Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 02:18:07 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (416) 2080 Value Destroyed (12453) 12453 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (-5337) -5337 TOTAL SCORE: 17416 Bonus ------- High Alert Combat Kills 1113 Follower Combat Kills 163 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -8613 Cogmind --------- Core Integrity 771/1000 Matter 7/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Treading (180) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Improved Treads Heavy Treads > --- UTILITY (10) ----- Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Layered Heavy Armor Plating Experimental Hacking Suite > --- WEAPON (2) ------- Improved Lightning Gun Improved Lightning Gun > --- INVENTORY (32) --- Heavy Treads Combat Gravmag System Zionite Biocell (1000) Matter Compressor (0) Zionite Metafield Generator Advanced Phase Shifter Improved Utility Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Layered Medium Armor Plating Layered Medium Armor Plating Improved Hacking Suite Relay Coupler [NC] (47) Relay Coupler [NC] (62) Component Analysis Suite Improved Dynamic Insulation System Advanced Field Recycling Unit (108) Neutron Cannon Flak Gun Flak Gun Flak Gun KE Penetrator Tiamat Missile Launcher Improved Remote Datajack Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Spiked Medium Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Damper Plating Experimental Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun > --- INVENTORY -------- Zionite Light DM Reactor Improved Treads Heavy Treads Advanced Cooling System Zionite Biocell Matter Compressor Zionite Metafield Generator Long-range Sensor Array Advanced Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Relay Coupler [NC] Relay Coupler [NC] Component Analysis Suite Advanced Field Recycling Unit Improved Lightning Gun Long-range Proton Cannon Heavy Phase Cannon Flak Gun Flak Gun Flak Gun Flak Gun Improved Heavy Machine Gun KE Penetrator Long-range Missile Launcher Improved Remote Datajack Phasing Sabre CR-A16's Pointy Stick [Rating: 98] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Heavy Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 8 | . . . 2 . . . 1 . . 2 . . . . . . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 791 | 3 2 13 39 8 . 11 48 21 3 45 16 148 9 8 1 11 36 28 68 6 102 44 7 114 Power 27 | . . 2 2 . . 1 3 . . 2 1 2 . . . . . 2 . . 5 2 . 5 Engine 10 | . . 1 2 . . 1 3 . . 2 . 1 . . . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . 1 1 . . . . . 2 . . 5 2 . 5 Propulsion 57 | 2 . 4 2 1 . 1 10 . . 5 . 6 . . . . 2 5 . . 7 6 . 6 Treads 43 | 1 . 2 1 1 . 1 7 . . 4 . 2 . . . . 2 5 . . 7 4 . 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 1 . 2 1 . . . 3 . . . . 4 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 357 | . 2 . 6 1 . 1 6 3 1 16 12 84 6 6 1 6 18 14 40 3 55 20 4 52 Device 167 | . . . . . . . . 1 . 7 3 43 5 3 . 3 10 4 22 1 20 11 3 31 Storage 45 | . 2 . 3 . . . 2 1 1 3 . 12 . 2 . 1 1 3 . . 10 3 . 1 Processor 16 | . . . . . . . . . . 1 . . . 1 . . . 1 3 . 8 . 1 1 Hackware 12 | . . . . . . . . . . . 3 4 . . . . 1 1 . . 1 . . 2 Protection 117 | . . . 3 1 . 1 4 1 . 5 6 25 1 . 1 2 6 5 15 2 16 6 . 17 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 350 | 1 . 7 29 6 . 8 29 18 2 22 3 56 3 2 . 5 16 7 28 3 35 16 3 51 Energy Gun 44 | . . 1 4 1 . . 1 3 1 . . 5 1 . . . . 1 1 . 4 4 . 17 Energy Cannon 82 | . . . 1 1 . . 4 6 . 5 1 12 . . . 2 6 2 15 1 8 3 2 13 Ballistic Gun 93 | 1 . 4 7 2 . . 6 1 1 6 2 20 . . . . 3 2 11 2 5 5 . 15 Ballistic Cannon 22 | . . . 6 2 . 4 6 1 . 3 . . . . . . . . . . . . . . Launcher 54 | . . 2 3 . . 4 8 7 . 1 . 2 1 . . 1 2 . 1 . 16 2 1 3 Special Weapon 12 | . . . 8 . . . . . . 1 . . . . . . 1 . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 40 | . . . . . . . 4 . . 6 . 17 1 1 . 2 4 2 . . 1 1 . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 2 . . . 1 . 1 2 . 4 . . . . 1 . 1 . 4 11 . 5 Parts Lost 41 | . . 5 1 . . 1 3 2 1 5 . 4 . . . . . . 2 . 6 1 . 10 Power 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 Propulsion 13 | . . 3 1 . . . 1 . . 3 . 1 . . . . . . . . 2 . . 2 Utility 12 | . . . . . . 1 1 1 . 1 . 1 . . . . . . . . 2 . . 5 Weapon 12 | . . 2 . . . . 1 1 . 1 . 2 . . . . . . 2 . 1 1 . 1 Highest Loss Streak 3 | . . 3 1 . . 1 2 1 1 2 . 1 . . . . . . 1 . 3 1 . 3 Average Slot Usage (%) 84 | . 92 99 100 100 100 100 99 99 99 99 86 88 84 83 84 83 90 84 79 79 79 88 93 88 Engine 1 | . 14 11 11 11 11 11 9 9 9 7 4 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 2 6 7 7 7 7 6 6 6 6 5 6 6 4 Treads 13 | . 14 15 11 11 11 11 18 18 18 22 23 8 7 7 7 7 13 8 13 13 13 19 20 16 Wheel 1 | . 14 12 11 11 11 11 8 9 9 . . 6 7 7 7 7 6 4 . . . . . . Device 6 | . . . . . . . . 6 . 6 . 9 14 14 14 14 10 5 5 5 6 8 6 9 Storage 25 | . 20 28 33 33 33 33 27 29 36 30 24 27 30 30 30 29 26 26 26 26 24 24 26 23 Processor 5 | . . . . . . . . . . 4 7 7 7 7 7 7 6 11 6 6 6 8 6 5 Protection 6 | . . . 11 11 11 11 18 9 9 10 6 5 . . . . 4 . 5 5 6 7 13 7 Energy Cannon 4 | . . . . 2 . . 1 7 . 4 6 2 . . . . 4 2 8 5 5 1 4 3 Ballistic Gun 5 | . 28 24 8 8 11 11 8 . 8 5 3 3 . . . . . 3 2 3 5 5 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 11 38 46 69 72 72 72 80 92 108 117 136 149 126 126 126 146 137 145 173 165 170 170 134 159 Greatest Support 140 | 20 16 40 12 20 20 23 43 12 12 64 64 64 28 28 28 28 28 140 140 140 140 140 118 118 Greatest Overweight (x) 56 | 3 8 4 6 5 3 3 6 7 8 9 2 5 4 4 4 5 4 4 56 1 47 2 1 3 Average Overweight (x) 6 | 2 2 3 5 3 3 2 3 6 7 1 1 3 4 4 4 4 4 3 . . 15 . 1 . Largest Inventory Capacity 38 | 6 16 16 22 22 22 22 22 28 30 30 30 32 32 32 32 32 32 38 32 32 32 32 32 32 Average Capacity 29 | 6 10 16 21 22 22 22 22 23 29 30 24 28 32 32 32 31 32 31 32 32 30 30 32 32 Most Carried 32 | 6 7 13 22 22 22 22 22 26 29 30 30 32 32 32 32 32 32 32 32 32 32 32 32 32 Average Carried 29 | 4 5 9 19 21 21 21 21 22 28 28 24 27 31 31 32 31 31 31 31 31 30 29 31 30 Final Capacity 32 | 6 16 16 22 22 22 22 22 28 30 30 24 32 32 32 32 32 32 32 32 32 32 32 32 32 Final Carried 32 | 4 7 12 22 22 22 21 22 26 29 30 24 32 32 32 32 32 32 32 32 32 32 32 32 28 Class Distribution -------------------- 94% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Matter Collected 15005 | 236 . 342 748 152 2 335 1276 668 162 864 572 2262 321 66 . 181 491 1030 865 100 2054 407 283 1588 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18532 | 55 . 291 972 178 . 325 1078 1049 188 748 1653 2126 284 . . 130 648 3179 979 34 2533 246 65 1771 Parts 939 | 1 . 24 71 6 . 34 90 40 15 34 18 124 2 . . 4 25 96 57 2 168 21 6 101 Haulers Intercepted 6 | . . . 3 . . . 1 . . . . 2 . . . . . . . . . . . . Recyclers Shooed 20 | . . . . 2 . 1 4 . 1 . . 3 . . . . . . 6 . . . . 3 Parts Field Recycled 100 | . . . . . . . . . . . . . 1 . . . . . . . 74 18 . 7 Retrieved Matter 1002 | . . . . . . . . . . . . . 4 . . . . . . . 616 197 . 185 Parts Self-Destructed 19 | . . . . . . . . . . . . . 2 . . 10 . . . 2 2 . 3 . Prevented 6 | . . . . . . . . . . . . . . 1 . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Combat Hostiles Destroyed 255 | . . 14 20 2 . 18 33 28 5 13 6 31 3 . . 5 9 6 8 1 13 9 5 26 Melee 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Guns 88 | . . 9 6 . . 2 12 2 1 5 . 16 . . . . 1 6 6 1 2 5 . 14 Cannons 49 | . . . 8 2 . 3 7 2 4 3 6 7 . . . 1 . . 1 . 3 2 . . AOE 99 | . . 5 6 . . 13 14 20 . 5 . 7 3 . . 3 6 . . . 4 2 5 6 Classes Destroyed 23 | 1 . 4 5 1 . 1 . . . 1 1 1 . . . . . 2 . . 4 2 . . Worker 16 | . . . . . . 1 2 . . . . 5 . . . . 3 . . . . . . 5 Builder 12 | . . 1 . . . . 4 . . . . 1 . . . . . . 2 . . . . 4 Tunneler 3 | . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Hauler 6 | . . . 3 . . . 1 . . . . 2 . . . . . . . . . . . . Recycler 22 | 1 . . 2 1 . 1 3 . . 3 . 5 . . . . 1 . 3 . . . . 2 Operator 6 | . . . 2 . . . 2 . . 1 . 1 . . . . . . . . . . . . Watcher 19 | . . . 2 . . . 3 . 1 1 . 4 . . . . . . 4 . . . . 4 Swarmer 79 | . . 8 3 . . 12 18 3 2 8 . 5 3 . . 3 4 . . . . . 5 5 Grunt 64 | . . 6 7 1 . 5 6 22 . 1 . 10 . . . 1 2 . . . . . . 3 Brawler 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Duelist 5 | . . . 2 . . 1 . . . . . 2 . . . . . . . . . . . . Sentry 34 | . . . 8 . . . 9 3 3 3 . 4 . . . . 1 . . . . . . 3 Hunter 9 | . . . . . . . . . . . . 3 . . . . . . 2 . . . . 4 Programmer 28 | . . . . . . . . . . 2 . 7 . . . 1 1 . 6 1 . . . 10 Compactor 12 | . . . . . . . . . . . 6 . . . . . . 6 . . . . . . Zionite 63 | . . . . . . . . . . . . . . . . . . . . . 63 . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Packrat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Tinkerer 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . Assembled 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Surgeon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Wasp 7 | . . . . . . . . . . . . . . . . . . 6 . . 1 . . . Thug 10 | . . . . . . . . . . . . . . . . . . 7 . . 3 . . . Butcher 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Mutant 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . Best Kill Streak 11 | 1 . 6 4 2 . 3 11 8 2 5 1 8 3 . . 3 4 1 2 1 7 2 5 6 Combat Bots Only 8 | . . 5 3 2 . 3 8 8 2 4 1 6 3 . . 3 4 1 2 1 2 2 5 5 Max Kills in Single Turn 7 | 1 . 2 2 1 . 3 7 2 1 2 1 2 2 . . 2 2 1 1 1 2 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 2 . . 3 6 2 . 2 . 2 2 . . 2 2 . . . 1 1 3 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Damage Taken 16895 | . . 723 538 58 . 424 1611 1040 308 1084 . 2262 171 . . 99 226 . 855 21 3296 1122 47 3010 Core 1468 | . . 118 83 . . 36 170 99 34 29 . 276 . . . 51 15 . 42 15 169 102 . 229 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 255 | . . . . . . . . . . . . . . . . . . . 35 . 135 13 . 72 Core Remaining (%) 62 | 100 . 52 . . . 70 . . 44 . . . . . . 49 . . . . . . 59 . Volleys Fired 1417 | 2 2 38 90 8 . 26 121 65 11 53 105 114 8 . . 4 24 98 144 18 260 39 19 168 Largest 2 | 1 2 2 2 2 . 2 2 2 2 2 2 2 1 . . 2 2 1 2 2 2 2 1 2 Hottest 158 | 20 40 70 100 110 . 71 71 114 71 132 93 121 50 . . 119 119 30 153 90 140 113 90 158 Shots Fired 1967 | 2 4 62 137 15 . 42 208 81 22 83 130 197 8 . . 6 32 98 172 21 317 67 21 242 Gun 850 | 2 4 56 51 7 . 16 96 22 11 37 38 123 7 . . . 8 92 40 6 58 44 . 132 Cannon 763 | . . . 48 8 . 16 99 28 11 42 83 68 . . . 4 15 . 132 15 58 18 17 101 Launcher 305 | . . 6 5 . . 10 13 31 . 4 . 6 1 . . 2 9 . . . 201 5 4 8 Special 49 | . . . 33 . . . . . . . 9 . . . . . . 6 . . . . . 1 Kinetic 843 | 2 4 50 99 9 . 32 169 . 22 57 38 87 . . . . 8 92 38 6 15 37 . 78 Thermal 485 | . . 6 33 4 . . 6 . . 5 83 53 . . . . 4 . 112 15 33 13 17 101 Explosive 97 | . . 6 5 . . 10 13 19 . 4 . 6 1 . . 2 . . . . 14 5 4 8 Electromagnetic 526 | . . . . 2 . . 20 62 . 17 . 51 7 . . 4 20 . 22 . 255 12 . 54 Robot Hit Streak 61 | 2 3 6 10 7 . 9 16 17 9 20 15 14 3 . . 2 7 17 36 7 61 7 4 28 Robot Miss Streak 9 | . 3 4 3 4 . 2 3 2 2 5 9 5 4 . . 1 4 6 3 5 2 8 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1252 | 2 1 35 63 10 . 26 133 44 15 54 110 157 8 . . 6 24 142 78 6 143 43 2 150 Core Hits 878 | 1 1 22 40 4 . 28 71 57 8 33 44 116 6 . . 9 20 94 51 4 122 32 5 110 Critical Hits 19 | . . . 2 . . 1 2 . 2 1 1 . . . . 1 . 5 1 . 1 . . 2 Critical Kills 5 | . . . 1 . . . . . 1 1 . . . . . . . 1 . . . . . 1 Critical Parts Destroyed 12 | . . . 1 . . 1 1 . 1 . . . . . . 1 . 4 1 . 1 . . 1 Melee Attacks 211 | . . . . . . . 6 . . 19 . 58 3 1 . 7 19 44 . . 36 11 . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 210 | . . . . . . . 6 . . 19 . 58 3 1 . 7 19 44 . . 36 11 . 6 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 64 | . . . . . . . . . . 2 . 7 3 . . . 5 44 . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49512 | 27 10 1011 1581 214 . 1546 4064 2883 362 1671 3268 5073 800 . . 402 1471 9515 2311 108 6242 1045 425 5483 Guns 15171 | 27 10 500 638 104 . 168 1080 356 101 453 1191 2021 56 . . . 178 3016 827 108 1129 417 . 2791 Cannons 10134 | . . . 590 110 . 337 1484 264 261 583 2077 868 . . . 78 168 . 1366 . 1268 65 . 615 Explosions 14058 | . . 511 353 . . 1034 1500 2263 . 424 . 1014 262 . . 221 439 . 118 . 3405 563 425 1526 Melee 10069 | . . . . . . . . . . 211 . 1170 482 . . 103 686 6499 . . 440 . . 478 Ramming 80 | . . . . . . 7 . . . . . . . . . . . . . . . . . 73 Kinetic 14751 | 27 10 437 1228 92 . 505 2231 . 362 667 1191 1378 . . . . 178 3016 792 108 504 403 . 1622 Thermal 6036 | . . 63 . 84 . 135 27 70 . 135 2077 788 49 . . . 36 . 1020 . 866 . . 686 Explosive 9291 | . . 511 353 . . 899 1500 1530 . 289 . 875 213 . . 221 . . . . 457 563 425 1455 Electromagnetic 9285 | . . . . 38 . . 306 1283 . 369 . 862 56 . . 78 571 . 499 . 3975 79 . 1169 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10069 | . . . . . . . . . . 211 . 1170 482 . . 103 686 6499 . . 440 . . 478 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . 1 15 15 15 12 3 1 . . . 1 6 6 6 10 Average Corruption 2 | . . . . . . . . . . 1 13 14 13 5 2 1 . . . 1 1 6 6 5 Corruption Purged 18 | . . . . . . . . . . . . 3 3 9 2 1 . . . . . . . . Effects 878 | . . . . . . . . . . 9 83 285 18 22 2 . . . . 1 244 79 33 102 Message Errors 239 | . . . . . . . . . . 4 13 62 5 6 1 . . . . 1 101 15 9 22 Matter Fused 131 | . . . . . . . . . . . 13 37 7 7 . . . . . . 13 23 10 21 Heat Flow Errors 56 | . . . . . . . . . . . 6 20 1 . 1 . . . . . 9 5 3 11 Energy Discharges 140 | . . . . . . . . . . 3 13 30 2 4 . . . . . . 59 16 3 10 Parts Rejected 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Data Loss (minor) 108 | . . . . . . . . . . 1 5 31 . 3 . . . . . . 54 5 2 7 Data Loss (major) 29 | . . . . . . . . . . . 1 14 1 1 . . . . . . . 4 1 7 Misfires 21 | . . . . . . . . . . . 3 3 . . . . . . . . 1 5 2 7 Alerts 9 | . . . . . . . . . . . 1 8 . . . . . . . . . . . . Misdirections 43 | . . . . . . . . . . . 5 36 1 1 . . . . . . . . . . Targeting Errors 82 | . . . . . . . . . . 1 17 34 1 . . . . . . . 5 6 3 15 Weapon Failures 17 | . . . . . . . . . . . 6 7 . . . . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3423 | . . 13 2 18 . 19 102 51 2 41 . 381 161 . . 19 392 1729 57 . 88 26 . 322 Projectiles 207 | . . . . 18 . 14 62 15 2 2 . 19 . . . . . . 41 . 9 . . 25 Explosions 419 | . . 13 2 . . 5 40 36 . 3 . 99 . . . . . . 16 . 76 26 . 103 Melee 2797 | . . . . . . . . . . 36 . 263 161 . . 19 392 1729 . . 3 . . 194 Knockbacks 19 | . . . 5 . . 3 5 . 3 3 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . 5 . . 3 5 . 2 3 . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 758 | . . 70 39 . . 139 22 41 . 7 . 204 16 . . . 18 . . . 29 26 . 147 Shots 28 | . . 3 1 . . 4 1 5 . 1 . 5 1 . . . 1 . . . 1 1 . 4 Rammed 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 5 Targets Rammed 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 510 | . . 135 84 138 . 87 210 12 60 124 417 282 170 . 117 51 192 2 504 158 468 259 244 510 Average Temperature 65 | . . 45 19 41 . 22 50 5 20 42 96 76 69 . 67 27 63 2 63 57 56 72 71 93 Received Heat Transfer 3096 | . . 231 153 24 . 90 504 522 162 114 . 492 . . . 9 24 . . . 216 261 . 294 Effects 22 | . . . . . . . . . . . 6 . . . . . . . 5 . 3 . . 8 Shutdowns 4 | . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . . Energy Bleed 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 Siege Activations 53 | . . . . . . . . . . . . . . . . . . . 9 1 28 5 . 10 Total Turns 919 | . . . . . . . . . . . . . . . . . . . 167 5 489 54 . 204 Longest Duration 88 | . . . . . . . . . . . . . . . . . . . 48 5 88 31 . 56 Robots Corrupted 20 | . . . . . . . . 4 . . . 1 . . . . 2 . 1 . 7 . . 5 Combat Hostiles 17 | . . . . . . . . 4 . . . 1 . . . . 2 . 1 . 4 . . 5 Parts Fried 49 | . . . . . . . . 2 . 3 . 3 . . . . 6 . 5 . 20 . . 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . . 1 . 2 . . . . . . 4 . 4 . . 1 Heat Transferred 8129 | . . 185 . 111 . 150 37 100 . 150 2849 1038 50 . . . 50 . 1500 . 1350 . . 559 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . . . . . . 2 . 2 . 2 1 . . . 2 . 1 . 16 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Peak Influence 1401 | 5 18 241 311 92 . 296 676 1401 920 574 81 736 . . . . 147 13 113 . . . . 443 Initial 682 | . 3 6 11 37 . . 71 437 682 322 65 . . . . . . 13 . . . . . . Average 255 | 3 5 132 86 61 . 162 511 1112 776 300 21 307 . . . . 47 . 30 . . . . 199 Maximum Alert Level 4 | . . 1 1 . . 1 2 4 3 2 . 3 . . . . . . . . . . . 2 Low Security (%) 54 | 100 100 81 90 100 . 58 3 . . 29 100 32 . . . . 100 100 100 . . . . 40 Level 1 23 | . . 18 9 . . 41 3 . . 51 . 40 . . . . . . . . . . . 56 Level 2 13 | . . . . . . . 93 11 22 18 . 15 . . . . . . . . . . . 2 Level 3 5 | . . . . . . . . 38 77 . . 10 . . . . . . . . . . . . Level 4 3 | . . . . . . . . 49 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . . . 1 1 . . 3 . 2 5 . 12 . . . . 3 . 7 . . . . 11 Investigation 5 | . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 Extermination 24 | . . . . . . . . . . 4 . 6 . . . . 2 . 7 . . . . 5 Reinforcement 13 | . . . 1 . . . 2 . 1 1 . 4 . . . . . . . . . . . 4 Assault 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Distress Signals 12 | . . . 3 . . . 3 . 2 1 . 1 . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 514 | . 1 19 28 2 . 17 56 29 12 20 6 44 3 . . 6 9 6 22 1 171 9 3 50 Peak Tracking Total 10 | . 1 5 4 2 . 3 10 8 7 5 2 5 3 . . 4 4 3 3 1 6 3 2 6 Tactical Retreats 137 | . . 2 . . . . 7 4 . 1 1 3 . . . . . . 1 . 116 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Traps Triggered 30 | . . . 1 . . . . 8 . 1 . 7 . . . . 1 . 5 . . . . 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 1 . . . . . . 1 . 3 . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Machines Disabled 48 | . . 1 5 . . 11 4 4 2 3 . 5 . . . . 1 . 1 . 6 1 . 4 Max in Single Turn 4 | . . 1 1 . . 4 1 1 1 2 . 2 . . . . 1 . 1 . 1 1 . 1 Garrison Access 6 | . . . . . . . . . 1 . . 2 . . . . . . 1 . . . . 2 Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Machines Accessed 73 | . 1 1 10 1 1 . 8 . 3 7 . 16 . 1 4 . 5 . 3 . . . . 12 Terminals 46 | . 1 1 10 . . . 6 . 2 5 . 8 . . . . 2 . 2 . . . . 9 Fabricators 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . 3 . . . . 2 . . . . . . 2 Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . 2 . . . . . . 1 . . . . 1 Total Hacks 209 | . 4 2 34 1 1 . 23 . 5 15 . 44 . 1 28 . 13 . 6 . . . . 32 Successful 119 | . 2 . 17 1 1 . 10 . 2 8 . 21 . 1 28 . 9 . 3 . . . . 16 Failed 89 | . 2 2 17 . . . 13 . 3 7 . 22 . . . . 4 . 3 . . . . 16 Catastrophic 14 | . . . . . . . 3 . . 1 . 6 . . . . 1 . . . . . . 3 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 93 | . 4 2 26 . . . 15 . 4 9 . 17 . . . . 4 . 2 . . . . 10 Terminals 133 | . 4 2 34 . . . 20 . 4 12 . 25 . . . . 4 . 4 . . . . 24 Fabricators 8 | . . . . . . . . . . 2 . 6 . . . . . . . . . . . . Repair Stations 18 | . . . . . . . . . . . . 7 . . . . 5 . . . . . . 6 Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 2 . . . . 2 . . . . 4 . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 . . 4 . . . . . . 2 . . . . 2 Terminal Hacks 64 | . 2 . 11 1 1 . 5 . . 4 . 4 . 1 28 . . . . . . . . 7 Record 12 | . . . . . 1 . . . . . . . . . 11 . . . . . . . . . Part Schematic 14 | . . . 1 . . . . . . 1 . 2 . . 9 . . . . . . . . 1 Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 8 | . . . 3 . . . 2 . . 1 . . . . . . . . . . . . . 2 Locate Traps 5 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . 1 Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 1 . 5 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Build 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Repair Station Hacks 16 | . . . . . . . . . . . . 6 . . . . 5 . . . . . . 5 Scan Component 9 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . 3 Repair 7 | . . . . . . . . . . . . 3 . . . . 2 . . . . . . 2 Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . Insert Component 4 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . Analyze 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . . 4 . . . . . . 2 . . . . 2 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . 1 . . 2 . . . . . . 1 . . . . 1 Coupler Status 4 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 Unauthorized Hacks 16 | . . . 6 . . . 2 . 1 2 . 1 . . . . 1 . 1 . . . . 2 Terminals 16 | . . . 6 . . . 2 . 1 2 . 1 . . . . 1 . 1 . . . . 2 Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . . . 1 . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 2 Operators 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 60 | . 1 1 10 . . . 8 . 2 6 . 13 . . . . 5 . 3 . . . . 11 Full Trace Events 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . . 252 . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . 1 . . 1 . 2 . . 9 . 1 . . . . . . 1 Parts Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Matter 336 | . . . . . . . . . . . . 336 . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . 168 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . . . . . . 3 . . . . 2 . . . . . . 2 Time 286 | . . . . . . . . . . . . 120 . . . . 88 . . . . . . 78 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . 6 . . . . . . 6 . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 12 | . . . . . . . . . . . 6 . . . . . . 6 . . . . . . Robot Hacks Applied 16 | . . . . . . . . . . . 9 . . . . . . 6 . . . . . 1 parse_system 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 ignore_targets 13 | . . . . . . . . . . . 7 . . . . . . 6 . . . . . . Relay Couplers Released 20 | . . . . . . . . 16 . . . . . . . . . . 2 . . . . 2 Machine Destruction 20 | . . . . . . . . 16 . . . . . . . . . . 2 . . . . 2 Attached 4 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Total Allies 26 | . . . . . . . . . . 2 . . . . . 1 . 20 3 . . . . . Largest Group 19 | . . . . . . . . . . 2 . . . . . 1 . 19 3 . . . . . Highest-Rated Group 714 | . . . . . . . . . . 64 . . . . . 94 . 714 93 . . . . . Highest-Rated Ally 94 | . . . . . . . . . . 32 . . . . . 94 . 50 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 53 | . . . . . . . . . . 7 . . . . . 15 . 11 20 . . . . . Total Damage 1470 | . . . . . . . . . . 362 . . . . . 584 . 185 339 . . . . . Kills 10 | . . . . . . . . . . 6 . . . . . 1 . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . . 1 2 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Turns Passed 89293 | 29 195 826 1501 485 437 1324 2134 1733 434 2288 1399 5171 400 769 114 865 1381 1605 3303 878 53759 2814 1388 4061 Spaces Moved 23036 | 12 116 547 793 222 198 567 965 948 231 1087 574 2870 257 358 81 526 774 765 1403 452 5802 1323 532 1633 Core 2261 | 9 53 . . . . . . . . . . . . . . . . . 1 . 2198 . . . Treads 12334 | . . 20 . 155 198 567 415 . . 1048 574 210 . . . . . 201 1402 452 3604 1323 532 1633 Legs 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8438 | . 63 527 793 67 . . 550 948 231 39 . 2660 257 358 81 526 774 564 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 130 140 220 200 140 140 160 173 173 130 140 140 140 130 140 140 160 160 50 160 189 163 Average Speed 350 | 180 158 122 138 195 220 217 170 151 165 180 181 136 140 140 140 140 140 148 180 179 902 186 189 185 Slowest Speed 2850 | 200 450 200 140 220 220 220 230 160 170 245 193 173 140 140 140 150 140 180 2850 180 2400 200 189 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 31 98 72 41 56 99 84 74 24 21 87 61 51 46 69 64 16 95 27 55 85 71 60 44 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 4 | . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . 1 . . . . . . 2 2 . 1 . . . 2 3 . 3 . Spaces Dug 324 | . . 18 26 . . . 7 6 . 17 . 50 . 1 . 3 14 . 73 5 4 13 10 77 Terrain Destroyed 1095 | . . 53 70 4 . 68 132 26 1 55 1 95 17 1 . 24 29 . 88 15 72 80 66 198 Melee 94 | . . . . . . . 6 . . 16 . 48 . 1 . 3 13 . . . 4 3 . . Projectile 298 | . . . 35 4 . 3 29 . 1 3 1 8 . . . . 3 . 83 15 1 13 17 82 AOE 703 | . . 53 35 . . 65 97 26 . 36 . 39 17 . . 21 13 . 5 . 67 64 49 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Total 29309 | 18 123 642 987 258 201 612 1238 1154 261 1295 814 3831 284 625 81 636 1008 1062 1999 499 6770 1616 894 2401 Wait 2801 | . . 27 25 9 . 4 59 47 8 45 90 442 3 246 . 73 114 74 313 21 422 72 331 376 Move 23015 | 11 115 546 792 221 197 566 965 947 230 1087 573 2869 256 357 80 525 774 764 1402 451 5801 1322 531 1633 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 378 | . 3 11 22 5 2 1 14 8 5 22 6 77 . 3 . 7 15 15 21 . 58 53 2 28 Fast Attach 230 | . 1 3 2 1 . . 4 . 1 3 5 44 3 7 . 4 11 12 24 2 53 15 2 33 Attach 214 | 2 . 5 4 1 . 1 6 3 . 9 8 59 2 . . 5 7 11 21 1 20 15 . 34 Detach 140 | . . 2 2 . . . 1 . . 2 7 43 2 1 . 4 1 9 6 1 24 13 1 21 Swap 348 | 1 1 5 33 6 . 10 38 18 2 33 3 45 4 1 1 2 18 5 24 3 29 14 5 47 Drop 467 | 2 1 4 17 7 2 3 24 2 4 21 17 72 3 9 . 5 25 30 40 2 67 62 3 45 Fire 1417 | 2 2 38 90 8 . 26 121 65 11 53 105 114 8 . . 4 24 98 144 18 260 39 19 168 Melee 210 | . . . . . . . 6 . . 19 . 58 3 1 . 7 19 44 . . 36 11 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . 6 Escape Stasis 80 | . . . . . . . . 64 . . . 8 . . . . . . 4 . . . . 4 Rewire 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Entered Mines 274 | -10/Mines | Lost 3 parts (1n2w) 287 | -10/Mines | Learned Materials terminal intel 310 | -10/Mines | Build established: Mutant 394 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 481 | -10/Mines | Discovered new exit (range 10) 484 | -10/Mines | Learned location of Zion (-6) 498 | -10/Mines | Learned location of Storage (-8) 606 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 654 | -10/Mines | Discovered new exit (range 8) 737 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1051 | -10/Mines | Entered Materials 1051 | -9/Materials | Evolved 2 slots: Utility x2 1052 | -9/Materials | Loaded intel: 12 terminal locations 1347 | -9/Materials | Build established: Hauler-Mutant 1372 | -9/Materials | Discovered new exit (range 5) 1434 | -9/Materials | Discovered new exit (range 12) 1600 | -9/Materials | Discovered new exit (range 10) 2552 | -9/Materials | Entered Mines 2554 | -9/Mines | Learned Materials trap positions 2558 | -9/Mines | Discovered new exit (range 5) 2599 | -9/Mines | Met a Derelict shopkeep closing up shop 2921 | -9/Mines | Assembled infested the area 2993 | -9/Mines | Met 8R-AWN 3010 | -9/Mines | Discovered new exit (range 14) 3037 | -9/Mines | Entered Exiles 3090 | -9/Exiles | Welcomed by 8R-AWN 3123 | -9/Exiles | Met EX-HEX 3303 | -9/Exiles | Met EX-BIN 3336 | -9/Exiles | Met EX-DEC 3454 | -9/Exiles | Discovered new exit (range 11) 3474 | -9/Exiles | Entered Mines 4095 | -8/Mines | Discovered new exit (range 13) 4451 | -8/Mines | Discovered new exit (range 9) 4798 | -8/Mines | Entered Materials 4798 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4799 | -8/Materials | Loaded intel: 19 trap records 4976 | -8/Materials | Destroyed 8 combat bots 5521 | -8/Materials | Discovered new exit (range 12) 6171 | -8/Materials | Discovered new exit (range 3) 6407 | -8/Materials | Discovered new exit (range 16) 6614 | -8/Materials | Discovered new exit (range 16) 6864 | -8/Materials | Discovered new exit (range 7) 6932 | -8/Materials | Identified exit to Garrison 6932 | -8/Materials | Entered Garrison 6970 | -8/Garrison | Triggered checkpoint 7087 | -8/Garrison | Triggered checkpoint 7154 | -8/Garrison | Triggered checkpoint 7282 | -8/Garrison | Destroyed 8 combat bots 7429 | -8/Garrison | Discovered new exit (range 14) 7475 | -8/Garrison | Installed Relay Interface Framework 7526 | -8/Garrison | Triggered checkpoint 7536 | -8/Garrison | Garrison Relay disabled 7672 | -8/Garrison | Spotted B-75 Beast 7724 | -8/Garrison | Triggered checkpoint 7808 | -8/Garrison | Triggered checkpoint 7843 | -8/Garrison | Garrison Relay disabled 7880 | -8/Garrison | Discovered new exit (range 10) 8005 | -8/Garrison | Garrison Relay disabled 8066 | -8/Garrison | Triggered checkpoint 8140 | -8/Garrison | Triggered checkpoint 8188 | -8/Garrison | Garrison Relay disabled 8224 | -8/Garrison | Discovered new exit (range 10) 8665 | -8/Garrison | Entered Materials 9033 | -8/Materials | Discovered new exit (range 9) 9065 | -8/Materials | First assault squad dispatched 9081 | -8/Materials | Core integrity fell below 50% 9099 | -8/Materials | Entered Factory 9099 | -7/Factory | Evolved 2 slots: Utility x2 10488 | -7/Factory | Fabricated Y-54 Guardian? 11387 | -7/Factory | Sucked down chute 11387 | -7/Factory | Entered Waste 11402 | -7/Waste | EMP discharged 11415 | -7/Waste | Spotted C-40 Crusher 11437 | -7/Waste | Spotted C-40 Crusher 11450 | -7/Waste | Spotted C-40 Crusher 11478 | -7/Waste | Spotted C-40 Crusher 11502 | -7/Waste | EMP discharged 11502 | -7/Waste | System corruption reached 10% 11536 | -7/Waste | Spotted C-40 Crusher 11560 | -7/Waste | Destroyed C-40 Crusher 11564 | -7/Waste | Spotted C-40 Crusher 11584 | -7/Waste | Found Damper Plating 11602 | -7/Waste | EMP discharged 11702 | -7/Waste | EMP discharged 11776 | -7/Waste | Destroyed C-40 Crusher 11783 | -7/Waste | Found Damper Plating 11802 | -7/Waste | EMP discharged 11902 | -7/Waste | EMP discharged 12002 | -7/Waste | EMP discharged 12028 | -7/Waste | Discovered new exit (range 16) 12082 | -7/Waste | Destroyed C-40 Crusher 12090 | -7/Waste | Found Damper Plating 12102 | -7/Waste | EMP discharged 12202 | -7/Waste | EMP discharged 12257 | -7/Waste | Destroyed C-40 Crusher 12302 | -7/Waste | EMP discharged 12402 | -7/Waste | EMP discharged 12502 | -7/Waste | EMP discharged 12516 | -7/Waste | Destroyed C-40 Crusher 12602 | -7/Waste | EMP discharged 12679 | -7/Waste | Destroyed C-40 Crusher 12702 | -7/Waste | EMP discharged 12784 | -7/Waste | Identified exit to Factory 12786 | -7/Waste | Entered Factory 13188 | -7/Factory | Repaired Adv. Treads 13505 | -7/Factory | Garrison activated, responded to threat 14672 | -7/Factory | Repaired Hrd. Medium Armor Plating 15133 | -7/Factory | Discovered new exit (range 16) 15193 | -7/Factory | Identified exit to Factory 15722 | -7/Factory | Discovered exit to Factory (range 10) 16891 | -7/Factory | Repaired Arm. Huge Wheel 17153 | -7/Factory | Identified exit to Lower Caves 17414 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 17502 | -7/Factory | Fabricated Imp. Salvage Targeting Computer? 17934 | -7/Factory | Central database locked down 17957 | -7/Factory | Entered Lower Caves 18317 | -7/Lower Caves | Learned Factory stockpile data 18334 | -7/Lower Caves | Discovered new exit (range 15) 18354 | -7/Lower Caves | Identified exit to Lower Caves 18357 | -7/Lower Caves | Entered another Lower Caves area 18568 | -7/Lower Caves | Discovered new exit (range 14) 18587 | -7/Lower Caves | Identified exit to Data Miner 18612 | -7/Lower Caves | Learned Factory security intel 18721 | -7/Lower Caves | Learned Factory trap positions 19126 | -7/Lower Caves | Entered Data Miner 19126 | -7/Data Miner | Discovered new exit (range 6) 19153 | -7/Data Miner | Met Data Miner 19181 | -7/Data Miner | Learned location of Section 7 (-3) 19181 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19206 | -7/Data Miner | Received God Mode back door access code from Data Miner 19237 | -7/Data Miner | Identified exit to Proximity Caves 19240 | -7/Data Miner | Entered Proximity Caves 19679 | -6/Proximity Caves | Escorted by Enhanced Grunt 19873 | -6/Proximity Caves | Core integrity fell below 50% 20007 | -6/Proximity Caves | Spotted B-75 Beast 20095 | -6/Proximity Caves | Discovered exit to Factory (range 7) 20105 | -6/Proximity Caves | Entered Factory 20105 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20106 | -6/Factory | Loaded intel: 88 trap records 20218 | -6/Factory | Incoming investigation squad redirected 20406 | -6/Factory | Repaired Flak Gun 21455 | -6/Factory | Repaired Flak Gun 21486 | -6/Factory | Sucked down chute 21486 | -6/Factory | Entered Waste 21487 | -6/Waste | Met a frightened Derelict 21509 | -6/Waste | Spotted C-40 Crusher 21513 | -6/Waste | Spotted C-40 Crusher 21535 | -6/Waste | Spotted C-40 Crusher 21568 | -6/Waste | Spotted C-40 Crusher 21610 | -6/Waste | Spotted C-40 Crusher 21766 | -6/Waste | Destroyed C-40 Crusher 21870 | -6/Waste | Destroyed C-40 Crusher 21967 | -6/Waste | Spotted C-40 Crusher 22091 | -6/Waste | Destroyed C-40 Crusher 22171 | -6/Waste | Destroyed C-40 Crusher 22251 | -6/Waste | Destroyed C-40 Crusher 22296 | -6/Waste | Destroyed C-40 Crusher 22300 | -6/Waste | Found Damper Plating 22368 | -6/Waste | Discovered new exit (range 13) 22436 | -6/Waste | Warlord forces began an assault 22993 | -6/Waste | Found Damper Plating 23089 | -6/Waste | Identified exit to Factory 23091 | -6/Waste | Entered Factory 23628 | -6/Factory | Discovered new exit (range 7) 23637 | -6/Factory | Identified exit to Lower Caves 24728 | -6/Factory | Discovered new exit (range 16) 24757 | -6/Factory | Identified exit to Factory 25747 | -6/Factory | Allied Derelicts emerged from ambush trap array 26394 | -6/Factory | Entered Lower Caves 27266 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 27268 | -6/Lower Caves | Identified exit to Zion 27272 | -6/Lower Caves | Entered Zion 27375 | -6/Zion | Discovered new exit (range 12) 27394 | -6/Zion | Found CR-A16's Pointy Stick 73764 | -6/Zion | RIF detected upon attempting to enter Zion 73764 | -6/Zion | Attacked by Zionites 73767 | -6/Zion | Spotted CR-YMQ(B) 73767 | -6/Zion | Spotted 94-2W2(B) 73778 | -6/Zion | Destroyed CR-YMQ(B) 73799 | -6/Zion | Destroyed 94-2W2(B) 75421 | -6/Zion | Build established: Scavenger-Mutant 77693 | -6/Zion | Found Prototype Processor 77694 | -6/Zion | Identified Exp. Signal Interpreter 77701 | -6/Zion | Found Prototype Processor 77701 | -6/Zion | Identified Exp. Melee Analysis Suite 77714 | -6/Zion | Found Prototype Processor 77714 | -6/Zion | Identified Exp. Targeting Computer 78729 | -6/Zion | Discovered new exit (range 5) 79242 | -6/Zion | Build established: Hauler-Mutant 79421 | -6/Zion | Found Prototype Hackware 79500 | -6/Zion | Lost 3 parts (1p1n1w) 81025 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 81029 | -6/Zion | Identified exit to Deep Caves 81031 | -6/Zion | Entered Deep Caves 81546 | -6/Deep Caves | Attacked by Z-Imprinter 81586 | -6/Deep Caves | Destroyed Z-Imprinter 81659 | -6/Deep Caves | Found Prototype Device 81659 | -6/Deep Caves | Identified Zio. Metafield Generator 81680 | -6/Deep Caves | Build established: Scavenger-Mutant 81812 | -6/Deep Caves | Found Prototype Protection 81812 | -6/Deep Caves | Identified Zio. Weapon Casing 82030 | -6/Deep Caves | Build established: Hauler-Mutant 82343 | -6/Deep Caves | Z-Facility disabled 82518 | -6/Deep Caves | Found Zio. Weapon Casing 82578 | -6/Deep Caves | Found Zio. Weapon Casing 82594 | -6/Deep Caves | Found Zio. Weapon Casing 83832 | -6/Deep Caves | Discovered new exit (range 7) 83843 | -6/Deep Caves | Identified exit to Proximity Caves 83845 | -6/Deep Caves | Entered Proximity Caves 85233 | -5/Proximity Caves | Entered Factory 85233 | -5/Factory | Evolved 2 slots: Utility x2 85343 | -5/Factory | Identified Exp. Hacking Suite 85543 | -5/Factory | Repaired Lrn. Sensor Array 87115 | -5/Factory | Discovered new exit (range 6) 87122 | -5/Factory | Identified exit to Upper Caves 87446 | -5/Factory | Repaired Hvy. Treads 87468 | -5/Factory | Discovered new exit (range 16) 87609 | -5/Factory | Discovered new exit (range 15) 87792 | -5/Factory | Incoming investigation squad redirected 89159 | -5/Factory | Lost 3 parts (1p1n1u) 89288 | -5/Factory | Incoming assault squad redirected 89289 | -5/Factory | System corruption reached 10% 89294 | -5/Factory | Self-destructed Last Messages --------------- 89266_ Unknown Processor fried. 89268_ U-05 Engineer lays Concrete. 89269_ K-01 Serf collects debris. 89270_ System corrupted: Heat flow error (+104). 89270_ U-05 Engineer lays Concrete. 89271_ U-05 Engineer builds a Wall. 89272_ K-01 Serf collects debris. 89273_ Ended siege mode. 89273_ U-05 Engineer lays Concrete. 89275_ U-05 Engineer builds a Door. 89276_ Slug penetrates Subcomponent Replicator. 89276_ U-05 Engineer lays Concrete. 89276_ U-05 Engineer builds a Wall. 89276_ K-01 Serf collects debris. 89278_ Slammed into U-05 Engineer. 89280_ U-05 Engineer lays Concrete. 89280_ K-01 Serf collects debris. 89280_ R-10 Processor collects Flexi-carbon Leg. 89281_ U-05 Engineer lays Concrete. 89288_ ALERT: Higher priority target reported, redirecting assault. Map ----- +----------------------------------------------------+ | """ + # #### """ """ | | # [ # """ ""? | | ! ######## ###### | | ########## #????# | | #??????###+############ #????# | | ???????# #???????# #????# ####### | | ???????# "" #???????# #???# #?????? | | ???????# "T #???????# #???# #?????? # | | ????#### "" #???????# % #???#+#?????? # | | #???# # ! #???????# #???????????? # | | #???#### u #???????# #?????????????### # | | ####???#####+########## #???????????????? # | | ## ? #????????????????? ?? | | / #???????????????????? | | ## !! #???????????????????? | | ## """""" """""" !]^ #???????????????????? | | ## """""" """""" ^ #???????????????????? | | # """""" """"""R #######+#???????????? | | # """""" """ "" ??????????? | | # ????????????? | | # ????????????? | | # ] R u Y #??????t????????????? | | # ########### /### p #?????????????w?????? | | # #??????? !uu####p####??????????????A????? | | #?????? !## o #???????????????????? | | #????? "G"h##" @ #???????????????????? | | #????# "" " ##"" #???????????????????? | | #????# " k ##"" " #???????????????????? | | #???## """ ##"" " #???????????????????? | | ## +######## """ ##"" " #???????????????????? | | # """ ##"T " #???????????????????? | | """"" # ?#"" " #???????????????????? | | "" F" #?"" ??"" " #???????????????????? | | "" "" #?"" ???" " #???????????????????? | | #??"" #??" " #???????????????????? | | #??"" !!! #?? "?????????????????????? | | """""" #?????!! #?? ?????????????????????? | | """""" #??????! #???###?????????????????????? | | """""" #??????? ????????????????????????????? | | ""???" #?????????????????????????????????????? | | ????? ??????????????????????????????????????? | | ####?????##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 33 Energy Capacity 325 Matter Stores 316 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Power Amplification 30 EM Shielding 3 Armor Coverage 2400 Resistance: TH 10 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 50 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 16 Defensive Hacking 12 Relay Coupler Types 28 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Imp. Salvage Targeting Computer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Flak Gun | -6/Factory | Scanalyzed Arm. Heavy Treads | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Lrn. Sensor Array | x1 | -7/Factory Imp. Salvage Targeting Computer | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? My Command Is Your Wish Challenges ------------ None Game ------ Seed SensorReflectiveProtomatter Manual? 0 Play Time 07:52:05 Cumulative 131.1 hours Start 2020.11.12 @ 14:02:06 End 2020.11.13 @ 02:18:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7d5b101-f617-4bc1-9816-77b2a6ce1f59