Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.31 @ 19:48:23 Player: scalychimp Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1304) 1304 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 3925 Bonus ------- Follower Combat Kills 116 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 190/300 Energy 254/280 System Corruption 1% Temperature Warm (127) Movement Walking (260) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (10) --- Improved Ion Engine Cryofiber Web Cooling System Signal Interpreter Tactical Coordination Suite Hacking Drone Bay (1/1) Light EM Pulse Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Phasing Sabre > --- INVENTORY -------- Improved Ion Engine Cryofiber Web Cooling System Signal Interpreter Tactical Coordination Suite Hacking Drone Bay Light EM Pulse Cannon Light EM Pulse Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 64 | 7 16 24 . 9 8 Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 7 . . . Treads . | . . . . . . Leg 9 | 2 . 7 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 2 . 9 2 Device 13 | . 1 1 . 9 2 Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 36 | 3 13 14 . . 6 Energy Gun 4 | . 2 2 . . . Energy Cannon 11 | . 2 7 . . 2 Ballistic Gun 7 | 3 4 . . . . Ballistic Cannon . | . . . . . . Launcher 11 | . 5 3 . . 3 Special Weapon . | . . . . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 3 . 4 . Corrupted Parts 2 | . . 2 . . . System Corruption 8 | . . 8 . . . Parts Lost 8 | . . 3 . . 5 Power . | . . . . . . Propulsion 5 | . . 3 . . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . 2 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 99 100 99 98 Engine 11 | . 14 11 11 11 11 Leg 31 | . 28 32 33 33 32 Device 15 | . 12 11 11 18 21 Storage 11 | . 14 11 11 11 11 Processor 4 | . . 11 11 3 . Energy Gun 2 | . 10 . . . . Energy Cannon 16 | . 2 20 22 22 19 Ballistic Gun 2 | . 7 . . . . Launcher 2 | . 7 . . . . Naked Turns . | . . . . . . Heaviest Build 33 | 13 26 27 27 29 33 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 2 | . 1 2 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 1 10 10 10 10 10 Average Carried 9 | . 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 1 10 10 10 10 8 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1109 | 198 398 263 16 194 40 Remotely . | . . . . . . Salvage Created 1400 | . 465 756 . . 179 Parts 104 | . 40 53 . . 11 Haulers Intercepted 4 | . 2 2 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . 6 9 Prevented 13 | . . . . . 13 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 34 | . 8 19 . . 7 Melee 1 | . . . . . 1 Guns 4 | . 4 . . . . Cannons 14 | . . 14 . . . AOE 15 | . 4 5 . . 6 Classes Destroyed 9 | . 6 2 . . 1 Worker 1 | . 1 . . . . Builder 6 | . 4 2 . . . Hauler 4 | . 2 2 . . . Recycler 1 | . 1 . . . . Watcher 7 | . 3 4 . . . Swarmer 9 | . . 7 . . 2 Grunt 23 | . 8 11 . . 4 Sentry 1 | . . 1 . . . Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 5 7 . . 6 Combat Bots Only 6 | . 2 5 . . 6 Max Kills in Single Turn 3 | . 3 3 . . 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 212 | . 33 83 . . 96 Missed 67 | . 10 26 . . 31 Damage Taken 1877 | . 252 803 . . 822 Core 475 | . 63 193 . . 219 Absorbed by Shields 111 | . . . . . 111 Ignored by Resistances 501 | . 74 167 . . 260 Regen/Repaired (Parts) 365 | . . . . 365 . Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 71 | . 30 31 . . 10 Largest 2 | . 2 2 . . 2 Hottest 112 | . 80 112 . . 112 Shots Fired 130 | . 48 62 . . 20 Gun 35 | . 35 . . . . Cannon 65 | . . 55 . . 10 Launcher 30 | . 13 7 . . 10 Special . | . . . . . . Kinetic 29 | . 29 . . . . Thermal . | . . . . . . Explosive 30 | . 13 7 . . 10 Electromagnetic 71 | . 6 55 . . 10 Robot Hit Streak 17 | . 17 9 . . 6 Robot Miss Streak 2 | . 2 1 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 95 | . 36 44 . . 15 Core Hits 85 | . 30 30 . . 25 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 2 . . . Destroy 1 | . 1 . . . . Corrupt 2 | . . 2 . . . Melee Attacks 10 | . . 9 . . 1 Impact 9 | . . 9 . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3765 | . 1189 1698 . . 878 Guns 366 | . 366 . . . . Cannons 1103 | . . 1041 . . 62 Explosions 2253 | . 820 655 . . 778 Melee 38 | . . . . . 38 Ramming 5 | . 3 2 . . . Kinetic 309 | . 309 . . . . Thermal 175 | . . 175 . . . Explosive 2078 | . 820 480 . . 778 Electromagnetic 1160 | . 57 1041 . . 62 Impact . | . . . . . . Slashing 38 | . . . . . 38 Piercing . | . . . . . . Highest Corruption 8 | . . 8 8 8 1 Average Corruption 5 | . . 7 8 8 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . 4 13 1 2 Message Errors 4 | . . 1 3 . . Matter Fused 5 | . . 1 3 1 . Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 4 | . . . 4 . . Data Loss (minor) 4 | . . 1 2 . 1 Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 85 | . 11 74 . . . Projectiles 64 | . . 64 . . . Explosions 21 | . 11 10 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 98 | . . 67 . . 31 Shots 4 | . . 3 . . 1 Rammed . | . . . . . . Targets Rammed 3 | . 1 1 . . 1 Kicked 3 | . 1 1 . . 1 Crushed . | . . . . . . Highest Temperature 216 | . 63 216 208 . 194 Average Temperature 52 | . 12 58 111 . 57 Received Heat Transfer 699 | . 204 291 . . 204 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . . 300 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 330 | . 227 330 108 . . Initial 108 | . . . 108 . . Average 85 | . 75 100 108 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 84 | 100 81 83 100 . . Level 1 15 | . 18 16 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 11 26 . . 16 Peak Tracking Total 11 | . 3 6 . . 11 Tactical Retreats 6 | . . 4 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 6 4 . . . Terminals 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 10 11 . . . Successful 6 | . 3 3 . . . Failed 15 | . 7 8 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 6 | . 4 2 . . . Terminals 18 | . 7 11 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 3 . . . Robot Analysis 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Scanalyzer Index 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 157 | . . . . 157 157 Highest-Rated Ally 40 | . . . . 40 40 Total Orders 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks 26 | . . . . . 26 Total Damage 671 | . . . . . 671 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 4 | . . . 1 1 2 Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5505 | 75 1450 978 272 2364 366 Spaces Moved 3751 | 61 757 593 225 1876 239 Core 12 | 12 . . . . . Treads . | . . . . . . Legs 3739 | 49 757 593 225 1876 239 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 131 | 106 174 123 120 120 128 Slowest Speed 260 | 120 190 260 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 54 | 4 97 36 60 89 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 4 1 Spaces Dug 17 | . 10 7 . . . Terrain Destroyed 248 | . 122 84 . . 42 Melee 7 | . . 7 . . . Projectile . | . . . . . . AOE 241 | . 122 77 . . 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4156 | 67 837 759 227 1991 275 Wait 198 | . 9 86 1 86 16 Move 3746 | 60 756 592 224 1875 239 Hop . | . . . . . . Pick Up 30 | . 14 6 1 9 . Fast Attach 17 | 6 4 5 . 2 . Attach 7 | . . 2 . 3 2 Detach 3 | . 2 . . 1 . Swap 40 | 1 12 17 . 4 6 Drop 30 | . 9 10 1 10 . Fire 71 | . 30 31 . . 10 Melee 10 | . . 9 . . 1 Ram . | . . . . . . Kick 3 | . 1 1 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 13) 1198 | -10/Materials | Discovered new exit (range 13) 1526 | -10/Materials | Entered another Materials area 1526 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2030 | -9/Materials | Crushed by falling debris 2138 | -9/Materials | Discovered new exit (range 17) 2504 | -9/Materials | Entered Mines 2570 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2573 | -9/Mines | Found Prototype Device 2650 | -9/Mines | Build established: Scavenger-Mutant 2724 | -9/Mines | Learned location of 1 exit from Materials 2774 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2776 | -9/Mines | Entered Zion 2824 | -7/Zion | System corruption cleaned by Quarantine Array 2887 | -7/Zion | Given the Hacking Drone Bay 2887 | -7/Zion | Identified Exp. Sensor Array 2892 | -7/Zion | Found Prototype Device 2893 | -7/Zion | Identified Hacking Drone Bay 3030 | -7/Zion | Learned Factory stockpile data 3039 | -7/Zion | Visited the Megawrench Repair Shop 3039 | -7/Zion | Megawrench repaired 7 parts 3161 | -7/Zion | Found Prototype Device 3162 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3215 | -7/Zion | Build established: Mutant 3348 | -7/Zion | Learned location of Recycling (-7) 3486 | -7/Zion | Learned Factory emergency access door positions 3532 | -7/Zion | Found Prototype Device 3532 | -7/Zion | Identified Bomb Factory No. 2 4139 | -7/Zion | Imprinted 4141 | -7/Zion | Declared Zion's savior 5116 | -7/Zion | Discovered new exit (range 12) 5140 | -7/Zion | Entered Proximity Caves 5140 | -6/Proximity Caves | Accompanied by 4 allies 5151 | -6/Proximity Caves | Spotted B-75 Beast 5153 | -6/Proximity Caves | Core integrity fell below 50% 5176 | -6/Proximity Caves | Allies destroyed B-75 Beast 5497 | -6/Proximity Caves | Core integrity fell below 20% 5506 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Slug penetrates HS-IP7(M). Kicked S-27 Virus. Lgt. EM Pulse Cannon destroyed. S-27 Virus IFF system glitched. Penetrated by Slug. S-27 Virus misfires. S-27 Virus destroyed. G-50 Soldier destroyed. Aluminum Leg destroyed. Autogun fries itself beyond repair. G-50 Soldier destroyed. Shield Generator destroyed. Penetrated by Slug. Critical hit (Burn: +37). Carbon-fiber Leg fries itself beyond repair. Aluminum Leg destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. The unstable cave ceiling collapses. Penetrated by Slug. 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"""""" ## | | ???????????# ### ## """""" | | ???????????# " " " # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Unlikely Earthworm Challenges ------------ None Game ------ Seed FireUtilityNeutralizer Manual? 0 Play Time 01:03:37 Cumulative 21.0 hours Start 2024.07.31 @ 18:42:36 End 2024.07.31 @ 19:48:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 393f0843-ca8e-4327-bc4d-e83686098356