Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 18:52:45 Player: void Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (167) 167 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 2338 Bonus ------- Follower Combat Kills 141 Friendly Fire -45 Cogmind --------- Core Integrity 550/550 Matter 30/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (5) ------- Assault Rifle Heavy Assault Rifle Bore Cannon Grenade Launcher > --- INVENTORY (20) --- Medium Storage Unit Weight Redist. System Seismic Detector Thief Drone Bay (3/3) High-powered Shotgun High-powered Shotgun Mining Laser Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Transport Network Coupler > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Bore Cannon Scythe > --- INVENTORY -------- Medium Storage Unit Medium Storage Unit Weight Redist. System Seismic Detector Thief Drone Bay Mining Laser [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 3 | . . . 2 . 1 Parts Attached 42 | 7 16 7 9 3 . Power 3 | 1 2 . . . . Engine 3 | 1 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 1 1 2 . . Treads 3 | 2 . 1 . . . Leg 3 | . 1 . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 1 5 3 1 . Device 4 | 1 . 3 . . . Storage 7 | 1 1 2 2 1 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 12 1 4 2 . Energy Gun 3 | 1 2 . . . . Energy Cannon 3 | . 3 . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 3 | . . . 2 1 . Launcher 1 | . . . . 1 . Special Weapon 8 | . 7 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 2 | . . 2 . . . System Corruption 6 | . . 6 . . . Parts Lost 3 | . 2 . 1 . . Power 1 | . 1 . . . . Propulsion 2 | . 1 . 1 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 87 89 89 95 72 Engine 11 | . 9 14 11 11 9 Treads 11 | . 20 18 9 . . Leg 8 | . . . 9 22 18 Device 7 | . 14 13 . . . Storage 14 | . 14 14 11 16 9 Processor 2 | . . . 11 4 . Energy Gun 1 | . 6 . . . . Energy Cannon 1 | . 5 . . . . Ballistic Gun 19 | . 14 19 22 22 18 Ballistic Cannon 2 | . . . 3 6 9 Launcher 2 | . . . . 8 9 Special Weapon 3 | . 2 8 . . . Slashing Weapon 2 | . . . 11 4 . Naked Turns . | . . . . . . Heaviest Build 74 | 13 22 53 63 74 64 Greatest Support 46 | 40 40 46 46 20 20 Greatest Overweight (x) 5 | . 1 1 5 3 3 Average Overweight (x) 1 | . . . 2 2 3 Largest Inventory Capacity 20 | 8 10 20 20 20 20 Average Capacity 14 | 7 8 11 19 20 20 Most Carried 10 | 2 9 10 9 7 8 Average Carried 7 | 1 6 9 6 6 7 Final Capacity 20 | 8 10 20 20 20 20 Final Carried 10 | 2 9 10 7 6 8 Class Distribution -------------------- 69% | Mutant 22% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 543 | 177 128 135 62 19 22 Remotely . | . . . . . . Salvage Created 482 | 10 333 90 49 . . Parts 27 | 3 20 1 3 . . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 4 | . 4 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 6 | . 6 . . . . Guns 5 | . 5 . . . . Cannons 1 | . 1 . . . . Classes Destroyed 6 | 1 5 . . . . Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Hauler 2 | . 1 . 1 . . Recycler 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 3 | . 3 . . . . Best Kill Streak 3 | 1 3 . 1 . . Combat Bots Only 3 | . 3 . . . . Max Kills in Single Turn 1 | 1 1 . 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 79 | . 73 . 2 . 4 Missed 23 | . 20 . 1 . 2 Damage Taken 755 | . 538 . 205 . 12 Core 75 | . 61 . 14 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 75 . 96 . Volleys Fired 62 | 1 55 4 2 . . Largest 2 | 2 2 2 1 . . Hottest 100 | 60 100 43 23 . . Shots Fired 99 | 2 83 8 4 2 . Gun 67 | 2 51 8 4 2 . Cannon 17 | . 17 . . . . Launcher . | . . . . . . Special 15 | . 15 . . . . Kinetic 55 | 1 40 8 4 2 . Thermal 32 | . 32 . . . . Explosive . | . . . . . . Electromagnetic 12 | 1 11 . . . . Robot Hit Streak 10 | 1 10 3 4 1 . Robot Miss Streak 4 | . 4 2 1 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 53 | 1 41 5 5 1 . Core Hits 19 | 1 13 3 1 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 13 | . . . 13 . . Impact . | . . . . . . Slashing 13 | . . . 13 . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 953 | 13 620 88 216 16 . Guns 593 | 13 442 88 34 16 . Cannons 121 | . 121 . . . . Explosions 57 | . 57 . . . . Melee 182 | . . . 182 . . Ramming . | . . . . . . Kinetic 486 | 13 335 88 34 16 . Thermal 178 | . 178 . . . . Explosive . | . . . . . . Electromagnetic 107 | . 107 . . . . Impact . | . . . . . . Slashing 182 | . . . 182 . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 5 5 . Average Corruption 4 | . . 4 4 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . . 1 8 26 . Message Errors 8 | . . . 2 6 . Matter Fused 6 | . . . 2 4 . Heat Flow Errors 5 | . . . . 5 . Energy Discharges 3 | . . . 1 2 . Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 1 | . . . 1 . . Misfires 4 | . . . 2 2 . Alerts 3 | . . 1 . 2 . Overload Shots . | . . . . . . Overflow Damage 17 | . 17 . . . . Projectiles . | . . . . . . Explosions 17 | . 17 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 259 | . 162 . . 259 . Average Temperature 49 | . 35 . . 95 . Received Heat Transfer 177 | . 168 . 9 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 309 | . 309 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 176 | 5 176 21 136 . 54 Initial 21 | . 3 21 3 . . Average 22 | 1 58 9 75 . 17 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 1 . . Investigation 4 | . 2 1 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 16 1 3 . 6 Peak Tracking Total 4 | . 4 2 1 . 4 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 2 2 1 1 1 Terminals 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 5 2 4 1 1 Successful 7 | . 1 2 2 1 1 Failed 6 | . 4 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 4 . . . . Terminals 9 | . 4 . 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 2 2 1 1 Open Door 3 | . . 2 . 1 . Transport Status 1 | . . . 1 . . Registered Components 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 1 1 Highest-Rated Group 46 | . . 46 46 31 31 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 17 | . . 1 9 . 7 Total Damage 251 | . . . 146 . 105 Kills 6 | . . . 5 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3997 | 97 752 1442 405 1101 200 Spaces Moved 1536 | 50 324 626 120 357 59 Core 2 | 2 . . . . . Treads 1050 | 48 324 626 52 . . Legs 484 | . . . 68 357 59 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 260 330 Average Speed 235 | 155 166 221 285 300 330 Slowest Speed 470 | 160 240 240 470 330 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 38 | 3 40 96 10 67 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug 23 | . 14 . 9 . . Terrain Destroyed 29 | . 20 . 9 . . Melee 9 | . . . 9 . . Projectile 14 | . 14 . . . . AOE 6 | . 6 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1769 | 64 420 671 162 388 64 Wait 85 | 5 12 25 12 28 3 Move 1530 | 49 323 625 118 356 59 Hop . | . . . . . . Pick Up 19 | 2 8 4 3 . 2 Fast Attach 16 | 7 4 2 2 1 . Attach 6 | . 1 1 4 . . Detach 4 | . 1 1 2 . . Swap 20 | . 11 4 3 2 . Drop 13 | . 5 5 2 1 . Fire 62 | 1 55 4 2 . . Melee 13 | . . . 13 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 14) 328 | -10/Materials | Build established: Mutant 850 | -10/Materials | Entered Mines 910 | -10/Mines | Learned location of 1 exit from Materials 973 | -10/Mines | Discovered new exit (range 5) 1115 | -10/Mines | Discovered new exit (range 6) 1129 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1422 | -10/Mines | Found the Drone Emporium 1434 | -10/Mines | Found Prototype Device 1436 | -10/Mines | Identified Thief Drone Bay 1679 | -10/Mines | Met a Derelict shopkeep closing up shop 1805 | -10/Mines | Discovered new exit (range 11) 1834 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1917 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2292 | -10/Mines | Entered Materials 2292 | -9/Materials | Accompanied by 2 allies 2292 | -9/Materials | Evolved 2 slots: Weapon x2 2293 | -9/Materials | Identified exit to Materials 2297 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2355 | -9/Materials | Discovered new exit (range 13) 2407 | -9/Materials | Crushed by falling debris 2697 | -9/Materials | Entered Mines 2697 | -9/Mines | Accompanied by 1 ally 2698 | -9/Mines | Learned location of Storage (-7) 2916 | -9/Mines | Assembled infested the area 2934 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3400 | -9/Mines | Build established: Gunner 3470 | -9/Mines | Discovered new exit (range 5) 3599 | -9/Mines | Discovered exit to Materials (range 12) 3610 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3798 | -9/Mines | Entered Materials 3798 | -8/Materials | Accompanied by 1 ally 3798 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3998 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=MATERIALS GOAL=ESCAPE 03800_ WI-VX4(g): "What?! This place again? I'm sticking with you." 03861_ Acquired Hpw. Shotgun. 03899_ Connecting with Terminal... >>Inventory(Components) Retrieving component inventory records... Found 5 registered component stockpiles: 4B5AP5BJJL: Assault Cannon TYB9EZ4T4Q: Adv. Visual Processing Unit TZ62HOCKUS: Sml. Battery NK9R8YPLK6: Imp. Utility Shielding XK9GV0E7W5: Plasma Cutter Downloaded coordinate data. 03902_ K-01 Serf collects debris. 03945_ W-25 Informer sends out distress signal. 03949_ W-25 Informer destroyed. 03958_ Y-45 Defender destroyed. 03968_ Acquired 22 matter. 03995_ K-01 Serf collects debris. 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""" #??? | | ???????????# # """ #??? | | ???????????# + #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 204 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeSpectralScreen Manual? 0 Play Time 01:01:31 Cumulative 41.2 hours Start 2024.07.11 @ 05:59:31 End 2024.07.12 @ 18:52:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 61 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b6e5634-219b-45d3-9545-476ef40540b9