Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 15:23:26 Player: PE-P51_RE Result: Destroyed by DN-GOZ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (736) 736 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1291 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 165/200 System Corruption 1% Temperature Cool (6) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (20) --- Light Ion Engine Wheel Wheel Compact Wheel Heat Sink Medium Matter Pod (100) Subdweller Optics Targeting Computer Particle Gun Subdweller Laser Heavy Assault Rifle Battle Rifle Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Makeshift Hammer Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Wheel Compact Wheel Heat Sink Medium Matter Pod Salvage Targeting Computer Targeting Computer Particle Gun Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | . 11 10 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | . 6 3 Treads 2 | . . 2 Leg 3 | . 3 . Wheel 4 | . 3 1 Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | . 2 5 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon 4 | . 2 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 14 | . 9 18 Power 1 | . 1 1 Propulsion 3 | . 2 4 Utility 3 | . 1 3 Weapon 6 | . 3 8 Tool/Special . | . . . Unused Backups 23 | . 7 16 Power . | . . . Propulsion 6 | . 4 2 Utility 6 | . 1 5 Weapon 11 | . 2 9 Tool/Special . | . . . Average Slot Usage (%) 97 | . 94 99 Engine 12 | . 9 14 Treads 11 | . . 21 Leg 4 | . 9 . Wheel 11 | . 18 6 Device 7 | . 13 3 Storage 14 | . 14 14 Protection 5 | . . 10 Energy Gun 3 | . 4 1 Energy Cannon 1 | . . 2 Ballistic Gun 3 | . 4 1 Ballistic Cannon 20 | . 18 22 Peak Build Rating 13 | . 13 13 Average Rating 11 | . 10 12 On Entrance 8 | 6 6 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 58 | 14 54 58 Greatest Support 40 | 20 26 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | . 20 20 Average Capacity 17 | . 13 20 Most Carried 20 | . 16 20 Average Carried 14 | . 9 18 Final Capacity 20 | 8 20 20 Final Carried 18 | 6 16 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1160 | 200 564 396 Remotely . | . . . Salvage Created 702 | . 537 165 Parts 55 | . 39 16 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 14 7 Guns 5 | . 4 1 Cannons 16 | . 10 6 Classes Destroyed 9 | . 7 2 Worker 2 | . 2 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 8 | . 8 . Sentry 1 | . . 1 Subdweller 6 | . . 6 Best Kill Streak 7 | . 7 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 131 | . 74 57 Missed 54 | . 31 23 Hits 77 | . 43 34 Projectile 77 | . 43 34 Critical Strikes 1 | . . 1 Damage Taken 1178 | . 433 745 Core 265 | . 66 199 Absorbed by Shields . | . . . Regen/Repaired (Parts) 7 | . 7 . Core Remaining (%) 100 | 100 . . Volleys Fired 109 | . 64 45 Largest 2 | . 2 2 Hottest 113 | . 70 113 Shots Fired 217 | . 128 89 Gun 59 | . 42 17 Cannon 158 | . 86 72 Launcher . | . . . Special . | . . . Kinetic 182 | . 107 75 Thermal 35 | . 21 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 11 14 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 120 | . 75 45 Core Hits 44 | . 31 13 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 7 | . 6 1 Burn 1 | . 1 . Destroy 1 | . 1 . Blast 5 | . 4 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2302 | . 1508 794 Guns 536 | . 348 188 Cannons 1766 | . 1160 606 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 2055 | . 1341 714 Thermal 247 | . 167 80 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 2 14 Message Errors 4 | . . 4 Matter Fused 3 | . 1 2 Heat Flow Errors 3 | . . 3 Energy Discharges 3 | . 1 2 Data Loss (minor) 1 | . . 1 Data Loss (major) 2 | . . 2 Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles 6 | . 6 . Explosions . | . . . Melee . | . . . Knockbacks 21 | . 15 6 Impact . | . . . Kinetic 21 | . 15 6 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 251 | . 114 251 Average Temperature 62 | . 52 84 Received Heat Transfer 231 | . 126 105 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 655 | . 555 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 149 | . 149 . Initial . | . . . Average 54 | . 54 . Influence Increases 506 | . 486 20 Destroy 0b10 Robot/C 300 | . 280 20 Destroy 0b10 Robot/NC 50 | . 50 . Destroy Leader 60 | . 60 . Successful Hack 32 | . 32 . Disable Machine 30 | . 30 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 506 | . 389 117 Entered New Map 47 | . . 47 Time Decay 449 | . 379 70 Lost Part 10 | . 10 . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 27 11 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 31 . Successful 19 | . 19 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 5 | . 5 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 10 | . 10 . Botnet 5 | . 5 . Operators 1 | . 1 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 36 | . 36 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 5 | . 5 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2883 | . 1268 1615 Spaces Moved 1702 | 1 909 792 Core . | . . . Treads 447 | . . 447 Legs 305 | 1 304 . Wheels 950 | . 605 345 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 105 Average Speed 143 | 120 110 181 Slowest Speed 240 | 120 120 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 2 98 59 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 5 | . . 5 Spaces Dug 3 | . . 3 Terrain Destroyed 10 | . 3 7 Melee . | . . . Projectile 10 | . 3 7 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1930 | . 1045 885 Wait 60 | . 42 18 Move 1700 | . 908 792 Hop . | . . . Pick Up 24 | . 13 11 Fast Attach 3 | . 2 1 Attach 4 | . 2 2 Detach . | . . . Swap 14 | . 7 7 Drop 16 | . 7 9 Fire 109 | . 64 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 14) 324 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 4) 512 | -10/Materials | Repaired Corrupted Grenade Launcher 587 | -10/Materials | Discovered new exit (range 12) 645 | -10/Materials | Discovered new exit (range 6) 802 | -10/Materials | Discovered new exit (range 3) 1256 | -10/Materials | Discovered new exit (range 14) 1269 | -10/Materials | Entered Subcaves 1270 | -10/Subcaves | Approached by a straggling Scientist 1340 | -10/Subcaves | Learned Materials terminal intel 1549 | -10/Subcaves | Learned location of Mines (-10) 1638 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1822 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1867 | -10/Subcaves | Discovered new exit (range 12) 2205 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2674 | -10/Subcaves | Core integrity fell below 50% 2882 | -10/Subcaves | Core integrity fell below 20% 2884 | -10/Subcaves | Destroyed by DN-GOZ(R) with Subdweller Machine Gun Last Messages --------------- 02693_ Dropped Lgt. Ion Engine. 02694_ Acquired 16 matter. 02699_ Dropped Sub. Laser. 02699_ Acquired Sub. Laser. 02702_ Dropped Imp. Light Cannon. 02703_ System corrupted: Heat flow error (+122). 02703_ Acquired Sub. Laser. 02704_ Acquired 1 matter. 02706_ Acquired 3 matter. 02747_ System corrupted: Energy discharge (-44). 02747_ Acquired 51 matter. 02778_ System corrupted: Component data lost. 02815_ INYQVU VX1:CTK/XHABT YP< 02856_ Triggered Piercing Trap. 02856_ Spikes shoot up from the floor. 02856_ Critical hit (Impale). 02856_ Lgt. Armor Plating destroyed. 02873_ Lgt. Treads destroyed. 02878_ B3-PV5(R) suffers critical hit (Destroy). 02880_ Sub. Laser destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????##?????????????? | | ???????????????????# ????????????? | | ???#########????### #????????????? | | ??##< << <<####? ?????????????? | | ??# < <<< #? ??????????????? | | ??#<<< RR ## ???????????????? | | ??# << R @ ## ????????????????? | | ??###< <## # #?????????????????? | | ????##/??### ## ##???????### ?????? | | ????" ????# #" ##????? ?????? | | ???#??????# #????? ??????? | | ??????????# ##???? #???????? | | ??????????# #< ##????# #???????? | | ??????????#####" ###### #???????? | | ??????????????# ## ##??????? | | ??????????????## ##?????? | | ??????????????## #?????? | | ??????????????# #?????? | | ??????????????# ## #????? | | ??????????????## # ## #????? | | ???????????????#### ####?# #?????? | | ?????????????????# ###?## ##????? | | ?????????????????## "### ###### | | ??????????????###### " "## # | | ??????????????# # "## | | ??????????????## "" " | | ??????????????# """"" # # | | ??????????????## # """"" #### | | ???????????????# ###"""" ## | | ??????????????## #?##""" "##### | | ??????????????# ##?#""" "##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 88% | -10/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedCommAnalyzer Manual? 0 Play Time 00:14:49 Cumulative 326.6 hours Start 2026.01.23 @ 15:00:37 End 2026.01.23 @ 15:23:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 391 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08607f06-dd6e-4163-bead-e8685f98f5da