Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 17:22:16 Player: Kinga Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (123) 615 Value Destroyed (4572) 4572 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10227 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 281/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Targeting Computer Improved Transmission Jammer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Kinecellerator Hacking Suite Improved Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Kinecellerator Transmission Jammer Phase Shifter Improved Shield Generator Tractor Beam > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Spread Laser Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Light Neutrino Core Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Heat Sink High-capacity Matter Pod Recoil Stabilizer Kinecellerator Hacking Suite Improved Hacking Suite System Shield Improved Proton Missile Launcher Heavy Shock Bomb Launcher [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Precision Assault Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Precision Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . 1 1 2 . 1 . . 1 Weapon 4 | . . 1 1 . . 1 . . 1 Parts Attached 112 | 6 17 16 16 2 7 3 7 . 38 Power 13 | 1 2 1 3 . . . 1 . 5 Engine 6 | 1 2 1 2 . . . . . . Core 7 | . . . 1 . . . 1 . 5 Reactor . | . . . . . . . . . . Propulsion 26 | 2 4 6 6 . 3 . 1 . 4 Treads 26 | 2 4 6 6 . 3 . 1 . 4 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 1 5 3 3 2 3 1 4 . 15 Device 16 | . . 1 . 2 1 1 2 . 9 Storage 4 | 1 1 . . . . . . . 2 Processor 5 | . . 1 1 . 1 . . . 2 Hackware . | . . . . . . . . . . Protection 12 | . 4 1 2 . 1 . 2 . 2 Artifact . | . . . . . . . . . . Weapon 36 | 2 6 6 4 . 1 2 1 . 14 Energy Gun 5 | . . . . . . . . . 5 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 27 | 2 5 6 4 . 1 2 1 . 6 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . . . . . 3 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 47 | . 1 3 3 . 2 . 6 . 32 Power 6 | . 1 1 . . . . 1 . 3 Propulsion 5 | . . 2 . . . . . . 3 Utility 18 | . . . 2 . 1 . 3 . 12 Weapon 18 | . . . 1 . 1 . 2 . 14 Highest Loss Streak 16 | . 1 3 2 . 1 . 3 . 16 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 91 | . 90 97 89 92 92 93 92 93 85 Engine 3 | . 6 10 3 7 7 6 . . . Core 3 | . . . 5 . . . 5 6 4 Treads 16 | . 27 22 18 15 15 13 13 13 10 Device 10 | . . . . 15 7 13 16 20 22 Storage 7 | . 14 11 9 7 7 6 6 6 4 Processor 8 | . . 11 8 7 14 13 9 6 5 Protection 8 | . 13 11 8 7 7 6 6 13 7 Energy Gun 1 | . . . . . . . . . 6 Ballistic Gun 29 | . 27 31 35 30 30 33 32 26 16 Naked Turns . | . . . . . . . . . . Heaviest Build 106 | 12 33 39 57 59 67 72 72 58 106 Greatest Support 50 | 40 40 40 40 40 40 40 50 50 50 Greatest Overweight (x) 8 | . 8 . 2 1 1 1 1 1 2 Average Overweight (x) . | . . . 1 1 1 1 . 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 Average Capacity 15 | 5 14 15 15 15 15 15 15 15 18 Most Carried 16 | 1 15 15 15 13 15 15 15 11 16 Average Carried 13 | . 11 14 14 12 13 14 13 10 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 15 15 14 13 15 15 10 11 5 Class Distribution -------------------- 51% | Scavenger-Gunner 15% | Gunner 15% | Mutant 11% | Scavenger-Executioner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Matter Collected 4024 | 185 179 963 834 . 268 320 361 . 914 Remotely 877 | . . . . . 81 . . . 796 Salvage Created 5659 | . 404 1133 1253 . 422 349 482 . 1616 Parts 302 | . 26 58 78 . 23 14 17 . 86 Haulers Intercepted 10 | . 1 3 4 . . 1 . . 1 Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 17 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 94 | . 12 20 19 . 7 4 10 . 22 Guns 93 | . 12 20 19 . 7 4 10 . 21 AOE 1 | . . . . . . . . . 1 Classes Destroyed 16 | . 4 4 1 . 2 1 1 . 3 Worker 5 | . 1 . 2 . . . . . 2 Builder 4 | . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . 1 Hauler 10 | . 1 3 4 . . 1 . . 1 Recycler 2 | . . 1 . . . . . . 1 Operator 1 | . . . . . . 1 . . . Watcher 6 | . . 1 3 . . 1 . . 1 Swarmer 12 | . 5 . . . . . 3 . 4 Grunt 50 | . 7 15 15 . 2 2 4 . 5 Brawler 1 | . . 1 . . . . . . . Duelist 2 | . . . . . . . 1 . 1 Sentry 9 | . . 4 2 . . 1 1 . 1 Specialist 3 | . . . . . 3 . . . . Hunter 12 | . . . 2 . 1 1 . . 8 Programmer 3 | . . . . . . . . . 3 Heavy 1 | . . . . . 1 . . . . Thug 1 | . . . . . . . 1 . . Best Kill Streak 11 | . 3 5 5 . 3 3 4 . 11 Combat Bots Only 6 | . 3 5 3 . 3 3 4 . 6 Max Kills in Single Turn 4 | . 1 1 2 . 2 1 2 . 4 Gunslinging 1 | . . . 1 . 1 . 1 . 1 Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 772 | . 98 91 101 . 34 51 81 . 316 Missed 209 | . 27 23 15 . 14 11 30 . 89 Damage Taken 8816 | . 641 816 1168 . 382 575 748 . 4486 Core 1495 | . 105 133 117 . 19 56 48 . 1017 Absorbed by Shields 38 | . . . . . . . . . 38 Regen/Repaired (Parts) 81 | . . . 81 . . . . . . Core Remaining (%) 81 | 100 58 66 78 . 97 . . 87 . Volleys Fired 294 | . 74 69 49 . 13 15 17 . 57 Largest 6 | . 2 3 4 . 4 5 5 . 6 Hottest 294 | . 40 69 102 . 107 135 135 . 294 Shots Fired 955 | . 147 189 194 . 52 74 81 . 218 Gun 945 | . 145 189 194 . 52 74 81 . 210 Cannon 8 | . . . . . . . . . 8 Launcher 2 | . 2 . . . . . . . . Special . | . . . . . . . . . . Kinetic 911 | . 145 189 194 . 52 74 81 . 176 Thermal 12 | . . . . . . . . . 12 Explosive 2 | . 2 . . . . . . . . Electromagnetic 30 | . . . . . . . . . 30 Robot Hit Streak 45 | . 7 16 19 . 45 28 18 . 18 Robot Miss Streak 5 | . 4 5 3 . 1 3 4 . 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 23 | . 4 2 3 . 3 . 4 . 7 Max Gunslinging Chain 2 | . 1 1 1 . 1 . 2 . 1 Shots Hit Robots 642 | . 83 124 129 . 48 48 65 . 145 Core Hits 282 | . 37 44 58 . 15 29 34 . 65 Critical Kills 9 | . . 1 2 . . . . . 6 Critical Parts Destroyed 11 | . 1 3 . . 1 1 . . 5 Critical Strikes 20 | . 1 4 2 . 1 1 . . 11 Destroy 20 | . 1 4 2 . 1 1 . . 11 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11514 | . 711 1578 2151 . 872 920 1366 . 3916 Guns 10333 | . 694 1570 2142 . 872 899 1366 . 2790 Cannons 169 | . . . . . . . . . 169 Explosions 933 | . 17 . . . . . . . 916 Melee . | . . . . . . . . . . Ramming 79 | . . 8 9 . . 21 . . 41 Kinetic 9749 | . 694 1570 2142 . 872 899 1366 . 2206 Thermal 526 | . . . . . . . . . 526 Explosive 665 | . 17 . . . . . . . 648 Electromagnetic 495 | . . . . . . . . . 495 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 . 1 . . . . . 6 Average Corruption 1 | . 1 . 1 . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . 6 . 4 . . . . . 13 Message Errors 7 | . 4 . . . . . . . 3 Matter Fused 7 | . 1 . 1 . . . . . 5 Heat Flow Errors 2 | . . . 1 . . . . . 1 Energy Discharges 3 | . . . 1 . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Misfires 1 | . 1 . . . . . . . . Alerts 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 97 | . . . . . . . . . 97 Projectiles . | . . . . . . . . . . Explosions 96 | . . . . . . . . . 96 Melee 1 | . . . . . . . . . 1 Knockbacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . . . 186 Shots 2 | . . . . . . . . . 2 Rammed 13 | . . 2 3 . . 2 . . 6 Targets Rammed 14 | . . 3 3 . . 2 . . 6 Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 503 | . 48 174 503 . 8 308 425 . 425 Average Temperature 92 | . 14 51 131 . 6 104 156 . 80 Received Heat Transfer 1938 | . 129 396 693 . 18 102 330 . 270 Effects 16 | . . . 9 . . 4 1 . 2 Shutdowns 3 | . . . 2 . . . . . 1 Energy Bleed 3 | . . . 1 . . 1 . . 1 Interference 3 | . . . . . . 3 . . . Matter Decay 1 | . . . 1 . . . . . . Short Circuit 2 | . . . 2 . . . . . . Damage (minor) 4 | . . . 3 . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 5 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 405 | . . . . . . . . . 405 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Peak Influence 408 | . 211 195 408 190 283 218 . . 374 Initial 185 | . . 20 76 185 133 148 . . . Average 148 | . 128 93 242 185 214 113 . . 152 Maximum Alert Level 2 | . 1 . 2 . 1 1 . . 1 Low Security (%) 73 | 100 79 100 35 100 31 93 . . 70 Level 1 25 | . 20 . 60 . 68 6 . . 29 Level 2 . | . . . 4 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 3 6 7 . 2 3 . . 4 Investigation 13 | . 1 5 6 . . 1 . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 8 | . 2 1 . . 2 1 . . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Distress Signals 4 | . . 1 2 . . . . . 1 Communications Jammed 13 | . . . . . . 2 . . 11 Distress Signals 9 | . . . . . . 2 . . 7 Times Spotted 150 | . 25 24 37 . 7 9 10 . 38 Peak Tracking Total 11 | . 5 5 5 . 3 3 4 . 11 Tactical Retreats 6 | . . . 2 . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 6 | . 4 . 2 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Disabled 12 | . . . 2 . . . . . 10 Max in Single Turn 5 | . . . 1 . . . . . 5 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 31 | . 6 7 10 1 . 4 . . 3 Terminals 24 | . 5 5 8 1 . 3 . . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . 1 Total Hacks 94 | . 24 23 30 2 . 10 . . 5 Successful 37 | . 10 12 11 1 . 3 . . . Failed 57 | . 14 11 19 1 . 7 . . 5 Catastrophic 15 | . 3 1 6 . . 2 . . 3 Database Lockouts . | . . . . . . . . . . Manual 68 | . 22 11 25 . . 8 . . 2 Terminals 79 | . 22 18 26 2 . 8 . . 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . Recycling Units 5 | . 2 3 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 5 | . . . 1 . . 2 . . 2 Terminal Hacks 20 | . 4 10 4 1 . 1 . . . Prototype ID Bank 3 | . . 2 1 . . . . . . Open DSF 1 | . . . . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . Alert Level 2 | . . 1 . . . 1 . . . Unreport Threat 2 | . . 2 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . Transport Status 1 | . . 1 . . . . . . . Recall Investigation 3 | . 2 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 3 | . 1 1 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 9 | . 3 . 4 . . 2 . . . Terminals 9 | . 3 . 4 . . 2 . . . Botnet 9 | . 3 . 4 . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 6 6 9 . . 4 . . 3 Full Trace Events 16 | . 4 5 6 . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Turns Passed 8084 | 196 805 1114 1185 80 202 759 2186 80 1477 Spaces Moved 3233 | 114 350 539 386 33 60 277 871 33 570 Core 168 | 2 1 . . . . . . . 165 Treads 3065 | 112 349 539 386 33 60 277 871 33 405 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 250 165 245 50 Average Speed 211 | 158 161 160 240 240 245 250 242 245 209 Slowest Speed 450 | 160 450 160 320 240 250 250 250 245 325 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 8 76 55 43 1 78 8 94 7 18 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . . . . . . 4 1 . Spaces Dug 21 | . 21 . . . . . . . . Terrain Destroyed 88 | . 21 . . . . . . . 67 Melee . | . . . . . . . . . . Projectile 13 | . . . . . . . . . 13 AOE 75 | . 21 . . . . . . . 54 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total 3839 | 127 470 660 520 35 82 307 901 33 704 Wait 86 | 7 5 12 42 . . . 4 . 16 Move 3224 | 113 349 538 385 32 59 276 870 32 570 Hop . | . . . . . . . . . . Pick Up 51 | 1 19 7 11 1 1 6 1 1 3 Fast Attach 48 | 5 13 6 3 . 2 1 . . 18 Attach 38 | 1 1 5 6 2 2 2 6 . 13 Detach 4 | . . 1 . . 1 . . . 2 Swap 26 | . 3 5 7 . 3 . 1 . 7 Drop 53 | . 6 14 14 . 1 5 1 . 12 Fire 294 | . 74 69 49 . 13 15 17 . 57 Melee . | . . . . . . . . . . Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush 10 | . . 3 3 . . 2 . . 2 Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 197 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 13) 838 | -10/Materials | Discovered new exit (range 5) 978 | -10/Materials | Discovered new exit (range 12) 1002 | -10/Materials | Entered another Materials area 1002 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1138 | -9/Materials | Lost 3 parts (1p2n) 1480 | -9/Materials | Build established: Scavenger-Gunner 1721 | -9/Materials | Discovered new exit (range 8) 1840 | -9/Materials | Discovered new exit (range 13) 2116 | -9/Materials | Entered another Materials area 2116 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2421 | -8/Materials | Garrison activated, responded to threat 2635 | -8/Materials | Build established: Gunner 3036 | -8/Materials | Repaired Broken Imp. Assault Rifle 3229 | -8/Materials | Discovered new exit (range 16) 3301 | -8/Materials | Entered Factory 3301 | -7/Factory | Evolved 2 slots: Utility x2 3374 | -7/Factory | Identified exit to DSF 3381 | -7/Factory | Entered DSF 3426 | -7/DSF | Additional patrols routed to DSF 3535 | -7/DSF | Discovered new exit (range 15) 3583 | -7/DSF | Entered Factory 3583 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3782 | -6/Factory | Build established: Scavenger-Gunner 3966 | -6/Factory | Discovered new exit (range 8) 4192 | -6/Factory | Garrison activated, responded to threat 4342 | -6/Factory | Entered Lower Caves 5432 | -6/Lower Caves | Learned Factory garrison access intel 5623 | -6/Lower Caves | Ambushed by wild Derelicts 6275 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6313 | -6/Lower Caves | Lost 3 parts (2u1w) 6491 | -6/Lower Caves | Discovered new exit (range 16) 6528 | -6/Lower Caves | Entered another Lower Caves area 6569 | -6/Lower Caves | Discovered new exit (range 7) 6608 | -6/Lower Caves | Entered Factory 6608 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6609 | -5/Factory | Identified exit to Upper Caves 6610 | -5/Factory | Loaded intel: 4 garrison access locations 7127 | -5/Factory | Spotted B-75 Beast 7141 | -5/Factory | Build established: Scavenger-Executioner 7846 | -5/Factory | Cargo convoy interrupted 7900 | -5/Factory | Lost 7 parts (1p2u4w) 7976 | -5/Factory | Core integrity fell below 50% 8021 | -5/Factory | Core integrity fell below 20% 8069 | -5/Factory | Lost 16 parts (2p3n6u5w) 8085 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07997_ Slammed into P-70 Sage. 07997_ Assembly Bed disabled. 08009_ Acquired Prototype Device. 08009_ Identified Prc. Matter Filter. 08013_ Transmission Jammer destroyed. 08016_ Dropped Prc. Matter Filter. 08018_ Slammed into P-70 Sage. 08030_ K-01 Serf cleans the Nuclear Reactor. 08038_ Adv. Heat Sink destroyed. 08049_ Slammed into K-01 Serf. 08050_ Construction Platform disabled. 08054_ TN38Q1 YEQLKAU T/LP4 Z PP 08056_ Acquired Imp. Transmission Jammer. 08072_ System corrupted: Matter fused (-9). 08076_ Critical hit (Burn: +37). 08076_ Penetrated by Slug. 08077_ Connecting with Terminal... 08079_ Slug penetrates K-01 Serf. 08079_ K-01 Serf destroyed. 08085_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????# """" """" #???? | | ????????????????????????????????# """" """ #???? | | ????????????????????????????????# """" """" #???? | | ????????????????????????????????# """" """" #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# % #???? | | ????????????????????????????????#######+########## | | ?????????????????????????????????????# + | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # """"""" | | ?????????????????????????????????????# / | | ?????????????????????????????????????# # """"""" | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # """"""" | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # """"""" | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # """"""" | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ######### | | ????????????????????????###+###?????## ##??????? | | ???????????###+########## ####### #??????? | | ?????????? p! #??????? | | ?????????? Y u T #??????? | | ?????????? k @ ! #??????? | | ??????????# ### ####### #??????? | | ??????????# ????????#######?????#######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 431 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 18 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowAntimatterTearclaws Manual? 0 Play Time 01:05:34 Cumulative 25.5 hours Start 2024.04.17 @ 10:36:58 End 2024.04.17 @ 17:22:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df9637ab-4363-4707-a3ec-3468985b0bf4