Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 13:19:40 Player: Red Box Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2454) 2454 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 4460 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 154 Friendly Fire -232 Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 71/280 System Corruption 6% Temperature Cool (8) Movement Rolling (115) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (20) --- Heavy Ion Engine Compact Wheel Armored Wheel Armored Wheel Cooling System High-capacity Storage Unit High-capacity Battery (250) Drone Bay (2/2) Drone Bay (2/2) Improved Lightning Gun Light EM Pulse Cannon Light EM Pulse Cannon Minigun Minigun Minigun Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Lightning Gun High-powered Shotgun > --- INVENTORY -------- Heavy Ion Engine Compact Wheel Armored Wheel Armored Wheel Improved Heat Sink Cooling System High-capacity Storage Unit Medium Armor Plating Medium Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Minigun Minigun Minigun Mini Grenade Launcher Maul [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Medium Armor Plating Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 70 | 10 9 2 27 22 Power 7 | 1 2 . 3 1 Engine 7 | 1 2 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 5 . 1 4 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 9 | 3 . 1 4 1 Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 2 1 8 8 Device 6 | 1 1 1 2 1 Storage 3 | 1 1 . . 1 Processor 4 | . . . 3 1 Hackware 1 | . . . 1 . Protection 7 | . . . 2 5 Artifact . | . . . . . Weapon 31 | 2 5 . 12 12 Energy Gun 10 | . 1 . 7 2 Energy Cannon 5 | . . . . 5 Ballistic Gun 5 | 2 1 . . 2 Ballistic Cannon 4 | . 2 . 2 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 4 | . . . 2 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . 3 . 2 6 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 6 | . 1 . 1 4 Weapon 4 | . 1 . 1 2 Highest Loss Streak 3 | . 3 . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 86 100 99 98 Engine 10 | . 7 14 11 10 Wheel 23 | . 28 28 21 22 Device 7 | . 13 14 4 4 Storage 11 | . 14 14 11 11 Processor 8 | . . . 13 10 Hackware 3 | . . . 5 4 Protection 8 | . . . 10 12 Energy Gun 7 | . 2 . 14 5 Energy Cannon 4 | . . . . 14 Ballistic Gun 3 | . 13 . . . Ballistic Cannon 5 | . 6 28 6 . Naked Turns . | . . . . . Heaviest Build 70 | 14 34 35 42 70 Greatest Support 32 | 32 32 32 32 32 Greatest Overweight (x) 2 | 1 1 1 2 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 15 | 7 12 15 15 19 Most Carried 20 | 8 15 15 15 20 Average Carried 14 | 5 10 14 14 18 Final Capacity 20 | 8 15 15 15 20 Final Carried 17 | 8 15 15 15 17 Class Distribution -------------------- 75% | Mutant 19% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 1320 | 336 126 125 472 261 Remotely . | . . . . . Salvage Created 3082 | 150 376 122 978 1456 Parts 198 | 10 26 8 67 87 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 61 | . 8 4 19 30 Melee 1 | . . . . 1 Guns 31 | . 8 . 8 15 Cannons 18 | . . 2 7 9 AOE 10 | . . 2 4 4 Classes Destroyed 10 | 2 2 . 4 2 Worker 3 | . . . 1 2 Tunneler 3 | 3 . . . . Hauler 3 | . . . 2 1 Recycler 1 | 1 . . . . Mechanic 1 | . . . . 1 Watcher 8 | . 2 . 4 2 Swarmer 8 | . . . 2 6 Grunt 33 | . 8 4 10 11 Brawler 1 | . . . . 1 Sentry 19 | . . . 7 12 Thug 1 | . . . 1 . Best Kill Streak 7 | 4 3 2 5 7 Combat Bots Only 7 | . 3 2 4 7 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . 2 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 2566 | . 395 58 678 1435 Core 546 | . 130 . 120 296 Absorbed by Shields 102 | . . 24 78 . Regen/Repaired (Parts) 219 | . 29 . 107 83 Core Remaining (%) 74 | 100 . 48 . . Volleys Fired 140 | 9 23 6 46 56 Largest 2 | 2 2 2 2 2 Hottest 112 | 40 65 78 90 112 Shots Fired 278 | 18 46 12 92 110 Gun 167 | 18 46 . 42 61 Cannon 107 | . . 12 48 47 Launcher 4 | . . . 2 2 Special . | . . . . . Kinetic 117 | 18 30 12 48 9 Thermal . | . . . . . Explosive 4 | . . . 2 2 Electromagnetic 157 | . 16 . 42 99 Robot Hit Streak 24 | 7 8 7 23 24 Robot Miss Streak 4 | 1 3 1 4 4 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 205 | 13 34 8 61 89 Core Hits 128 | 6 23 5 39 55 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 5 | . . . 2 3 Destroy 1 | . . . . 1 Blast 2 | . . . 2 . Corrupt 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 14 | . . . 4 10 Impact 14 | . . . 4 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5197 | 141 398 264 1868 2526 Guns 2116 | 141 398 . 663 914 Cannons 1681 | . . 174 672 835 Explosions 1250 | . . 90 506 654 Melee 150 | . . . 27 123 Ramming . | . . . . . Kinetic 1301 | 141 180 174 672 134 Thermal 668 | . . 90 223 355 Explosive 582 | . . . 283 299 Electromagnetic 2496 | . 218 . 663 1615 Impact 150 | . . . 27 123 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . . . 32 Message Errors 3 | . . . . 3 Matter Fused 11 | . . . . 11 Heat Flow Errors 3 | . . . . 3 Energy Discharges 10 | . . . . 10 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 78 | . . . 24 54 Projectiles 17 | . . . 3 14 Explosions 22 | . . . 21 1 Melee 39 | . . . . 39 Knockbacks 8 | . . . 8 . Impact 1 | . . . 1 . Kinetic 7 | . . . 7 . Secondary . | . . . . . Self-Inflicted Damage 244 | . . . 171 73 Shots 7 | . . . 4 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 218 | . 118 124 137 218 Average Temperature 51 | . 40 58 35 63 Received Heat Transfer 714 | . 168 34 206 306 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 16 | . 2 . 3 11 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 900 | . . 100 300 500 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 12 | . . . 5 7 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 582 | 20 305 115 582 555 Initial 76 | . 13 11 44 76 Average 276 | 7 96 54 423 315 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 39 | 100 87 100 5 24 Level 1 32 | . 12 . 46 42 Level 2 27 | . . . 48 33 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 3 3 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 8 | . 1 . 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 19 3 39 40 Peak Tracking Total 6 | . 4 2 5 6 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts 6 | . 6 . . . Triggered . | . . . . . Disarmed 3 | . . . 3 . Reprogrammed 2 | . 1 . . 1 Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled 8 | . . 2 4 2 Max in Single Turn 2 | . . 2 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 45 | . 11 . 16 18 Terminals 31 | . 8 . 10 13 Fabricators . | . . . . . Repair Stations 5 | . 1 . 2 2 Recycling Units 6 | . 2 . 2 2 Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 148 | . 36 . 58 54 Successful 95 | . 22 . 40 33 Failed 51 | . 13 . 17 21 Catastrophic 4 | . 1 . 2 1 Database Lockouts 2 | . 1 . 1 . Manual 77 | . 18 . 33 26 Terminals 106 | . 28 . 40 38 Fabricators . | . . . . . Repair Stations 12 | . 2 . 5 5 Recycling Units 19 | . 6 . 7 6 Scanalyzers 6 | . . . 6 . Garrison Access 5 | . . . . 5 Terminal Hacks 36 | . 9 . 12 15 Part Schematic 1 | . . . . 1 Robot Analysis 9 | . 4 . 2 3 Prototype ID Bank 8 | . 4 . 3 1 Open Door 5 | . . . . 5 Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . . 1 Unreport Threat 3 | . . . 2 1 Disarm Traps 1 | . . . 1 . Reprogram Traps 1 | . . . . 1 Reinforcement Status 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 2 . 4 3 Scan Component 5 | . 1 . 2 2 Repair 4 | . 1 . 2 1 Recycling Unit Hacks 7 | . 3 . 2 2 Report Inventory 1 | . 1 . . . Retrieve Components 6 | . 2 . 2 2 Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 36 | . 8 . 16 12 Terminals 28 | . 7 . 13 8 Track 7 | . . . 5 2 Assimilate 7 | . 2 . 3 2 Botnet 9 | . 4 . 2 3 Disrupt 1 | . . . 1 . Operators 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 1 . 3 4 Reject 4 | . . . 2 2 Mask 3 | . . . 1 2 Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 40 | . 11 . 14 15 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 3 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 . 2 1 Time 198 | . 32 . 102 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 24 | . 4 . 9 11 Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies 16 | . 1 2 2 11 Largest Group 11 | . 1 3 3 11 Highest-Rated Group 98 | . 10 56 56 98 Highest-Rated Ally 31 | . 10 31 31 16 Total Orders 10 | . . 2 4 4 STAY 5 | . . 1 2 2 FOLLOW 5 | . . 1 2 2 Ally Attacks 25 | . . . 25 . Total Damage 270 | . . . 270 . Kills 9 | . . . 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total 9 | . 4 . 2 3 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 6284 | 123 1424 495 2201 2041 Spaces Moved 4292 | 70 1131 398 1414 1279 Core 16 | 16 . . . . Treads . | . . . . . Legs 32 | 32 . . . . Wheels 4244 | 22 1131 398 1414 1279 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 105 95 115 Average Speed 109 | 105 103 106 109 117 Slowest Speed 190 | 190 115 115 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 75 | 4 99 96 96 84 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 8 | . . . 3 5 Terrain Destroyed 129 | . . 14 64 51 Melee 8 | . . . 3 5 Projectile 1 | . . . 1 . AOE 120 | . . 14 60 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 5566 | 99 1347 457 1975 1688 Wait 949 | . 148 50 445 306 Move 4287 | 69 1130 397 1413 1278 Hop . | . . . . . Pick Up 58 | 9 17 1 20 11 Fast Attach 18 | 8 4 . 4 2 Attach 20 | 1 2 1 9 7 Detach 3 | . 3 . . . Swap 32 | 1 3 1 14 13 Drop 38 | 2 11 1 20 4 Fire 140 | 9 23 6 46 56 Melee 14 | . . . 4 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap 6 | . 6 . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 85 | -11/Junkyard | Discovered new exit (range 15) 124 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 455 | -10/Materials | Lost 3 parts (1p1u1w) 498 | -10/Materials | Repaired Particle Cannon 513 | -10/Materials | Core integrity fell below 50% 520 | -10/Materials | Discovered new exit (range 13) 631 | -10/Materials | Discovered new exit (range 12) 847 | -10/Materials | Discovered new exit (range 14) 1037 | -10/Materials | Discovered new exit (range 12) 1071 | -10/Materials | Central database locked down 1548 | -10/Materials | Entered Mines 1548 | -10/Mines | Accompanied by 1 ally 1578 | -10/Mines | Discovered new exit (range 9) 1830 | -10/Mines | Learned Materials terminal intel 1830 | -10/Mines | Discovered new exit (range 6) 2043 | -10/Mines | Entered Materials 2043 | -9/Materials | Accompanied by 3 allies 2043 | -9/Materials | Evolved 2 slots: Utility x2 2044 | -9/Materials | Loaded intel: 12 terminal locations 2053 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2223 | -9/Materials | Central database locked down 2319 | -9/Materials | Discovered new exit (range 7) 2383 | -9/Materials | Discovered new exit (range 10) 2701 | -9/Materials | Identified exit to Mines 2701 | -9/Materials | Identified exit to Storage 2794 | -9/Materials | Discovered new exit (range 6) 3083 | -9/Materials | Repaired Imp. EM Shotgun 3366 | -9/Materials | Discovered new exit (range 15) 3812 | -9/Materials | Repaired Imp. EM Shotgun 3842 | -9/Materials | Discovered new exit (range 16) 4244 | -9/Materials | Entered Storage 4244 | -9/Storage | Accompanied by 1 ally 4396 | -9/Storage | Destroyed 7 combat bots 4814 | -9/Storage | Core integrity fell below 50% 5058 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5113 | -9/Storage | Crushed by falling debris 5114 | -9/Storage | Core integrity fell below 20% 5353 | -9/Storage | Build established: Commander-Mutant 5584 | -9/Storage | Repaired Broken Hvy. Ion Engine 5766 | -9/Storage | Discovered new exit (range 8) 6244 | -9/Storage | First assault squad dispatched 6285 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 06244_ ALERT: Significant disruption in Zone 7V, assault force dispatched. 06245_ Acquired Rocket Launcher. 06261_ System corrupted: Energy discharge (-112). 06264_ C-30 ARC bursts open, deploying its payload. 06264_ G-47 Trooper unfolds itself. 06264_ L-31 Rogue unfolds itself. 06264_ G-34 Mercenary unfolds itself. 06264_ M-13 Machinist unfolds itself. 06270_ M-13 Machinist destroyed. 06273_ G-47 Trooper destroyed. 06273_ G-34 Mercenary destroyed. 06277_ Med. Armor Plating destroyed. 06278_ U-05 Engineer lays Concrete. 06279_ The unstable cave ceiling collapses. 06279_ U-05 Engineer lays Concrete. 06280_ Med. Armor Plating severed. 06280_ Hpw. Shotgun severed. 06281_ U-05 Engineer lays Concrete. 06283_ Destroyed Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ?##???? # ||[* % #????????# #?###### #???????? | | ## #### # |*/ #????????# #??????# #???????? | | !=# # |*/ #????????# #??????# #???????? | | """%# < # ########## #??????# #???????? | | """[# # / #??????# #??###### | | """ # #= " " # #??????# #??# | | #^ # "R" # ######## #### = | | """%+ # """ + % %% + ] | | """ # #####+##########################+#### | | """ # % #???????????????????# T## [ | | # ! #?#####?????????????##"#### | | # #?#"""#?????????????#! !######## | | !########### ###"Y"#####?????????#! !##?????? | | #?????????# # =*![= ##????????#! ##?????? | | ############### # =*!* T#????????#! ##?????? | | ?# # #["""" ##????????###"##?????? | | ?# # #="""" #??????????# #??????? | | ?# + a!"""" #######?????# #??????? | | ?# # #*"""" #?#"""#?????#######??? | | ?# # #[== ###"Y"#####?# ggg#??? | | #######+###### ![r ^## #?#gg g#??? | | ???# #???## u ####+## !!""" #?# gg T#??? | | """ ??# #???# % # ### ## """ #?## gg##### | | """ ### #???# !% %*% # """ #?##+##### | | """ + #???# *%! = l !+ #??# #???# | | ### #???# =[ l@[!%# " """ #??# #???# | | """ ??# #???# ## *# T """ #??# #???#!t | | """??? ???#### ###???# # " """ #?## ##??# | | """???"" #??????????????# # #?## ##??# [ | | ??? T #??????????????# o ####### ##?## ###?### | | ""??? #??????????????# #?????###### ###### | | "???## ##??????????????# ############ | | ??????# #???????######??# ## ### + ### | | ??????# #???????#]]] #### ## #####T####### | | ??????# ????????#]] #T## ## ##########??# | | ??????# ????????# ]+ ## #???######### | | ??????? ????????#]] ###### #???# ## | | ??????? ????????#]] #????# #???# ?+ | | ??????? ????????#]]!!# #????# #???# # | | ???????o?????????#########????# #???# # | | ??????????????????????????????# #???# + | | ??????????????????????????????# #???# # | | ????????????????????########### ############ | | ????????????????????# #o ##%!== # | | ????????????????????# # ##[%["""" # | | ????????????????????# # #"%= "!!" # | | ????????????????????# """" [=#! #"= ""!/" # | | ????????????????????# """" !%/!! #" [!""" %+ | | ???????????????????## """" !!#%!!##*"![" # | | ???????????????????# """" # ##%"""" ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Particle Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicRemoteStorm Manual? 0 Play Time 00:49:48 Cumulative 543.1 hours Start 2023.03.08 @ 12:30:31 End 2023.03.08 @ 13:19:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 387 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 004fd198-69dc-4138-8789-bbd12f1dc084