Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 15:51:25 Player: Barbarossa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (4513) 4513 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 8962 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/1000 Matter 78/300 Energy 67/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (9) ------ Enhanced Optical Array Improved Signal Interpreter Improved Signal Interpreter Improved Salvage Targeting Computer Armor Integrity Analyzer Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Hypervelocity Gauss Rifle Hypervelocity Coil Gun Magnetic Acceleration Cannon Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Medium Treads Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating System Shield System Shield Dynamic Insulation System > --- WEAPON ----------- Wave Gun Enhanced Autogun Hypervelocity Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Treads Power Amplifier Advanced Heat Sink High-capacity Battery Enhanced Optical Array Enhanced Optical Array Improved Targeting Computer Matter Filter Improved Medium Armor Plating Layered Light Armor Plating Advanced System Shield Lightning Gun Lightning Gun Wave Gun Heavy Phase Cannon Minigun Magnetic Acceleration Cannon Datajack [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 7 | . . . 2 1 2 2 Weapon 1 | . . . . 1 . . Parts Attached 139 | . 3 12 29 21 18 56 Power 12 | . 1 1 5 . 1 4 Engine 10 | . 1 1 4 . 1 3 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 43 | . 1 5 11 9 2 15 Treads 22 | . . 3 9 5 . 5 Leg 3 | . 1 . . . . 2 Wheel 17 | . . 2 2 4 2 7 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 51 | . . 2 7 6 12 24 Device 27 | . . 1 2 3 10 11 Storage 3 | . . 1 . . 1 1 Processor 6 | . . . . 2 . 4 Hackware 4 | . . . . . . 4 Protection 11 | . . . 5 1 1 4 Artifact . | . . . . . . . Weapon 33 | . 1 4 6 6 3 13 Energy Gun 15 | . . 4 4 . 1 6 Energy Cannon 5 | . . . . 4 . 1 Ballistic Gun 11 | . 1 . 2 2 1 5 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 4 | . . 1 3 . . . Parts Lost 72 | . 2 4 6 15 5 40 Power 6 | . . 1 . . 1 4 Propulsion 23 | . 1 1 3 6 1 11 Utility 25 | . . . 3 4 2 16 Weapon 18 | . 1 2 . 5 1 9 Highest Loss Streak 11 | . 2 2 3 6 3 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 82 81 94 88 94 84 Engine 6 | . 14 11 6 7 6 2 Core 1 | . . . 2 . . 1 Treads 12 | . . 14 18 16 13 8 Leg 2 | . 26 7 . . . . Wheel 10 | . . 14 16 7 11 6 Device 15 | . . 3 12 15 24 19 Storage 7 | . 14 11 9 7 6 4 Processor 4 | . . . . 6 6 7 Hackware 2 | . . . . . . 8 Protection 5 | . . . 10 4 3 5 Energy Gun 9 | . 25 13 17 5 . 3 Energy Cannon 3 | . . . . 12 5 . Ballistic Gun 5 | . 2 6 . 1 12 8 Naked Turns . | . . . . . . . Heaviest Build 84 | 11 12 32 49 64 77 84 Greatest Support 70 | 20 20 40 40 40 40 70 Greatest Overweight (x) 27 | . 1 . 2 20 6 27 Average Overweight (x) 1 | . . . . 3 3 2 Largest Inventory Capacity 20 | . 8 15 15 15 20 20 Average Capacity 15 | . 8 8 15 15 18 17 Most Carried 20 | . 8 8 15 15 20 20 Average Carried 13 | . 6 7 12 13 14 15 Final Capacity 20 | 8 8 15 15 15 20 5 Final Carried 20 | 6 8 8 15 14 20 5 Class Distribution -------------------- 38% | Scavenger-Tank 25% | Scavenger-Mutant 25% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2389 | 200 31 71 376 314 539 858 Remotely . | . . . . . . . Salvage Created 5244 | . 340 254 928 1209 855 1658 Parts 250 | . 27 18 51 35 35 84 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 8 | . . 1 2 . 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 91 | . 9 6 14 19 14 29 Guns 58 | . 9 6 13 3 10 17 Cannons 20 | . . . . 11 3 6 AOE 7 | . . . 1 1 . 5 Classes Destroyed 16 | . 4 1 6 3 1 1 Worker 4 | . 1 . . 1 . 2 Builder 5 | . . . 1 2 1 1 Tunneler 3 | . . . . 1 1 1 Hauler 2 | . . . 2 . . . Recycler 5 | . . . 2 2 . 1 Operator 1 | . 1 . . . . . Watcher 2 | . . . 1 . . 1 Swarmer 18 | . 3 1 4 . 2 8 Grunt 40 | . 6 4 4 10 4 12 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . . 1 Sentry 11 | . . 1 4 1 2 3 Specialist 4 | . . . . 2 2 . Hunter 7 | . . . 1 3 2 1 Programmer 7 | . . . . 2 1 4 Heavy 2 | . . . 1 1 . . Best Kill Streak 7 | . 5 2 4 6 7 5 Combat Bots Only 6 | . 5 2 4 4 6 5 Max Kills in Single Turn 3 | . 1 1 1 2 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 965 | . 49 55 155 163 121 422 Missed 285 | . 12 15 51 47 44 116 Damage Taken 11547 | . 404 518 1517 1860 981 6267 Core 1627 | . 83 100 137 240 56 1011 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 479 | . . . . . . 479 Core Remaining (%) 79 | 100 66 75 75 65 93 . Volleys Fired 413 | . 32 54 76 84 47 120 Largest 3 | . 2 2 2 3 3 3 Hottest 240 | . 80 110 110 240 130 189 Shots Fired 931 | . 60 84 153 169 140 325 Gun 757 | . 60 84 153 57 102 301 Cannon 174 | . . . . 112 38 24 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 390 | . 6 49 . 38 93 204 Thermal 463 | . 29 35 132 112 47 108 Explosive . | . . . . . . . Electromagnetic 78 | . 25 . 21 19 . 13 Robot Hit Streak 21 | . 7 12 16 13 21 12 Robot Miss Streak 8 | . 4 8 5 4 4 8 Penetration Max 2 | . . . . . . 2 Secondary Targets 6 | . . . 3 . 1 2 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 568 | . 32 48 99 108 89 192 Core Hits 216 | . 18 17 32 39 35 75 Critical Kills 5 | . . . . 4 1 . Critical Parts Destroyed 5 | . . 1 . . 2 2 Critical Strikes 16 | . . 1 3 5 3 4 Burn 3 | . . . 3 . . . Meltdown 5 | . . . . 4 1 . Destroy 5 | . . 1 . . 2 2 Blast 1 | . . . . . . 1 Corrupt 2 | . . . . 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12583 | . 433 498 1992 2842 1903 4915 Guns 8139 | . 399 498 1941 634 1179 3488 Cannons 3135 | . . . . 1940 724 471 Explosions 1302 | . 34 . 44 268 . 956 Melee . | . . . . . . . Ramming 7 | . . . 7 . . . Kinetic 3960 | . 23 279 . 454 1047 2157 Thermal 7118 | . 228 219 1662 2208 856 1945 Explosive 621 | . . . . . . 621 Electromagnetic 877 | . 182 . 323 180 . 192 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 1 2 2 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . 19 . 9 8 Message Errors 10 | . . . 3 . 4 3 Matter Fused 7 | . . . 3 . 2 2 Heat Flow Errors 5 | . . . 3 . . 2 Energy Discharges 2 | . . . 2 . . . Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 3 | . . . 3 . . . Data Loss (major) 2 | . . . 2 . . . Misfires 2 | . . . 1 . 1 . Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 177 | . . . 2 28 1 146 Projectiles 24 | . . . . 23 1 . Explosions 153 | . . . 2 5 . 146 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 407 | . 16 . 22 . . 369 Shots 7 | . 1 . 1 . . 5 Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 663 | . 296 106 303 455 36 663 Average Temperature 98 | . 96 32 65 152 9 152 Received Heat Transfer 3213 | . 192 270 441 681 135 1494 Effects 18 | . . . . 7 . 11 Shutdowns 3 | . . . . 1 . 2 Interference 11 | . . . . 6 . 5 Matter Decay 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . 1 . 2 Impact Corruptions . | . . . . . . . Robots Melted 6 | . . . . 5 1 . Combat Hostiles 5 | . . . . 4 1 . Parts Melted 40 | . . 1 7 22 7 3 Heat Transferred 12455 | . 450 498 3417 3900 1659 2531 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 764 | . 228 281 308 185 257 764 Initial 125 | . . 96 33 45 81 125 Average 188 | . 117 189 121 92 158 329 Maximum Alert Level 3 | . 1 1 1 . 1 3 Low Security (%) 62 | . 87 53 69 100 65 30 Level 1 26 | . 12 46 30 . 34 35 Level 2 9 | . . . . . . 30 Level 3 . | . . . . . . 3 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 3 . 3 9 2 9 Investigation 10 | . 1 . 2 5 1 1 Extermination 3 | . . . . 1 . 2 Reinforcement 11 | . 2 . 1 3 1 4 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . . . 3 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 177 | . 12 12 34 20 19 80 Peak Tracking Total 13 | . 4 5 6 4 4 13 Tactical Retreats 28 | . 1 1 9 . 1 16 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . 1 . 1 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts 10 | . . . . . 10 . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . . 2 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 15 | . . . . 5 . 10 Max in Single Turn 3 | . . . . 3 . 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 22 | . 3 . 7 5 1 6 Terminals 15 | . 3 . 6 2 1 3 Fabricators 2 | . . . . 2 . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 1 1 . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 87 | . 8 . 26 18 4 31 Successful 48 | . 3 . 17 12 2 14 Failed 39 | . 5 . 9 6 2 17 Catastrophic 4 | . . . . 1 . 3 Database Lockouts . | . . . . . . . Manual 40 | . 7 . 17 4 3 9 Terminals 50 | . 8 . 20 9 4 9 Fabricators 6 | . . . . 6 . . Repair Stations 14 | . . . . . . 14 Recycling Units . | . . . . . . . Scanalyzers 14 | . . . 6 3 . 5 Garrison Access 3 | . . . . . . 3 Terminal Hacks 12 | . 2 . 4 3 1 2 Part Schematic 1 | . . . . 1 . . Robot Schematic 1 | . . . . 1 . . Robot Analysis 1 | . 1 . . . . . Terminal Index 1 | . . . 1 . . . Unreport Threat 5 | . . . 2 1 . 2 Locate Traps 3 | . 1 . 1 . 1 . Fabricator Hacks 4 | . . . . 4 . . Network Status 2 | . . . . 2 . . Load Schematic 2 | . . . . 2 . . Repair Station Hacks 9 | . . . . . . 9 Scan Component 5 | . . . . . . 5 Repair 4 | . . . . . . 4 Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . . 6 3 . 1 Insert Component 5 | . . . 3 1 . 1 Analyze 5 | . . . 3 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 1 . 7 2 1 2 Terminals 13 | . 1 . 7 2 1 2 Assimilate 1 | . . . 1 . . . Botnet 12 | . 1 . 6 2 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 2 . 7 5 1 6 Full Trace Events 10 | . . . 3 5 1 1 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . . 4 Time 155 | . . . . . . 155 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . 3 1 . 1 Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 10 | . . . 10 . . . Highest-Rated Ally 10 | . . . 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5737 | . 304 435 1485 1086 707 1720 Spaces Moved 2509 | 1 159 191 567 380 368 843 Core 262 | . . . . 20 . 242 Treads 783 | . . 126 440 128 26 63 Legs 266 | 1 159 63 . . . 43 Wheels 1120 | . . 2 127 232 342 417 Hover 78 | . . . . . . 78 Flight . | . . . . . . . Fastest Speed 40 | 120 120 80 105 110 125 40 Average Speed 162 | 120 121 145 197 216 142 136 Slowest Speed 1400 | 120 190 160 240 1050 250 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 1 33 18 47 13 13 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 160 | . 3 . 5 30 . 122 Melee . | . . . . . . . Projectile 10 | . . . . . . 10 AOE 150 | . 3 . 5 30 . 112 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3499 | . 211 275 777 516 482 1238 Wait 275 | . 14 4 58 19 2 178 Move 2503 | . 158 190 566 379 367 843 Hop . | . . . . . . . Pick Up 76 | . 3 8 22 9 16 18 Fast Attach 40 | . 1 2 11 8 1 17 Attach 60 | . 1 6 5 10 10 28 Detach 4 | . . . . 1 . 3 Swap 39 | . 1 4 13 3 7 11 Drop 61 | . 1 7 24 3 6 20 Fire 413 | . 32 54 76 84 47 120 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 16 | . . . . . 16 . Rewire . | . . . . . . . Trap 10 | . . . . . 10 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 692 | -9/Materials | Discovered new exit (range 15) 740 | -9/Materials | Entered another Materials area 740 | -8/Materials | Evolved 2 slots: Utility x2 1238 | -8/Materials | Lost 3 parts (2n1u) 1325 | -8/Materials | Found Prototype Device 1431 | -8/Materials | Discovered new exit (range 8) 1564 | -8/Materials | Build established: Scavenger-Mutant 2177 | -8/Materials | Discovered new exit (range 16) 2225 | -8/Materials | Entered Factory 2225 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2686 | -7/Factory | Discovered new exit (range 4) 2736 | -7/Factory | Identified exit to Factory 2925 | -7/Factory | Build established: Scavenger-Tank 3187 | -7/Factory | Lost 6 parts (3n1u2w) 3233 | -7/Factory | Discovered exit to Factory (range 8) 3271 | -7/Factory | Lost 3 parts (1n1u1w) 3311 | -7/Factory | Entered another Factory area 3311 | -6/Factory | Evolved 2 slots: Utility x2 3559 | -6/Factory | Lost 3 parts (1p1n1u) 3944 | -6/Factory | Discovered new exit (range 16) 4017 | -6/Factory | Identified exit to Factory 4018 | -6/Factory | Entered another Factory area 4018 | -5/Factory | Evolved 2 slots: Utility x2 4157 | -5/Factory | Repaired Wheel 4196 | -5/Factory | Repaired Hrd. Medium Armor Plating 4236 | -5/Factory | Repaired Arm. Treads 4290 | -5/Factory | Repaired Broken Arm. Treads 4962 | -5/Factory | Lost 9 parts (2n4u3w) 5316 | -5/Factory | Lost 3 parts (2u1w) 5467 | -5/Factory | Lost 7 parts (1p2n3u1w) 5493 | -5/Factory | Core integrity fell below 50% 5518 | -5/Factory | First assault squad dispatched 5547 | -5/Factory | Lost 11 parts (2p3n3u3w) 5588 | -5/Factory | Core integrity fell below 20% 5666 | -5/Factory | Lost 4 parts (1n3u) 5680 | -5/Factory | Discovered new exit (range 19) 5689 | -5/Factory | Identified exit to Upper Caves 5738 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05651_ Penetrated by Slug. 05658_ K-01 Serf cleans the Pressure Siphon. 05664_ Acquired Hyp. Gauss Rifle. 05666_ 6OM7,<>0J5UC4QKVFRRPONYP8U|PU QKJO XS 05668_ Slug penetrates Pressure Siphon. 05668_ Pressure Siphon disabled. 05668_ Penetrated by Slug. 05671_ K-01 Serf collects debris. 05671_ Penetrated by Slug. 05674_ K-01 Serf collects debris. 05675_ K-01 Serf cleans the Subcomponent Replicator. 05680_ EXIT=FOUND 05689_ EXIT=IDENTIFIED: UPPER CAVES 05701_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05704_ System corrupted: Heat flow error (+162). 05711_ Acquired Hvy. Treads. 05714_ Acquired Dynamic Insulation System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | #######?########+##? #?????????????????????? | | #?# ! # #?????????????????????? | | """#?# # "" ! !#?????????????????????? | | " """#?# """ # "" #?????????????????????? | | " R"#?# """ # """ #?????????????????????? | | " """??# """ !!! # """ #?????????????????????? | | ????# !!! # """ #?????????????????????? | | ?????#! # #?????????????????????? | | ???????# [ #?? % ???????????????????????? | | #############+#########s###??????????????????????? | | h % #??????????????????????? | | @#??????????????????????? | | #??????????????????????? | | #############+######### #??????????????????????? | | ????????# #???# #??????????????????????? | | ????????# #???# +??????????????????????? | | ????????# #???# #??????????????????????? | | ????????# #???# #??????????????????????? | | ????????# #???# #??????????????????????? | | ????????# """ """ #???# #??????????????????????? | | ????????# """ """ #???# #??????????????????????? | | ????????# """ """ #???# #??????????????????????? | | ????????###########???# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ! ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? H ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????! ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????###+##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 EM Shielding 2 Armor Coverage 600 Phase Shifting 5 Evasion (%) 57 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 24 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Plasma Cannon | -8/Materials | Scanalyzed Thermic Laser | -7/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmImpulseSystem Manual? 0 Play Time 00:50:07 Cumulative 144.4 hours Start 2024.05.02 @ 15:00:04 End 2024.05.02 @ 15:51:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bd43af4-7e56-4c69-a43f-2b3bf71e7fba