Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 09:00:39 Player: Belthorn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1003) 1003 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3018 Bonus ------- None Cogmind --------- Core Integrity 429/550 Matter 29/450 Energy 125/125 System Corruption 5% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Small Storage Unit Large Matter Pod > --- WEAPON (3) ------- Beam Rifle Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY (8) ---- Field Recycling Unit (19) Assault Rifle Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Large Matter Pod Improved Weapon Shielding > --- WEAPON ----------- Beam Rifle Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Field Recycling Unit Assault Rifle Assault Rifle Improved Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Weapon Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 30 | 5 3 4 7 11 Power 4 | . 1 2 . 1 Engine 4 | . 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight 1 | . . . . 1 Utility 9 | 1 . . 3 5 Device 3 | . . . 1 2 Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 12 | 2 2 2 2 4 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 8 | . 2 2 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 2 1 6 Power 2 | . . 1 1 . Propulsion 4 | . . 1 . 3 Utility 3 | . . . . 3 Weapon . | . . . . . Highest Loss Streak 4 | . . 2 1 4 To Critical Strikes . | . . . . . Average Backups 5 | 1 5 5 5 5 Power . | 1 2 . . . Propulsion . | . . 1 . . Utility . | . . . 1 1 Weapon 3 | . 3 4 4 3 Tool/Special . | . . . . . Unused Backups 4 | . . 1 . 3 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 78 76 88 71 Engine 6 | . 7 12 9 2 Wheel 17 | . 28 20 20 10 Device 1 | . . . 1 3 Storage 15 | . 14 14 14 18 Processor 2 | . . . . 4 Protection 4 | . . . 9 6 Energy Gun 2 | . . . . 5 Energy Cannon 1 | . . . . 2 Ballistic Gun 9 | . 15 2 19 6 Launcher 14 | . 12 25 12 9 Peak Build Rating 16 | 5 6 6 10 16 Average Rating 8 | 2 5 5 8 12 On Entrance 4 | . 5 6 5 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 29 | 9 16 14 24 29 Greatest Support 32 | 32 32 32 26 20 Greatest Overweight (x) 9 | . . . 1 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 7 8 8 Average Carried 5 | 1 5 5 5 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 2 7 6 7 4 Class Distribution -------------------- 53% | Mutant 19% | Tank 16% | Bomber 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 779 | 171 200 64 118 226 Remotely . | . . . . . Salvage Created 831 | . 301 79 170 281 Parts 82 | . 22 11 17 32 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled 23 | . . . 10 13 Retrieved Matter 84 | . . . 48 36 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 6 5 11 11 Guns 6 | . . . 2 4 Cannons 2 | . . . . 2 AOE 25 | . 6 5 9 5 Classes Destroyed 8 | . 4 1 2 1 Worker 1 | . . . 1 . Builder 5 | . 2 . . 3 Recycler 1 | . 1 . . . Operator 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 15 | . . 3 7 5 Grunt 14 | . 6 2 3 3 Sentry 4 | . . . 1 3 Best Kill Streak 8 | . 5 3 5 8 Combat Bots Only 5 | . 4 3 4 5 Max Kills in Single Turn 3 | . 3 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 142 | . 11 16 36 79 Missed 56 | . 6 7 14 29 Hits 86 | . 5 9 22 50 Projectile 86 | . 5 9 22 50 Critical Strikes 1 | . . . . 1 Actively Blocked 1 | . . . . 1 Damage Taken 1443 | . 144 164 254 881 Core 243 | . 31 19 72 121 Absorbed by Shields . | . . . . . Redirected to Shielding 180 | . . . 38 142 Core Remaining (%) 87 | 100 . 80 82 . Volleys Fired 72 | . 7 7 17 41 Largest 2 | . 2 2 2 2 Hottest 116 | . 60 60 40 116 Shots Fired 102 | . 14 12 21 55 Gun 47 | . 2 . 8 37 Cannon 8 | . . . . 8 Launcher 47 | . 12 12 13 10 Special . | . . . . . Kinetic 26 | . 2 . 8 16 Thermal 29 | . . . . 29 Explosive 47 | . 12 12 13 10 Electromagnetic . | . . . . . Robot Hit Streak 5 | . 1 . 3 5 Robot Miss Streak 6 | . 2 . 6 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 28 | . 1 . 3 24 Core Hits 72 | . 20 8 19 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2667 | . 664 333 558 1112 Guns 288 | . . . 25 263 Cannons 104 | . . . . 104 Explosions 2243 | . 664 330 527 722 Melee . | . . . . . Ramming 32 | . . 3 6 23 Kinetic 117 | . . . 25 92 Thermal 275 | . . . . 275 Explosive 2243 | . 664 330 527 722 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 53 | . 9 3 22 19 Projectiles 8 | . . . . 8 Explosions 45 | . 9 3 22 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 166 | . 42 80 33 11 Shots 6 | . 2 3 1 . Rammed 4 | . . 1 1 2 Targets Rammed 4 | . . 1 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 151 | . 18 24 . 151 Average Temperature 31 | . 15 17 . 37 Received Heat Transfer 129 | . 39 9 18 63 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 666 | . . . . 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 95 | 100 100 100 89 92 Level 1 4 | . . . 10 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 254 | . 178 116 254 211 Initial 102 | . . 45 18 102 Average 93 | . 91 55 115 109 Influence Increases 1144 | . 208 167 354 415 Destroy 0b10 Robot/C 660 | . 120 100 220 220 Destroy 0b10 Robot/NC 50 | . 20 . 5 25 Destroy Leader 144 | . 32 20 30 62 Disable Machine 45 | . . . 30 15 Destroy Structure 200 | . 36 47 54 63 Lose Combat Pursuer 45 | . . . 15 30 Influence Decreases 981 | . 90 238 157 496 Entered New Map 244 | . . 73 29 142 Time Decay 647 | . 90 145 118 294 Lost Part 90 | . . 20 10 60 Squads Dispatched 4 | . 1 . 1 2 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 10 5 11 19 Peak Tracking Total 4 | . 4 3 4 4 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . . . 1 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 4 | . . . 3 1 Successful 3 | . . . 3 . Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1513 | 45 252 316 260 640 Spaces Moved 1145 | 40 216 289 222 378 Core 41 | 12 . . . 29 Treads . | . . . . . Legs . | . . . . . Wheels 1087 | 28 216 289 222 332 Hover . | . . . . . Flight 17 | . . . . 17 Fastest Speed 50 | 50 100 100 80 80 Average Speed 107 | 85 100 100 89 131 Slowest Speed 600 | 100 100 100 100 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 32 | 3 39 77 20 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 279 | . 59 74 82 64 Melee . | . . . . . Projectile . | . . . . . AOE 279 | . 59 74 82 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1337 | 51 240 306 265 475 Wait 12 | . . . . 12 Move 1141 | 39 215 288 221 378 Hop . | . . . . . Pick Up 36 | 7 8 2 6 13 Fast Attach . | . . . . . Attach 39 | 5 5 4 11 14 Detach 17 | . 3 2 7 5 Swap . | . . . . . Drop 16 | . 2 2 2 10 Fire 72 | . 7 7 17 41 Melee . | . . . . . Ram 4 | . . 1 1 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 9) 298 | -10/Materials | Entered Mines 338 | -10/Mines | Build established: Mutant 358 | -10/Mines | Met a Derelict bent on vengeance 423 | -10/Mines | Discovered new exit (range 15) 440 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 544 | -10/Mines | Discovered new exit (range 11) 559 | -10/Mines | Learned Materials stockpile data 568 | -10/Mines | Learned Materials emergency access door positions 614 | -10/Mines | Entered Materials 614 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 717 | -9/Materials | Discovered new exit (range 10) 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1249 | -8/Materials | Crushed by falling debris 1286 | -8/Materials | Lost 4 parts (2n2u) 1514 | -8/Materials | Self-destructed Last Messages --------------- 01389_ W-25 Informer sends out distress signal. 01390_ R-06 Scavenger collects Lgt. Assault Rifle. 01392_ System corrupted: Heat flow error (+158). 01392_ Lgt. Deuterium Engine melted. 01392_ W-25 Informer destroyed. 01394_ R-06 Scavenger collects Lgt. Ion Engine. 01400_ S-10 Pest destroyed. 01412_ Acquired 13 matter. 01436_ Acquired 25 matter. 01471_ Slug penetrates Wall. 01474_ Penetrated by Slug. 01492_ JRIPEWUONKTAX 01514_ Penetrated by Slug. 01514_ Imp. Weapon Shielding destroyed. 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