 4 Parts Melted 35 | . . . . . . . 1 . . 7 27 Heat Transferred 10190 | . . . . . . 259 224 . . 1550 8157 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Peak Influence 1317 | 15 241 288 196 . . 163 348 . . 440 1317 Initial 162 | . 9 16 83 . . 18 17 . . . 162 Average 226 | 10 108 138 114 . . 36 178 . . 198 670 Maximum Alert Level 4 | . 1 1 . . . . 1 . . 2 4 Low Security (%) 64 | 100 92 81 100 . . 100 59 . . 41 5 Level 1 23 | . 7 18 . . . . 40 . . 55 24 Level 2 3 | . . . . . . . . . . 2 18 Level 3 8 | . . . . . . . . . . . 47 Level 4 . | . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 2 2 . . . 2 5 . . 4 15 Investigation 3 | . 1 2 . . . . . . . . . Extermination 11 | . . . . . . 2 2 . . 3 4 Reinforcement 6 | . 1 . . . . . 3 . . 1 1 Assault 3 | . . . . . . . . . . . 3 Garrison 7 | . . . . . . . . . . . 7 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Distress Signals 7 | . . 3 . . . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 198 | . 19 29 5 . 12 9 22 4 4 20 74 Peak Tracking Total 7 | . 5 5 3 . 4 4 4 2 2 6 7 Tactical Retreats 2 | . . . . . 1 . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Traps Triggered 8 | . 1 . . . . 1 4 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . 1 . . . Installed 1 | . . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . 5 5 5 5 Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Machines Disabled 23 | . 1 2 . . . . 9 . . 8 3 Max in Single Turn 4 | . 1 1 . . . . 4 . . 4 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Machines Accessed 26 | . 5 8 . . . 5 1 . . 4 3 Terminals 18 | . 5 7 . . . 2 1 . . 3 . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . 1 1 Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 69 | . 17 21 . . . 9 2 . . 10 10 Successful 31 | . 10 6 . . . 3 1 . . 5 6 Failed 38 | . 7 15 . . . 6 1 . . 5 4 Catastrophic 8 | . 2 3 . . . 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 7 12 . . . 6 . . . 4 . Terminals 47 | . 17 19 . . . 2 2 . . 7 . Fabricators 6 | . . . . . . . . . . . 6 Repair Stations 4 | . . . . . . . . . . 3 1 Recycling Units 5 | . . . . . . 5 . . . . . Scanalyzers 4 | . . 2 . . . 2 . . . . . Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 15 | . 8 4 . . . . 1 . . 2 . Record 2 | . . . . . . . 1 . . 1 . Robot Analysis 2 | . 1 1 . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . Branch Access Points 3 | . 1 1 . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 6 Load Schematic 3 | . . . . . . . . . . . 3 Build 3 | . . . . . . . . . . . 3 Repair Station Hacks 2 | . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . . 3 . . . 1 . Terminals 3 | . 2 . . . . . . . . 1 . Botnet 3 | . 2 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . Reject 1 | . . . . . . 1 . . . . . Mask 2 | . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 4 8 . . . 4 1 . . 4 2 Full Trace Events 2 | . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . Robots Built 6 | . . . . . . . . . . . 6 Authchips 3 | . . . . . . . . . . . 3 Time 279 | . . . . . . . . . . . 279 Total Robot Build Rating 42 | . . . . . . . . . . . 42 Part Schematics Acquired 16 | . . 1 . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 50 | . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Total Allies 11 | . . . 2 . . . . 3 . . 6 Largest Group 5 | . . . 2 2 . . . 3 3 . 5 Highest-Rated Group 280 | . . . 43 43 . . . 93 93 . 280 Highest-Rated Ally 56 | . . . 31 31 . . . 31 31 . 56 Total Orders 7 | . . . . . 1 . . . 1 . 5 STAY 4 | . . . . . . . . . . . 4 FOLLOW 1 | . . . . . . . . . . . 1 EXPLORE 2 | . . . . . 1 . . . 1 . . Ally Attacks 102 | . . . . . . . . . 18 . 84 Total Damage 3250 | . . . . . . . . . 294 . 2956 Kills 19 | . . . . . . . . . 3 . 16 Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Robot Analysis Total 2 | . 1 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 . . . 1 . . . Drone Launches 2 | . . . . . 1 . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Turns Passed 16609 | 219 980 1510 692 3375 793 1428 1863 1327 1406 1289 1727 Spaces Moved 6459 | 89 406 511 280 1533 352 498 627 485 515 572 591 Core 4 | 3 . . . . . . 1 . . . . Treads 5498 | 86 406 461 280 796 182 498 626 485 515 572 591 Legs . | . . . . . . . . . . . . Wheels 957 | . . 50 . 737 170 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 155 160 170 170 242 162 240 246 155 170 Average Speed 213 | 156 167 232 201 207 207 242 250 241 246 175 179 Slowest Speed 1100 | 160 240 400 240 243 243 243 1100 246 246 246 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 41 | 5 72 56 64 90 49 13 18 59 42 13 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . 2 . . . 1 . . . Known Exits Taken 2 | . . 1 . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 9 | . . . 1 4 3 . . 1 . . . Spaces Dug 38 | . 2 . . 4 . 6 4 3 9 4 6 Terrain Destroyed 578 | . 2 80 54 4 80 24 165 16 12 95 46 Melee 34 | . . . . 4 . 6 4 1 9 4 6 Projectile 62 | . 2 5 2 . 1 6 27 15 3 . 1 AOE 481 | . . 75 52 . 79 12 134 . . 91 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Res Total 8434 | 162 561 704 383 1715 388 666 823 596 635 784 1017 Wait 1069 | 58 50 44 78 140 10 99 83 42 85 117 263 Move 6448 | 88 405 510 279 1532 351 497 626 484 514 571 591 Hop . | . . . . . . . . . . . . Pick Up 103 | 7 10 24 1 6 3 8 13 . 2 12 17 Fast Attach 71 | 6 1 11 1 3 . 3 15 4 7 13 7 Attach 48 | 1 4 2 . . 1 10 10 . 3 4 13 Detach 9 | . . . . . . 4 2 . . 1 2 Swap 85 | . 10 24 7 8 8 7 7 1 2 5 6 Drop 119 | . 9 28 3 12 2 6 11 2 7 22 17 Fire 350 | 2 72 61 14 . 13 17 34 23 6 26 82 Melee 93 | . . . . 14 . 15 21 2 9 13 19 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 37 | . . . . . . . . 37 . . . Trap 1 | . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 14) 681 | -10/Materials | Discovered new exit (range 14) 1037 | -10/Materials | Identified exit to Mines 1095 | -10/Materials | Discovered new exit (range 16) 1200 | -10/Materials | Entered another Materials area 1200 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1683 | -9/Materials | Build established: Scavenger-Tank 1846 | -9/Materials | Discovered new exit (range 12) 1851 | -9/Materials | Identified exit to Mines 2190 | -9/Materials | Discovered new exit (range 15) 2710 | -9/Materials | Entered Mines 2716 | -9/Mines | Met a Derelict bent on vengeance 2746 | -9/Mines | Learned location of 1 exit from Materials 2862 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2868 | -9/Mines | Found Prototype Device 2868 | -9/Mines | Identified Exp. Sensor Array 3152 | -9/Mines | Build established: Scavenger-Skirmisher 3291 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3395 | -9/Mines | Assembled infested the area 3402 | -9/Mines | Entered Zion 3402 | -7/Zion | Accompanied by 2 allies 3423 | -7/Zion | Learned location of 1 exit from Proximity Caves 3449 | -7/Zion | Found Prototype Device 3450 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3452 | -7/Zion | Led the pair of lost Derelicts to a safe place 3634 | -7/Zion | Discovered new exit (range 16) 4155 | -7/Zion | Build established: Scavenger-Mutant 4250 | -7/Zion | Learned location of Quarantine (-3) 4339 | -7/Zion | Discovered new exit (range 5) 4341 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4586 | -7/Zion | Build established: Mutant 4621 | -7/Zion | Found CR-A16's Pointy Stick 4908 | -7/Zion | Found Prototype Energy Gun 5813 | -7/Zion | Build established: Scavenger-Mutant 6777 | -7/Zion | Entered Proximity Caves 6778 | -6/Proximity Caves | Identified exit to Factory 7513 | -6/Proximity Caves | Build established: Gunner 7570 | -6/Proximity Caves | Entered Factory 7570 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 7576 | -6/Factory | Identified Storm Laser 7887 | -6/Factory | Build established: Derelict-Tank 8614 | -6/Factory | Discovered new exit (range 12) 8769 | -6/Factory | Build established: Tank 8998 | -6/Factory | Entered another Factory area 8998 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9125 | -5/Factory | Build established: Derelict-Tank 9834 | -5/Factory | Build established: Tank 9890 | -5/Factory | System corruption reached 10% 9946 | -5/Factory | Lost 6 parts (1p2n2u1w) 10111 | -5/Factory | Discovered new exit (range 12) 10446 | -5/Factory | Discovered new exit (range 14) 10509 | -5/Factory | Lost 4 parts (1n2u1w) 10861 | -5/Factory | Entered Upper Caves 11165 | -5/Upper Caves | Learned location of Warlord (-4) 11498 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11709 | -5/Upper Caves | Discovered new exit (range 11) 11817 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 12188 | -5/Upper Caves | Entered another Upper Caves area 12188 | -5/Upper Caves | Accompanied by 3 allies 12322 | -5/Upper Caves | Lost 3 allies 12366 | -5/Upper Caves | Discovered new exit (range 16) 12638 | -5/Upper Caves | Build established: Scavenger-Mutant 12828 | -5/Upper Caves | Spotted B-75 Beast 13594 | -5/Upper Caves | Entered Factory 13594 | -4/Factory | Evolved 2 slots: Utility x2 14086 | -4/Factory | Build established: Scavenger-Tank 14140 | -4/Factory | Crushed by falling debris 14171 | -4/Factory | Lost 3 parts (1u2w) 14414 | -4/Factory | Build established: Tank 14605 | -4/Factory | Identified exit to Upper Caves 14605 | -4/Factory | Identified exit to Armory 14811 | -4/Factory | Repaired Imp. Hardlight Generator 14835 | -4/Factory | Discovered new exit (range 16) 14883 | -4/Factory | Entered Research 14883 | -3/Research | Evolved 2 slots: Propulsion x2 14962 | -3/Research | Garrison activated, responded to threat 15176 | -3/Research | Fabricated H-77 Assassin? 15289 | -3/Research | Fabricated H-77 Assassin? 15425 | -3/Research | Fabricated H-77 Assassin? 15465 | -3/Research | Garrison activated, responded to threat 15515 | -3/Research | Spotted B-86 Titan 15533 | -3/Research | Allies destroyed B-86 Titan 15668 | -3/Research | First assault squad dispatched 15724 | -3/Research | Build established: Commander-Tank 15940 | -3/Research | Lost 3 parts (1n1u1w) 15968 | -3/Research | Destroyed 9 combat bots 16051 | -3/Research | Build established: Tank 16349 | -3/Research | Found Prototype Slashing Weapon 16349 | -3/Research | Identified Vibroblade 16391 | -3/Research | Spotted B-86 Titan 16557 | -3/Research | System corruption reached 10% 16593 | -3/Research | Destroyed 10 combat bots 16610 | -3/Research | Self-destructed Last Messages --------------- 16603_ Adv. Drone Bay destroyed. 16604_ Wall collapses. 16604_ U-05 Engineer lays Concrete. 16604_ Slug penetrates Wall. 16604_ Hvy. Siege Treads destroyed. 16605_ Antimatter Diverter explodes. 16605_ U-05 Engineer lays Concrete. 16605_ Slug penetrates Wall. 16606_ U-05 Engineer lays Concrete. 16607_ Antimatter Diverter explodes. 16607_ U-05 Engineer builds a Wall. 16607_ Slug penetrates Y-72 Warden. 16607_ Slug penetrates Wall. 16607_ Penetrated by Slug. 16607_ Railgun destroyed. 16609_ The unstable cave ceiling collapses. 16609_ Penetrated by Slug. 16609_ Imp. Thermal Shield destroyed. 16610_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????# "?????????????????????? | | ???????????????????# ^ "" ??????????????????? | | ???????????????????# %[ """ ??????????????????? | | ???????????????????? == ??????????????????? | | ???????????????????? =% ??????????????????? | | ???????????????######## % ?????????????????? | | ???????????????? # % !h ???????????????? | | ????????????????? #! !h;""T""###?????????????? | | ?????????????????"" #%!!* """"" ####??????????? | | ?????????????# """ #==%% # # #?????????? | | ????????????? S" %u== ?????????? | | ????????????# " #*%[% ! ????????? | | ????????????# %|% %% % ????????? | | ??????????#; Y %!@ ????????? | | ????????????# # *% ????????? | | ????????????# # # # = ????????? | | ???????????????????#??# #????????? | | ??????????????????????# #????????? | | ??????????????????????# %% * """ ??????????? | | ??????????????????????# ![ % ""????????????? | | ??????????????????????# %[ ""????????????? | | ??????????????????????## # ????????????? | | ???????????????????????#[ # ???????????? | | ???????????????????????#!!## ##??????????? | | ???????????????????????#%!#?# # # ##????????????? | | ???????????????????????#!!#??######??????????????? | | ???????????????????????#* #??????????????????????? | | ???????????????????????#[!#??????????????????????? | | ???????????????????????#%=#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ????????????####?????### #??????????????????????? | | ????????????# """" ## #??????????????????????? | | ????????????# """"" ## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 100 Energy Generation 23 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 40 Melee Accuracy 8 Recoil Reduction 8 Offensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Reactive Plating | -9/Materials | Scanalyzed Imp. Hacking Suite | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Beamcaster | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Point Defense System | -7/Zion | Archive Robot Schematics ------------------ H-77 Assassin | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ H-77 Assassin | x2 | -3/Research | Authchip H-77 Assassin | x2 | -3/Research | Authchip H-77 Assassin | x2 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed ZhirovSensorClaw Manual? 0 Play Time 03:23:40 Cumulative 58.5 hours Start 2024.04.25 @ 16:46:04 End 2024.04.27 @ 14:38:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 101ff638-a19b-4336-85a4-1071484134a3