Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 00:39:57 Player: TheLargestBoi Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (150) 750 Value Destroyed (5723) 5723 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1925) 1925 TOTAL SCORE: 14618 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 1457 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 199/300 Energy 59/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Medium Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Precision Matter Filter Microactuators Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Dual-blade Saw Dual-blade Saw Lance Lance Lance > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Actuator Array Improved Actuator Array System Shield PSU Rigger Missile Launcher Phasing Sabre Lance [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Hacking Suite Device Microactuators Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Weapon Chainsword Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Slots Evolved 12 | . . 2 . . . 2 2 . . 2 . 2 2 . . Power 2 | . . . . . . . 1 . . . . 1 . . . Propulsion 3 | . . 1 . . . . 1 . . . . 1 . . . Utility 4 | . . 1 . . . 2 . . . 1 . . . . . Weapon 3 | . . . . . . . . . . 1 . . 2 . . Parts Attached 158 | 7 14 11 5 3 1 7 1 2 32 8 9 28 13 17 . Power 31 | 1 1 . 4 . . . . . 5 2 4 9 3 2 . Engine 10 | 1 . . 3 . . . . . 1 2 2 1 . . . Core 16 | . 1 . 1 . . . . . 4 . 2 6 2 . . Reactor 5 | . . . . . . . . . . . . 2 1 2 . Propulsion 45 | 2 3 4 . . . . 1 . 14 1 2 12 1 5 . Treads . | . . . . . . . . . . . . . . . . Leg 33 | 2 3 1 . . . . . . 10 . . 11 1 5 . Wheel . | . . . . . . . . . . . . . . . . Hover 12 | . . 3 . . . . 1 . 4 1 2 1 . . . Flight . | . . . . . . . . . . . . . . . . Utility 34 | 2 2 1 . 3 . 3 . . 5 4 2 5 2 5 . Device 18 | 1 . . . 2 . 1 . . 3 1 2 3 2 3 . Storage 4 | 1 1 . . 1 . . . . . 1 . . . . . Processor 7 | . 1 . . . . 2 . . . 2 . 1 . 1 . Hackware 5 | . . 1 . . . . . . 2 . . 1 . 1 . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 48 | 2 8 6 1 . 1 4 . 2 8 1 1 2 7 5 . Energy Gun 1 | . . . . . . . . . . . . . . 1 . Energy Cannon 9 | . 4 3 . . 1 . . . . . . . . 1 . Ballistic Gun 3 | 2 . . . . . . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 2 . Launcher 13 | . 4 3 1 . . 1 . 2 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 3 . . 1 . . . . . . Slashing Weapon 10 | . . . . . . . . . 5 1 1 . 3 . . Piercing Weapon 5 | . . . . . . . . . . . . 2 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . 2 . . . . 1 . . 1 1 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . 2 . . . Parts Lost 54 | . . . 1 . . . 1 . 11 . 5 8 7 20 1 Power 17 | . . . 1 . . . 1 . 2 . 1 4 3 4 1 Propulsion 18 | . . . . . . . . . 8 . 2 3 1 4 . Utility 9 | . . . . . . . . . 1 . 2 1 . 5 . Weapon 10 | . . . . . . . . . . . . . 3 7 . Highest Loss Streak 13 | . . . 1 . . . 1 . 5 . 2 4 2 13 1 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 100 100 100 99 100 96 91 84 92 91 86 95 87 76 68 Engine 1 | . 3 . 6 . . . . . 3 1 2 . . . . Core 8 | . 10 11 4 11 11 9 6 . 8 6 3 9 8 7 . Reactor 1 | . . . . . . . . . . . . 3 6 4 5 Leg 14 | . 28 27 . . . . . . 18 . . 22 14 13 21 Hover 10 | . . 5 33 33 33 27 30 30 7 23 19 3 . . . Device 8 | . 4 . . . . 9 7 7 7 10 13 13 10 8 15 Storage 7 | . 14 11 11 10 11 9 7 7 7 6 6 5 5 4 . Processor 8 | . 9 11 11 11 11 14 15 15 7 8 9 4 5 4 5 Hackware 8 | . . 11 11 11 11 9 7 7 13 13 8 9 10 8 10 Energy Cannon 4 | . 18 17 15 11 21 5 . . . . . . . . 5 Launcher 2 | . 9 4 6 11 1 . . 10 2 . . . . 2 . Impact Weapon 1 | . . . . . . 12 15 4 . . . . . . . Slashing Weapon 7 | . . . . . . . . . 11 20 20 14 7 4 . Piercing Weapon 2 | . . . . . . . . . . . . 2 15 12 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 81 | 12 23 25 27 25 25 25 23 24 34 37 40 68 81 74 43 Greatest Support 95 | 20 20 30 24 24 24 24 31 31 58 38 38 95 85 85 85 Greatest Overweight (x) 6 | . 1 . 1 1 1 1 . . 4 1 1 6 1 6 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 9 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 3 10 10 10 10 10 10 9 10 10 10 10 10 10 10 1 Average Carried 8 | 2 7 9 9 9 10 8 7 8 9 9 8 9 9 8 1 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 10 10 10 10 10 9 7 10 10 10 7 10 10 1 1 Class Distribution -------------------- 40% | Scavenger-Gladiator 25% | Mutant 10% | Scavenger-Mutant 8% | Commander-Gladiator 6% | Gladiator 4% | Hacker-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Waste Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Commander-Gladiator | -6/Extension Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Matter Collected 2443 | 250 161 215 86 . 79 168 10 . 459 59 127 326 180 323 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5748 | 29 330 499 17 . 116 421 31 . 1055 100 735 1036 732 647 . Parts 291 | 4 30 33 2 . 10 22 . . 52 8 27 38 40 25 . Haulers Intercepted 5 | . . . . . . 1 . . 1 . 1 2 . . . Recyclers Shooed 2 | 1 . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . 22 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Combat Hostiles Destroyed 104 | . 11 10 . . 5 9 1 . 19 . 10 12 11 16 . Melee 59 | . . . . . . 4 1 . 12 . 10 12 11 9 . Cannons 9 | . 4 3 . . . 1 . . . . . . . 1 . AOE 33 | . 6 7 . . 5 2 . . 7 . . . . 6 . Classes Destroyed 17 | 1 5 3 . . . 1 . . 4 . 1 . 2 . . Worker 12 | . 1 1 . . 2 5 . . 3 . . . . . . Builder 4 | . . 3 . . . . . . 1 . . . . . . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . Hauler 5 | . . . . . . 1 . . 1 . 1 2 . . . Recycler 3 | . . 2 . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . Operator 5 | . 1 1 . . . . . . . 1 . 1 1 . . Watcher 13 | . 3 1 . . . 2 . . 3 3 . . 1 . . Swarmer 23 | . 3 4 . . 4 4 . . 2 . 1 . . 5 . Grunt 42 | . 8 3 . . 1 3 . . 11 . 4 5 1 6 . Brawler 4 | . . . . . . . . . 2 . . . 1 1 . Duelist 1 | . . . . . . . . . . . . . 1 . . Sentry 17 | . . 3 . . . 2 1 . 1 . 4 3 1 2 . Specialist 2 | . . . . . . . . . . . . . 2 . . Hunter 4 | . . . . . . . . . 1 . . 3 . . . Programmer 10 | . . . . . . . . . 2 . . 1 5 2 . Behemoth 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 2 4 8 1 . 5 3 1 . 6 2 2 3 3 5 . Combat Bots Only 6 | . 3 4 . . 5 2 1 . 6 . 2 3 3 5 . Max Kills in Single Turn 4 | 1 2 4 1 . 4 2 1 . 3 1 1 1 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . . 4 2 . . 2 . . . . 3 . Melee 1 | . . . . . . 1 1 . 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Hostile Shots Fired 729 | . 36 34 4 . 19 30 27 . 128 . 96 57 109 169 20 Missed 226 | . 15 12 1 . 8 10 11 . 46 . 32 13 22 49 7 Damage Taken 8928 | . 344 284 52 . 253 292 121 . 1362 . 613 903 1821 2618 265 Core 2142 | . 116 41 15 . 40 86 16 . 426 . 133 111 230 850 78 Absorbed by Shields 159 | . . . . . . . . . . . 142 17 . . . Core Remaining (%) 74 | 100 53 . . . 76 84 . . 36 . 84 88 . . . Volleys Fired 128 | 3 43 23 2 . 5 5 . . 11 . . . 9 27 . Largest 2 | 2 2 2 1 . 2 1 . . 1 . . . 1 1 . Hottest 136 | 40 136 136 68 . 136 68 . . 36 . . . 61 75 . Shots Fired 175 | 6 63 41 2 . 10 5 . . 11 . . . 9 28 . Gun 7 | 6 . . . . . . . . . . . . . 1 . Cannon 133 | . 56 35 2 . 7 4 . . . . . . 9 20 . Launcher 35 | . 7 6 . . 3 1 . . 11 . . . . 7 . Special . | . . . . . . . . . . . . . . . . Kinetic 35 | 6 . . . . . . . . . . . . 9 20 . Thermal 105 | . 56 35 2 . 7 4 . . . . . . . 1 . Explosive 35 | . 7 6 . . 3 1 . . 11 . . . . 7 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 2 6 4 1 . 5 3 . . 12 . . . 5 6 . Robot Miss Streak 6 | 1 5 6 1 . 1 1 . . . . . . 3 3 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 368 | 3 25 16 1 . 5 27 5 . 60 5 56 58 49 58 . Core Hits 201 | 2 18 19 1 . 9 10 1 . 37 4 21 20 26 33 . Critical Kills 2 | . 1 . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . Critical Strikes 65 | . 1 . . . . 5 . . 5 1 15 15 15 8 . Meltdown 1 | . 1 . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . 3 . Smash 5 | . . . . . . 5 . . . . . . . . . Sever 51 | . . . . . . . . . 5 1 15 15 10 5 . Impale 5 | . . . . . . . . . . . . . 5 . . Melee Attacks 369 | . . . . . . 33 7 . 66 8 71 65 61 58 . Impact 41 | . . . . . . 33 7 . 1 . . . . . . Slashing 274 | . . . . . . . . . 65 8 71 59 36 35 . Piercing 54 | . . . . . . . . . . . . 6 25 23 . Sneak Attacks 24 | . . . . . . 7 1 . 3 1 4 5 1 2 . Combat Hostiles 6 | . . . . . . 1 1 . 1 . 1 . . 2 . Follow-up Attacks 98 | . . . . . . 2 2 . 8 2 23 23 20 18 . Damage Inflicted 17728 | 34 1001 1489 31 . 575 1569 236 . 3023 270 2305 2577 1755 2863 . Guns 57 | 34 . . . . . . . . . . . . . 23 . Cannons 1540 | . 439 330 21 . 83 42 . . . . . . 264 361 . Explosions 4263 | . 560 1159 . . 492 147 . . 1098 . . . . 807 . Melee 11826 | . . . . . . 1380 236 . 1923 270 2283 2577 1491 1666 . Ramming 42 | . 2 . 10 . . . . . 2 . 22 . . 6 . Kinetic 659 | 34 . . . . . . . . . . . . 264 361 . Thermal 1316 | . 439 330 21 . 83 42 . . 378 . . . . 23 . Explosive 3885 | . 560 1159 . . 492 147 . . 720 . . . . 807 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1695 | . . . . . . 1380 236 . 79 . . . . . . Slashing 8846 | . . . . . . . . . 1844 270 2283 2370 919 1160 . Piercing 1285 | . . . . . . . . . . . . 207 572 506 . Highest Corruption 7 | . . . . . . . . . 7 . 6 3 6 6 6 Average Corruption 4 | . . . . . . . . . 6 . 6 2 5 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 85 | . . . . . . . . . 13 . 14 20 14 22 2 Message Errors 20 | . . . . . . . . . 4 . 5 1 2 8 . Matter Fused 23 | . . . . . . . . . 3 . 4 5 5 5 1 Heat Flow Errors 11 | . . . . . . . . . 1 . 1 4 2 3 . Energy Discharges 14 | . . . . . . . . . 3 . 3 4 1 2 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . 1 . . . 1 . . Data Loss (minor) 8 | . . . . . . . . . 1 . . 5 . 2 . Data Loss (major) 3 | . . . . . . . . . . . 1 . 2 . . Misfires 1 | . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 869 | . 28 167 . . 2 310 . . 153 . 47 65 1 96 . Projectiles 31 | . 11 . . . . . . . . . . . 1 19 . Explosions 288 | . 17 167 . . 2 . . . 72 . . . . 30 . Melee 550 | . . . . . . 310 . . 81 . 47 65 . 47 . Knockbacks 8 | . . . . . . 3 . . . . . . 2 3 . Impact 3 | . . . . . . 3 . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . 2 3 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 627 | . 53 17 5 . 66 42 . . 367 . 11 . . 66 . Shots 13 | . 2 1 . . 2 1 . . 5 . . . . 2 . Rammed 4 | . . . 1 . . . . . 1 . 1 . . 1 . Targets Rammed 5 | . 1 . 1 . . . . . 1 . 1 . . 1 . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 294 | . 226 294 59 . 261 78 . . 212 . 260 244 260 154 . Average Temperature 79 | . 69 98 30 . 100 34 . . 76 . 146 91 78 37 . Received Heat Transfer 2193 | . 99 69 18 . 144 63 36 . 240 . 180 217 366 710 51 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 5 . . 1 . . . . . . Impact Corruptions 14 | . . . . . . 13 . . 1 . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . 1 . . . Heat Transferred 2028 | . 777 592 37 . 148 74 . . 350 . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Peak Influence 750 | 10 244 506 144 . 187 213 124 58 451 299 750 643 302 . . Initial 294 | . 6 50 134 . . 72 89 43 40 220 48 294 212 . . Average 246 | 1 105 320 140 . 166 129 98 49 309 224 314 416 216 . . Maximum Alert Level 3 | . 1 2 . . . 1 . . 2 1 3 2 1 . . Low Security (%) 41 | 100 88 15 100 . 100 85 100 100 10 16 35 4 24 . . Level 1 40 | . 11 47 . . . 14 . . 74 83 31 34 75 . . Level 2 17 | . . 36 . . . . . . 15 . 28 61 . . . Level 3 . | . . . . . . . . . . . 5 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 2 . . . 1 . . 8 1 1 7 7 . . Investigation 10 | . 2 . . . . 1 . . 3 . . 4 . . . Extermination 8 | . . . . . . . . . 2 . . 3 3 . . Reinforcement 5 | . . 2 . . . . . . 1 1 . . 1 . . Assault 2 | . . . . . . . . . 1 . 1 . . . . Garrison 4 | . . . . . . . . . 1 . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Distress Signals 12 | . 2 1 . . . 4 . . 3 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 213 | . 23 19 2 . 6 27 1 7 27 5 28 29 16 18 5 Peak Tracking Total 8 | . 5 6 2 . 6 8 1 5 5 2 5 5 2 5 5 Tactical Retreats 13 | . . . . . 1 6 . 1 2 . . 1 . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Traps Triggered 13 | . 3 . . . . 1 1 . 3 1 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Objects Rigged 19 | . . . . . . 17 1 . 1 . . . . . . Exploded 16 | . . . . . . 14 2 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Machines Disabled 32 | . 4 2 . . . 1 . . 11 . 2 12 . . . Max in Single Turn 6 | . 3 1 . . . 1 . . 6 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Machines Accessed 68 | . 8 7 . 1 1 6 . . 9 7 15 11 1 2 . Terminals 45 | . 7 4 . . 1 5 . . 3 3 14 8 . . . Fabricators 8 | . . . . . . . . . 3 2 . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 1 . . . 1 . . 2 2 1 . 1 . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 174 | . 28 19 . 7 3 21 . . 18 13 28 29 2 6 . Successful 98 | . 12 11 . 7 1 9 . . 9 7 19 16 1 6 . Failed 75 | . 16 8 . . 2 12 . . 9 6 9 12 1 . . Catastrophic 8 | . 2 2 . . 1 . . . 1 . . 2 . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . Manual 88 | . 19 15 . 1 1 12 . . 11 7 6 14 2 . . Terminals 113 | . 20 14 . . 3 18 . . 4 7 26 21 . . . Fabricators 18 | . . . . . . . . . 7 3 . 8 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 24 | . 8 2 . . . 3 . . 4 3 2 . 2 . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . . Terminal Hacks 49 | . 4 2 . 7 1 3 . . . 1 16 9 . 6 . Record 13 | . . . . 7 1 . . . . . . . . 5 . Part Schematic 1 | . . . . . . . . . . . 1 . . . . Robot Schematic 2 | . . . . . . . . . . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . 1 . . . . Open Door 11 | . . . . . . . . . . . 10 . . 1 . Terminal Index 3 | . 1 1 . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . 2 2 . . . Unreport Threat 5 | . . . . . . 1 . . . . 1 3 . . . Locate Traps 2 | . 1 . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . . 1 1 . . . Fabricator Hacks 8 | . . . . . . . . . 2 1 . 5 . . . Network Status 3 | . . . . . . . . . 2 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . Build 3 | . . . . . . . . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . 1 1 . . . . Report Inventory 3 | . 1 . . . . . . . . 1 1 . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 34 | . 7 6 . . . 6 . . 6 4 2 2 1 . . Terminals 22 | . 6 5 . . . 4 . . . 3 2 2 . . . Assimilate 7 | . 2 3 . . . . . . . 1 . 1 . . . Botnet 12 | . 3 1 . . . 3 . . . 2 2 1 . . . Operators 3 | . 1 1 . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 1 . . . 2 . . 3 1 . . 1 . . Reject 7 | . 1 1 . . . 1 . . 2 1 . . 1 . . Mask 2 | . . . . . . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 3 . . 1 5 . . 6 5 10 9 1 . . Full Trace Events 6 | . 1 . . . . . . . 1 . . 4 . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . Robots Built 7 | . . . . . . . . . . . . 7 . . . Authchips . | . . . . . . . . . . . . . . . . Time 219 | . . . . . . . . . . . . 219 . . . Total Robot Build Rating 29 | . . . . . . . . . . . . 29 . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 1 . . . Robots Rewired 17 | . . . . . . . . . . . 16 . 1 . . Allies Hacked 3 | . . . . . . . . . . . . 2 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Total Allies 44 | . 1 . . . . . . . 3 1 30 8 1 . . Largest Group 20 | . 1 . . . . . . . 3 1 20 20 3 . . Highest-Rated Group 772 | . 10 . . . . . . . 48 26 772 772 62 . . Highest-Rated Ally 159 | . 10 . . . . . . . 16 26 159 159 30 . . Total Orders 2 | . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 284 | . . . . . . . . . 24 . 114 144 2 . . Total Damage 5783 | . . . . . . . . . 285 . 2885 2509 104 . . Kills 46 | . . . . . . . . . 1 . 23 21 1 . . Allies Corrupted 2 | . . . . . . . . . . . 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Turns Passed 10786 | 128 1482 563 163 255 115 1158 110 164 1865 478 956 1510 797 979 63 Spaces Moved 9785 | 90 997 419 237 248 220 1245 173 245 1595 773 1080 1117 575 717 54 Core 15 | 1 . . . . . . . . . . . . . 12 2 Treads . | . . . . . . . . . . . . . . . . Legs 4282 | 89 997 303 . . . . . . 697 . . 864 575 705 52 Wheels . | . . . . . . . . . . . . . . . . Hover 5488 | . . 116 237 248 220 1245 173 245 898 773 1080 253 . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 42 42 42 42 42 40 40 40 48 52 48 106 50 50 Average Speed 82 | 119 126 98 63 98 42 43 40 41 92 50 52 104 112 111 117 Slowest Speed 420 | 120 190 120 102 102 102 102 42 42 330 108 111 420 215 350 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 96 29 59 62 52 45 6 82 35 22 94 29 15 84 7 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . . . . . . . 2 . Known Exits Taken 3 | . . . . . 1 . . . . 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 . . 1 . . 1 1 1 . Scrap Searched 5 | . . . 2 . 1 . . . . . . . . 2 . Spaces Dug 3 | . . . . . . 1 . . 2 . . . . . . Terrain Destroyed 321 | . 77 63 . . 44 11 . . 61 . . . 4 61 . Melee 3 | . . . . . . 1 . . 2 . . . . . . Projectile 15 | . . . . . . . . . . . . . 4 11 . AOE 303 | . 77 63 . . 44 10 . . 59 . . . . 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Upp Upp Total 11984 | 102 1158 528 247 259 229 1817 207 305 1912 856 1413 1412 662 823 54 Wait 1235 | . 66 61 1 . 4 455 22 56 171 43 109 201 24 22 . Move 9771 | 89 996 418 236 247 219 1244 173 244 1594 772 1079 1116 574 716 54 Hop . | . . . . . . . . . . . . . . . . Pick Up 109 | 3 19 8 . 5 . 28 2 3 21 7 . 8 2 3 . Fast Attach 69 | 7 2 . 1 3 . 3 . . 12 1 3 19 8 10 . Attach 29 | . 1 2 1 . . 1 1 . 4 3 4 2 4 6 . Detach 1 | . . . . . . . . . . . . . 1 . . Swap 60 | . 11 9 3 . 1 3 . 2 16 4 2 7 1 1 . Drop 127 | . 19 7 2 4 . 30 3 . 26 9 4 19 2 2 . Fire 128 | 3 43 23 2 . 5 5 . . 11 . . . 9 27 . Melee 247 | . . . . . . 31 5 . 55 4 45 40 32 35 . Ram 4 | . . . 1 . . . . . 1 . 1 . . 1 . Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . . . 13 74 . . . . Rewire 97 | . . . . . . . . . . . 92 . 5 . . Trap 19 | . . . . . . 17 1 . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 18) 732 | -10/Materials | Discovered new exit (range 12) 934 | -10/Materials | Discovered new exit (range 9) 1000 | -10/Materials | Discovered new exit (range 7) 1541 | -10/Materials | Build established: Scavenger-Mutant 1611 | -10/Materials | Entered another Materials area 1611 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1709 | -9/Materials | Met 8R-AWN 1715 | -9/Materials | Discovered new exit (range 17) 1892 | -9/Materials | Discovered new exit (range 18) 2174 | -9/Materials | Entered Mines 2175 | -9/Mines | Followed 8R-AWN into the Mines 2183 | -9/Mines | Identified exit to Materials 2238 | -9/Mines | Assembled infested the area 2282 | -9/Mines | Discovered exit to Materials (range 15) 2332 | -9/Mines | Discovered new exit (range 5) 2337 | -9/Mines | Entered Exiles 2351 | -9/Exiles | Discovered new exit (range 17) 2362 | -9/Exiles | Build established: Mutant 2362 | -9/Exiles | Welcomed by 8R-AWN 2379 | -9/Exiles | Met EX-HEX 2410 | -9/Exiles | Met EX-BIN 2423 | -9/Exiles | Aligned with FarCom system 2424 | -9/Exiles | Given EX-Vault access code 2466 | -9/Exiles | Opened EX-Vault 2472 | -9/Exiles | Found Prototype Device 2472 | -9/Exiles | Identified PSU Rigger 2476 | -9/Exiles | Found Prototype Device 2476 | -9/Exiles | Identified Chronowheel 2476 | -9/Exiles | Activated Chronowheel 2514 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2543 | -9/Exiles | Met EX-DEC 2581 | -9/Exiles | Discovered new exit (range 11) 2592 | -9/Exiles | Left Exiles lab with PSU Rigger 2592 | -9/Exiles | Entered Mines 2700 | -8/Mines | Discovered exit to Materials (range 13) 2707 | -8/Mines | Entered Materials 2707 | -8/Materials | Evolved 2 slots: Utility x2 3658 | -8/Materials | Build established: Gladiator 3673 | -8/Materials | Discovered new exit (range 16) 3865 | -8/Materials | Entered Factory 3865 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3975 | -7/Factory | Sucked down chute 3975 | -7/Factory | Entered Waste 3983 | -7/Waste | Spotted C-40 Crusher 3994 | -7/Waste | Spotted C-40 Crusher 3995 | -7/Waste | Spotted C-40 Crusher 4014 | -7/Waste | Spotted C-40 Crusher 4065 | -7/Waste | Spotted C-40 Crusher 4067 | -7/Waste | Spotted C-40 Crusher 4125 | -7/Waste | Discovered new exit (range 12) 4139 | -7/Waste | Entered Factory 4272 | -7/Factory | Identified exit to Garrison 4314 | -7/Factory | Core integrity fell below 50% 4335 | -7/Factory | Lost 3 parts (3n) 4510 | -7/Factory | Build established: Hacker-Mutant 4546 | -7/Factory | Garrison activated, responded to threat 5286 | -7/Factory | Build established: Scavenger-Gladiator 5558 | -7/Factory | Lost 5 parts (2p2n1u) 5791 | -7/Factory | Lost 3 parts (3n) 5929 | -7/Factory | Discovered new exit (range 6) 5991 | -7/Factory | Discovered new exit (range 9) 6004 | -7/Factory | Entered another Factory area 6004 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6070 | -6/Factory | Discovered new exit (range 10) 6273 | -6/Factory | Discovered new exit (range 6) 6343 | -6/Factory | Identified exit to Factory 6451 | -6/Factory | Discovered new exit (range 15) 6459 | -6/Factory | Identified exit to Extension 6482 | -6/Factory | Entered Extension 6482 | -6/Extension | Accompanied by 1 ally 6554 | -6/Extension | Spotted B-75 Beast 6671 | -6/Extension | Rescued a captive Derelict 6672 | -6/Extension | Rescued a captive Derelict 6724 | -6/Extension | Rescued A7 6732 | -6/Extension | Rescued a captive Derelict 6733 | -6/Extension | Rescued a captive Derelict 6840 | -6/Extension | Rescued a captive Derelict 6941 | -6/Extension | Spotted B-75 Beast 6955 | -6/Extension | Destroyed B-75 Beast 6962 | -6/Extension | Allies destroyed B-75 Beast 6968 | -6/Extension | Discovered exit to Factory (range 3) 6982 | -6/Extension | Lost 5 allies 7007 | -6/Extension | Rescued a captive Derelict 7081 | -6/Extension | Rescued a captive Derelict 7082 | -6/Extension | Rescued a captive Derelict 7122 | -6/Extension | Build established: Commander-Gladiator 7182 | -6/Extension | First assault squad dispatched 7210 | -6/Extension | Rescued a captive Derelict 7211 | -6/Extension | Rescued a captive Derelict 7236 | -6/Extension | Rescued a captive Derelict 7237 | -6/Extension | Rescued a captive Derelict 7241 | -6/Extension | Rescued a captive Derelict 7286 | -6/Extension | Discovered exit to Factory (range 10) 7287 | -6/Extension | Discovered new exit (range 6) 7438 | -6/Extension | Entered Factory 7438 | -5/Factory | Accompanied by 20 allies (A7) 7438 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7713 | -5/Factory | Lost 7 allies 7716 | -5/Factory | Lost 4 parts (1p3n) 7923 | -5/Factory | Central database locked down 7996 | -5/Factory | Build established: Scavenger-Gladiator 8072 | -5/Factory | Lost 5 allies 8107 | -5/Factory | Fabricated G-50 Soldier? 8149 | -5/Factory | Lost 3 allies 8239 | -5/Factory | Discovered new exit (range 9) 8239 | -5/Factory | Discovered new exit (range 15) 8362 | -5/Factory | Fabricated L-41 Fighter (x3) 8556 | -5/Factory | Lost 3 allies 8792 | -5/Factory | Fabricated I-25 Savior? 8914 | -5/Factory | Discovered new exit (range 4) 8948 | -5/Factory | Entered another Factory area 8948 | -4/Factory | Accompanied by 2 allies 8948 | -4/Factory | Evolved 2 slots: Weapon x2 9229 | -4/Factory | P-70 Sage assimilated allied Technician 6a 9231 | -4/Factory | P-70 Sage assimilated allied K6-1U2(l) 9414 | -4/Factory | Garrison activated, responded to threat 9738 | -4/Factory | Discovered new exit (range 7) 9745 | -4/Factory | Entered Upper Caves 10132 | -4/Upper Caves | Learned location of Armory (-4) 10132 | -4/Upper Caves | Learned Factory security intel 10315 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10387 | -4/Upper Caves | Lost 4 parts (1n2u1w) 10399 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10533 | -4/Upper Caves | Core integrity fell below 50% 10575 | -4/Upper Caves | Core integrity fell below 20% 10602 | -4/Upper Caves | Lost 13 parts (4p2n2u5w) 10657 | -4/Upper Caves | Learned location of Quarantine (-2) 10713 | -4/Upper Caves | Discovered new exit (range 9) 10724 | -4/Upper Caves | Entered another Upper Caves area 10782 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10783 | -4/Upper Caves | Discovered new exit (range 10) 10787 | -4/Upper Caves | Released all parts (12) 10787 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10767_ System corrupted: Matter fused (-8). 10781_ Penetrated by Slug. 10782_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 10783_ EXIT=FOUND 10784_ Slug penetrates Wall. 10784_ Lgt. Antimatter Reactor destroyed. 10784_ Slug penetrates Wall. 10787_ Penetrated by Slug. 10787_ Released Flexi-carbon Leg. 10787_ Released Myomer Leg. 10787_ Released Slug Cannon. 10787_ Released Hacking Suite. 10787_ Released Imp. Target Analyzer. 10787_ Released Flexi-carbon Leg. 10787_ Released Imp. Actuator Array. 10787_ Released System Shield. 10787_ Released PSU Rigger. 10787_ Released Matter Neutralizer. 10787_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ??####??????????? | | ?????????????????????????????? #?## ##?????????? | | ?????????????????????????????? ??# ###???????? | | ??????????????????????????#??# ???# # ##??????? | | ?????????????????????????? ?? ???## # #??????? | | ?????????????????????????? ??# ???## #??????? | | ?????????????????????????? ?## ?### # #??????? | | ??????????????????????#??? ?# ### #??????? | | ?????????????????????? ### ## ## ## #??????? | | ?????????????????????? ? ## # # #??????? | | ??????????????????????? < ??# # # ## #??????? | | ?????????????????#????? h ?## ### #??????? | | ??????????????#### ????# h#?# ##?# #??????? | | ?????????????## ##### #?# ##??# ##??????? | | ?????????????# #?# #???## ####????? | | ?????????????# ??# s #?# #????## # #????? | | ?????????????# # @### ##????## #????? | | ???????????### gY !=!## ####??#### ##????? | | ??????????% ]]=### ##????###?????? | | ??????????% ==### #????????????? | | ???????????#### ! ## #????????????? | | ??????????????## ### ##????????????? | | ???????????????### #### ##??##?????????????? | | ?????????????????#####???####"#??????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 47 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Melee Speed Boost 40 Evasion (%) 57 Melee Accuracy 5 Target Analysis 6 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Aerolev Unit | -9/Materials | Scanalyzed Hacking Suite | -6/Extension | Hacked Robot Schematics ------------------ G-50 Soldier | -5/Factory | Hacked I-25 Savior | -5/Factory | Hacked Fabricated ------------ G-50 Soldier | x3 | -5/Factory L-41 Fighter | x3 | -5/Factory | Preloaded I-25 Savior | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Prison Break We Are Legion Challenges ------------ None Game ------ Seed ScatterPropulsionWell Manual? 0 Play Time 01:40:49 Cumulative 39.8 hours Start 2024.04.13 @ 22:58:58 End 2024.04.14 @ 00:39:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 854b03c1-44ea-4f68-a25a-24a14501b55b