Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.23 @ 22:13:03 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (357) 1785 Value Destroyed (16258) 16258 Prototype IDs (62) 1240 Alien Tech Used (6) 1200 Bonus (12005) 12005 TOTAL SCORE: 42388 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6489 Follower Combat Kills 165 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1012 Met Warlord at Research 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -4761 Cogmind --------- Core Integrity 1082/1600 Matter 292/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- Improved Heavy Treads Biometal Heavy Treads > --- UTILITY (4) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Cooled Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Experimental Sensor Array Experimental Targeting Computer > --- WEAPON ----------- Tachyon Dispersion Ray Nova Cannon Disintegrator Sigix Broadsword Force Lance > --- INVENTORY -------- Improved Matter Compressor Advanced Weapon Cycler Advanced Reaction Control System Antimissile System System Mapper Transdimensional Reconstructor Subatomic Replicator Warp Gun Vortex Driver Hypervelocity Multirail Advanced Micro-nuke Launcher Sigix Terminator Vortex Lance [Rating: 223] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced Micro-nuke Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Propulsion 8 | . . . . . . . 4 . . . . . . . . . 1 . . . . 1 . 2 . . . Utility 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Parts Attached 301 | . 14 6 21 4 2 10 64 1 . 2 . 9 1 1 6 24 26 3 3 15 9 21 8 7 12 6 26 Power 30 | . 3 1 1 . . . 3 . . . . 3 . . . 1 4 . . 2 1 2 2 . 2 1 4 Engine 7 | . 3 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . 1 . . . . 3 . . . 1 1 . . . . . . . . . 1 Reactor 16 | . . . . . . . . . . . . . . . . . 3 . . 2 1 2 2 . 2 1 3 Propulsion 80 | . 4 1 7 1 . 4 22 1 . . . . . . . 9 7 1 1 4 2 4 2 4 1 . 5 Treads 23 | . 4 1 7 1 . 3 4 . . . . . . . . . . 1 . . . . . . . . 2 Leg 29 | . . . . . . . 12 1 . . . . . . . 9 7 . . . . . . . . . . Wheel 6 | . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . 1 . . . . . . . . . . . 1 2 2 3 2 4 1 . 3 Flight 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Utility 80 | . 2 1 5 2 . 2 12 . . . . 4 . 1 5 3 8 2 1 4 4 10 2 . 2 . 10 Device 55 | . 1 . 3 1 . 1 9 . . . . 1 . 1 2 3 6 2 1 1 3 9 1 . 2 . 8 Storage 8 | . 1 . . 1 . . . . . . . 1 . . . . . . . 1 1 1 1 . . . 1 Processor 6 | . . . . . . . 2 . . . . . . . . . 2 . . 2 . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 10 | . . 1 2 . . 1 1 . . . . 2 . . 3 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | . 5 3 8 1 2 4 27 . . 2 . 2 1 . 1 11 7 . 1 5 2 5 2 3 7 5 7 Energy Gun 35 | . 1 1 2 . . 1 11 . . 1 . . . . . 4 5 . 1 1 1 . . 3 2 1 . Energy Cannon 20 | . . . 2 1 . . 3 . . . . 1 . . . 1 2 . . 1 . 3 1 . 3 . 2 Ballistic Gun 25 | . 1 . 4 . 2 2 5 . . . . . . . 1 6 . . . . . . . . . 2 2 Ballistic Cannon 6 | . 2 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . 4 . . . . . . . . . . . . 1 1 . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 9 | . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . 2 1 1 Special Melee Weapon 4 | . . . . . . . 1 . . 1 . 1 1 . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 3 . . . 13 . . . . 1 . . 3 . . . . 8 . 2 2 . 3 1 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Lost 84 | . 1 3 1 1 . 8 12 . . . . . 1 . . 8 18 . . 1 . 6 . . . . 24 Power 12 | . . . . . . . 1 . . . . . . . . 1 3 . . . . 1 . . . . 6 Propulsion 36 | . . 1 1 . . 3 4 . . . . . . . . 3 10 . . 1 . 2 . . . . 11 Utility 16 | . . 1 . 1 . 3 1 . . . . . . . . 2 1 . . . . 2 . . . . 5 Weapon 20 | . 1 1 . . . 2 6 . . . . . 1 . . 2 4 . . . . 1 . . . . 2 Highest Loss Streak 16 | . 1 1 1 1 . 8 6 . . . . . 1 . . 3 5 . . 1 . 5 . . . . 16 Average Slot Usage (%) 88 | . 96 99 99 100 100 96 95 80 80 80 80 82 77 76 79 88 95 8 19 44 68 77 64 76 83 76 67 Engine 6 | . 13 14 11 11 11 11 2 6 6 6 6 5 5 5 5 1 . . . . . . . . . . . Core 1 | . . . . . . . 3 . . . . 5 5 5 5 8 7 . . . . . . . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . 2 . . 2 6 8 8 8 8 8 8 Treads 12 | . 25 28 22 22 22 21 14 . . . . . . . . . . 1 5 2 . . . . . . . Leg 10 | . 1 . . . . . 12 40 40 40 40 35 35 35 35 33 33 . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . 3 10 16 26 25 30 33 32 29 Device 11 | . 10 11 10 11 11 10 18 13 13 13 13 11 11 11 11 14 10 6 10 9 9 4 4 4 3 4 7 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 . . . . 3 4 4 4 4 3 Processor 1 | . . . . . . . . . . . . . . . . . 4 . . 5 10 9 9 8 8 8 1 Protection 4 | . . 2 11 11 11 8 . 6 6 6 6 5 5 5 4 1 . . . . . . . . . . . Energy Gun 5 | . 3 4 1 . . . 11 6 6 5 6 5 5 5 5 10 22 . . 2 2 3 . 6 9 1 . Energy Cannon 4 | . . . 9 11 11 11 . . . . . . . . . . 3 . . . . 2 2 4 5 8 3 Ballistic Gun 10 | . 13 9 20 22 22 21 4 . . . . . . . 3 7 4 . . . . . . . . 2 3 Ballistic Cannon 2 | . 10 11 1 . . . 6 . . . . . . . . . . . . . . . . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Heaviest Build 114 | 14 31 33 44 67 69 69 88 83 83 83 83 109 98 98 103 102 109 3 7 39 48 79 73 91 107 108 114 Greatest Support 165 | 20 40 40 40 40 40 48 126 120 120 120 120 120 120 120 120 140 165 3 3 38 50 102 114 118 133 116 140 Greatest Overweight (x) 5 | . 1 . 1 1 1 4 5 . . . . . . . . 1 2 . 2 1 . . . . . . 1 Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 15 15 15 15 15 15 Average Capacity 17 | . 14 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 12 15 15 15 15 14 Most Carried 20 | . 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 15 15 15 15 15 15 Average Carried 16 | . 13 14 14 17 19 18 18 20 20 19 20 19 20 20 19 19 19 4 4 4 4 9 14 14 14 14 13 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 15 15 15 15 15 5 Final Carried 20 | 6 15 14 15 20 20 16 20 20 20 20 20 20 20 20 20 19 5 5 5 5 3 14 14 15 15 15 . Class Distribution -------------------- 45% | Tank 23% | Mutant 9% | Scavenger-Gunner 4% | Generator-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Scavenger-Executioner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 6691 | 194 326 352 641 137 20 127 1979 20 22 . 36 143 259 10 113 538 242 30 30 235 61 138 66 242 140 135 455 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14005 | . 749 217 1699 258 . 144 2651 170 . . 67 193 417 148 113 1429 2333 . 144 275 107 243 66 513 193 311 1565 Parts 575 | . 51 4 121 15 . 7 93 1 . . . 8 12 7 4 51 71 . 3 16 11 6 1 11 9 13 60 Haulers Intercepted 18 | . 2 . 3 . . . 5 . . . . 1 . . . . 1 . . . . 1 . 3 1 1 . Recyclers Shooed 14 | . 2 1 2 . . . 7 . . . . . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . 4 8 . 11 . . . . 12 10 4 45 . . 1 20 6 . . . . . . Prevented 15 | . . . . . . . . 1 . . . . . . . . . . . 14 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 277 | . 17 13 27 8 . 2 25 3 . . 1 2 9 2 . 19 24 . . 11 5 6 . . . 5 98 Melee 8 | . 3 . . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 Guns 114 | . 9 7 11 6 . 1 11 3 . . 1 2 8 2 . 18 18 . . . . . . . . 1 16 Cannons 39 | . 5 6 16 2 . 1 9 . . . . . . . . . . . . . . . . . . . . AOE 108 | . . . . . . . 5 . . . . . . . . . . . . 11 4 4 . . . 4 80 Classes Destroyed 26 | . 6 1 4 . . 2 1 1 . . . . . . . 2 . . . 2 . . 1 . 1 . 5 Worker 26 | . 3 . . . . . 6 . . . . . . . . . 3 . . . . . . . 1 1 12 Builder 11 | . . . 2 . . . 4 . . . . . . . . . 3 . . . . . . 1 1 . . Hauler 18 | . 2 . 3 . . . 5 . . . . 1 . . . . 1 . . . . 1 . 3 1 1 . Recycler 20 | . 1 . 5 . . . 8 . . . . . . . . . 4 . . . . . . 1 . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 5 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 Watcher 16 | . 2 . 5 . . . 3 . . . . . . . . . 2 . . . . . . 1 . . 3 Swarmer 81 | . 6 . 5 3 . . 9 . . . . . 5 . . 1 3 . . 5 4 4 . . . 4 32 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 85 | . 11 4 13 5 . . 10 1 . . . . 1 1 . 8 8 . . 4 . . . . . . 19 Brawler 13 | . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . 9 Duelist 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 21 | . . . 8 . . . 2 . . . . . 1 1 . 2 3 . . . . . . . . 1 3 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 35 | . . . . . . . 2 . . . . . . . . 6 5 . . . . . . . . . 22 Programmer 12 | . . . . . . 1 2 . . . . 2 . . . . 4 . . . 1 2 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 83 | . 4 4 5 3 . 1 6 3 . . 1 2 4 2 . 10 7 . . 6 4 4 1 4 3 6 83 Combat Bots Only 75 | . 4 4 3 3 . 1 5 3 . . 1 2 4 2 . 10 2 . . 6 4 4 . . . 4 75 Max Kills in Single Turn 88 | . 2 1 2 1 . 1 2 2 . . 1 1 1 1 . 1 2 . . 6 2 2 1 1 1 2 88 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 75 | . . . . . . . 2 . . . . . . . . . . . . 6 2 2 . . . 2 75 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Damage Taken 16973 | . 599 545 637 329 . 1184 1934 159 . . . 202 265 56 . 2146 3376 . . 223 69 910 272 51 93 184 3739 Core 2149 | . 116 90 76 49 . 102 226 . . . . 19 19 17 . 140 581 . . 15 . 165 16 . . . 518 Absorbed by Shields 191 | . . . . . . . . . . . . . . . . 179 . . . . . . . . . . 12 Core Remaining (%) 66 | 100 . 17 . . . 43 . . . . 73 . . . . 80 . . . . 48 . 79 . 91 . 67 Volleys Fired 681 | . 46 44 81 17 . 9 126 3 . . 2 6 11 3 1 52 97 . 4 6 3 68 13 . 27 18 44 Largest 6 | . 2 2 3 3 . 3 4 1 . . 1 1 1 1 1 5 6 . 1 2 1 1 1 . 1 2 1 Hottest 420 | . 70 85 114 114 . 121 257 250 . . 250 250 250 250 250 250 420 . 75 105 30 113 113 . 113 143 200 Shots Fired 1451 | . 90 86 219 49 . 27 354 3 . . 2 6 11 3 1 92 323 . 4 7 3 68 13 . 27 19 44 Gun 944 | . 75 42 148 34 . 18 199 3 . . 2 3 11 3 1 90 268 . 4 1 . . . . 3 5 34 Cannon 484 | . 15 44 71 15 . 9 149 . . . . 3 . . . 2 55 . . . . 66 13 . 24 11 7 Launcher 23 | . . . . . . . 6 . . . . . . . . . . . . 6 3 2 . . . 3 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 571 | . 61 65 138 34 . 18 193 . . . . . . . . 15 8 . . . . . . . . 5 34 Thermal 820 | . 29 21 81 15 . 9 129 3 . . 2 6 11 3 1 77 303 . 4 1 . 66 13 . 27 11 8 Explosive 22 | . . . . . . . 6 . . . . . . . . . . . . 6 3 2 . . . 3 2 Electromagnetic 38 | . . . . . . . 26 . . . . . . . . . 12 . . . . . . . . . . Robot Hit Streak 31 | . 11 9 12 15 . 8 17 13 . . 1 7 10 4 4 25 31 . 5 . . 6 . . . 9 11 Robot Miss Streak 18 | . 3 4 7 2 . 3 4 6 . . 4 3 18 8 3 10 4 . . . . 1 . . . 3 5 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 7 | . . . . 1 . . 1 . . . . . . . . . 5 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 863 | . 58 50 119 33 . 25 212 3 . 3 2 3 10 3 1 68 188 . 4 . 2 8 1 14 5 12 39 Core Hits 632 | . 34 23 61 14 . 6 91 5 . . 4 7 22 4 2 83 76 . 3 24 9 10 1 5 2 9 137 Critical Kills 22 | . 1 1 1 . . . . . . . . . . . . 1 1 . . . . . . . . 1 16 Critical Parts Destroyed 21 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 17 Critical Strikes 90 | . 6 4 3 . . . 17 . . . . . . . . 2 14 . 1 . . 3 . . . 4 36 Burn 32 | . 4 2 . . . . 12 . . . . . . . . 1 12 . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Destroy 46 | . 1 1 2 . . . 1 . . . . . . . . 1 1 . . . . . . . . 4 35 Blast 7 | . 1 1 1 . . . 4 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 140 | . 16 6 . . . 7 . . . 3 . . . . . . . . . . 2 12 12 24 21 19 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 92 | . 16 6 . . . . . . . . . . . . . . . . . . . . 9 16 17 18 10 Piercing 18 | . . . . . . 7 . . . . . . . . . . . . . . . . . . 2 1 8 Entropic 27 | . . . . . . . . . . . . . . . . . . . . . 2 12 3 8 2 . . Sneak Attacks 26 | . 1 . . . . . . . . 3 . . . . . . . . . . . 1 1 8 5 3 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 . 2 Damage Inflicted 128498 | . 966 809 2166 620 . 716 5766 257 . . 272 320 797 168 163 3398 5225 . 91 2375 627 1470 235 2515 1260 1588 96694 Guns 16632 | . 563 330 1276 400 . 285 3131 257 . . 272 320 797 168 163 3398 4702 . 91 . . . . . 77 39 363 Cannons 4424 | . 148 422 883 192 . 240 2051 . . . . . . . . . 483 . . . . . . . . . 5 Explosions 99484 | . . 57 . . . . 564 . . . . . . . . . . . . 2375 466 646 . . . 467 94909 Melee 7792 | . 184 . . . . 191 . . . . . . . . . . . . . . 161 824 235 2515 1183 1082 1417 Ramming 166 | . 71 . 7 28 . . 20 . . . . . . . . . 40 . . . . . . . . . . Kinetic 6201 | . 435 600 1234 400 . 285 2693 . . . . . . . . 75 77 . . . . . . . . 39 363 Thermal 108236 | . 276 209 925 192 . 240 2058 257 . . 272 320 797 168 163 3323 4778 . 91 . . . . . 77 . 94090 Explosive 5342 | . . . . . . . 564 . . . . . . . . . . . . 2375 466 646 . . . 467 824 Electromagnetic 761 | . . . . . . . 431 . . . . . . . . . 330 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5577 | . 184 . . . . . . . . . . . . . . . . . . . . . 235 2053 1030 1082 993 Piercing 768 | . . . . . . 191 . . . . . . . . . . . . . . . . . . 153 . 424 Entropic 1447 | . . . . . . . . . . . . . . . . . . . . . 161 824 . 462 . . . Highest Corruption 9 | . 4 4 . . . 4 3 3 3 3 3 1 1 1 1 1 1 1 1 1 1 9 9 . . . 8 Average Corruption 2 | . 3 4 . . . 1 2 3 3 3 3 1 1 1 1 1 1 1 1 1 1 1 9 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 109 | . 3 28 . . . 4 15 10 4 3 4 . 1 . 2 4 3 . 1 1 2 2 8 . . . 14 Message Errors 40 | . 1 8 . . . 4 6 3 1 1 . . . . 2 4 . . 1 1 1 . 1 . . . 6 Matter Fused 21 | . . 9 . . . . 1 3 . . 3 . . . . . . . . . . 1 1 . . . 3 Heat Flow Errors 11 | . . 4 . . . . 3 . . . . . . . . . . . . . . . 1 . . . 3 Energy Discharges 20 | . 2 2 . . . . 2 4 2 . . . 1 . . . 2 . . . 1 1 3 . . . . Data Loss (minor) 12 | . . 4 . . . . 2 . 1 2 1 . . . . . . . . . . . 2 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 14602 | . 4 10 15 . . . 89 . . . . . . . . . 24 . . 203 12 203 . 1011 625 302 12104 Projectiles 130 | . . 10 15 . . . 81 . . . . . . . . . 24 . . . . . . . . . . Explosions 11737 | . . . . . . . 8 . . . . . . . . . . . . 203 . 81 . . . 23 11422 Melee 2735 | . 4 . . . . . . . . . . . . . . . . . . . 12 122 . 1011 625 279 682 Knockbacks 31 | . 4 5 3 1 . . 18 . . . . . . . . . . . . . . . . . . . . Impact 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . 3 5 3 . . . 17 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1592 | . . . . . . . 13 . . . . . . . . . . . . 41 . 118 . . . . 1420 Shots 5 | . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . 1 Rammed 23 | . 10 1 3 8 . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 30 | . 12 1 3 8 . . 2 . . . . . . . . . 4 . . . . . . . . . . Kicked 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Crushed 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 339 | . 129 251 168 213 . 73 295 . . . . . . . . 28 339 . . . . 240 229 6 309 168 332 Average Temperature 65 | . 43 83 37 78 . 31 65 . . . . . . . . 8 82 . . . . 91 122 4 51 27 89 Received Heat Transfer 2121 | . 213 108 189 123 . 144 489 . . . . . 9 . . 229 449 . . 9 . 9 58 9 18 . 65 Effects 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . 1 . . . . . 1 . . 1 6 . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . 1 . . 1 6 . . . . . . . . . . Parts Melted 90 | . 1 . . . . . 7 1 . . 2 1 3 2 . 23 44 . 1 . . . . . . . 5 Heat Transferred 27784 | . 1110 642 1887 333 . 296 4618 375 . . 375 400 1175 250 200 5151 9541 . 300 . . . . . 111 . 1020 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 1121 | . 289 123 394 315 . . 905 . . . . 206 . . . . 770 . . . . 433 506 414 691 910 1121 Initial 301 | . . 40 . 135 . . . . . . . 23 . . . . . . . . . 81 119 284 232 301 265 Average 241 | . 127 38 181 97 . . 394 . . . . 47 . . . . 192 . . . . 224 286 346 471 515 829 Maximum Alert Level 5 | . 1 . 1 1 . . 3 . . . . 1 . . . . 3 . . . . 2 2 2 2 3 5 Low Security (%) 57 | . 84 100 52 80 . . 47 . . . . 91 . . . . 65 . . . . 36 25 . . . . Level 1 21 | . 15 . 47 19 . . 10 . . . . 8 . . . . 11 . . . . 46 57 96 37 7 5 Level 2 9 | . . . . . . . 2 . . . . . . . . . 18 . . . . 16 16 3 62 76 14 Level 3 10 | . . . . . . . 40 . . . . . . . . . 4 . . . . . . . . 15 77 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 5 . 4 1 . . 6 . . . . 3 . . . . 7 . . . . 1 5 2 2 3 5 Investigation 8 | . 2 . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 1 1 . Extermination 8 | . . . . . . . 2 . . . . 1 . . . . 2 . . . . . 1 . . 1 1 Reinforcement 24 | . 3 . 3 . . . 3 . . . . 1 . . . . 5 . . . . 1 4 1 1 . 2 Assault 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 42 | . 1 . . . . . 5 . . . . . . . . 24 . . . . . . 2 3 . 1 6 Communications Jammed 68 | . . . . . . . 23 . . . . . . . . . 45 . . . . . . . . . . Distress Signals 66 | . . . . . . . 23 . . . . . . . . . 43 . . . . . . . . . . Times Spotted 396 | . 28 16 38 9 . 3 43 12 . . 1 4 13 3 . 23 46 3 . 21 2 16 28 7 12 15 53 Peak Tracking Total 24 | . 5 2 4 3 . 1 5 9 . . 1 2 5 3 . 10 9 3 . 11 2 6 7 3 7 5 24 Tactical Retreats 38 | . 2 2 . . . . 5 3 . . . . 3 . . 1 6 1 . 1 . 1 4 1 . 2 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 15 | . 4 . 1 . . . . . . . . . . . . . 3 . . . . 5 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 1 . . . . . . . . . . . . 12 . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 42 | . . 1 2 3 . . 4 . . . . . . . . 2 3 . . . . 3 4 . 6 3 11 Max in Single Turn 8 | . . 1 1 . . . 1 . . . . . . . . 1 1 . . . . 1 1 . 1 1 8 Garrison Access 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 70 | . 7 . 6 2 1 . 5 2 . 3 . 2 . . 4 1 7 . . 2 . 1 8 2 6 9 2 Terminals 40 | . 4 . 5 . . . 3 . . . . 1 . . . 1 4 . . . . . 6 2 4 8 2 Fabricators 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . Total Hacks 180 | . 24 . 14 2 1 . 13 7 . 23 . 3 . . 17 3 10 . . 5 . 1 13 6 9 24 5 Successful 116 | . 18 . 7 2 1 . 7 7 . 23 . 1 . . 17 3 7 . . 5 . . 7 1 3 5 2 Failed 62 | . 5 . 6 . . . 6 . . . . 2 . . . . 3 . . . . 1 6 5 6 19 3 Catastrophic 17 | . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 3 . 4 6 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 16 . 7 . . . 6 . . . . 1 . . . . 4 . . 1 . . 3 4 5 16 1 Terminals 91 | . 15 . 13 . . . 7 . . . . 1 . . . 3 6 . . . . . 7 6 6 22 5 Fabricators 6 | . . . . . . . 4 . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 12 | . 7 . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Garrison Access 7 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 2 2 . Terminal Hacks 84 | . 9 . 5 2 1 . 2 7 . 23 . . . . 17 3 1 . . 5 . . 2 1 . 4 2 Record 25 | . . . . . . . . 6 . 6 . . . . 5 3 . . . 4 . . 1 . . . . Part Schematic 15 | . 2 . . . 1 . . . . 8 . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 11 | . 3 . 1 . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 5 | . . . . 2 . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Branch Access Points 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Unreport Threat 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 6 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Scan Component 5 | . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 2 . . . 4 . . . . 1 . . . . 3 . . . . . 1 . 3 1 . Terminals 10 | . 1 . 1 . . . 2 . . . . . . . . . 2 . . . . . 1 . 2 1 . Track 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 2 . . Botnet 5 | . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Fabricators 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Jam 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . 5 . . . 5 . . . . 2 . . . 1 5 . . . . 1 6 2 6 9 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 2 . . . 1 . . . . 8 . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 124 | . 62 . . . . . . . . . . . . . . . 62 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 5 | . . 1 . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . Largest Group 3 | . . 1 . 1 1 1 . 2 2 2 3 1 . . . . . . . . . . . . . . . Highest-Rated Group 157 | . . 31 . 31 31 31 . 62 62 62 157 88 . . . . . . . . . . . . . . . Highest-Rated Ally 95 | . . 31 . 31 31 31 . 32 32 32 95 88 . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . 15 . 6 . 9 . . . . 9 8 . . . . . . . . . . . . . . . Total Damage 1176 | . . 251 . 221 . 156 . . . . 394 154 . . . . . . . . . . . . . . . Kills 6 | . . 1 . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 9 | . 3 . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . 1 . . 3 . . 1 . 2 . 1 . . . . . . . . . Drone Launches 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 23044 | . 1816 1238 2494 2018 2211 1048 2168 588 319 137 288 448 478 424 304 1240 1619 204 256 542 253 515 271 282 419 790 674 Spaces Moved 15829 | 1 932 487 883 608 848 388 1205 385 240 98 219 307 336 319 223 746 964 394 390 841 492 747 500 646 689 821 1120 Core 1296 | . . . . . . . . . . . . . . . . . 11 394 390 477 . . . . . . 24 Treads 4446 | . 860 487 883 608 848 354 406 . . . . . . . . . . . . . . . . . . . . Legs 3944 | 1 72 . . . . . 45 385 240 98 219 307 336 319 223 746 953 . . . . . . . . . . Wheels 788 | . . . . . . 34 754 . . . . . . . . . . . . . . . . . . . . Hover 5355 | . . . . . . . . . . . . . . . . . . . . 364 492 747 500 646 689 821 1096 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 120 120 160 160 260 260 160 101 128 128 128 128 128 128 128 128 121 50 50 50 45 43 30 27 33 28 31 27 Average Speed 114 | 120 160 160 241 260 260 253 131 128 128 128 128 128 128 128 128 124 123 50 50 48 44 36 37 33 31 31 36 Slowest Speed 280 | 120 200 160 260 260 260 270 200 128 128 128 128 128 128 128 128 202 280 50 150 96 46 48 43 36 34 31 116 Overloaded Moves 78 | . . . . . . . . . . . . . . . . . . . . . . 33 10 . . . 35 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 54 | 2 98 73 78 96 84 50 34 53 35 74 54 11 48 46 60 59 31 55 59 92 65 27 59 32 73 23 43 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 11 | . 2 . 1 . 2 . . . . 1 2 . . . 3 . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . . . . 1 . . . 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 . . . . . . . Scrap Searched 19 | . . . . 1 3 1 . 4 . . 1 . . 3 . 1 . 2 1 . 2 . . . . . . Spaces Dug 155 | . 1 1 . . . . 30 . . . . 3 . . . 1 21 . . 22 . 27 10 4 8 13 14 Terrain Destroyed 3265 | . 1 5 . 1 . 1 112 . . . . 3 . . . 3 47 . . 116 36 115 15 4 27 59 2720 Melee 31 | . 1 1 . . . . . . . . . . . . . . . . . . . . 6 4 5 11 3 Projectile 204 | . . . . 1 . 1 41 . . . . 3 . . . 3 47 . . . . 66 9 . 22 10 1 AOE 3027 | . . 4 . . . . 71 . . . . . . . . . . . . 116 36 49 . . . 38 2713 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 19223 | . 1126 847 1088 1001 858 420 1551 471 252 107 220 352 350 325 239 923 1197 399 444 969 518 903 551 674 831 1300 1307 Wait 1855 | . 81 297 57 348 . . 69 44 13 3 . 17 3 2 . 86 72 . 46 93 12 29 8 . 67 433 75 Move 15801 | . 931 486 882 607 847 387 1204 384 239 97 218 306 335 318 222 745 963 393 389 840 491 746 499 645 688 820 1119 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | . 12 4 16 11 2 4 29 . . . . 5 . . 3 6 18 2 . 5 . 10 7 3 2 2 10 Fast Attach 129 | . 6 . 6 1 1 1 32 . . 1 . 5 . 1 4 9 11 2 2 11 3 11 2 6 5 . 9 Attach 97 | . 2 3 4 2 . 7 25 . . 1 . 2 . . 3 9 8 1 1 3 3 5 5 1 2 1 9 Detach 46 | . 2 . 1 . . 1 19 . . 1 . . . . 1 1 2 . 1 2 1 6 . . 2 1 5 Swap 79 | . 6 3 11 1 1 2 7 1 . . . 2 1 . . 6 7 . . 1 3 5 2 . 6 5 9 Drop 184 | . 12 3 27 6 7 2 38 1 . 1 . 9 . 1 5 9 15 1 1 8 . 5 6 3 10 2 12 Fire 681 | . 46 44 81 17 . 9 126 3 . . 2 6 11 3 1 52 97 . 4 6 3 68 13 . 27 18 44 Melee 120 | . 16 6 . . . 7 . . . 3 . . . . . . . . . . 2 11 9 16 17 18 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Crush 26 | . 12 1 3 8 . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . 7 . . 5 . . Rewire 38 | . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / Sec) -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 11) 403 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Repaired Assault Rifle 752 | -10/Materials | Repaired Broken Lgt. Treads 1150 | -10/Materials | Discovered new exit (range 15) 1422 | -10/Materials | Discovered new exit (range 5) 1714 | -10/Materials | Discovered new exit (range 16) 1732 | -10/Materials | Central database locked down 1817 | -10/Materials | Entered Mines 1820 | -10/Mines | Received a Mining Laser from a helpful Derelict 1916 | -10/Mines | Core integrity fell below 50% 2125 | -10/Mines | Assembled infested the area 2130 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2705 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2708 | -10/Mines | Found Prototype Device 2954 | -10/Mines | Core integrity fell below 20% 2962 | -10/Mines | Discovered new exit (range 7) 3055 | -10/Mines | Entered Materials 3055 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3208 | -9/Materials | Discovered new exit (range 16) 3262 | -9/Materials | Identified Exp. Sensor Array 3749 | -9/Materials | Build established: Tank 4297 | -9/Materials | Discovered new exit (range 15) 4604 | -9/Materials | Discovered new exit (range 7) 5102 | -9/Materials | Discovered new exit (range 3) 5341 | -9/Materials | Central database locked down 5399 | -9/Materials | Identified exit to Mines 5549 | -9/Materials | Entered Mines 5693 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5751 | -9/Mines | Escorted by a lone wolf Derelict 5916 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6068 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6577 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6620 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6839 | -9/Mines | Met a Derelict shopkeep closing up shop 7017 | -9/Mines | Discovered new exit (range 6) 7312 | -9/Mines | Discovered new exit (range 12) 7315 | -9/Mines | Learned 2 Materials zone layouts 7567 | -9/Mines | Entered Zion 7567 | -7/Zion | Accompanied by 1 ally 7679 | -7/Zion | Found Prototype Energy Gun 8231 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8528 | -7/Zion | Found CR-A16's Pointy Stick 8565 | -7/Zion | Visited the Megawrench Repair Shop 8984 | -7/Zion | Learned location of Warlord (-4) 9551 | -7/Zion | Discovered new exit (range 11) 9778 | -7/Zion | Entered Proximity Caves 9778 | -6/Proximity Caves | Accompanied by 1 ally 10507 | -6/Proximity Caves | Spotted B-75 Beast 10531 | -6/Proximity Caves | Core integrity fell below 50% 10557 | -6/Proximity Caves | Destroyed B-75 Beast 10586 | -6/Proximity Caves | Lost 8 parts (3n3u2w) 10805 | -6/Proximity Caves | Build established: Gunner 10809 | -6/Proximity Caves | Discovered new exit (range 6) 10826 | -6/Proximity Caves | Entered Factory 10826 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x1, Weapon x1 10830 | -6/Factory | Identified Storm Laser 11822 | -6/Factory | Lost 6 parts (3n3w) 11965 | -6/Factory | Build established: Scavenger-Gunner 12070 | -6/Factory | Cargo convoy interrupted 12093 | -6/Factory | Discovered new exit (range 15) 12405 | -6/Factory | Spotted B-75 Beast 12690 | -6/Factory | Discovered new exit (range 17) 12738 | -6/Factory | Found Prototype Processor 12738 | -6/Factory | Identified Exp. Terrain Scan Processor 12752 | -6/Factory | Found Prototype Launcher 12752 | -6/Factory | Identified Adv. Micro-nuke Launcher 12823 | -6/Factory | Identified exit to Lower Caves 12926 | -6/Factory | First assault squad dispatched 12994 | -6/Factory | Entered Lower Caves 13098 | -6/Lower Caves | Learned Extension terminal intel 13120 | -6/Lower Caves | Learned location of 1 exit from Factory 13211 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13235 | -6/Lower Caves | Build established: Tank 13517 | -6/Lower Caves | Discovered new exit (range 11) 13582 | -6/Lower Caves | Entered another Lower Caves area 13582 | -6/Lower Caves | Accompanied by 2 allies 13715 | -6/Lower Caves | Discovered new exit (range 14) 13901 | -6/Lower Caves | Entered Data Miner 13901 | -6/Data Miner | Accompanied by 2 allies 13901 | -6/Data Miner | Discovered new exit (range 6) 13926 | -6/Data Miner | Met Data Miner 13957 | -6/Data Miner | Learned location of Section 7 (-3) 13957 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13969 | -6/Data Miner | Received God Mode back door access code from Data Miner 14038 | -6/Data Miner | Entered Proximity Caves 14038 | -5/Proximity Caves | Accompanied by 2 allies 14040 | -5/Proximity Caves | Learned location of Armory (-4) 14059 | -5/Proximity Caves | Spotted B-75 Beast 14061 | -5/Proximity Caves | Escorted by Enhanced Grunt 14087 | -5/Proximity Caves | Destroyed B-75 Beast 14149 | -5/Proximity Caves | Learned 4 Factory zone layouts 14308 | -5/Proximity Caves | Discovered new exit (range 12) 14326 | -5/Proximity Caves | Entered Factory 14326 | -5/Factory | Accompanied by 1 ally 14326 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 14327 | -5/Factory | Identified exit to Factory 14328 | -5/Factory | Identified exit to Upper Caves 14774 | -5/Factory | Entered Upper Caves 14927 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15201 | -5/Upper Caves | Discovered new exit (range 14) 15252 | -5/Upper Caves | Entered another Upper Caves area 15252 | -5/Upper Caves | Discovered exit to Factory (range 8) 15317 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 15421 | -5/Upper Caves | Encountered a Warlord checkpoint 15522 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15665 | -5/Upper Caves | Discovered new exit (range 8) 15676 | -5/Upper Caves | Entered Zhirov 15676 | -5/Zhirov | Discovered new exit (range 3) 15725 | -5/Zhirov | Learned location of Quarantine (-3) 15725 | -5/Zhirov | Learned location of Testing (-2) 15756 | -5/Zhirov | Found Alien Artifact 15756 | -5/Zhirov | Identified Integrated Dissipator 15756 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15832 | -5/Zhirov | Found Alien Artifact 15980 | -5/Zhirov | Entered Proximity Caves 15983 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 16173 | -4/Proximity Caves | Attracted the attention of an 0b10 base 16274 | -4/Proximity Caves | Destroyed 10 combat bots 16294 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 16294 | -4/Proximity Caves | Learned Research garrison access intel 16305 | -4/Proximity Caves | Learned Research emergency access door positions 16497 | -4/Proximity Caves | Lost 3 parts (1p2n) 16815 | -4/Proximity Caves | Spotted B-86 Titan 17220 | -4/Proximity Caves | Entered Factory 17220 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17221 | -4/Factory | Identified exit to Research 17453 | -4/Factory | Build established: Scavenger-Skirmisher 17937 | -4/Factory | Discovered new exit (range 5) 18343 | -4/Factory | Lost 3 parts (1n2w) 18565 | -4/Factory | Lost 3 parts (1p2n) 18603 | -4/Factory | Identified exit to Upper Caves 18603 | -4/Factory | Identified exit to Armory 18742 | -4/Factory | Lost 5 parts (1p2n1u1w) 18831 | -4/Factory | Released all parts (11) 18839 | -4/Factory | Core integrity fell below 50% 18839 | -4/Factory | Entered Upper Caves 18840 | -4/Upper Caves | Identified exit to Upper Caves 18861 | -4/Upper Caves | Lost 4 parts (1p2n1w) 19043 | -4/Upper Caves | Entered another Upper Caves area 19102 | -4/Upper Caves | Discovered exit to Research (range 12) 19122 | -4/Upper Caves | Build established: Mutant 19234 | -4/Upper Caves | Discovered new exit (range 12) 19299 | -4/Upper Caves | Entered Warlord 19312 | -4/Warlord | Discovered new exit (range 15) 19322 | -4/Warlord | System corruption cleaned by Quarantine Array 19544 | -4/Warlord | Met Warlord 19548 | -4/Warlord | Opened Warlord's prototype stash 19558 | -4/Warlord | Found Prototype Reactor 19558 | -4/Warlord | Identified Vortex Chain Reactor 19563 | -4/Warlord | Found Prototype Processor 19563 | -4/Warlord | Identified Exp. Targeting Computer 19569 | -4/Warlord | Warlord's base attacked by MAIN.C 19573 | -4/Warlord | Found Prototype Processor 19573 | -4/Warlord | Identified Spectral Analyzer 19659 | -4/Warlord | Found Prototype Piercing Weapon 19659 | -4/Warlord | Identified Vortex Lance 19661 | -4/Warlord | Found Vortex Lance 19664 | -4/Warlord | Found Prototype Energy Cannon 19664 | -4/Warlord | Identified Vortex Driver 19696 | -4/Warlord | Learned 4 Armory zone layouts 19696 | -4/Warlord | Learned 4 Research zone layouts 19696 | -4/Warlord | Learned 4 Quarantine zone layouts 19800 | -4/Warlord | Warlord forces counterattacked 19841 | -4/Warlord | Entered Proximity Caves 20047 | -3/Proximity Caves | Discovered exit to Research (range 12) 20094 | -3/Proximity Caves | Entered Research 20094 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 20095 | -3/Research | Identified exit to Quarantine 20098 | -3/Research | Loaded intel: 4 garrison access locations 20398 | -3/Research | Found Prototype Device 20398 | -3/Research | Identified Exp. Focal Shield 20456 | -3/Research | Discovered new exit (range 18) 20472 | -3/Research | Found Antimissile System 20571 | -3/Research | Crushed by falling debris 20592 | -3/Research | Spotted B-86 Titan 20609 | -3/Research | Entered Quarantine 20610 | -3/Quarantine | Identified exit to Section 7 20610 | -3/Quarantine | Identified exit to Research 20610 | -3/Quarantine | Spotted Alpha 7 20623 | -3/Quarantine | Found Alien Launcher 20627 | -3/Quarantine | Lost 5 parts (1p2n1u1w) 20635 | -3/Quarantine | Found Alien Artifact 20646 | -3/Quarantine | Found Alien Artifact 20649 | -3/Quarantine | Found Alien Artifact 20682 | -3/Quarantine | Found Alien Slashing Weapon 20682 | -3/Quarantine | Identified Sigix Broadsword 20704 | -3/Quarantine | Found Alien Artifact 20705 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 20705 | -3/Quarantine | Warped through subspace 20810 | -3/Quarantine | Identified Dimensional Node Initializer 20810 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 20810 | -3/Quarantine | Identified Subatomic Replicator 20810 | -3/Quarantine | Identified Sigix Terminator 20880 | -3/Quarantine | Entered Research 20880 | -2/Research | Warlord forces began assault on 0b10 20880 | -2/Research | Evolved 2 slots: Propulsion x2 20881 | -2/Research | Identified exit to Access 20940 | -2/Research | Identified exit to Testing 20982 | -2/Research | Spotted B-90 Cyclops 20990 | -2/Research | Research machine network offline 21082 | -2/Research | Borebot progress halted 21082 | -2/Research | Spotted B-90 Cyclops 21091 | -2/Research | Met up with Warlord 21154 | -2/Research | Spotted Striker 21162 | -2/Research | Entered Testing 21210 | -2/Testing | Found Prototype Energy Gun 21210 | -2/Testing | Identified Warp Gun 21288 | -2/Testing | Found Prototype Energy Gun 21288 | -2/Testing | Identified Tachyon Dispersion Ray 21347 | -2/Testing | Found Prototype Energy Cannon 21347 | -2/Testing | Identified Disintegrator 21407 | -2/Testing | Found Prototype Ballistic Gun 21420 | -2/Testing | Warped through subspace 21504 | -2/Testing | Build established: Sprinter 21541 | -2/Testing | Found System Mapper 21574 | -2/Testing | Discovered exit to Access (range 12) 21581 | -2/Testing | Entered Access 21581 | -1/Access | Evolved 2 slots: Power x2 21667 | -1/Access | Incoming assault squad redirected 21677 | -1/Access | Incoming investigation squad redirected 21712 | -1/Access | Identified Hyp. Multirail 21777 | -1/Access | Identified exit to Command 21887 | -1/Access | Build established: Generator-Sprinter 22371 | -1/Access | Entered Command 22409 | -1/Command | Phase Generator disabled 22423 | -1/Command | Disengaged cave seal 22423 | -1/Command | Derelicts emerged from the dark tunnel 22423 | -1/Command | Welcomed Warlord to Command 22536 | -1/Command | Destroyed 7 combat bots 22622 | -1/Command | Spotted M Guard 22622 | -1/Command | Spotted M Guard 22622 | -1/Command | Spotted Combat Programmer 22622 | -1/Command | Spotted Combat Programmer 22636 | -1/Command | Combat Programmer assimilated allied 46-X6D(L) 22636 | -1/Command | Spotted 46-X6D(L) 22641 | -1/Command | Warlord commented on Warlord statues 22650 | -1/Command | First assault squad dispatched 22713 | -1/Command | Lost 7 parts (2p3n2u) 22799 | -1/Command | Destroyed 7 combat bots 22978 | -1/Command | Used Subatomic Replicator to create Alien Launcher 23027 | -1/Command | Spotted Alpha 7 23027 | -1/Command | Spotted Alpha 7 23027 | -1/Command | Spotted Striker 23027 | -1/Command | Spotted Striker 23027 | -1/Command | Spotted Executioner 23027 | -1/Command | Spotted Executioner 23027 | -1/Command | Spotted Executioner 23027 | -1/Command | Spotted Executioner 23029 | -1/Command | Identified Supercharged Sigix Terminator 23030 | -1/Command | Fired Supercharged Sigix Terminator 23030 | -1/Command | Destroyed Striker 23030 | -1/Command | Destroyed Executioner 23030 | -1/Command | Destroyed Executioner 23030 | -1/Command | Destroyed Alpha 7 23030 | -1/Command | Destroyed Striker 23030 | -1/Command | Destroyed Executioner 23030 | -1/Command | Destroyed Executioner 23030 | -1/Command | Destroyed 46-X6D(L) 23030 | -1/Command | Destroyed B-99 Colossus 23030 | -1/Command | Destroyed B-99 Colossus 23030 | -1/Command | High security lockdown imminent 23030 | -1/Command | MAIN.C activated Command garrisons 23037 | -1/Command | Discovered new exit (range 15) 23045 | *** | Escaped! Last Messages --------------- 23030_ Imp. Antigrav System destroyed. 23030_ Destroyed Imp. Antigrav System. 23030_ Com. Particle Reactor destroyed. 23030_ Destroyed Com. Particle Reactor. 23030_ K-01 Serf destroyed. 23030_ Destroyed Lgt. Ion Engine. 23030_ Destroyed Wheel. 23030_ Destroyed Med. Matter Pod. 23030_ K-01 Serf destroyed. 23030_ ALERT: High security lockdown imminent, T-100. 23030_ ALERT: All Command garrisons activated. 23031_ ALERT: Security rotation in progress. 23031_ Lrg. Storage Unit destroyed. 23031_ Adv. Weapon Cycler destroyed. 23031_ Knocked back. 23033_ ARDKJU,K: CACN69ZIQAZ%Y 23035_ Knocked back. 23037_ EXIT=FOUND 23039_ Acquired 12 matter. 23041_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # ############ # ! ## = | | # # ! # # ## | | # / # = # ## "" | | # | # ! ############# "" ##"""" | | # !# #????!= # """" #?"""" | | #^ ^ #? # !!= # """" #? "" ? | | # #? ""T"" = #?? !! ?# "" ## ? | | # #??""""" #??? ?# ## ?? | | # ?######?##?? ??# #########?? | | #######+##############+######?????????? | | #????????????? | | #????????????? | | #????????????? | | #????????????? | | ;????#???????? | | ;;;;;;;;;;;;;;;;;;;;; ;??? #???????? | | ; ; ?? #???????? | | ; ; ?! #???????? | | ;;;;;;;;;;;;;;;; ; ; #???????? | | ;;;;;;;;;;;;;;;; ; ; #???????? | | ;;;;;;; ;; ; ; #???????? | | ;;;;;;;; ;; ; ; [ #???????? | | ; ; ; ; ;; ; ; #???????? | | % % % ;; ; ; #???????? | | !== ;;;;;;;;;;#???????? | | !*] "@ ;;; ;????????? | | ]/ "" ;;; ;????????? | | ;;; ;????????? | | ;;; #????????? | | ; ; ; ; ;;; #????????? | | ;;;;;;; ;;; #????????? | | ;;;;;;; ;;; #????????? | | ;;;;;;;;;;;;;;;;; #????????? | | ;;;;;;;;;;;;;;;;; #????????? | | ; #????????? | | ; #????????? | | ; !#????????? | | ; #????????? | | ########????????? | | ???????????????????? | | ? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 72 Energy Capacity 715 Matter Stores 600 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 72 Targeting Accuracy 16 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword High-powered Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- Executioner Challenges ------------ None Game ------ Seed BarrageGravityShield Manual? 0 Play Time 03:05:35 Cumulative 451.6 hours Start 2021.07.23 @ 17:45:41 End 2021.07.23 @ 22:13:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 150 Adventurer 1 Explorer 0 Win Type 0 Total 31 Types 8/5/5/1/1/0/10/1/0 Lore% 95 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf1324c4-6a56-4812-8e75-b3764cca399c