Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 15:17:12 Player: MC HELL Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (340) 340 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1305 Bonus ------- None Cogmind --------- Core Integrity 202/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Particle Gun Scythe > --- INVENTORY (10) --- Light Treads Light Treads Aluminum Leg Disposable Heat Sink Weight Redist. System Terrain Scan Processor Medium Laser Heavy Assault Rifle Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Scythe > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Disposable Heat Sink Terrain Scan Processor Improved Targeting Computer EM Pulse Gun Medium Laser Particle Gun Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 27 | 6 3 18 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 1 4 Device 1 | . . 1 Storage 2 | 1 . 1 Processor 3 | . 1 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 1 9 Energy Gun 6 | 2 . 4 Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon 3 | . . 3 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 91 85 Engine 13 | . 14 12 Leg 23 | . 28 19 Device 2 | . . 5 Storage 12 | . 14 11 Processor 11 | . 6 15 Energy Gun 16 | . 23 11 Energy Cannon 5 | . 4 5 Slashing Weapon 2 | . . 3 Peak Build Rating 18 | 6 10 18 Average Rating 10 | 4 7 13 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 31 | 12 18 31 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 9 | 7 8 9 Most Carried 10 | 8 8 10 Average Carried 7 | 4 7 8 Final Capacity 10 | 8 8 10 Final Carried 9 | 6 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 495 | 182 26 287 Remotely . | . . . Salvage Created 335 | . 45 290 Parts 22 | . 3 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 3 10 Melee 4 | . . 4 Guns 2 | . 1 1 Cannons 4 | . 1 3 AOE 3 | . 1 2 Classes Destroyed 3 | . 1 2 Swarmer 7 | . 3 4 Grunt 3 | . . 3 Sentry 3 | . . 3 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 95 | . 3 92 Missed 22 | . 1 21 Damage Taken 904 | . 42 862 Core 212 | . 14 198 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 26 | . 3 23 Largest 2 | . 2 2 Hottest 115 | . 106 115 Shots Fired 35 | . 6 29 Gun 14 | . 3 11 Cannon 15 | . 3 12 Launcher 6 | . . 6 Special . | . . . Kinetic . | . . . Thermal 10 | . 3 7 Explosive 6 | . . 6 Electromagnetic 19 | . 3 16 Robot Hit Streak 14 | . 4 14 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | . 4 33 Core Hits 18 | . 3 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Sever 2 | . . 2 Melee Attacks 18 | . . 18 Impact . | . . . Slashing 18 | . . 18 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1096 | . 107 989 Guns 151 | . 25 126 Cannons 153 | . 37 116 Explosions 392 | . 45 347 Melee 400 | . . 400 Ramming . | . . . Kinetic . | . . . Thermal 159 | . 70 89 Explosive 347 | . . 347 Electromagnetic 190 | . 37 153 Impact . | . . . Slashing 400 | . . 400 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 24 | . . 24 Projectiles . | . . . Explosions 15 | . . 15 Melee 9 | . . 9 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 150 | . 28 122 Shots 5 | . 1 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 156 | . 156 152 Average Temperature 58 | . 81 52 Received Heat Transfer 201 | . . 201 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 296 | . 74 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 159 | . 138 159 Initial 5 | . . 5 Average 43 | . 27 60 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 9 20 Peak Tracking Total 5 | . 3 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 7 6 Successful 8 | . 4 4 Failed 5 | . 3 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 7 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Record 8 | . 4 4 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1293 | 78 512 703 Spaces Moved 641 | 52 270 319 Core 29 | 2 . 27 Treads . | . . . Legs 612 | 50 270 292 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 140 | 117 120 162 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 35 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 20 | . 3 17 Melee . | . . . Projectile . | . . . AOE 20 | . 3 17 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 966 | 69 453 444 Wait 216 | . 166 50 Move 639 | 51 269 319 Hop . | . . . Pick Up 31 | 12 7 12 Fast Attach 2 | . 1 1 Attach 14 | 6 . 8 Detach . | . . . Swap 11 | . 2 9 Drop 9 | . 5 4 Fire 26 | . 3 23 Melee 18 | . . 18 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 6) 590 | -10/Materials | Identified exit to Materials 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1056 | -9/Materials | Lost 5 parts (1p2n2w) 1294 | -9/Materials | Self-destructed Last Messages --------------- Acquired Aluminum Leg. R-06 Scavenger collects Heat Sink. Acquired Maul. Acquired Aluminum Leg. Acquired Weight Redist. System. Acquired 20 matter. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. Terminal unresponsive. Critical hit (Burn: +37). Heat Sink melted. Y-45 Defender destroyed. Acquired 30 matter. Acquired Hvy. Assault Rifle. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Lgt. Treads. W-16 Scout sends out distress signal. 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