Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.07 @ 17:34:46 Player: melodrxm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (774) 774 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 3969 Bonus ------- Pacifist 200 Follower Combat Kills 70 Cogmind --------- Core Integrity 489/700 Matter 230/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Flying (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cooled VTOL Module > --- UTILITY (7) ------ Improved Cooling System Experimental Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Bomb Drone Bay > --- WEAPON ----------- Heavy Ion Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Aluminum Leg Improved Titanium Leg Improved Heat Sink High-capacity Battery Electrolaser Electrolaser [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Heavy Ion Cannon Energy Gun Electrolaser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 5 | . . . 1 . 2 2 Weapon . | . . . . . . . Parts Attached 54 | 7 3 2 9 6 11 16 Power 8 | 2 . 1 2 . . 3 Engine 7 | 2 . 1 2 . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 14 | 3 . . . 3 3 5 Treads 5 | 2 . . . . 3 . Leg 6 | . . . . 3 . 3 Wheel 1 | 1 . . . . . . Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 21 | 1 2 1 5 . 8 4 Device 11 | . 1 . 3 . 5 2 Storage 8 | 1 1 1 1 . 3 1 Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 1 1 . 2 3 . 4 Energy Gun 4 | . . . . 1 . 3 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 3 | 1 . . 1 1 . . Ballistic Cannon 2 | . 1 . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Parts Lost 7 | . . . . 2 . 5 Power 2 | . . . . . . 2 Propulsion 1 | . . . . 1 . . Utility 2 | . . . . . . 2 Weapon 2 | . . . . 1 . 1 Highest Loss Streak 4 | . . . . 1 . 4 Average Slot Usage (%) 82 | . 73 84 86 84 86 70 Engine 18 | . 14 13 21 22 18 9 Treads 16 | . 28 28 22 12 15 4 Leg 2 | . . . . 5 2 3 Device 13 | . 2 14 14 11 17 15 Storage 11 | . 14 14 11 11 15 5 Processor 8 | . . . 6 11 9 12 Energy Gun 1 | . . . . . . 9 Energy Cannon 5 | . . . . 9 9 . Ballistic Gun 2 | . 8 . 5 2 . . Ballistic Cannon 2 | . 5 14 5 . . . Naked Turns . | . . . . . . . Heaviest Build 58 | 11 17 41 53 40 58 57 Greatest Support 48 | 40 40 40 46 40 48 42 Greatest Overweight (x) 13 | . . 1 1 13 1 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 16 | 6 8 12 12 10 16 16 Average Capacity 9 | 5 7 10 10 10 10 8 Most Carried 12 | 4 7 12 12 10 10 9 Average Carried 7 | 3 5 9 9 8 8 2 Final Capacity 16 | 6 8 12 10 10 16 4 Final Carried 12 | 4 7 12 10 8 9 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1127 | 261 . 183 299 217 112 55 Remotely . | . . . . . . . Salvage Created 748 | . . . 261 132 187 168 Parts 70 | . . . 19 21 15 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 22 | . . . 7 8 4 3 Melee 1 | . . . 1 . . . Guns 10 | . . . 4 4 . 2 Cannons 10 | . . . 2 4 4 . Classes Destroyed 6 | . . . 3 1 . 2 Operator 1 | . . . . . . 1 Watcher 2 | . . . 2 . . . Swarmer 7 | . . . . 7 . . Grunt 9 | . . . 6 1 1 1 Sentry 4 | . . . 1 . 3 . Hunter 2 | . . . . . . 2 Best Kill Streak 4 | . . . 3 4 1 1 Combat Bots Only 4 | . . . 2 4 1 1 Max Kills in Single Turn 1 | . . . 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 1623 | . . 12 283 273 265 790 Core 326 | . . 6 13 54 42 211 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 97 . 83 92 . Volleys Fired 101 | . 4 2 44 16 17 18 Largest 2 | . 1 1 1 1 1 2 Hottest 132 | . 35 35 39 65 65 132 Shots Fired 108 | . 4 2 44 16 17 25 Gun 48 | . . . 17 6 . 25 Cannon 60 | . 4 2 27 10 17 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 54 | . 4 2 44 4 . . Thermal 54 | . . . . 12 17 25 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 1 . 8 7 7 11 Robot Miss Streak 4 | . 2 3 4 2 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 75 | . 1 . 32 11 12 19 Core Hits 33 | . . . 10 9 4 10 Critical Hits 2 | . . . 2 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1571 | . 15 . 607 277 327 345 Guns 650 | . . . 249 62 . 339 Cannons 914 | . 15 . 357 215 327 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 7 | . . . 1 . . 6 Kinetic 665 | . 15 . 606 44 . . Thermal 899 | . . . . 233 327 339 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Effects 6 | . . . . . 6 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 56 | . . . 16 14 26 . Projectiles 56 | . . . 16 14 26 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . 4 . . . Impact . | . . . . . . . Kinetic 4 | . . . 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 5 | . . . . . . 5 Targets Rammed 6 | . . . 1 . . 5 Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 179 | . . . 21 121 179 152 Average Temperature 41 | . . . 10 51 43 53 Received Heat Transfer 309 | . . . 162 21 99 27 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . . . 1 . 2 Heat Transferred 1480 | . . . . 333 444 703 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 146 | . 15 146 129 129 112 121 Initial 49 | . . 5 . 49 5 36 Average 41 | . 11 63 55 42 23 56 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 1 . 2 1 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 4 | . . . 3 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 3 6 16 10 13 5 Peak Tracking Total 4 | . 2 3 4 3 4 2 Tactical Retreats 3 | . . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 4 | . . . . 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 7 | . . 1 2 1 3 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access . | . . . . . . . Total Hacks 9 | . . 1 3 1 4 . Successful 8 | . . 1 2 1 4 . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 2 . 1 . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 1 1 1 . . Record 1 | . . . 1 . . . Open Door 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 1 . 1 . Insert Component 2 | . . . 1 . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 80 | . . . . . 80 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 1 . . . Highest-Rated Group 40 | . . 40 16 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 3 | . . 2 . . 1 . ROAM 1 | . . . . . 1 . FOLLOW 2 | . . 2 . . . . Ally Attacks 42 | . . 15 11 . 16 . Total Damage 235 | . . 175 60 . . . Kills 6 | . . 6 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches 16 | . . . . . 16 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 4252 | 69 209 432 763 1236 1026 517 Spaces Moved 2067 | 39 116 224 370 660 483 175 Core 9 | 7 . . . 2 . . Treads 1598 | 31 116 224 370 388 406 63 Legs 393 | . . . . 270 77 46 Wheels 1 | 1 . . . . . . Hover . | . . . . . . . Flight 66 | . . . . . . 66 Fastest Speed 35 | 50 160 160 160 155 152 35 Average Speed 169 | 138 160 172 166 173 161 190 Slowest Speed 700 | 160 160 180 180 700 172 295 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 30 54 28 92 38 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 4 | . . 1 . 3 . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . . . 2 5 . Melee . | . . . . . . . Projectile 7 | . . . . 2 5 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 2718 | 54 135 270 473 736 714 336 Wait 385 | . 9 30 30 34 186 96 Move 2059 | 38 115 223 369 659 482 173 Hop 1 | . . . . . . 1 Pick Up 55 | 6 4 8 9 9 10 9 Fast Attach 12 | 5 . 1 2 3 1 . Attach 25 | 1 1 . 3 2 5 13 Detach 2 | . . . . . 1 1 Swap 17 | 1 2 1 4 1 5 3 Drop 55 | 3 . 5 11 12 7 17 Fire 101 | . 4 2 44 16 17 18 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 9) 279 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 310 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 362 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 388 | -10/Mines | Learned location of Storage (-7) 541 | -10/Mines | Discovered new exit (range 16) 543 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 547 | -10/Mines | Found Prototype Device 579 | -10/Mines | Found the Drone Emporium 586 | -10/Mines | Found Prototype Device 711 | -10/Mines | Entered Materials 711 | -9/Materials | Accompanied by 1 ally 711 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1196 | -9/Materials | Discovered new exit (range 14) 1214 | -9/Materials | Identified Exp. Sensor Array 1463 | -9/Materials | Identified exit to Mines 1474 | -9/Materials | Entered Mines 1659 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1905 | -9/Mines | Learned location of Zion (-6) 2698 | -9/Mines | Discovered new exit (range 7) 2708 | -9/Mines | Identified exit to Materials 2710 | -9/Mines | Entered Materials 2710 | -8/Materials | Evolved 2 slots: Utility x2 3292 | -8/Materials | Repaired Exp. Sensor Array 3436 | -8/Materials | Identified Bomb Drone Bay 3630 | -8/Materials | Discovered new exit (range 20) 3734 | -8/Materials | Identified exit to Factory 3736 | -8/Materials | Entered Factory 3736 | -7/Factory | Evolved 2 slots: Utility x2 4213 | -7/Factory | Lost 4 parts (2p1u1w) 4253 | -7/Factory | Self-destructed Last Messages --------------- 04170_ K-01 Serf collects debris. 04172_ R-06 Scavenger collects Imp. Heat Sink. 04173_ Hvy. Laser destroyed. 04175_ Slammed into H-55 Commando. 04176_ Penetrated by Slug. 04176_ Slammed into H-55 Commando. 04176_ Destabilizing: Core damaged (-7). 04177_ K-01 Serf collects debris. 04178_ Slammed into H-55 Commando. 04179_ Penetrated by Slug. 04180_ Slammed into H-55 Commando. 04182_ U-05 Engineer builds a Door. 04182_ Penetrated by Slug. 04182_ Critical hit. 04182_ Imp. Deuterium Engine destroyed. 04184_ U-05 Engineer builds a Door. 04188_ Acquired Imp. EM Pulse Cannon. 04199_ Slug penetrates Wall. 04233_ U-05 Engineer builds a Door. 04242_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# + | | ???????????????????###########?????????????# # | | ???????????????????# #?????????????# # | | ???????????????????# #?????????????# + | | ????????????????#??# #?????????????# # | | ????????????????# ?# #????????#+#??# # | | ?????????????### ##+########???+#???# #??# # | | ???????? T % #?????????? #?### #### # | | ?????????????### ## #?????????# #?# ## ####+ | | ????????????????#+??# ####??????# ### "" | | ????????????????????# #??????+ T! | | ????????????????????# #??????# ### % | | ????????????????????# %######## #?# ######## | | ????????????????????# #?###+######???? | | ????????????????????# #?# ##### | | ????????????????????# ### + | | ????????????????????# + =!##### | | ????????????????????#######+######### **#???? | | ????????????????????????# #????# """"!==#???? | | ????????????????????????# #????# """" * #???? | | ????????????????????????# """ #????# """" #???? | | ????????????????????????# """ #????# """" #???? | | ????????????????????????#@ """ #????# #???? | | ????????????????????????# #????##########???? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy It's Just You Challenges ------------ None Game ------ Seed MasterModifiedBay Manual? 0 Play Time 01:34:25 Cumulative 7.0 hours Start 2021.02.28 @ 23:59:57 End 2021.05.07 @ 17:34:46 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 112x70 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c05e6ed-91c8-4b9b-a426-f43f2e413f70