Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 15:29:39 Player: Vidali Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (247) 1235 Value Destroyed (10491) 10491 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (2170) 2170 TOTAL SCORE: 22036 Bonus ------- High Alert Combat Kills 330 Follower Combat Kills 240 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 296/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (9) ------ Advanced Heat Sink > --- WEAPON (4) ------- Matter Neutralizer > --- INVENTORY (5) ---- Advanced Power Amplifier Experimental Heat Sink Large Storage Unit Energy Well (350) Cooled Plasma Rifle Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Energy Well Experimental Power Shielding Improved Medium Armor Plating Improved Force Field Improved Component Analysis Suite > --- WEAPON ----------- Cooled Plasma Rifle Phase Gun Phase Gun Heavy Plasma Cannon > --- INVENTORY -------- Light Antimatter Reactor Medium Treads Advanced Power Amplifier Improved Thermal Generator Experimental Heat Sink Large Storage Unit Energy Well Improved Energy Well Zionite Biocell Zionite Biocell Improved Particle Charger Thermal Defense Suite Improved Point Defense System Improved Point Defense System Transdimensional Reconstructor Cooled Plasma Rifle Heavy Neutron Cannon Long-range Missile Launcher [Rating: 129] Favorites ----------- Power Zionite Light DM Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Experimental Heat Sink Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . Utility 7 | . . . . . 1 1 . . . . . 2 2 . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Parts Attached 149 | 6 . 1 . 1 24 11 1 1 . 33 4 18 7 5 1 2 2 32 Power 13 | 1 . . . . 3 2 . . . 2 1 . . 1 . . . 3 Engine 5 | 1 . . . . 3 1 . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . . . 1 Reactor 6 | . . . . . . . . . . 2 1 . . 1 . . . 2 Propulsion 35 | 2 . . . . 6 3 . . . 10 . 4 . . . . 1 9 Treads 19 | . . . . . 4 3 . . . . . 4 . . . . 1 7 Leg 5 | 2 . . . . 2 . . . . 1 . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . 1 Hover 10 | . . . . . . . . . . 9 . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . Utility 52 | 1 . . . 1 6 1 . 1 . 13 1 9 4 4 . 2 . 9 Device 24 | . . . . 1 2 . . . . 3 . 5 2 3 . . . 8 Storage 9 | 1 . . . . 2 . . . . 2 1 1 1 . . 1 . . Processor 5 | . . . . . 1 . . . . 1 . 2 1 . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . Protection 13 | . . . . . . 1 . 1 . 7 . 1 . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . 1 . . 9 5 1 . . 8 2 5 3 . 1 . 1 11 Energy Gun 19 | . . . . . 1 . . . . 6 2 3 . . . . . 7 Energy Cannon 9 | . . . . . . . . . . 1 . 2 3 . . . 1 2 Ballistic Gun 15 | 2 . . . . 6 5 1 . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . 1 . . . . 1 . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 3 1 . . . 11 . . 2 . . 3 . 3 Parts Lost 74 | . . . . . 3 2 . 1 . 11 11 3 . 5 . . 2 36 Power 7 | . . . . . . 1 . . . . 1 . . 1 . . . 4 Propulsion 26 | . . . . . 1 1 . . . 6 3 1 . 1 . . 1 12 Utility 21 | . . . . . . . . 1 . 3 2 2 . 3 . . . 10 Weapon 20 | . . . . . 2 . . . . 2 5 . . . . . 1 10 Highest Loss Streak 19 | . . . . . 1 1 . 1 . 8 9 2 . 2 . . 2 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | . 3 5 6 6 11 14 14 14 15 13 9 14 19 19 18 19 17 17 Power . | . 1 1 1 1 . 1 . 1 1 1 1 1 1 . . . 1 . Propulsion 1 | . 1 1 1 1 1 . . . . 1 . 1 2 2 2 2 1 1 Utility 8 | . . 2 2 2 5 6 8 7 7 8 7 10 10 10 10 10 10 11 Weapon 3 | . . 1 1 2 4 5 6 6 7 1 . . 5 6 6 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . . 1 . 3 3 . . . 10 . 1 . . . 1 . 11 Power 2 | . . . . . . . . . . 2 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 16 | . . . 1 . 1 2 . . . 6 . 1 . . . . . 5 Weapon 10 | . . . . . . 1 . . . 2 . . . . . 1 . 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 85 85 86 97 98 100 99 100 93 79 96 98 96 100 99 99 90 Engine 2 | . 14 14 14 14 9 6 . . . . . . . . . . . . Core 1 | . . . . . . . 7 7 7 1 . . . . . . . . Reactor 3 | . . . . . . . . . . 5 6 6 5 4 5 5 5 9 Treads 22 | . . . . . 15 29 30 30 30 21 27 25 23 21 23 23 22 18 Leg 3 | . 28 28 28 28 11 . . . . . . . . . . . . . Device 14 | . . . . 1 12 14 15 15 15 8 7 12 28 23 23 19 17 20 Storage 10 | . 14 14 14 14 9 7 7 7 7 9 13 13 11 11 11 14 17 11 Processor 1 | . . . . . . 1 . . . 3 . 3 3 5 5 2 . . Protection 5 | . . . . . . 5 7 6 7 4 2 8 . 2 5 8 11 8 Energy Gun 5 | . . . . . . . . . . 17 13 17 4 . . . . 4 Energy Cannon 6 | . . . . . . . . . . 2 . 5 18 23 21 23 22 13 Ballistic Gun 13 | . 28 21 14 27 31 27 30 30 30 7 . . . . . . . . Peak Build Rating 129 | 6 6 6 7 8 41 54 53 53 53 91 78 84 101 101 92 99 99 129 Average Rating 66 | 4 6 6 6 7 32 49 52 52 53 66 51 75 98 92 92 95 95 109 On Entrance 51 | . 6 6 6 7 8 38 52 53 53 53 78 54 83 101 90 92 99 95 Avg Prop Armor Cover (%) 7 | . . . . . 3 . . . . . 9 9 . . . . . 6 Naked Turns 24 | . . . . . . . . . . . . . . . . . . 24 Heaviest Build 139 | 12 12 14 14 13 42 54 51 50 50 61 50 87 102 109 106 106 106 139 Greatest Support 118 | 20 20 20 20 20 84 104 90 90 90 90 90 108 108 108 98 98 98 118 Greatest Overweight (x) 18 | . . . . . 2 . . . . 18 2 1 . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 6 8 8 8 8 12 15 15 15 15 15 15 18 20 20 20 20 20 19 Most Carried 20 | 2 5 7 7 7 15 15 15 15 15 15 15 20 20 20 18 20 20 20 Average Carried 14 | . 4 6 6 6 11 14 14 14 15 13 9 14 19 19 18 19 17 17 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 2 5 7 6 7 14 14 15 15 15 15 8 20 20 19 18 20 17 5 Class Distribution -------------------- 28% | Skirmisher 23% | Scavenger-Tank 13% | Scavenger-Skirmisher 12% | Gunner 9% | Scavenger-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Pyromaniac-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Matter Collected 5539 | 220 56 5 . 97 1488 1081 417 398 12 624 169 289 101 68 60 . 104 350 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11550 | . 58 9 . 174 1904 1519 145 307 . 1036 177 1517 242 1004 265 . 622 2571 Parts 443 | . 3 2 . 18 110 77 5 14 . 37 5 34 13 32 11 . 18 64 Haulers Intercepted 8 | . 1 . . . . 4 . . . . . 2 . . . . . 1 Recyclers Shooed 10 | . . . . . 2 4 . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . 5 14 . . 3 . . 32 11 . 15 . Prevented 4 | . . . . . . . . . . . . . . 1 . . 3 . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 202 | . . 3 . 8 43 23 3 7 . 12 9 21 4 15 7 . 15 32 Guns 115 | . . . . 6 40 23 3 7 . 11 3 13 . . . . . 9 Cannons 47 | . . . . . . . . . . . . 3 3 14 4 . 10 13 AOE 28 | . . 3 . 2 3 . . . . 1 6 1 . . 2 . 4 6 Classes Destroyed 21 | . 1 2 . 2 10 1 . . . 1 . 1 . 1 1 . 1 . Worker 14 | . . . . . 3 5 . . . . . 2 . . . . . 4 Builder 5 | . . . . . 1 1 . . . . . . . . . . . 3 Tunneler 3 | . . 1 . . 1 1 . . . . . . . . . . . . Hauler 8 | . 1 . . . . 4 . . . . . 2 . . . . . 1 Recycler 10 | . . . . . 1 6 . . . . . . . . . . . 3 Drone 2 | . . . . . . . . . . . . . . . . . 2 . Watcher 10 | . . . . . 4 1 . . . . . 3 1 . . . . 1 Swarmer 35 | . . 3 . 3 4 6 . 2 . . 6 . . . 4 . 7 . Grunt 83 | . . . . 3 25 7 3 4 . . 1 11 . 12 2 . 4 11 Brawler 4 | . . . . . 3 . . . . . . . . 1 . . . . Duelist 4 | . . . . . . . . . . . . 2 . . . . 1 1 Protector 2 | . . . . . 2 . . . . . . . . . . . . . Sentry 17 | . . . . . 5 3 . 1 . . 1 . . 1 . . 1 5 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 8 | . . . . . 1 . . . . . . . . 1 . . . 6 Programmer 28 | . . . . . . 7 . . . . 1 8 4 . . . . 8 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . 1 Z-Light 9 | . . . . . . . . . . 9 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . Assembled 5 | . . . . 2 . . . . . 3 . . . . . . . . Best Kill Streak 14 | . 1 4 . 4 14 6 3 5 . 5 5 8 2 5 4 . 5 11 Combat Bots Only 12 | . . 3 . 4 12 3 3 5 . 5 5 8 2 5 4 . 5 6 Max Kills in Single Turn 8 | . 1 4 . 1 2 3 1 1 . 2 2 3 1 2 2 . 4 8 Gunslinging 1 | . . . . . 1 . . . . 1 . . . . . . . . Exploded 4 | . . 3 . 1 2 . . . . 1 2 1 . . 2 . 4 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1153 | . . . . 27 102 112 13 66 . 60 74 132 8 46 34 . 39 440 Missed 333 | . . . . 7 14 42 4 21 . 19 27 42 3 10 12 . 13 119 Hits 820 | . . . . 20 88 70 9 45 . 41 47 90 5 36 22 . 26 321 Melee 6 | . . . . . . . . . . . . 3 . . . . . 3 Projectile 814 | . . . . 20 88 70 9 45 . 41 47 87 5 36 22 . 26 318 Critical Strikes 35 | . . . . . 1 1 1 1 . . . 7 . 1 . . 2 21 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Part Disruptions 5 | . . . . 1 . 2 . . . . 1 . . . . . . 1 Damage Taken 14826 | . . . . 229 1464 1145 166 618 . 1125 714 2048 102 658 452 . 483 5622 Core 2287 | . . . . 53 233 28 40 196 . 59 111 157 21 57 88 . 87 1157 Absorbed by Shields 1046 | . . . . . . . . . . . . . . . . . . 1046 Redirected to Shielding 738 | . . . . . . . . . . 315 . 261 . . . . 16 146 Ignored by Resistances 60 | . . . . . . . . . . . . . . . . . . 60 Regen/Repaired (Parts) 1132 | . . . . . . . . . 1132 . . . . . . . . . Core Remaining (%) 71 | 100 . . . 78 57 . . . . . 38 81 . . . . 74 . Volleys Fired 536 | . 8 1 . 25 88 65 6 18 4 48 12 74 12 23 10 . 19 123 Largest 4 | . 2 1 . 2 4 4 4 4 1 4 4 4 4 4 4 . 4 4 Hottest 380 | . 40 30 . 40 100 112 112 109 28 240 240 314 360 360 360 . 360 380 Shots Fired 1705 | . 16 1 . 45 304 244 22 63 4 145 22 233 30 92 35 1 68 380 Gun 1187 | . 16 . . 42 300 244 22 63 4 142 16 161 . . . . . 177 Cannon 496 | . . . . . . . . . . 1 . 72 30 92 33 1 67 200 Launcher 22 | . . 1 . 3 4 . . . . 2 6 . . . 2 . 1 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 725 | . 16 . . 42 289 244 22 63 4 45 . . . . . . . . Thermal 945 | . . . . . 11 . . . . 98 16 228 30 92 33 1 60 376 Explosive 22 | . . 1 . 3 4 . . . . 2 6 . . . 2 . 1 3 Electromagnetic 13 | . . . . . . . . . . . . 5 . . . . 7 1 Robot Hit Streak 43 | . 3 . . 6 13 17 3 18 . 8 9 10 6 15 13 . 8 43 Robot Miss Streak 13 | . 2 . . 2 5 13 8 3 . 7 1 6 1 3 2 1 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . . . . . 6 1 2 2 . 3 2 1 . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . 1 1 1 . . . . . 1 Shots Hit Robots 1058 | . 10 . . 26 200 167 14 45 . 70 15 149 11 59 19 . 35 238 Core Hits 579 | . 2 2 . 16 128 147 8 11 . 35 12 49 4 27 12 . 23 103 Critical Kills 9 | . . . . . 2 . . 1 . . . . 1 1 1 . 1 2 Critical Parts Destroyed 6 | . . . . . 3 1 . . . 1 . . . . . . . 1 Critical Strikes 35 | . . . . . 6 1 . 1 . 2 . 12 1 1 1 . 1 9 Burn 18 | . . . . . 1 . . . . . . 12 . . . . . 5 Meltdown 6 | . . . . . . . . . . . . . 1 1 1 . 1 2 Destroy 11 | . . . . . 5 1 . 1 . 2 . . . . . . . 2 Melee Attacks 15 | . . . . . 9 6 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . 9 6 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 29924 | . 85 390 . 382 4211 3013 292 411 . 2004 859 4046 455 2500 953 . 1408 8915 Guns 16037 | . 85 . . 204 3723 2988 292 411 . 1847 333 2615 . . . . . 3539 Cannons 10003 | . . . . . . . . . . 32 . 1195 455 2500 739 . 1150 3932 Explosions 3817 | . . 390 . 178 457 . . . . 125 526 227 . . 214 . 258 1442 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 67 | . . . . . 31 25 . . . . . 9 . . . . . 2 Kinetic 8104 | . 85 . . 204 3531 2988 292 411 . 593 . . . . . . . . Thermal 18279 | . . 307 . . 192 . . . . 1286 333 3768 455 2500 739 . 1089 7610 Explosive 3287 | . . 83 . 178 457 . . . . 125 526 227 . . 214 . 258 1219 Electromagnetic 187 | . . . . . . . . . . . . 42 . . . . 61 84 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 . 1 4 2 2 2 2 2 4 Average Corruption 2 | . . . . . . 3 4 4 4 . 1 2 1 2 2 2 2 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . . 21 7 11 . . 2 13 6 7 11 3 10 16 Message Errors 19 | . . . . . . 3 3 2 . . . . 2 1 1 1 3 3 Matter Fused 23 | . . . . . . 4 . 3 . . . 5 4 . 2 . 2 3 Heat Flow Errors 16 | . . . . . . 3 1 1 . . . 2 . 3 3 . 1 2 Energy Discharges 15 | . . . . . . 3 . 1 . . 1 3 . 1 1 1 1 3 Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 11 | . . . . . . 1 3 1 . . . 1 . 1 . . 2 2 Data Loss (major) 7 | . . . . . . 3 . 1 . . . 1 . 1 . . . 1 Misfires 9 | . . . . . . 2 . . . . 1 1 . . 3 1 1 . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Weapon Failures 4 | . . . . . . 1 . 2 . . . . . . . . . 1 Overload Shots 10 | . . . . . . . . . . . . . . . . . . 10 Overflow Damage 407 | . . 69 . 4 27 . . . . . 12 53 25 62 . . 8 147 Projectiles 249 | . . . . . . . . . . . . 53 25 62 . . 8 101 Explosions 158 | . . 69 . 4 27 . . . . . 12 . . . . . . 46 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 910 | . . . . 22 . 129 . . . . 188 339 . . 34 . 1 197 Shots 21 | . . . . 1 . 3 . . . . 6 4 . . 1 . 1 5 Rammed 7 | . . . . . 3 2 . . . . . 1 . . . . . 1 Targets Rammed 9 | . . . . . 4 3 . . . . . 1 . . . . . 1 Kicked 1 | . . . . . 1 . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . Highest Temperature 543 | . . . . 20 380 278 269 504 3 426 185 530 . 543 . . . 531 Average Temperature 117 | . . . . 9 85 82 118 221 3 118 113 129 . 212 . . . 211 Received Heat Transfer 3911 | . . . . 64 594 111 99 222 . 333 78 576 . 252 48 . 75 1459 Effects 17 | . . . . . . . . 5 . 2 . 2 . 4 . . . 4 Shutdowns 2 | . . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . Interference 4 | . . . . . . . . 2 . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . 1 . 1 . . . . . . Short Circuit 3 | . . . . . . . . . . . . 1 . 1 . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . . . . . . 4 1 1 1 . 1 5 Combat Hostiles 12 | . . . . . . . . . . . . 4 1 1 1 . 1 4 Parts Melted 94 | . . 1 . . . . . . . . 4 24 5 8 3 . 4 45 Heat Transferred 27655 | . . 400 . . 444 . . . . 1671 470 7935 500 3350 950 . 1700 10235 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . . . . 3 1 . . . . . 2 1 . . . . 2 Low Security (%) 73 | 100 100 100 . 100 61 62 . . . . . 91 91 . . . . 60 Level 1 19 | . . . . . 16 37 . . . . . 6 8 . . . . 28 Level 2 5 | . . . . . 13 . . . . . . 1 . . . . . 11 Level 3 1 | . . . . . 7 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 716 | . 7 159 . 93 716 392 . . . . . 527 256 . . . . 637 Initial 256 | . . . . . . 221 . . . . . . 256 . . . . 58 Average 146 | . . 60 . 20 209 170 . . . . . 113 61 . . . . 177 Influence Increases 6143 | . 7 159 . 153 1305 769 70 140 . . 200 947 170 340 185 . 290 1408 Destroy 0b10 Robot/C 3780 | . . 60 . 120 840 460 60 140 . . 180 420 80 300 140 . 260 720 Destroy 0b10 Robot/NC 280 | . 5 5 . . 60 90 . . . . . 35 5 . . . 10 70 Destroy Leader 816 | . 2 10 . 10 198 160 10 . . . 20 120 22 40 30 . 20 174 Allied During Kill 46 | . . . . . 4 . . . . . . . . . . . . 42 Successful Hack 88 | . . . . . 18 . . . . . . 32 26 . . . . 12 Disable Machine 375 | . . 60 . . 30 30 . . . . . 105 15 . . . . 135 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . . . . . . Destroy Structure 443 | . . 24 . 23 35 14 . . . . . 85 22 . . . . 240 Lose Combat Pursuer 165 | . . . . . 120 15 . . . . . . . . 15 . . 15 Influence Decreases 5546 | . 7 70 89 153 817 909 290 265 3 . 200 422 645 363 212 . 196 905 Entered New Map 844 | . . . 89 . . 267 130 25 3 . . . 269 19 6 . . 36 Time Decay 3778 | . 7 70 . 153 463 632 160 230 . . 150 392 376 294 206 . 176 469 Lost Part 550 | . . . . . 20 10 . 10 . . 50 30 . 50 . . 20 360 Lost Ally 74 | . . . . . 34 . . . . . . . . . . . . 40 Purge Threat 300 | . . . . . 300 . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . . . 9 12 . . . . . 11 3 . . . . 12 Investigation 2 | . . . . . 2 . . . . . . . . . . . . . Extermination 22 | . . . . . . 7 . . . . . 6 3 . . . . 6 Reinforcement 12 | . 2 . . . 4 1 . . . . . 3 . . . . . 2 Assault 6 | . . . . . 3 . . . . . . 2 . . . . . 1 Garrison 7 | . . . . . . 4 . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Distress Signals 14 | . 2 . . 2 7 1 . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 2 3 . 7 63 33 3 7 . 15 8 30 6 15 8 . 14 58 Peak Tracking Total 10 | . 2 3 . 3 8 4 3 5 . 4 4 4 2 5 4 . 5 10 Tactical Retreats 11 | . . . . . 8 1 . . . . . . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 7 | . . . . . 2 2 . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 31 | . . 4 . . 2 2 . . . 1 . 8 1 . . 1 . 12 Max in Single Turn 4 | . . 4 . . 1 2 . . . 1 . 2 1 . . 1 . 2 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 38 | . . . 1 . 11 4 . . . . . 9 4 . . 7 . 2 Terminals 24 | . . . . . 10 3 . . . . . 7 3 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzers 5 | . . . . . 1 1 . . . . . 1 1 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 100 | . . . 1 . 38 7 . . . . . 23 8 . . 20 . 3 Successful 56 | . . . 1 . 21 . . . . . . 9 4 . . 20 . 1 Failed 43 | . . . . . 16 7 . . . . . 14 4 . . . . 2 Catastrophic 6 | . . . . . 1 2 . . . . . 1 2 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 53 | . . . 1 . 22 6 . . 4 . . 14 4 . . . . 2 Terminals 69 | . . . . . 36 6 . . . . . 20 6 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzers 9 | . . . . . 2 1 . . . . . 2 2 . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 34 | . . . 1 . 11 . . . . . . 2 . . . 20 . . Record 8 | . . . . . . . . . . . . . . . . 8 . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . . . . . 2 . . . . . . . . . . 4 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 1 . . . . . . 2 2 . . . . 1 Retrieve Study 6 | . . . . . 1 . . . . . . 2 2 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . . . 9 . . . . . . 5 2 . . . . . Terminals 16 | . . . . . 9 . . . . . . 5 2 . . . . . Botnet 16 | . . . . . 9 . . . . . . 5 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . . . 10 4 . . . . . 9 3 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 15 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 1 . . . . . . 2 2 . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Total Allies 5 | . . . . 3 . . . . . . . . . . . . . 2 Largest Group 3 | . . . . 3 3 . . . . . . . . . . . . 2 Highest-Rated Group 192 | . . . . 40 40 . . . . . . . . . . . . 192 Highest-Rated Ally 96 | . . . . 16 16 . . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . 6 . . . . . . . . . . . . 24 Total Damage 1306 | . . . . . 47 . . . . . . . . . . . . 1259 Kills 7 | . . . . . 1 . . . . . . . . . . . . 6 Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 1322 | . . . . 75 1245 . . . . . . 2 . . . . . . Sensors 1 | . . . . . . . . . . . . 1 . . . . . . Structural 1320 | . . . . 75 1245 . . . . . . . . . . . . . Machine Analysis 1 | . . . . . . . . . . . . 1 . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . . 2 . . . 1 . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Turns Passed 22446 | 73 182 261 248 607 2829 3485 333 492 1581 2064 539 2990 1421 641 613 335 686 3066 Spaces Moved 10721 | 56 133 208 206 320 1185 1590 193 265 975 1086 305 1410 822 301 269 152 298 947 Core 46 | 7 . . . . . . . . . 12 . . . . . . . 27 Treads 8943 | . . . . . 677 1590 193 265 975 802 300 1410 822 301 269 152 298 889 Legs 1424 | 49 133 208 206 320 508 . . . . . . . . . . . . . Wheels 16 | . . . . . . . . . . . . . . . . . . 16 Hover 292 | . . . . . . . . . . 272 5 . . . . . . 15 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 110 161 161 161 161 48 126 158 162 162 215 215 205 50 Average Speed 163 | 111 120 120 120 120 140 162 161 161 161 159 160 162 162 180 215 215 207 200 Slowest Speed 950 | 120 120 120 120 120 270 166 161 161 161 950 200 229 162 222 215 215 215 272 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . 3 . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 45 65 60 84 93 47 44 42 77 86 55 38 19 55 62 62 57 24 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 6 | . . . . 1 . . . . 2 . . . . . . 3 . . Known Exits Taken 7 | . . . . 1 1 . . . . . 1 . 1 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 1 . 1 . . . 1 . . Scrap Searched 18 | . . 1 . 2 . . 2 3 4 . 2 . . 2 . . 2 . Spaces Dug 68 | . . . . . 8 6 . . . . . 2 6 . . . . 46 Terrain Destroyed 534 | . . 25 . 26 37 11 . 1 . 25 56 98 14 18 41 . 43 139 Melee 14 | . . . . . 8 6 . . . . . . . . . . . . Projectile 187 | . . . . . . . . 1 . 15 1 11 14 18 14 . 24 89 AOE 333 | . . 25 . 26 29 5 . . . 10 55 87 . . 27 . 19 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Total 14656 | 63 142 218 207 505 2198 2390 208 309 986 1328 333 1934 891 340 281 161 323 1839 Wait 2959 | . . 7 . 158 844 683 2 25 4 84 7 399 41 8 . . 3 694 Move 10703 | 55 132 207 205 319 1184 1589 192 264 974 1085 304 1409 821 300 268 151 297 947 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 112 | 2 2 2 1 1 16 12 3 1 2 29 . 17 3 2 . 4 . 15 Fast Attach 85 | 6 . . . 1 14 5 . . . 18 3 12 4 2 . 2 . 18 Attach 62 | . . . . . 7 5 . 1 . 10 7 4 4 2 1 1 2 18 Detach 9 | . . . . . 4 . . . . 4 . . 1 . . . . . Swap 55 | . . 1 . 1 12 9 3 . . 12 . 6 . 2 2 . 1 6 Drop 111 | . . . 1 . 16 13 2 . 2 38 . 12 5 1 . 3 1 17 Fire 536 | . 8 1 . 25 88 65 6 18 4 48 12 74 12 23 10 . 19 123 Melee 15 | . . . . . 9 6 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . Crush 8 | . . . . . 3 3 . . . . . 1 . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Upp] / [*Ext] / [*Arm]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met a group of wandering Federalists 157 | -10/Materials | Discovered new exit (range 6) 217 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 513 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 513 | -10/Mines | Discovered new exit (range 5) 517 | -10/Mines | Entered Exiles 545 | -10/Exiles | Met 8R-AWN 568 | -10/Exiles | Met EX-HEX 600 | -10/Exiles | Met EX-BIN 617 | -10/Exiles | Aligned with FarCom system 618 | -10/Exiles | Given EX-Vault access code 646 | -10/Exiles | Opened EX-Vault 655 | -10/Exiles | Found Gui. Plasma Cannon 677 | -10/Exiles | Warned to stay clear of 0b10 Research branches 696 | -10/Exiles | Exiles lab attacked by MAIN.C 755 | -10/Exiles | Discovered new exit (range 10) 765 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 765 | -10/Exiles | Entered Mines 815 | -9/Mines | Learned location of Zion (-7) 887 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 962 | -9/Mines | Excavation squad dispatched 962 | -9/Mines | A large section of the Mines collapsed 1320 | -9/Mines | Identified exit to Materials 1359 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1372 | -9/Mines | Entered Materials 1372 | -8/Materials | Accompanied by 3 allies 1372 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1479 | -8/Materials | Lost 3 allies 1750 | -8/Materials | Discovered new exit (range 8) 1840 | -8/Materials | Central database locked down 1939 | -8/Materials | Build established: Skirmisher 2330 | -8/Materials | Discovered new exit (range 10) 2423 | -8/Materials | Discovered new exit (range 11) 3084 | -8/Materials | Discovered new exit (range 3) 3372 | -8/Materials | First assault squad dispatched 3489 | -8/Materials | Destroyed 12 combat bots 3634 | -8/Materials | Discovered new exit (range 5) 4129 | -8/Materials | Identified exit to Factory 4201 | -8/Materials | Entered Factory 4201 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4876 | -7/Factory | Discovered new exit (range 9) 4890 | -7/Factory | Identified exit to Factory 5121 | -7/Factory | Garrison activated, responded to threat 5888 | -7/Factory | Discovered exit to Factory (range 6) 6427 | -7/Factory | Garrison activated, responded to threat 6912 | -7/Factory | Discovered exit to Factory (range 5) 7673 | -7/Factory | Discovered new exit (range 7) 7686 | -7/Factory | Entered Lower Caves 7847 | -7/Lower Caves | Encountered a Warlord checkpoint 7989 | -7/Lower Caves | Build established: Gunner 8002 | -7/Lower Caves | Discovered new exit (range 11) 8019 | -7/Lower Caves | Entered another Lower Caves area 8091 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8224 | -7/Lower Caves | Encountered a Warlord checkpoint 8229 | -7/Lower Caves | Discovered exit to Factory (range 15) 8482 | -7/Lower Caves | Discovered new exit (range 5) 8498 | -7/Lower Caves | Learned Factory emergency access door positions 8511 | -7/Lower Caves | Entered Zion 8565 | -7/Zion | System corruption cleaned by Quarantine Array 8681 | -7/Zion | Found CR-A16's Pointy Stick 8816 | -7/Zion | Visited the Megawrench Repair Shop 8816 | -7/Zion | Megawrench repaired 13 parts 8909 | -7/Zion | Given A8's code to call for help 8962 | -7/Zion | Learned location of Warlord (-4) 9150 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9664 | -7/Zion | Opened final containment barrier to the Deep Caves 9691 | -7/Zion | Discovered new exit (range 3) 9691 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10092 | -7/Zion | Entered Deep Caves 10094 | -7/Deep Caves | Met 5H-AD0 10329 | -7/Deep Caves | Z-Facility disabled 10355 | -7/Deep Caves | Attacked by Z-Imprinter 10435 | -7/Deep Caves | Found Prototype Protection 10441 | -7/Deep Caves | Found Prototype Protection 10451 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 10622 | -7/Deep Caves | Found Zio. Weapon Casing 10626 | -7/Deep Caves | Found Zio. Weapon Casing 10627 | -7/Deep Caves | Lost 3 parts (2n1w) 10708 | -7/Deep Caves | Lost 8 parts (4n3u1w) 11055 | -7/Deep Caves | Found Prototype Protection 11055 | -7/Deep Caves | Identified Zio. Heavy Carapace 11117 | -7/Deep Caves | Build established: Scavenger-Gunner 11219 | -7/Deep Caves | Found Zio. Weapon Casing 11920 | -7/Deep Caves | Discovered new exit (range 6) 12045 | -7/Deep Caves | Build established: Scavenger-Tank 12156 | -7/Deep Caves | Entered Proximity Caves 12158 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12165 | -6/Proximity Caves | Core integrity fell below 50% 12207 | -6/Proximity Caves | Lost 9 parts (3n2u4w) 12691 | -6/Proximity Caves | Discovered exit to Factory (range 2) 12695 | -6/Proximity Caves | Entered Factory 12695 | -6/Factory | Evolved 2 slots: Utility x2 13638 | -6/Factory | Destroyed 8 combat bots 14404 | -6/Factory | Build established: Scavenger-Skirmisher 14441 | -6/Factory | Identified exit to Lower Caves 15615 | -6/Factory | Discovered new exit (range 15) 15685 | -6/Factory | Entered another Factory area 15685 | -5/Factory | Evolved 2 slots: Utility x2 16001 | -5/Factory | Discovered new exit (range 7) 16010 | -5/Factory | Identified exit to Upper Caves 17106 | -5/Factory | Entered Upper Caves 17258 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17555 | -5/Upper Caves | Build established: Pyromaniac-Gunner 17734 | -5/Upper Caves | Discovered new exit (range 6) 17745 | -5/Upper Caves | Identified exit to Upper Caves 17747 | -5/Upper Caves | Entered another Upper Caves area 17925 | -5/Upper Caves | Build established: Scavenger-Gunner 18125 | -5/Upper Caves | Identified exit to Factory 18146 | -5/Upper Caves | Spotted B-75 Beast 18152 | -5/Upper Caves | Destroyed B-75 Beast 18325 | -5/Upper Caves | Discovered new exit (range 15) 18357 | -5/Upper Caves | Identified exit to Zhirov 18360 | -5/Upper Caves | Entered Zhirov 18360 | -5/Zhirov | Discovered new exit (range 3) 18399 | -5/Zhirov | Met Zhirov 18455 | -5/Zhirov | Found Alien Artifact 18486 | -5/Zhirov | Found Alien Artifact 18488 | -5/Zhirov | Identified Integrated Reactor 18488 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18624 | -5/Zhirov | Learned location of Quarantine (-3) 18624 | -5/Zhirov | Learned location of Testing (-2) 18624 | -5/Zhirov | Learned location of Command (-1) 18637 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18695 | -5/Zhirov | Entered Proximity Caves 18783 | -4/Proximity Caves | Build established: Scavenger-Tank 18859 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19381 | -4/Proximity Caves | Entered Factory 19381 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20193 | -4/Factory | Discovered new exit (range 9) 20488 | -4/Factory | Discovered new exit (range 11) 21412 | -4/Factory | Garrison activated, responded to threat 22065 | -4/Factory | Discovered new exit (range 10) 22131 | -4/Factory | First assault squad dispatched 22138 | -4/Factory | Lost 6 parts (1p1n3u1w) 22176 | -4/Factory | Spotted B-86 Titan 22228 | -4/Factory | Core integrity fell below 50% 22240 | -4/Factory | Destroyed B-86 Titan 22249 | -4/Factory | Core integrity fell below 20% 22251 | -4/Factory | Identified Transdimensional Reconstructor 22251 | -4/Factory | Warped through subspace 22258 | -4/Factory | Enhanced Grunt warped into view, answering call for help 22258 | -4/Factory | Enhanced Grunt warped into view, answering call for help 22277 | -4/Factory | Lost 19 parts (2p5n5u7w) 22447 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 22422_ Adv. Particle Charger destroyed. 22422_ R-10 Processor collects Lyr. Medium Armor Plating. 22424_ R-10 Processor collects Lgt. Ion Engine. 22426_ System corrupted: Heat flow error (+225). 22426_ M-28 Smith repairs G-67 Veteran. 22427_ Neutrino Core destroyed. 22427_ Wheel destroyed. 22427_ R-10 Processor collects Corrupted Terrain Scan Processor. 22431_ M-28 Smith fits Backup Laser III on G-67 Veteran. 22432_ M-36 Artificer repairs P-70 Sage. 22433_ M-28 Smith fits Backup Power III on G-67 Veteran. 22435_ M-28 Smith repairs G-67 Veteran Flexi-carbon Leg. 22438_ Acquired 66 matter. 22443_ System corrupted: Matter fused (-9). 22447_ Linear Gravjet destroyed. Map ----- +----------------------------------------------------+ | ??????????"""" ""# #??????????????????????? | | ?????????? T"# #???????????????????????? | | ?????""""""""" ""# #???????????????????????? | | ????? 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""""""" ^!! # | | ?????????????????????????????????# !! # | | ?????????????????????????????????# # | | ?????????????????????????????????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 57 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 EM Shielding 3 Corruption Containment 8 Armor Coverage 400 Resistance: TH 20 Power Shielding 90 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Focal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hpw. Shotgun | -8/Materials | Hacked Plasma Rifle | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Med. Treads | -5/Factory | Hacked Phase Gun | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Are We The Baddies? Fancy Inventory Overkill Challenges ------------ None Game ------ Seed SkeletonRegenerativeChip Manual? 0 Play Time 03:41:11 Cumulative 323.0 hours Start 2026.07.19 @ 17:21:42 End 2026.07.20 @ 15:29:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 107 Adventurer 74 Explorer 0 Win Type - Total 16 Types 13/0/0/3/0/0/0/0/0/0 Lore% 71 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3d5312c-2830-4288-beeb-3cdfd4f37666