Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.14 @ 07:25:43 // Halloween2020/ForbiddenLore Player: Agave Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1908) 1908 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 4372 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/550 Matter 5/300 Energy 240/240 System Corruption 6% Temperature Cool (0) Movement Walking (155) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Propulsion Shielding Improved Medium Armor Plating Sensor Drone Bay (20/20) > --- WEAPON (3) ------- Gauss Cannon Scythe > --- INVENTORY (4) ---- Improved Ion Engine Improved Propulsion Shielding Electrolaser Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Target Analyzer Improved ECM Suite Hardened Medium Armor Plating Improved Medium Armor Plating Sensor Drone Bay > --- WEAPON ----------- Gauss Cannon Gauss Cannon Scythe > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Propulsion Shielding Rocket Launcher [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Gauss Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 82 | 6 19 6 9 3 39 Power 11 | 1 1 2 1 1 5 Engine 7 | 1 1 1 1 1 2 Core 4 | . . 1 . . 3 Reactor . | . . . . . . Propulsion 14 | 2 4 . 1 . 7 Treads 4 | 2 . . . . 2 Leg 10 | . 4 . 1 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 6 . 5 . 12 Device 11 | . 3 . 4 . 4 Storage 1 | 1 . . . . . Processor 5 | . 3 . . . 2 Hackware . | . . . . . . Protection 7 | . . . 1 . 6 Artifact . | . . . . . . Weapon 33 | 2 8 4 2 2 15 Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 3 1 1 2 1 Ballistic Cannon 6 | . . . . . 6 Launcher 7 | . 1 2 . . 4 Special Weapon 6 | . 4 . 1 . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 21 | . 1 1 3 . 16 Power 3 | . . . 1 . 2 Propulsion 1 | . . . . . 1 Utility 9 | . . . 1 . 8 Weapon 8 | . 1 1 1 . 5 Highest Loss Streak 12 | . 1 1 3 . 12 Average Slot Usage (%) 94 | . 99 100 98 100 88 Engine 5 | . 14 5 . 11 2 Core 5 | . . 8 10 . 6 Treads 2 | . 4 . . . 2 Leg 20 | . 23 28 22 22 14 Device 8 | . 7 . 10 22 11 Storage 8 | . 14 14 11 11 2 Processor 6 | . 6 14 10 . 4 Protection 10 | . . . 11 11 19 Energy Gun 4 | . 4 11 10 . . Ballistic Gun 7 | . 13 9 3 18 3 Ballistic Cannon 5 | . . . . . 13 Launcher 2 | . 1 6 . . 2 Special Weapon 3 | . 7 . 8 3 1 Slashing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 54 | 13 15 14 18 18 54 Greatest Support 40 | 40 40 20 23 23 40 Greatest Overweight (x) 8 | . 1 . . . 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 4 Most Carried 6 | 4 6 6 6 6 6 Average Carried 5 | 2 5 5 5 5 4 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 4 6 6 5 6 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1422 | 168 411 148 6 61 628 Remotely . | . . . . . . Salvage Created 1998 | . 565 208 6 61 1158 Parts 139 | . 48 17 . 12 62 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 52 | . 13 6 1 5 27 Melee 3 | . . . . . 3 Guns 21 | . 9 4 . 5 3 Cannons 11 | . . . 1 . 10 AOE 17 | . 4 2 . . 11 Classes Destroyed 11 | . 7 1 1 . 2 Worker 6 | . 2 1 . . 3 Builder 5 | . 1 2 . . 2 Recycler 6 | . 2 1 . . 3 Operator 1 | . 1 . . . . Watcher 6 | . 3 . . . 3 Swarmer 15 | . 6 . . 5 4 Grunt 25 | . 7 2 . . 16 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 5 | . . . 1 . 4 Assembled 4 | . . 4 . . . Best Kill Streak 8 | . 7 3 1 2 8 Combat Bots Only 7 | . 7 3 1 2 7 Max Kills in Single Turn 5 | . 4 2 1 1 5 Gunslinging 1 | . 1 . . . . Exploded 3 | . 3 2 . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 4557 | . 409 248 278 120 3502 Core 731 | . 79 48 30 16 558 Absorbed by Shields 60 | . . . 3 49 8 Core Remaining (%) 79 | 100 . 49 . 88 . Volleys Fired 213 | . 68 18 35 13 79 Largest 3 | . 2 2 2 2 3 Hottest 140 | . 120 70 140 100 129 Shots Fired 321 | . 94 28 39 21 139 Gun 155 | . 70 23 5 20 37 Cannon 83 | . . . . . 83 Launcher 20 | . 1 5 . . 14 Special 63 | . 23 . 34 1 5 Kinetic 203 | . 48 14 1 20 120 Thermal 63 | . 23 . 34 1 5 Explosive 18 | . 1 5 . . 12 Electromagnetic 37 | . 22 9 4 . 2 Robot Hit Streak 12 | . 10 7 4 2 12 Robot Miss Streak 7 | . 7 2 1 3 4 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 166 | . 43 18 6 8 91 Core Hits 113 | . 29 17 2 6 59 Critical Hits 8 | . . . . . 8 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 5 | . . . . . 5 Melee Attacks 64 | . . . . . 64 Impact 3 | . . . . . 3 Slashing 61 | . . . . . 61 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4887 | . 921 366 116 82 3402 Guns 1228 | . 612 212 44 82 278 Cannons 1377 | . . . . . 1377 Explosions 1707 | . 213 154 . . 1340 Melee 405 | . . . . . 405 Ramming 2 | . . . . . 2 Kinetic 2262 | . 406 119 . 82 1655 Thermal 573 | . 187 . 72 . 314 Explosive 1210 | . 122 154 . . 934 Electromagnetic 435 | . 206 93 44 . 92 Impact . | . . . . . . Slashing 405 | . . . . . 405 Piercing . | . . . . . . Highest Corruption 12 | . . . 12 12 5 Average Corruption 8 | . . . 12 12 5 Corruption Purged . | . . . . . . Effects 29 | . . . 2 15 12 Message Errors 4 | . . . . 3 1 Matter Fused 5 | . . . 1 1 3 Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 5 | . . . . 1 4 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . . . 1 1 Alerts 1 | . . . . 1 . Misdirections 3 | . . . . 3 . Targeting Errors 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 326 | . . 23 . . 303 Projectiles 36 | . . . . . 36 Explosions 224 | . . 23 . . 201 Melee 66 | . . . . . 66 Knockbacks 16 | . . . . . 16 Impact . | . . . . . . Kinetic 13 | . . . . . 13 Secondary 3 | . . . . . 3 Self-Inflicted Damage 380 | . . 46 . . 334 Shots 9 | . . 2 . . 7 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 473 | . 100 45 202 12 473 Average Temperature 69 | . 27 20 36 7 112 Received Heat Transfer 1224 | . 153 38 40 . 993 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 700 | . 250 . 150 . 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 591 | . 256 117 49 185 591 Initial 72 | . . 22 . . 72 Average 172 | . 161 25 7 99 307 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 68 | 100 77 100 100 100 35 Level 1 15 | . 22 . . . 24 Level 2 16 | . . . . . 40 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 4 . 1 . 7 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 9 | . 3 . 1 . 5 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 7 | . . . 2 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 21 9 7 9 64 Peak Tracking Total 10 | . 4 7 5 4 10 Tactical Retreats 10 | . . 1 1 3 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 11 | . 4 . . . 7 Max in Single Turn 2 | . 1 . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 18 | . 5 1 5 . 7 Terminals 14 | . 5 . 4 . 5 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 72 | . 26 1 17 . 28 Successful 40 | . 14 1 7 . 18 Failed 32 | . 12 . 10 . 10 Catastrophic 4 | . . . 2 . 2 Database Lockouts . | . . . . . . Manual 45 | . 20 . 13 . 12 Terminals 53 | . 26 . 13 . 14 Fabricators . | . . . . . . Repair Stations 10 | . . . 4 . 6 Recycling Units 8 | . . . . . 8 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 10 1 . . 4 Part Schematic 4 | . 4 . . . . Open Door 1 | . . 1 . . . Fabricator Index 1 | . . . . . 1 Alert Level 2 | . 1 . . . 1 Recall Investigation 1 | . 1 . . . . Zone Layout 6 | . 4 . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 2 . 5 Scan Component 4 | . . . 1 . 3 Repair 3 | . . . 1 . 2 Recycling Unit Hacks 7 | . . . . . 7 Recycle Component 2 | . . . . . 2 Process 1 | . . . . . 1 Retrieve Matter 4 | . . . . . 4 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 4 . 5 . 2 Terminals 11 | . 4 . 5 . 2 Track 3 | . 1 . 2 . . Botnet 8 | . 3 . 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 5 . 5 . 6 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 4 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 1 . 2 Time 185 | . . . 80 . 105 Parts Recycled 2 | . . . . . 2 Recycled Matter 224 | . . . . . 224 Retrieved Matter 273 | . . . . . 273 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . . 2 RETURN 2 | . . . . . 2 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches 8 | . . . . . 8 Drone Recoveries 8 | . . . . . 8 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 5194 | 68 1209 783 801 217 2116 Spaces Moved 2837 | 38 752 562 435 141 909 Core 33 | 7 . . . . 26 Treads 245 | 31 88 . . . 126 Legs 2559 | . 664 562 435 141 757 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 134 | 139 125 120 120 120 160 Slowest Speed 450 | 160 160 120 120 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . 1 . 2 Exploration Rate (%) 53 | 3 95 98 41 32 54 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 103 | . 19 . 30 1 53 Terrain Destroyed 289 | . 31 35 31 1 191 Melee 47 | . . . . . 47 Projectile 88 | . 19 . 31 1 37 AOE 154 | . 12 35 . . 107 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3673 | 53 880 642 606 168 1324 Wait 385 | . 14 52 120 7 192 Move 2831 | 37 751 561 434 140 908 Hop . | . . . . . . Pick Up 56 | 10 14 2 6 3 21 Fast Attach 20 | . 4 1 1 . 14 Attach 26 | 6 2 1 5 1 11 Detach . | . . . . . . Swap 36 | . 13 4 3 2 14 Drop 40 | . 14 3 2 2 19 Fire 213 | . 68 18 35 13 79 Melee 64 | . . . . . 64 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Destroyed 7 combat bots 225 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 11) 438 | -10/Materials | Discovered new exit (range 13) 530 | -10/Materials | Identified exit to Materials 559 | -10/Materials | Identified exit to Mines 814 | -10/Materials | Discovered exit to Materials (range 6) 1278 | -10/Materials | Entered Mines 1279 | -10/Mines | Assembled infested the area 1284 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1325 | -10/Mines | Learned location of Storage (-7) 1405 | -10/Mines | Discovered exit to Materials (range 5) 1549 | -10/Mines | Learned 2 Materials zone layouts 1561 | -10/Mines | Discovered exit to Materials (range 11) 1588 | -10/Mines | Core integrity fell below 50% 1746 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1746 | -10/Mines | Discovered new exit (range 5) 1861 | -10/Mines | Found the Drone Emporium 1869 | -10/Mines | Found Prototype Device 1913 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1916 | -10/Mines | Found Prototype Device 2061 | -10/Mines | Entered Materials 2061 | -9/Materials | Evolved 2 slots: Utility x2 2061 | -9/Materials | Identified Sensor Drone Bay 2062 | -9/Materials | Identified Exp. Sensor Array 2453 | -9/Materials | Discovered new exit (range 5) 2659 | -9/Materials | Repaired Exp. Sensor Array 2797 | -9/Materials | Crushed by falling debris 2797 | -9/Materials | System corruption reached 10% 2828 | -9/Materials | Lost 3 parts (1p1u1w) 2842 | -9/Materials | Discovered new exit (range 16) 2862 | -9/Materials | Entered Mines 2876 | -9/Mines | Met a Derelict bent on vengeance 3073 | -9/Mines | Discovered new exit (range 6) 3079 | -9/Mines | Entered Materials 3079 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3627 | -8/Materials | Destroyed 7 combat bots 3645 | -8/Materials | Core integrity fell below 50% 3685 | -8/Materials | Lost 12 parts (2p1n4u5w) 4838 | -8/Materials | Crushed by falling debris 5079 | -8/Materials | First assault squad dispatched 5117 | -8/Materials | Repaired Broken Gauss Cannon 5164 | -8/Materials | Core integrity fell below 20% 5172 | -8/Materials | Repaired Gauss Cannon 5196 | -8/Materials | Crushed by falling debris 5196 | -8/Materials | Smashed by cave-in Last Messages --------------- 05157_ Destroyed Imp. Hover Unit. 05160_ C-30 ARC bursts open, deploying its payload. 05160_ G-50 Soldier unfolds itself. 05160_ G-47 Trooper unfolds itself. 05160_ L-31 Rogue unfolds itself. 05160_ C-30 ARC bursts open, deploying its payload. 05160_ L-31 Rogue unfolds itself. 05160_ B-36 Bruiser unfolds itself. 05160_ M-28 Smith unfolds itself. 05161_ M-28 Smith fits Backup Power III on W-25 Informer. 05163_ M-28 Smith fits Backup Propulsion III on W-25 Informer. 05171_ System corrupted: Energy discharge (-88). 05172_ Repair station completes Gauss Cannon repairs. 05184_ L-31 Rogue destroyed. 05186_ B-36 Bruiser destroyed. 05194_ G-47 Trooper destroyed. 05196_ The unstable cave ceiling collapses. 05196_ Crushed by falling debris. 05196_ Hrd. Medium Armor Plating destroyed. 05196_ System corrupted by crushing effect (+1). 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Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed ShadingAdvancedAxe Manual? 0 Play Time 02:02:17 Cumulative 49.2 hours Start 2020.11.13 @ 15:33:48 End 2020.11.14 @ 07:25:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0f305e8-bc59-440a-99a7-553f15fc69a2