Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 21:31:49 Player: aloola Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (244) 1220 Value Destroyed (12906) 12906 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (8426) 8426 TOTAL SCORE: 32212 Bonus ------- High Alert Combat Kills 473 Follower Combat Kills 653 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1566/1600 Matter 284/300 Energy 369/385 System Corruption 13% Temperature Cool (8) Movement Treading (151) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (5) --- Armored Medium Treads Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY (14) ----- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor EM Shield Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON (4) ------- Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (20) --- Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Medium Treads Centrium Wheel Matter Compressor (250) Improved Kinecellerator Advanced Thermal Shield Improved Hardlight Generator Advanced Force Field Mini Drone Bay (0/3) Gamma Rifle Gamma Rifle Improved Matter Neutralizer Improved Matter Neutralizer Railgun Enhanced Gauss Cannon Enhanced Hardcell Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating Improved Focal Shield EM Shield Advanced Hacking Suite > --- WEAPON ----------- Improved Matter Neutralizer Improved Matter Neutralizer Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Neutrino Core Improved Treads Medium Treads Advanced Medium Treads Advanced Medium Treads Compact Wheel Compact Matter Pod Improved Kinecellerator ECM Suite Improved Medium Armor Plating Advanced Thermal Shield Improved Hardlight Generator Improved Force Field Mini Drone Bay Gamma Rifle Gamma Rifle Improved Matter Neutralizer KE Penetrator Enhanced Gauss Cannon Advanced Remote Datajack [Rating: 161] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . 2 . . . 2 . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . Utility 12 | . . . . . 2 . . 1 . . . 1 . . . 2 . . 2 . 1 1 2 Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Parts Attached 223 | 7 1 2 . 1 9 15 14 11 6 6 8 15 4 6 4 21 17 20 8 9 1 31 7 Power 27 | 1 . 1 . 1 1 2 3 . 1 . 1 3 . . . 2 1 1 1 . 1 5 2 Engine 9 | 1 . 1 . 1 1 . 2 . . . . 2 . . . 1 . . . . . . . Core 11 | . . . . . . 2 1 . 1 . 1 1 . . . 1 1 1 . . 1 1 . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 . . 4 2 Propulsion 54 | 2 . . . . 4 5 5 1 1 2 . 2 3 2 . 2 3 6 4 6 . 5 1 Treads 38 | 2 . . . . 4 . 2 . . 2 . 2 3 2 . 2 3 . 4 6 . 5 1 Leg 11 | . . . . . . 5 3 1 1 . . . . . . . . 1 . . . . . Wheel 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 88 | 2 1 1 . . 2 5 4 6 3 2 2 6 1 4 3 10 6 11 2 . . 14 3 Device 35 | 1 . . . . . 4 2 4 1 . . 1 . 3 . 5 3 3 1 . . 7 . Storage 6 | 1 1 1 . . . 1 . . . 1 . . . . . . . 1 . . . . . Processor 13 | . . . . . . . . . 1 1 1 1 . . . 2 . 3 . . . 3 1 Hackware 15 | . . . . . . . . 2 . . 1 . . . 3 1 2 1 1 . . 2 2 Protection 19 | . . . . . 2 . 2 . 1 . . 4 1 1 . 2 1 3 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . . . . 2 3 2 4 1 2 5 4 . . 1 7 7 2 1 3 . 7 1 Energy Gun 7 | . . . . . . . . . . . . . . . . 3 . 1 . . . 2 1 Energy Cannon 14 | . . . . . 1 2 1 . . 1 . . . . 1 2 1 . . 2 . 3 . Ballistic Gun 14 | 2 . . . . 1 . . 2 1 1 4 1 . . . 2 . . . . . . . Ballistic Cannon 11 | . . . . . . 1 1 . . . . 2 . . . . 3 1 1 . . 2 . Launcher 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . Special Weapon 4 | . . . . . . . . . . . 1 1 . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 69 | . . . . . . 3 11 2 2 . . 4 . . . 12 8 12 . 6 . 5 4 Power 8 | . . . . . . . 1 . . . . 1 . . . 2 . 1 . . . 2 1 Propulsion 23 | . . . . . . 3 4 2 1 . . 1 . . . 3 4 4 . 1 . . . Utility 20 | . . . . . . . 3 . . . . 2 . . . 2 2 3 . 3 . 3 2 Weapon 18 | . . . . . . . 3 . 1 . . . . . . 5 2 4 . 2 . . 1 Highest Loss Streak 6 | . . . . . . 3 4 1 1 . . 2 . . . 6 3 6 . 5 . 2 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 18 | 4 10 14 15 15 15 19 18 19 18 19 19 19 18 19 19 17 19 19 23 19 19 19 19 Power 1 | . 1 1 1 1 1 2 2 2 1 1 1 1 2 2 2 1 1 1 2 2 1 . . Propulsion 2 | 1 2 2 1 1 2 3 3 4 4 5 4 3 1 2 3 1 . 1 1 2 4 4 5 Utility 9 | . 3 4 5 6 8 10 11 9 6 6 9 9 10 9 9 8 11 10 13 9 9 7 6 Weapon 4 | 1 4 6 7 6 3 3 2 3 5 5 3 3 4 4 4 5 6 6 6 4 4 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . . . 1 1 8 6 . 4 . 1 3 6 . 4 2 5 3 6 . 2 . 4 11 Power 5 | . . . . . 1 1 . . . . . 2 . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 Utility 31 | . . . . . 2 5 . 4 . . 2 2 . 2 2 1 2 2 . 1 . 2 4 Weapon 24 | . . . . 1 5 . . . . 1 . 2 . 1 . 3 1 4 . 1 . 1 4 Tool/Special 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Average Slot Usage (%) 93 | . 100 100 100 100 96 98 91 93 92 84 83 86 99 100 100 96 93 91 84 92 83 95 89 Engine 2 | . 14 14 14 14 9 1 5 7 2 . . 4 . . . 2 . . . . . . . Core 3 | . . . . . . 7 3 . 4 7 7 . 6 6 6 1 5 4 3 . 2 1 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 5 4 6 3 Treads 19 | . 28 28 28 28 35 21 14 . . 13 15 15 25 26 26 21 22 9 17 20 19 20 20 Leg 2 | . . . . . . 13 17 25 28 2 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . 11 3 . . . . Device 11 | . 14 14 14 14 9 15 16 18 13 9 . 3 6 6 3 11 13 12 11 15 14 17 16 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 4 4 4 Processor 12 | . . . . . . . . . 5 11 17 15 20 20 18 16 12 17 21 17 14 15 15 Hackware 2 | . . . . . . . . 8 7 3 4 1 . . 3 3 2 2 . 1 . 4 8 Protection 6 | . . . . . 15 10 8 2 . 4 7 10 6 6 6 6 5 4 5 5 4 3 2 Energy Gun 1 | . . . . . . . . . . . . . . . . 5 5 4 . . . 1 7 Energy Cannon 4 | . . . . . 6 11 13 5 . 1 . . . . 4 2 4 3 5 8 9 8 6 Ballistic Gun 8 | . 28 28 28 28 11 5 . 9 19 21 18 15 14 13 13 10 3 . . . . . . Ballistic Cannon 3 | . . . . . . . 3 . . . . 9 6 9 5 . 4 7 8 10 9 5 . Peak Build Rating 161 | 8 8 9 10 11 29 36 36 45 45 60 62 73 48 61 61 79 85 87 93 111 113 161 161 Average Rating 69 | 6 8 8 9 10 26 32 30 39 41 57 61 65 46 56 59 70 81 72 77 98 109 151 155 On Entrance 52 | . 8 8 9 10 11 29 36 31 44 43 60 62 46 47 61 61 77 85 64 93 103 113 157 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 11 26 46 28 30 61 62 70 64 65 68 72 96 76 82 82 89 104 118 135 135 117 146 128 Greatest Support 165 | 40 40 40 40 40 82 82 80 66 66 146 146 140 80 100 100 103 106 99 99 120 120 165 165 Greatest Overweight (x) 28 | . . 1 . . . 5 1 1 1 1 . 1 . . . 1 1 28 2 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 25 | 8 15 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 20 20 20 Average Capacity 19 | 7 12 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 21 25 20 20 20 20 Most Carried 25 | 7 13 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 24 25 22 20 20 20 Average Carried 18 | 4 10 14 14 14 15 19 18 19 19 19 19 19 18 19 19 18 19 19 23 19 19 19 19 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 20 20 20 20 Final Carried 24 | 7 13 15 15 15 19 20 20 20 20 20 20 20 20 20 19 20 20 24 23 20 19 20 20 Class Distribution -------------------- 35% | Scavenger-Gunner 16% | Mutant 10% | Scavenger-Skirmisher 10% | Scavenger-Mutant 8% | Scavenger-Tank 8% | Gunner 5% | Tank 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Tank | -7/Factory Bothacker-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Tank | -4/DSF Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Matter Collected 8805 | 298 26 52 . 22 138 376 330 164 176 561 492 934 500 102 365 750 552 1072 . 522 9 1046 318 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10732 | 138 70 117 . 91 220 844 874 53 256 334 920 743 249 95 230 995 1004 1031 . 423 1 1561 483 Parts 491 | 14 6 8 . 4 16 27 38 4 7 16 40 36 5 5 10 55 39 51 . 9 1 74 26 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 . . . 1 . . . . . . . 1 . . . 1 . 3 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 216 | . 4 4 . 2 5 15 17 . 1 4 22 21 9 3 6 18 21 18 . 9 . 28 9 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 91 | . 4 4 . 2 5 9 . . 1 4 9 11 6 1 4 13 10 2 . . . 2 4 Cannons 96 | . . . . . . 6 14 . . . . 9 1 2 2 4 9 14 . 8 . 22 5 AOE 17 | . . . . . . . . . . . 11 1 2 . . 1 2 . . . . . . Classes Destroyed 19 | 2 1 1 . 1 3 1 2 1 1 1 1 . 1 1 . . 1 . . 1 . . . Worker 7 | . . . . . . . . . . . . . . 1 . 1 . 4 . . . 1 . Builder 7 | . . . . . 1 . 1 . . . . . . . . 2 . 1 . . 1 1 . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 9 | 1 . 1 . . 1 . 2 . . 1 . . . . . 1 . 1 . . . 1 . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 4 | . . . . . 2 . . . . . . . . . . 1 . 1 . . . . . Swarmer 50 | . 4 3 . . 3 . 3 . . . 8 5 3 . 1 . 8 3 . 4 . . 5 Grunt 58 | . . 1 . 1 1 11 12 . . . 11 3 . . 2 1 8 1 . . . 6 . Brawler 3 | . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Sentry 23 | . . . . . 1 2 1 . . 2 2 7 . 1 . . 1 3 . . . 3 . Specialist 5 | . . . . . . . . . . . 1 . . . . 2 . . . 2 . . . Hunter 15 | . . . . . . . 1 . . 1 . 2 . . . 4 . 3 . 2 . 2 . Programmer 50 | . . . . . . . . . . 1 . 3 . 2 2 11 2 8 . . . 17 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Best Kill Streak 10 | 2 3 2 . 2 2 3 10 1 1 2 4 4 3 1 4 5 5 4 . 4 1 6 8 Combat Bots Only 7 | . 3 1 . 2 2 3 7 . 1 2 4 4 3 1 4 4 5 4 . 4 . 5 7 Max Kills in Single Turn 4 | 1 1 1 . 1 1 1 1 1 1 1 4 1 2 1 1 3 2 1 . 1 1 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 4 1 2 . . 1 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Hostile Shots Fired 1655 | . 12 15 . 4 14 102 151 34 3 54 72 189 17 8 43 189 114 144 . 230 . 203 57 Missed 503 | . 6 1 . 4 1 24 42 11 1 25 36 45 7 1 14 60 37 34 . 77 . 59 18 Hits 1152 | . 6 14 . . 13 78 109 23 2 29 36 144 10 7 29 129 77 110 . 153 . 144 39 Melee 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . Projectile 1148 | . 6 14 . . 13 78 109 23 . 29 36 142 10 7 29 129 77 110 . 153 . 144 39 AOE 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Critical Strikes 38 | . . . . . . 1 6 . 2 . . 2 . . 1 6 3 3 . 2 . 10 2 Part Disruptions 4 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 Damage Taken 17976 | . 43 120 . . 129 1414 1593 273 95 330 491 1724 275 127 381 2185 1572 1755 . 2080 . 2526 863 Core 1549 | . . 20 . . . 323 166 6 32 6 69 108 . 22 62 192 65 147 . 207 . 90 34 Absorbed by Shields 204 | . . . . . . . . . . . . . . . . . . . . . . 204 . Reduced by Siege Mode 130 | . . . . . . . . . . 44 8 78 . . . . . . . . . . . Ignored by Resistances 2039 | . . . . . . . . . . . . . . . . 50 183 342 . 580 . 662 222 Regen/Repaired (Parts) 279 | . . . . . . . . . . . . . . . . 279 . . . . . . . Core Remaining (%) 79 | 100 . . . 92 . . 11 . . . 83 . . . 77 . . 59 . 82 100 93 97 Volleys Fired 865 | 14 9 10 . 6 30 79 69 7 30 19 42 47 28 6 27 40 71 90 1 41 5 123 71 Largest 4 | 2 2 2 . 2 2 2 2 2 3 3 3 4 4 4 4 4 3 3 1 3 1 4 1 Hottest 342 | 40 40 40 . 40 100 150 150 150 75 75 92 144 136 144 144 219 224 220 7 188 55 342 120 Shots Fired 1552 | 28 18 20 . 12 41 124 110 14 90 55 62 128 54 23 43 117 144 140 1 70 5 181 72 Gun 742 | 28 18 20 . 12 14 38 . 10 90 55 46 83 43 13 19 82 84 52 . . . 12 23 Cannon 771 | . . . . . 27 86 110 4 . . . 42 8 10 20 32 55 86 . 68 5 169 49 Launcher 23 | . . . . . . . . . . . 12 2 3 . . . 4 . . 2 . . . Special 16 | . . . . . . . . . . . 4 1 . . 4 3 1 2 1 . . . . Kinetic 868 | 28 18 20 . 12 14 44 18 10 90 55 46 125 51 23 23 77 50 60 . 44 5 55 . Thermal 559 | . . . . . 27 80 92 4 . . . . . . 16 33 89 36 . 8 . 110 64 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 109 | . . . . . . . . . . . 12 2 3 . . 4 4 42 . 18 . 16 8 Robot Hit Streak 24 | 6 5 3 . 4 5 11 14 8 11 16 13 24 5 8 7 10 15 13 3 9 7 19 9 Robot Miss Streak 9 | 2 2 3 . 1 3 3 6 1 4 2 4 6 7 3 5 9 2 3 . 2 . 6 4 Penetration Max 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . . 1 . 1 1 . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . 1 1 . . 1 1 . . . . . . . Capacitor 126 | . . . . . . . . . . . . . . . . . . . . . . 54 72 Shots Hit Robots 989 | 18 11 9 . 8 17 86 71 22 63 41 33 101 22 21 25 83 81 88 1 43 2 111 32 Core Hits 634 | 10 6 8 . 3 11 43 28 5 17 15 43 133 31 18 35 76 35 39 . 17 1 48 12 Critical Kills 10 | . . . . . . 2 4 . . . . . . . . . . 1 . . . 3 . Critical Parts Destroyed 8 | . . . . . . 4 3 . . . . . 1 . . . . . . . . . . Critical Strikes 39 | . . . . . . 6 7 . 1 . . . 1 . . 1 4 6 . 3 1 8 1 Burn 6 | . . . . . . . . . . . . . . . . 1 4 1 . . . . . Meltdown 7 | . . . . . . 1 2 . . . . . . . . . . 1 . . . 3 . Destroy 12 | . . . . . . 5 5 . 1 . . . 1 . . . . . . . . . . Blast 13 | . . . . . . . . . . . . . . . . . . 4 . 3 1 5 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27526 | 154 80 76 . 73 357 2049 1939 233 1179 693 1279 1984 591 450 535 2603 2303 2878 . 1430 73 5295 1272 Guns 9623 | 154 80 76 . 73 176 557 . 133 1179 676 484 1179 297 282 328 1612 1070 574 . . . 267 426 Cannons 15455 | . . . . . 150 1492 1929 100 . . . 647 23 100 207 598 1082 1828 . 1363 73 5017 846 Explosions 1958 | . . . . . . . . . . . 795 100 89 . . 373 151 388 . 62 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 490 | . . . . . 31 . 10 . . 17 . 58 182 68 . 20 . 88 . 5 . 11 . Kinetic 13203 | 154 80 76 . 73 176 674 229 133 1179 676 484 1826 320 382 404 1472 830 1170 . 1038 73 1754 . Thermal 10786 | . . . . . 150 1375 1700 100 . . 37 . . . 131 682 1322 1034 . 40 . 3167 1048 Explosive 505 | . . . . . . . . . . . . . . . . 373 . 132 . . . . . Electromagnetic 2542 | . . . . . . . . . . . 758 100 89 . . 56 151 454 . 347 . 363 224 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . 2 2 1 2 6 3 5 7 7 . . . 14 13 Average Corruption 4 | . . . . . . . . . . 1 2 1 1 3 2 4 5 5 . . . 7 3 Corruption Purged 12 | . . . . . . . . . . . . . . 5 . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 263 | . . . . . . . . . . 2 10 . 8 18 11 44 54 51 . . . 61 4 Message Errors 65 | . . . . . . . . . . . 1 . 2 6 2 13 16 8 . . . 17 . Matter Fused 69 | . . . . . . . . . . 1 3 . . 4 2 13 15 18 . . . 11 2 Heat Flow Errors 29 | . . . . . . . . . . 1 2 . 1 3 1 2 5 6 . . . 8 . Energy Discharges 27 | . . . . . . . . . . . 2 . 1 1 1 6 5 5 . . . 6 . Parts Rejected 7 | . . . . . . . . . . . . . . . . 3 . 2 . . . 2 . Parts Fused 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 25 | . . . . . . . . . . . 1 . 1 2 1 2 7 3 . . . 8 . Data Loss (major) 17 | . . . . . . . . . . . 1 . 2 1 . 4 2 3 . . . 4 . Misfires 9 | . . . . . . . . . . . . . . 1 . 1 1 5 . . . . 1 Alerts 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon Failures 6 | . . . . . . . . . . . . . . . 2 . 2 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 670 | . . . . . . 15 38 . . . 50 . 6 3 . 28 . 74 . 4 . 427 25 Projectiles 560 | . . . . . . 15 38 . . . . . . . . 13 . 38 . 4 . 427 25 Explosions 97 | . . . . . . . . . . . 50 . . . . 15 . 32 . . . . . Melee 13 | . . . . . . . . . . . . . 6 3 . . . 4 . . . . . Knockbacks 74 | . . . . . . 2 7 . . . . 7 3 3 3 8 1 16 . 8 1 15 . Impact 5 | . . . . . . . 1 . . . . 1 2 . . . . 1 . . . . . Kinetic 69 | . . . . . . 2 6 . . . . 6 1 3 3 8 1 15 . 8 1 15 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . . . . . . . . 44 . 8 22 . 13 11 99 . . . . . Shots 7 | . . . . . . . . . . . 2 . 1 . . 1 1 2 . . . . . Rammed 65 | . . . . . 5 . . . . 1 . 6 37 3 . 2 . 8 . 1 . 2 . Targets Rammed 73 | . . . . . 8 . 2 . . 1 . 6 38 4 . 3 . 8 . 1 . 2 . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Crushed 7 | . . . . . 3 . 1 . . . . . 1 1 . 1 . . . . . . . Highest Temperature 539 | . . . . . 192 539 466 15 233 190 224 329 129 165 266 399 260 441 . 78 12 432 306 Average Temperature 111 | . . . . . 50 227 212 12 97 72 54 122 45 75 62 141 78 136 . 28 6 134 94 Received Heat Transfer 3379 | . . 6 . . 9 684 855 45 . 42 171 264 40 . 99 231 285 126 . 360 . 162 . Effects 25 | . . . . . . 14 2 . . . . 1 . . . . . 5 . . . 3 . Shutdowns 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . 1 . Energy Bleed 5 | . . . . . . 3 . . . . . 1 . . . . . . . . . 1 . Interference 9 | . . . . . . 5 1 . . . . . . . . . . 3 . . . . . Matter Decay 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . 2 1 3 . . . . . . . . . . . Total Turns 350 | . . . . . . . . . . 85 15 250 . . . . . . . . . . . Longest Duration 116 | . . . . . . . . . . 71 15 116 . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . 2 . 2 . . . . 2 . . . . . Combat Hostiles 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . Parts Fried 8 | . . . . . . . . . . . 1 . . . . . . 2 . 2 . . 3 Impact Corruptions 4 | . . . . . . . . . . . . . 2 1 . . . 1 . . . . . Robots Melted 9 | . . . . . . 1 3 . . . . . . . . . . 1 . . . 4 . Combat Hostiles 8 | . . . . . . . 3 . . . . . . . . . . 1 . . . 4 . Parts Melted 35 | . . . . . . 1 5 . . . . . . . . 7 7 5 . . . 9 1 Heat Transferred 14180 | . . . . . 222 2035 2516 148 . . 50 . . . 148 1259 2800 1450 . 37 . 2590 925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Maximum Alert Level 3 | . . . . . . 2 2 . . . 2 1 2 1 1 1 3 2 . . . 1 1 Low Security (%) 55 | 100 100 100 . 100 100 17 . 100 100 100 45 60 12 78 78 78 7 . 100 100 100 60 90 Level 1 28 | . . . . . . 52 98 . . . 15 39 58 22 21 21 17 47 . . . 39 9 Level 2 13 | . . . . . . 29 1 . . . 39 . 28 . . . 37 52 . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . 37 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Peak Influence 937 | 5 80 175 . 50 57 563 410 95 9 52 581 336 577 303 335 314 937 580 165 186 104 396 232 Initial 491 | . . 13 . . . 1 274 95 9 . . 304 82 302 . 175 96 491 156 . 104 19 232 Average 213 | 1 28 41 . 4 9 313 288 22 . 7 308 176 302 118 122 171 591 411 65 70 69 144 147 Influence Increases 8417 | 25 135 245 . 73 241 632 520 88 . 125 621 584 495 101 375 787 961 942 29 256 11 869 302 Destroy 0b10 Robot/C 4540 | . 80 180 . 60 100 300 340 60 . 80 440 420 60 60 240 380 440 380 . 180 . 560 180 Destroy 0b10 Robot/NC 210 | 25 . 5 . . 20 10 20 10 . 5 . . 15 5 . 30 . 40 . . 5 15 5 Destroy Leader 816 | . 10 30 . 10 24 20 80 14 . 40 . 110 . 30 30 94 30 114 . 30 . 120 30 Allied During Kill 106 | . . 30 . 3 . 1 . 4 . . . . . . 25 11 7 25 . . . . . Successful Hack 227 | . 15 . . . 3 21 8 . . . . 24 . 5 . 45 14 63 29 . . . . Disable Machine 465 | . . . . . 15 . 45 . . . . . 60 . . 180 . 105 . 15 . 30 15 Anti-Garrison Action 1000 | . . . . . . 250 . . . . 50 . 350 . 50 . 300 . . . . . . Destroy Structure 663 | . . . . . 19 30 27 . . . 41 . 10 1 15 32 80 170 . 16 6 144 72 Partial Spotted 45 | . . . . . 15 . . . . . . . . . . . . 30 . . . . . Lose Combat Pursuer 345 | . 30 . . . 45 . . . . . 90 30 . . 15 15 90 15 . 15 . . . Influence Decreases 8289 | 25 100 131 149 73 238 72 873 270 28 125 40 1047 36 678 40 984 162 1560 348 70 162 516 562 Entered New Map 2249 | . . 22 149 . . 2 289 115 19 . . 277 36 275 . 160 42 446 163 . 82 16 156 Time Decay 4594 | 25 100 109 . 60 238 . 464 145 9 125 . 580 . 403 . 624 . 634 185 . 80 457 356 Lost Part 653 | . . . . . . 30 110 10 . . . 40 . . . 120 80 120 . 60 . 43 40 Lost Ally 343 | . . . . 13 . 40 10 . . . 40 . . . 40 80 40 60 . 10 . . 10 Purge Threat 450 | . . . . . . . . . . . . 150 . . . . . 300 . . . . . Squads Dispatched 54 | . 1 . . . 1 . 6 1 . 3 . 12 . 1 . 9 . 7 1 2 . 7 3 Investigation 5 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . 1 1 Extermination 26 | . . . . . . . . 1 . 2 . 3 . 1 . 6 . 4 1 . . 6 2 Reinforcement 14 | . 1 . . . . . 3 . . 1 . 2 . . . 3 . 2 . 2 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . 3 . . . . 6 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Distress Signals 18 | . 1 . . . 1 . 1 2 . . . 2 . 1 . . . 4 . . 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 10 11 . 2 12 16 22 8 6 8 22 23 10 4 16 26 27 33 . 10 2 44 20 Peak Tracking Total 11 | . 5 3 . 2 4 3 6 2 3 1 6 5 3 2 11 3 6 4 . 4 2 3 5 Tactical Retreats 17 | . 1 . . . 2 . . . . . 2 1 3 . 1 1 4 1 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Traps Triggered 24 | . . . . . 1 5 . 2 . 1 4 1 2 . . . 3 2 . . . 2 1 Indirectly 4 | . . . . . . . . . . . 1 1 . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Machines Disabled 40 | . . . . . 1 2 3 . . . 1 . 5 . 1 12 4 7 . 1 . 2 1 Max in Single Turn 4 | . . . . . 1 1 1 . . . 1 . 1 . 1 4 1 4 . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 7 | . . . . . . 2 . . . . 1 . 1 . 1 . 2 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Machines Accessed 69 | . 2 . 1 . 3 3 2 4 . 1 . 6 . 7 1 9 1 14 4 . . 7 4 Terminals 37 | . 2 . . . 1 3 2 2 . . . 4 . 2 1 2 1 10 2 . . 3 2 Fabricators 10 | . . . . . . . . . . . . 1 . 2 . 3 . 1 1 . . 1 1 Repair Stations 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . Recycling Units 10 | . . . . . . . . 2 . . . . . 2 . . . 3 1 . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . 1 . 1 . 1 . 1 . . . . . 1 1 Total Hacks 154 | . 4 . 1 . 8 6 8 11 . 3 . 15 . 13 3 23 1 34 6 . . 12 6 Successful 76 | . 3 . 1 . 4 2 3 1 . 2 . 10 . 7 . 16 1 11 4 . . 7 4 Failed 78 | . 1 . . . 4 4 5 10 . 1 . 5 . 6 3 7 . 23 2 . . 5 2 Catastrophic 19 | . . . . . 1 2 . 2 . . . . . 1 1 1 . 9 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 3 . 1 . 4 . 5 6 . 2 . 9 . 6 . 9 . 22 3 . . 4 1 Terminals 88 | . 4 . . . 2 6 8 5 . . . 13 . 4 3 3 1 27 3 . . 5 4 Fabricators 16 | . . . . . . . . . . . . 1 . 3 . 8 . 1 1 . . 1 1 Repair Stations 14 | . . . . . 3 . . . . . . . . . . 11 . . . . . . . Recycling Units 23 | . . . . . . . . 6 . . . . . 4 . . . 6 2 . . 5 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 3 . . . . 3 . 1 . 2 . 1 . . . . . 1 1 Terminal Hacks 24 | . 3 . 1 . . 2 3 1 . . . 5 . 1 . 1 1 3 1 . . 1 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . Locate Traps 5 | . 1 . . . . . 1 . . . . 2 . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . 1 Network Status 4 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . 1 Repair Station Hacks 10 | . . . . . 1 . . . . . . . . . . 9 . . . . . . . Scan Component 7 | . . . . . 1 . . . . . . . . . . 6 . . . . . . . Repair 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . 4 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Report Inventory 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . 1 . 1 . 1 . 1 . . . . . 1 1 Unlock Access 5 | . . . . . 1 . . . . 1 . 1 . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 25 | . . . . . 2 . . . . 1 . 3 . 3 . 4 . 8 2 . . 1 1 Terminals 15 | . . . . . 1 . . . . . . 3 . 2 . 1 . 6 1 . . . 1 Botnet 15 | . . . . . 1 . . . . . . 3 . 2 . 1 . 6 1 . . . 1 Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . 2 1 . . 1 . Recyclers 4 | . . . . . . . . . . . . . . . . . . 2 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . Broadcast 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 2 . . . 2 1 3 4 . 1 . 6 . 7 1 6 . 13 3 . . 6 3 Full Trace Events 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Time 138 | . . . . . . . . . . . . . . . . 138 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . Retrieved Matter 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Used RIF Installer 5 | . . . . . . 1 . . . . 1 . 1 . 1 . 1 . . . . . . Command Fork 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 14 | . . . . . . . . 1 . . 3 1 . . 3 2 1 2 1 . . . . Non-combat 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Combat 12 | . . . . . . . . 1 . . 3 . . . 3 2 1 2 . . . . . Robot Hacks Applied 16 | . . . . . . . . 3 . . 3 1 . . 3 2 1 2 1 . . . . ignore_parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . reboot_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . go_dormant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . formatsys_high 8 | . . . . . . . . 1 . . 1 . . . 1 2 1 2 . . . . . Relay Couplers Released 26 | . . . . . . 6 . . . . 4 . 4 . 4 . 8 . . . . . . Machine Destruction 26 | . . . . . . 6 . . . . 4 . 4 . 4 . 8 . . . . . . Attached 9 | . . . . . . . . 1 . . 1 . . . 3 . 2 1 1 . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . 6 6 2 . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Total Allies 20 | . . 3 . . . 2 . 1 . . 2 . . . 3 2 3 3 1 . . . . Largest Group 3 | . . 3 3 3 . 2 . 1 1 . 1 . . . 3 1 3 2 1 1 . . . Highest-Rated Group 224 | . . 40 40 40 . 64 . 32 32 . 12 . . . 90 49 224 58 10 10 . . . Highest-Rated Ally 95 | . . 16 16 16 . 39 . 32 32 . 12 . . . 32 49 95 29 10 10 . . . Total Orders 33 | . . . . . . . 1 4 1 . . . . . . 6 . 13 . 1 . 3 4 STAY 11 | . . . . . . . . 2 1 . . . . . . 1 . 6 . 1 . . . FOLLOW 8 | . . . . . . . . 2 . . . . . . . 1 . 5 . . . . . EXPLORE 8 | . . . . . . . 1 . . . . . . . . 2 . 1 . . . 2 2 RETURN 6 | . . . . . . . . . . . . . . . . 2 . 1 . . . 1 2 Ally Attacks 156 | . . 27 . 11 . 7 . 6 16 . 3 . . . 13 22 11 40 . . . . . Total Damage 3255 | . . 263 . 106 . 113 . 223 802 . 14 . . . 400 349 500 485 . . . . . Kills 25 | . . 5 . 1 . . . 4 3 . . . . . 6 2 1 3 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Active Infowar (turns) 8109 | 112 369 426 365 591 1082 210 . 350 120 243 . 1111 4 363 5 664 . 1383 533 178 . . . Terrain 4746 | . . . . . . . . 144 120 243 . 1111 2 363 5 664 . 1383 533 178 . . . Structural 283 | . . . . . . . . 281 . . . . 2 . . . . . . . . . . Seismic 3155 | 112 369 426 365 591 1082 210 . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . 1 . . . . . . . . 4 . 1 . . . 2 2 Drone Recoveries 6 | . . . . . . . . . . . . . . . . 2 . 1 . . . 2 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Turns Passed 23657 | 226 369 426 365 591 1082 1381 1166 538 217 832 1075 1787 1065 1000 520 2126 1892 2239 533 644 166 2605 812 Spaces Moved 11035 | 106 182 224 227 336 483 591 349 247 108 389 519 749 539 546 261 1024 730 1169 239 208 90 1271 448 Core 7 | 4 . . . . . . . . . . . . . . . . . 3 . . . . . Treads 9376 | 102 182 224 227 336 483 326 104 . . 361 519 749 539 546 261 1024 730 464 182 208 90 1271 448 Legs 893 | . . . . . . 265 245 247 108 28 . . . . . . . . . . . . . Wheels 759 | . . . . . . . . . . . . . . . . . . 702 57 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 158 160 120 120 160 160 160 160 160 160 160 160 100 115 148 145 145 145 Average Speed 160 | 155 160 161 160 160 157 173 197 169 128 162 160 160 160 160 160 175 164 135 210 155 146 149 147 Slowest Speed 1450 | 160 160 240 160 160 160 470 240 190 190 190 160 240 160 160 160 245 243 1450 240 240 148 231 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 8 40 46 60 73 27 53 31 6 71 10 48 15 42 14 29 32 72 29 5 67 2 31 21 Regions Visited 23 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . Spaces Dug 79 | . . . . . 16 . 4 . . . 1 . . . . . . 12 . . 3 19 24 Terrain Destroyed 250 | . . . . . 20 . 25 . . . 4 . 2 . . 16 6 87 . 8 3 52 27 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 173 | . . . . . 20 . 25 . . . 1 . 2 . . 1 6 28 . 8 3 52 27 AOE 77 | . . . . . . . . . . . 3 . . . . 15 . 59 . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Res Acc Total 15822 | 141 246 272 229 381 760 830 713 361 155 574 708 1237 680 661 325 1262 1298 1685 271 459 120 1854 600 Wait 3068 | 8 48 34 1 36 206 75 258 58 3 139 113 388 22 74 28 126 455 341 11 185 22 371 66 Move 11014 | 105 181 223 226 335 483 590 348 247 107 388 517 749 538 546 259 1024 729 1168 238 207 89 1270 447 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 200 | 7 6 1 1 1 13 13 9 12 3 8 8 11 14 10 2 24 10 22 6 3 1 13 2 Fast Attach 74 | 7 . . . . 2 4 3 2 3 1 1 4 . . . 9 4 9 3 . . 17 5 Attach 81 | . . . . . 3 1 9 6 3 3 1 4 2 1 . 13 7 10 5 5 1 5 2 Detach 25 | . . . . . . . 2 3 1 2 2 1 . . . 1 4 5 . 1 . 2 1 Swap 174 | . 1 3 . 1 5 10 8 6 2 5 14 14 5 7 7 12 12 18 1 9 1 31 2 Drop 179 | . 1 1 1 2 10 20 5 9 3 8 10 13 14 12 2 10 6 14 6 7 1 20 4 Fire 865 | 14 9 10 . 6 30 79 69 7 30 19 42 47 28 6 27 40 71 90 1 41 5 123 71 Melee 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Crush 71 | . . . . . 8 . 1 . . 1 . 6 38 4 . 3 . 7 . 1 . 2 . Escape Stasis 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . 18 . . . . . . 3 . . . . . . . . . . Trap 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac / [*Fac]) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory (discovered 5 exits: *Fac / [*Upp x2] / [*Ext] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 11) 506 | -10/Materials | Identified exit to Mines 558 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Entered Mines 597 | -10/Mines | Assembled infested the area 602 | -10/Mines | Assisted by a Guerilla fighting off Assembled 780 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 805 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 949 | -10/Mines | Discovered new exit (range 7) 1011 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1011 | -10/Mines | Discovered new exit (range 5) 1022 | -10/Mines | Entered Exiles 1022 | -10/Exiles | Accompanied by 3 allies 1061 | -10/Exiles | Met 8R-AWN 1088 | -10/Exiles | Met EX-HEX 1134 | -10/Exiles | Met EX-BIN 1176 | -10/Exiles | Aligned with FarCom system 1178 | -10/Exiles | Given EX-Vault access code 1219 | -10/Exiles | Opened EX-Vault 1233 | -10/Exiles | Found Supersonic Drone Bay 1264 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1309 | -10/Exiles | Met EX-DEC 1373 | -10/Exiles | Discovered new exit (range 10) 1387 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1387 | -10/Exiles | Entered Mines 1387 | -9/Mines | Accompanied by 3 allies 1459 | -9/Mines | Learned location of 1 exit from Materials 1962 | -9/Mines | Discovered new exit (range 10) 1978 | -9/Mines | Entered Materials 1978 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1979 | -8/Materials | Identified exit to Factory 3058 | -8/Materials | Identified exit to Garrison 3060 | -8/Materials | Entered Garrison 3188 | -8/Garrison | Garrison Relay disabled 3498 | -8/Garrison | Triggered checkpoint 3587 | -8/Garrison | Discovered new exit (range 13) 3688 | -8/Garrison | Triggered checkpoint 3691 | -8/Garrison | Core integrity fell below 50% 3731 | -8/Garrison | Lost 3 parts (3n) 3759 | -8/Garrison | Discovered new exit (range 3) 3876 | -8/Garrison | Triggered checkpoint 4027 | -8/Garrison | Build established: Scavenger-Mutant 4029 | -8/Garrison | Garrison Relay disabled 4122 | -8/Garrison | Triggered checkpoint 4265 | -8/Garrison | Installed Relay Interface Framework 4441 | -8/Garrison | Entered Materials 4560 | -8/Materials | Garrison activated, responded to threat 4596 | -8/Materials | Destroyed 7 combat bots 4613 | -8/Materials | Lost 4 parts (1p1n1u1w) 5023 | -8/Materials | Discovered exit to Factory (range 47) 5088 | -8/Materials | Core integrity fell below 20% 5098 | -8/Materials | Lost 4 parts (3n1w) 5607 | -8/Materials | Entered Factory 5607 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5842 | -7/Factory | Discovered new exit (range 8) 6145 | -7/Factory | Sucked down chute 6145 | -7/Factory | Entered Waste 6150 | -7/Waste | 1 allies followed down the chute 6156 | -7/Waste | Spotted C-40 Crusher 6177 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6178 | -7/Waste | Allies destroyed C-40 Crusher 6180 | -7/Waste | Spotted C-40 Crusher 6194 | -7/Waste | Allies destroyed C-40 Crusher 6237 | -7/Waste | Spotted C-40 Crusher 6243 | -7/Waste | Spotted C-40 Crusher 6251 | -7/Waste | Allies destroyed C-40 Crusher 6253 | -7/Waste | Spotted C-40 Crusher 6261 | -7/Waste | Destroyed C-40 Crusher 6271 | -7/Waste | Spotted C-40 Crusher 6287 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6343 | -7/Waste | Discovered new exit (range 11) 6359 | -7/Waste | Found Imp. Powered Armor 6362 | -7/Waste | Entered Factory 7154 | -7/Factory | Identified exit to Garrison 7191 | -7/Factory | Build established: Tank 7194 | -7/Factory | Entered Garrison 7216 | -7/Garrison | Triggered checkpoint 7386 | -7/Garrison | Triggered checkpoint 7402 | -7/Garrison | Garrison Relay disabled 7707 | -7/Garrison | Build established: Bothacker-Tank 7823 | -7/Garrison | Discovered new exit (range 8) 7848 | -7/Garrison | Triggered checkpoint 7882 | -7/Garrison | Discovered new exit (range 5) 8080 | -7/Garrison | Triggered checkpoint 8092 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8269 | -7/Garrison | Entered Factory 8269 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8510 | -6/Factory | Build established: Scavenger-Tank 9065 | -6/Factory | Garrison activated, responded to threat 9385 | -6/Factory | Garrison activated, responded to threat 9739 | -6/Factory | Discovered new exit (range 15) 10056 | -6/Factory | Identified exit to Garrison 10056 | -6/Factory | Entered Garrison 10079 | -6/Garrison | Build established: Scavenger-Gunner 10180 | -6/Garrison | Assembled breached garrison interior 11084 | -6/Garrison | Expanded RIF knowledge: Command Fork 11106 | -6/Garrison | Discovered new exit (range 10) 11121 | -6/Garrison | Entered Factory 11922 | -6/Factory | Discovered new exit (range 11) 12102 | -6/Factory | Identified exit to Garrison 12121 | -6/Factory | Entered Garrison 12233 | -6/Garrison | Triggered checkpoint 12266 | -6/Garrison | Garrison Relay disabled 12383 | -6/Garrison | Expanded RIF knowledge: Command Fork 12571 | -6/Garrison | Triggered checkpoint 12600 | -6/Garrison | Discovered new exit (range 10) 12629 | -6/Garrison | Triggered checkpoint 12641 | -6/Garrison | Entered Factory 12641 | -5/Factory | Accompanied by 1 ally 12641 | -5/Factory | Evolved 2 slots: Utility x2 12654 | -5/Factory | Identified exit to DSF 12846 | -5/Factory | Build established: Gunner 12899 | -5/Factory | Lost 6 parts (1p1n1u3w) 13133 | -5/Factory | Repaired Imp. Medium Treads 13297 | -5/Factory | Discovered new exit (range 3) 13322 | -5/Factory | Build established: Scavenger-Gunner 13899 | -5/Factory | Discovered new exit (range 71) 13926 | -5/Factory | Repaired Corrupted Imp. Treads 13943 | -5/Factory | Discovered new exit (range 37) 14121 | -5/Factory | Repaired Corrupted Imp. Treads 14480 | -5/Factory | Discovered new exit (range 34) 14493 | -5/Factory | Build established: Gunner 14767 | -5/Factory | Identified exit to Garrison 14767 | -5/Factory | Entered Garrison 14905 | -5/Garrison | Triggered checkpoint 14948 | -5/Garrison | Garrison Relay disabled 15041 | -5/Garrison | Triggered checkpoint 15118 | -5/Garrison | Triggered checkpoint 15141 | -5/Garrison | Spotted B-75 Beast 15171 | -5/Garrison | Destroyed B-75 Beast 15205 | -5/Garrison | Build established: Scavenger-Gunner 15403 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 15429 | -5/Garrison | Triggered checkpoint 15474 | -5/Garrison | Garrison Relay disabled 15515 | -5/Garrison | Discovered new exit (range 15) 15536 | -5/Garrison | Found embedded Infiltrators 15594 | -5/Garrison | Spotted B-75 Beast 15618 | -5/Garrison | Destroyed B-75 Beast 15635 | -5/Garrison | P-70 Sage assimilated allied Sentinel 6b 15683 | -5/Garrison | Lost 3 parts (1n1u1w) 15697 | -5/Garrison | Found Relay Coupler [Proto] 16158 | -5/Garrison | Discovered new exit (range 8) 16483 | -5/Garrison | Triggered checkpoint 16574 | -5/Garrison | Discovered new exit (range 11) 16625 | -5/Garrison | Spotted Striker 16625 | -5/Garrison | Spotted Striker 16659 | -5/Garrison | Entered Factory 17248 | -5/Factory | Discovered new exit (range 25) 17385 | -5/Factory | Build established: Scavenger-Skirmisher 17661 | -5/Factory | Lost 6 parts (1p3n2w) 18250 | -5/Factory | Discovered new exit (range 8) 18399 | -5/Factory | Identified exit to Factory 18514 | -5/Factory | Discovered exit to Factory (range 13) 18898 | -5/Factory | Entered another Factory area 18898 | -4/Factory | Evolved 2 slots: Utility x2 18926 | -4/Factory | Identified exit to DSF 19431 | -4/Factory | Entered DSF 19431 | -4/DSF | Accompanied by 1 ally 19560 | -4/DSF | Additional patrols routed to DSF 19743 | -4/DSF | Lost 5 parts (1n2u2w) 20010 | -4/DSF | Build established: Tank 20044 | -4/DSF | Discovered new exit (range 12) 20049 | -4/DSF | Sterilization system engaged 20068 | -4/DSF | Identified exit to Research 20069 | -4/DSF | Ambient heat levels rising (+10) 20075 | -4/DSF | Entered Research 20075 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20120 | -3/Research | Discovered new exit (range 6) 20131 | -3/Research | Identified exit to Research 20241 | -3/Research | Entered another Research area 20241 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20982 | -2/Research | Build established: Gunner 21687 | -2/Research | Build established: Scavenger-Gunner 21911 | -2/Research | Found Quantum Capacitor 22174 | -2/Research | System corruption reached 10% 22643 | -2/Research | Discovered new exit (range 11) 22846 | -2/Research | Entered Access 22846 | -1/Access | Evolved 2 slots: Utility x2 23139 | -1/Access | Energy Cycler disabled 23396 | -1/Access | Lost 3 parts (2u1w) 23402 | -1/Access | Destroyed 7 combat bots 23592 | -1/Access | System corruption reached 10% 23651 | -1/Access | Discovered new exit (range 7) 23658 | *** | Escaped! Last Messages --------------- 23592_ U-05 Engineer lays Concrete. 23597_ Acquired 2 matter. 23597_ U-05 Engineer lays Concrete. 23598_ Detecting nearby Garrison Access. 23598_ U-05 Engineer lays Concrete. 23601_ Mini Drone released from Mni. Drone Bay. 23606_ R-10 Processor collects Corrupted Adv. Transmission Jammer. 23608_ >> Lost connection to Mini Drone. 23608_ Acquired Hacking Suite. 23614_ System corrupted: Matter fused (-6). 23631_ K-01 Serf cleans the Terminal. 23643_ Connecting with Terminal... 23643_ K-01 Serf cleans the Terminal. 23645_ Mini Drone destroyed. 23646_ K-01 Serf collects debris. 23651_ The Access Shell folds into the floor. 23651_ EXIT=FOUND 23652_ K-01 Serf collects debris. [Achievement: 30k Club] [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" p #????????? | | ????????????????????" p #????????? | | ??????????????BB????" p #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T"""% #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ##????###????????????????????????????# #????????? | | # #???# ##????????????##?????????????# #????????? | | ###################################### #????????? | | + % #????????? | | |# ! #????????? | | """"" =# ###################################### | | ""S""" # ########??????????????# | | """ # # ??????????????# !! | | / # ??????????????# " " !! | | # # """""??????????????# " " !! | | # # """"" ?############# ""G"" | | # # """"" # # | | # # """"" # # | | # # """"" # #+##+######+#### | | # # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 100 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 1550 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 8 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 34 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Treads | 17% | -5/Factory Imp. Treads | 48% | -5/Factory | Corrupted Imp. Treads | 78% | -5/Factory | Corrupted Alien Tech Used ----------------- None Achievements -------------- 30k Club Assimilation Complete Error 47 Factory Defaults More Dakka Please No Signal Tester Challenges ------------ None Game ------ Seed ShockCompositeMount Manual? 0 Play Time 05:36:08 Cumulative 92.1 hours Start 2025.05.28 @ 00:01:37 End 2025.05.28 @ 21:31:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 489468e5-1961-4d43-8a9d-09d6345ee3e0