Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 13:59:00 Player: Mr. Q Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (396) 396 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 2487 Bonus ------- Pacifist 200 Follower Combat Kills 85 Friendly Fire -184 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Improved Medium Laser Light EM Pulse Cannon Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Improved Airjet > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Compact Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Enhanced Autogun Rocket Launcher > --- INVENTORY -------- Ion Engine Advanced Treads Advanced Treads Compact Matter Pod Improved Light Armor Plating Improved EM Shotgun Improved Medium Laser Light EM Pulse Cannon Ion Cannon Enhanced Autogun [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Hover Unit Improved Airjet Utility Hardened Light Armor Plating Device Cryofiber Web Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 34 | 5 . 16 . 13 Power 5 | 1 . 2 . 2 Engine 4 | 1 . 2 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . 2 . 6 Treads 7 | . . 2 . 5 Leg . | . . . . . Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 12 | . . 9 . 3 Device 7 | . . 6 . 1 Storage 2 | . . 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 7 | 2 . 3 . 2 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 20 | . 5 1 . 14 Power 3 | . 1 . . 2 Propulsion 6 | . 2 . . 4 Utility 6 | . . 1 . 5 Weapon 5 | . 2 . . 3 Highest Loss Streak 11 | . 5 1 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 58 82 100 82 Engine 6 | . 12 4 11 2 Core 1 | . . . . 5 Treads 17 | . . 21 22 14 Wheel 2 | . 20 . . . Device 16 | . . 30 11 14 Storage 8 | . . 1 11 17 Protection 11 | . . 4 22 14 Energy Gun 1 | . 14 . . . Ballistic Gun 11 | . 10 17 11 7 Launcher 5 | . . 3 11 6 Naked Turns 18 | . 5 9 . 4 Heaviest Build 36 | 8 8 34 34 36 Greatest Support 44 | 32 32 44 44 44 Greatest Overweight (x) 3 | . 2 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 Average Capacity 7 | 5 5 5 10 9 Most Carried 10 | . . 7 9 10 Average Carried 5 | . . 3 7 8 Final Capacity 10 | 5 5 10 10 5 Final Carried 9 | . . 7 9 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 699 | 185 . 134 304 76 Remotely . | . . . . . Salvage Created 538 | . . 207 105 226 Parts 36 | . . 20 7 9 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 11 | . . 5 2 4 Melee 1 | . . . . 1 Guns 7 | . . 5 . 2 AOE 3 | . . . 2 1 Classes Destroyed 9 | . . 5 2 2 Worker 1 | . . . . 1 Tunneler 1 | . . . 1 . Hauler 1 | . . 1 . . Recycler 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 4 | . . 3 . 1 Grunt 6 | . . 1 2 3 Sentry 1 | . . 1 . . Zionite 1 | . . . 1 . Thug 1 | . . . . 1 Best Kill Streak 5 | . . 3 2 5 Combat Bots Only 3 | . . 3 1 3 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 3301 | . 544 649 141 1967 Core 850 | . 233 57 . 560 Absorbed by Shields 171 | . . 75 56 40 Regen/Repaired (Parts) 136 | . . . . 136 Core Remaining (%) 63 | 100 6 . 85 . Volleys Fired 42 | . 4 21 3 14 Largest 2 | . 2 2 2 2 Hottest 60 | . 60 58 58 58 Shots Fired 74 | . 8 42 6 18 Gun 64 | . 8 39 3 14 Cannon . | . . . . . Launcher 10 | . . 3 3 4 Special . | . . . . . Kinetic 60 | . 4 39 3 14 Thermal 4 | . 4 . . . Explosive 10 | . . 3 3 4 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 1 7 1 4 Robot Miss Streak 4 | . 2 4 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 38 | . 4 21 3 10 Core Hits 27 | . . 9 8 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1351 | . 56 444 328 523 Guns 613 | . 45 397 19 152 Cannons . | . . . . . Explosions 719 | . . 47 309 363 Melee . | . . . . . Ramming 19 | . 11 . . 8 Kinetic 592 | . 24 397 19 152 Thermal 21 | . 21 . . . Explosive 719 | . . 47 309 363 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles . | . . . . . Explosions 18 | . . . . 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 267 | . 5 65 53 144 Shots 7 | . . 2 2 3 Rammed 4 | . 1 . . 3 Targets Rammed 5 | . 1 . . 4 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 65 | . 34 8 65 26 Average Temperature 21 | . 17 7 29 13 Received Heat Transfer 1209 | . 201 70 56 882 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 262 | . 27 200 207 262 Initial 80 | . . . 78 80 Average 97 | . 14 67 142 142 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 83 | 100 100 89 72 75 Level 1 16 | . . 10 27 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 7 13 4 16 Peak Tracking Total 10 | . 7 7 2 10 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 4 | . 1 1 . 2 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 2 . 7 Successful 6 | . 2 . . 4 Failed 5 | . . 2 . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 2 2 . 2 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 46 | . . . 46 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 14 | . . . 5 9 Total Damage 234 | . . . 64 170 Kills 7 | . . . 2 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 981 | 87 87 279 254 274 Spaces Moved 605 | 82 82 150 168 123 Core 66 | 5 26 20 . 15 Treads 406 | . . 130 168 108 Legs . | . . . . . Wheels 133 | 77 56 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 145 50 Average Speed 127 | 96 90 132 145 142 Slowest Speed 225 | 100 150 145 145 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 27 23 37 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . . 15 25 27 Melee . | . . . . . Projectile . | . . . . . AOE 67 | . . 15 25 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 752 | 86 86 199 174 207 Wait 51 | . . 2 2 47 Move 601 | 81 81 149 167 123 Hop . | . . . . . Pick Up 11 | . . 6 2 3 Fast Attach 21 | 5 . 14 . 2 Attach 9 | . . . . 9 Detach 1 | . . 1 . . Swap 4 | . . 2 . 2 Drop 7 | . . 4 . 3 Fire 42 | . 4 21 3 14 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 14) 88 | -11/Junkyard | Entered Materials 158 | -10/Materials | Core integrity fell below 50% 165 | -10/Materials | Core integrity fell below 20% 172 | -10/Materials | Discovered new exit (range 7) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Utility x2 201 | -9/Materials | Lost 5 parts (1p2n2w) 308 | -9/Materials | Build established: Mutant 425 | -9/Materials | Discovered new exit (range 10) 454 | -9/Materials | Entered Mines 502 | -9/Mines | Learned location of Zion (-6) 630 | -9/Mines | Discovered new exit (range 7) 708 | -9/Mines | Entered Materials 708 | -8/Materials | Accompanied by 1 ally 708 | -8/Materials | Evolved 2 slots: Utility x2 713 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 809 | -8/Materials | Repaired Adv. Treads 924 | -8/Materials | Lost 3 parts (2u1w) 965 | -8/Materials | Core integrity fell below 50% 978 | -8/Materials | Released all parts (2) 979 | -8/Materials | Discovered new exit (range 13) 980 | -8/Materials | Core integrity fell below 20% 982 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00946_ U-05 Engineer lays Concrete. 00949_ Adv. Treads destroyed. 00950_ Critical hit (Burn: +37). 00950_ Ion Engine destroyed. 00953_ Imp. Light Armor Plating destroyed. 00954_ Slug penetrates Wall. 00954_ Critical hit (Burn: +37). 00956_ Adv. Treads destroyed. 00959_ Slammed into H-55 Commando. 00963_ Penetrated by Slug. 00963_ Adv. Treads destroyed. 00965_ Terminal disabled. 00972_ Penetrated by Slug. 00974_ Com. Matter Pod destroyed. 00976_ Penetrated by Slug. 00978_ Dropped Med. Storage Unit. 00978_ Released Cryofiber Web. 00978_ Released Ion Cannon. 00979_ EXIT=FOUND 00979_ Penetrated by Slug. 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""" # ghg###+###########?????? | | ????""" ?## ##???????????????????? | | ??????#####??# #????????????????????? | | ############## #????????????????????? | | " #????????????????????? | | " #????????????????????? | | = #????????????????????? | | #????????????????????? | | #????????????????????? | | ###########????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | " #??????????????????????????????? | | " #??????????????????????????????? | | " #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | " #??????????????????????????????? | | " #??????????????????????????????? | | " #??????????????????????????????? | | #??????????????????????????????? | | ? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 430 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapArmorNetwork Manual? 0 Play Time 00:15:13 Cumulative 34.1 hours Start 2023.03.19 @ 13:47:13 End 2023.03.19 @ 13:59:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 11 Adventurer 2 Explorer 18 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81c6a793-1d51-4496-8d72-8b384160dc68