Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 23:39:20 Player: shapeshifter Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (184) 920 Value Destroyed (7982) 7982 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3258) 3258 TOTAL SCORE: 20100 Bonus ------- Follower Combat Kills 1352 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 996 Friendly Fire -690 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Core Analyzer Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Hacking Suite Ghost Barrier Dimensional Node Initializer Subatomic Replicator Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Advanced Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Experimental Core Analyzer Advanced Transmission Jammer Experimental Cloaking Device Layered Heavy Armor Plating Advanced Point Defense System > --- WEAPON ----------- Cooled Plasma Rifle Dispersion Rifle Nova Cannon > --- INVENTORY -------- Vortex Chain Reactor Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Enhanced Biometal Leg Enhanced Biometal Leg Advanced Power Amplifier High-capacity Storage Unit Zionite Biocell Precision Energy Filter Advanced Particle Charger Quantum Capacitor Phase Armor Advanced Hacking Suite Advanced System Shield Ghost Barrier Dimensional Node Initializer Zionite Laser-M Vortex Rail Sigix Corpse Sigix Corpse [Rating: 162] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Composite Leg II Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Improved Light Cannon Energy Gun Force Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Slots Evolved 16 | . . . 2 . . . 6 2 . . . . 2 2 . 2 Power 2 | . . . . . . . 1 . . . . . . 1 . . Propulsion 4 | . . . . . . . 2 1 . . . . 1 . . . Utility 8 | . . . 2 . . . 2 1 . . . . 1 1 . 1 Weapon 2 | . . . . . . . 1 . . . . . . . . 1 Parts Attached 148 | 6 8 1 15 2 8 3 21 9 . 1 10 4 22 23 12 3 Power 18 | 1 1 . 2 . 1 . 4 1 . . . 2 1 4 1 . Engine 7 | 1 1 . 2 . 1 . 2 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . 2 1 . . . 2 1 4 1 . Propulsion 37 | 2 2 1 5 . . 3 5 1 . . 4 . 4 6 4 . Treads 24 | 2 . . . . . 3 5 1 . . 3 . 4 5 1 . Leg 5 | . . . . . . . . . . . 1 . . 1 3 . Wheel 7 | . 2 1 4 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . Utility 53 | 1 3 . 4 . 5 . 5 5 . 1 2 2 11 9 3 2 Device 22 | . 1 . 1 . 4 . 2 1 . . 1 . 4 6 2 . Storage 7 | 1 1 . 1 . . . . 1 . . 1 . 2 . . . Processor 8 | . . . . . 1 . 2 2 . . . 1 1 . . 1 Hackware 3 | . . . 2 . . . . . . . . . . . . 1 Protection 13 | . 1 . . . . . 1 1 . 1 . 1 4 3 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 . 4 2 2 . 7 2 . . 4 . 6 4 4 1 Energy Gun 17 | . . . . . 2 . 3 2 . . 2 . 2 3 3 . Energy Cannon 9 | . . . . . . . 2 . . . 1 . 3 1 1 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 2 . 4 2 . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . Special Weapon 3 | . . . . . . . 1 . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . 2 . 7 3 . . 4 . 5 7 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . . Parts Lost 60 | . 2 1 5 3 . 3 1 1 . 2 1 2 7 4 22 6 Power 6 | . . . . . . . . . . . . . 1 . 5 . Propulsion 23 | . 1 1 2 . . 2 1 . . 1 1 1 . 2 7 4 Utility 17 | . 1 . 1 2 . . . . . 1 . 1 3 2 5 1 Weapon 14 | . . . 2 1 . 1 . 1 . . . . 3 . 5 1 Highest Loss Streak 8 | . 1 1 2 2 . 2 1 1 . 2 1 2 6 1 8 6 To Critical Strikes 3 | . . . . . . . . . . . . . 1 1 1 . Average Backups 19 | 3 9 16 19 24 23 19 19 20 20 18 21 19 21 20 18 9 Power 1 | . . . . . . . 1 2 2 2 2 1 2 2 1 . Propulsion 2 | 1 2 4 2 4 4 3 2 2 2 1 1 2 3 3 3 . Utility 8 | . 4 7 6 7 8 9 7 9 10 9 10 10 9 12 10 6 Weapon 6 | . 1 4 9 11 10 6 7 6 6 6 6 5 4 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 58 | . 1 . 10 1 8 2 11 4 . . 3 1 3 4 2 8 Power 4 | . . . . . . . 1 1 . . . . . 1 . 1 Propulsion 11 | . . . 6 . . . 2 . . . . . 1 . 2 . Utility 24 | . . . 4 1 1 1 5 1 . . 2 1 2 1 . 5 Weapon 15 | . 1 . . . 7 1 2 2 . . 1 . . 1 . . Tool/Special 4 | . . . . . . . 1 . . . . . . 1 . 2 Average Slot Usage (%) 92 | . 97 95 99 88 95 93 97 99 100 99 97 88 78 82 78 25 Engine 6 | . 14 14 11 11 11 11 10 . . . . . . . . . Reactor 5 | . . . . . . . 1 11 11 11 11 11 9 13 11 . Treads 14 | . 12 . . . . 12 25 29 29 28 28 19 15 18 15 1 Wheel 8 | . 15 24 21 22 22 9 . . . . . . . . . . Device 13 | . 2 . 6 9 17 22 19 17 17 17 16 17 14 17 18 1 Storage 7 | . 14 14 11 11 11 11 6 5 5 5 5 5 5 4 4 2 Processor 7 | . . . . . . 11 12 16 17 15 11 12 15 9 9 10 Hackware 3 | . . . 14 11 10 . . . . . . . . . . 1 Protection 3 | . 10 14 11 1 . . . . . 1 5 2 1 4 3 . Energy Gun 6 | . . . . . 13 16 10 9 11 11 5 5 4 6 8 . Energy Cannon 3 | . . . . . . . 6 6 5 5 7 11 9 3 3 . Ballistic Gun 1 | . 14 . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 12 28 22 22 8 . . . . . . . . . . . Peak Build Rating 162 | 6 12 13 21 21 42 40 81 88 91 91 102 95 142 160 162 90 Average Rating 65 | 4 9 12 19 20 33 35 67 87 90 86 87 88 115 147 144 52 On Entrance 59 | . 6 12 13 20 19 36 37 80 86 91 87 90 88 131 147 75 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 181 | 12 54 54 98 98 101 61 128 87 81 82 128 134 162 180 181 89 Greatest Support 220 | 40 40 20 22 20 20 50 96 116 116 116 122 94 220 220 188 75 Greatest Overweight (x) 6 | . 2 5 5 4 5 6 1 . . . 1 1 1 1 2 1 Average Overweight (x) 1 | . . 2 2 4 4 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 20 25 25 20 20 25 25 25 25 25 25 Average Capacity 21 | 7 13 20 21 25 24 20 20 20 20 20 22 20 23 25 25 15 Most Carried 25 | 4 15 20 23 25 25 20 24 23 20 20 25 23 25 25 25 20 Average Carried 20 | 3 9 17 19 24 23 19 19 19 20 18 21 20 22 24 23 12 Final Capacity 25 | 8 20 20 25 25 20 20 25 20 20 20 25 20 25 25 25 5 Final Carried 25 | 4 15 20 23 23 20 20 24 20 20 19 24 20 25 23 20 4 Class Distribution -------------------- 34% | Mutant 19% | Messiah-Skirmisher 8% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Messiah-Tank 4% | Derelict-Skirmisher 4% | Skirmisher 3% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Messiah-Skirmisher | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Messiah-Skirmisher | -4/Factory Messiah-Tank | -3/Research Scavenger-Tank | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Matter Collected 4472 | 196 461 239 759 432 153 45 303 140 16 35 307 520 353 308 190 15 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7304 | . 449 256 744 243 . 131 595 1024 49 136 185 341 1079 649 1383 40 Parts 395 | . 34 19 48 11 . 6 17 49 3 9 10 14 57 45 70 3 Haulers Intercepted 6 | . 1 . 1 . . . 3 . . . . . 1 . . . Recyclers Shooed 4 | . . . . . . . . . . . . . 3 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . 23 . . 3 10 . 14 . . . . Prevented 8 | . . . . . . 6 . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Combat Hostiles Destroyed 154 | . 12 10 24 10 . 3 5 11 2 5 10 5 18 19 19 1 Guns 51 | . 9 . . . . 3 2 2 . 1 . . 8 15 11 . Cannons 88 | . 3 10 24 10 . . 3 9 2 4 . 5 9 2 6 1 AOE 12 | . . . . . . . . . . . 10 . . 1 1 . Classes Destroyed 17 | . 5 4 2 1 . . 2 . . . 1 . 2 . . . Worker 3 | . . 2 . . . . . 1 . . . . . . . . Builder 4 | . . 1 . . . . . . . . . . 3 . . . Tunneler 2 | . . 1 . . . . . 1 . . . . . . . . Hauler 6 | . 1 . 1 . . . 3 . . . . . 1 . . . Recycler 4 | . . 1 . . . . . 2 . . . . . . 1 . Operator 5 | . 2 . 1 . . . . . . . . . 1 . 1 . Watcher 3 | . 1 . 2 . . . . . . . . . . . . . Swarmer 47 | . 3 9 3 2 . 1 . . 2 5 4 . 4 13 . 1 Grunt 37 | . 9 1 11 6 . 1 1 2 . . 2 . 1 . 3 . Brawler 3 | . . . . 2 . 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 18 | . . . 9 . . . 2 3 . . . 1 2 1 . . Specialist 7 | . . . . . . . . . . . 1 . . . 6 . Hunter 15 | . . . . . . . 1 2 . . 2 2 4 2 2 . Programmer 26 | . . . . . . . 1 4 . . 1 2 7 3 8 . Z-Light 1 | . . . . . . . . . . . . . 1 . . . Fireman 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 10 | . 3 3 3 3 . 1 1 8 2 5 10 2 7 10 4 1 Combat Bots Only 10 | . 3 3 3 3 . 1 1 6 2 5 10 2 7 10 3 1 Max Kills in Single Turn 5 | . 1 2 1 1 . 1 1 2 1 2 5 1 4 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 5 . . 1 1 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Hostile Shots Fired 1452 | . 55 32 95 32 . 43 50 43 9 33 52 68 172 156 481 131 Missed 438 | . 8 6 22 9 . 16 16 17 3 5 21 19 35 43 183 35 Hits 1014 | . 47 26 73 23 . 27 34 26 6 28 31 49 137 113 298 96 Melee 5 | . . . . 5 . . . . . . . . . . . . Projectile 1009 | . 47 26 73 18 . 27 34 26 6 28 31 49 137 113 298 96 AOE 1 | . . . . . . . . . . . 1 . . . . . Critical Strikes 35 | . 1 . 1 1 . 1 . . 1 . 3 4 3 5 14 1 Actively Blocked 2 | . . . . 1 . . . . . . 1 . . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . Damage Taken 16886 | . 574 227 776 280 . 540 439 591 96 420 919 1057 2309 1849 4608 2201 Core 3005 | . 87 36 118 27 . 118 32 39 . 78 135 146 186 150 386 1467 Absorbed by Shields 704 | . . . 112 77 . . . . . . . . 21 494 . . Reduced by Siege Mode 307 | . . . . . . . . . . . . . 106 . 66 135 Redirected to Shielding 143 | . 5 6 22 2 . . . . . . 53 . 55 . . . Ignored by Resistances 147 | . . . . . . . . . . . . . 147 . . . Regen/Repaired (Parts) 276 | . . . . . 125 . . . . . 151 . . . . . Core Remaining (%) 68 | 100 . 50 . . . 34 96 . . . . 60 83 . 58 . Volleys Fired 558 | . 67 21 91 29 . 16 33 32 4 10 5 19 84 63 82 2 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 1 3 3 3 3 1 Hottest 275 | . 66 66 66 66 . 150 275 270 240 240 100 270 270 202 225 94 Shots Fired 1083 | . 134 42 181 58 . 25 73 75 12 30 5 53 110 91 192 2 Gun 498 | . 94 . . . . 25 40 46 8 20 1 18 51 66 129 . Cannon 581 | . 40 42 181 58 . . 33 29 4 10 1 35 58 25 63 2 Launcher . | . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . 3 . 1 . . . Kinetic 415 | . 134 42 181 58 . . . . . . . . . . . . Thermal 581 | . . . . . . 25 73 75 12 30 1 53 77 54 181 . Explosive 3 | . . . . . . . . . . . 3 . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . 1 2 Entropic 80 | . . . . . . . . . . . 1 . 32 37 10 . Robot Hit Streak 17 | . 10 5 9 3 . 7 12 13 2 2 2 7 11 13 17 2 Robot Miss Streak 9 | . 7 8 7 5 . 2 4 4 9 5 4 6 8 4 8 . Penetration Max 2 | . . . . . . . . . . . . . . 2 1 . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . Capacitor 8 | . . . . . . . . . . . . . . . 8 . Shots Hit Robots 589 | . 80 16 95 34 . 19 48 37 2 5 2 28 58 57 106 2 Core Hits 295 | . 29 15 31 13 . 11 19 26 2 5 25 13 33 26 45 2 Critical Kills 2 | . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 5 | . . . . . . . . . . . . 2 . 1 2 . Critical Strikes 27 | . 1 2 2 . . 3 6 . . . 2 2 . 3 6 . Burn 12 | . . . . . . 3 6 . . . . . . 1 2 . Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 5 | . . . . . . . . . . . . 2 . 1 2 . Blast 5 | . 1 2 2 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 2 . . . . . Detonate 2 | . . . . . . . . . . . . . . 1 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19892 | . 923 412 2046 743 . 428 1197 1602 111 176 2515 1038 2612 2262 3748 79 Guns 7373 | . 476 . . . . 428 565 486 27 48 . 256 1298 1506 2283 . Cannons 9419 | . 447 412 2046 743 . . 632 1116 84 128 26 782 1007 655 1272 69 Explosions 2978 | . . . . . . . . . . . 2420 . 307 101 150 . Melee . | . . . . . . . . . . . . . . . . . Ramming 53 | . . . . . . . . . . . . . . . 43 10 Kinetic 4124 | . 923 412 2046 743 . . . . . . . . . . . . Thermal 10729 | . . . . . . 428 1197 1602 111 176 26 1038 1505 1319 3327 . Explosive 2420 | . . . . . . . . . . . 2420 . . . . . Electromagnetic 69 | . . . . . . . . . . . . . . . . 69 Impact . | . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . . . . 69 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 2428 | . . . . . . . . . . . . . 1107 943 378 . Highest Corruption 21 | . 3 3 . . . 2 6 3 3 3 3 5 6 5 21 . Average Corruption 4 | . 2 3 . . . 2 3 2 3 3 2 4 5 2 12 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 166 | . 7 18 . . . . 29 6 5 7 1 24 3 10 56 . Message Errors 40 | . 1 5 . . . . 7 2 . . 1 5 2 4 13 . Matter Fused 39 | . 2 4 . . . . 6 . 2 3 . 5 . 4 13 . Heat Flow Errors 22 | . 2 4 . . . . 3 . 2 3 . 1 . . 7 . Energy Discharges 13 | . . 2 . . . . . 2 1 . . 3 . 1 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 18 | . 2 3 . . . . 5 . . . . 3 . . 5 . Data Loss (major) 10 | . . . . . . . 3 1 . 1 . 1 . 1 3 . Misfires 4 | . . . . . . . 2 1 . . . . . . 1 . Alerts 5 | . . . . . . . 1 . . . . 3 . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . 2 . Weapon Failures 10 | . . . . . . . 2 . . . . 2 . . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 162 | . 17 4 19 3 . . 13 14 11 . 8 . 2 48 23 . Projectiles 154 | . 17 4 19 3 . . 13 14 11 . . . 2 48 23 . Explosions 8 | . . . . . . . . . . . 8 . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 35 | . 4 2 16 13 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 32 | . 4 2 15 11 . . . . . . . . . . . . Secondary 3 | . . . 1 2 . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . . . . . . . 99 . . . Shots 1 | . . . . . . . . . . . . . 1 . . . Rammed 3 | . 2 . . . . . . . . . . . . . . 1 Targets Rammed 11 | . 2 . . . . . . . . . . . . . 5 4 Kicked 8 | . . . . . . . . . . . . . . . 5 3 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 215 173 56 26 . 306 127 35 69 109 . 149 338 456 255 . Average Temperature 74 | . 23 29 20 11 . 125 43 20 69 61 . 36 148 115 53 . Received Heat Transfer 2092 | . 279 18 276 78 . 468 138 48 . . 54 45 138 . 550 . Effects 6 | . . . . . . 1 . . . . . . 2 3 . . Energy Bleed 2 | . . . . . . . . . . . . . 1 1 . . Interference 2 | . . . . . . 1 . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . 1 1 . . Siege Activations 5 | . . . . . . . . . . . . . 2 . 2 1 Total Turns 102 | . . . . . . . . . . . . . 30 . 60 12 Longest Duration 47 | . . . . . . . . . . . . . 20 . 47 12 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . . . . . 1 1 1 . Combat Hostiles 3 | . . . . . . . . . . . . . 1 1 1 . Parts Melted 25 | . . . 1 . . . 6 4 . . . 4 2 1 7 . Heat Transferred 14271 | . . . . . . 962 2651 1929 137 224 25 1370 1842 1174 3957 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Maximum Alert Level 2 | . . . 1 1 . . 2 . . . . . 1 1 1 . Low Security (%) 74 | 100 100 100 19 96 . . 71 100 . . . . 86 27 90 100 Level 1 25 | . . . 80 3 . . 24 . . . . . 13 72 9 . Level 2 . | . . . . . . . 3 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 417 | . 97 96 393 226 . . 417 198 . . . . 304 382 223 54 Initial 198 | . . 7 . 99 . . 53 198 . . . . . 144 189 54 Average 128 | . 43 25 265 95 . . 106 102 . . . . 102 268 119 18 Influence Increases 6156 | . 457 282 922 299 . 415 812 432 80 110 200 120 730 660 602 35 Destroy 0b10 Robot/C 3760 | . 240 200 560 220 . 260 380 240 40 100 200 100 400 420 380 20 Destroy 0b10 Robot/NC 140 | . 20 25 25 . . . 15 20 . . . . 25 . 10 . Destroy Leader 790 | . 74 40 168 40 . 30 116 60 10 10 . 20 102 90 30 . Allied During Kill 448 | . . . 43 16 . 125 177 49 . . . . 24 14 . . Successful Hack 66 | . 45 . 7 . . . 14 . . . . . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . Disable Machine 300 | . . 15 60 . . . 90 15 . . . . 45 . 75 . Destroy Structure 457 | . 3 2 14 8 . . 20 48 . . . . 134 136 92 . Partial Spotted 45 | . 15 . 15 . . . . . . . . . . . 15 . Lose Combat Pursuer 90 | . . . 30 15 . . . . 30 . . . . . . 15 Influence Decreases 6156 | . 436 303 668 553 . 329 493 771 146 110 14 306 454 600 841 132 Entered New Map 942 | . . 14 . 155 . . 33 207 25 . . 186 . 132 147 43 Time Decay 4314 | . 416 279 558 328 . 279 410 434 121 100 4 120 344 398 474 49 Lost Part 550 | . 20 10 50 30 . 30 10 10 . 10 10 . 70 40 220 40 Lost Ally 350 | . . . 60 40 . 20 40 120 . . . . 40 30 . . Squads Dispatched 35 | . 5 . 4 . . . 8 5 . . . . 6 3 4 . Investigation 4 | . 2 . . . . . . 1 . . . . . . 1 . Extermination 12 | . . . . . . . 4 2 . . . . 2 2 2 . Reinforcement 18 | . 3 . 4 . . . 4 1 . . . . 4 1 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Distress Signals 13 | . . . 8 . . . 2 . . . 1 . 1 . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . Times Spotted 270 | . 26 9 37 15 . 14 17 12 3 5 44 5 22 23 24 14 Peak Tracking Total 19 | . 4 3 4 4 . 4 5 4 4 5 19 2 4 7 6 9 Tactical Retreats 5 | . . . 2 1 . . . . 1 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Traps Triggered 10 | . 3 . . . . . 2 . . . . . . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Machines Disabled 22 | . . 1 4 . . . 6 1 . . 1 1 3 . 5 . Max in Single Turn 3 | . . 1 1 . . . 1 1 . . 1 1 3 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Machines Accessed 19 | . 7 1 6 . . . 2 1 . . 1 . . . . 1 Terminals 11 | . 5 1 5 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 2 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 51 | . 21 2 17 . . . 5 3 . . 1 . . . . 2 Successful 30 | . 15 1 11 . . . 1 1 . . 1 . . . . . Failed 21 | . 6 1 6 . . . 4 2 . . . . . . . 2 Catastrophic 2 | . . . 1 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 111 | . 15 . 15 . . . 22 16 . . . . 17 11 15 . Terminals 34 | . 16 2 16 . . . . . . . . . . . . . Fabricators 8 | . . . . . . . 5 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . 5 . 1 . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 9 | . 3 1 4 . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 1 2 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 10 . 6 . . . . . . . . . . . . . Terminals 14 | . 8 . 6 . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 5 1 5 . . . 2 1 . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . 9 . Parts Built 1 | . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . . . Total Part Build Rating 7 | . . . . . . . 7 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 14 . 2 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Total Allies 29 | . . 3 . 3 4 . 6 2 . . . . 8 3 . . Largest Group 7 | . . 3 3 2 5 5 6 7 . . . . 7 3 . . Highest-Rated Group 452 | . . 40 40 41 185 185 420 452 . . . . 432 233 . . Highest-Rated Ally 103 | . . 16 16 31 41 41 70 70 . . . . 96 103 . . Zionite Dispatches 9 | . . . . . . . 2 1 . . . . 4 2 . . Heavy 1 | . . . . . . . . . . . . . . 1 . . Light 3 | . . . . . . . 2 . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . 1 . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . 1 . . Defense Resupply 1 | . . . . . . . . . . . . . 1 . . . Heavy Resupply 1 | . . . . . . . . . . . . . 1 . . . Total Orders 5 | . . . . . . . . . . . . . 3 2 . . STAY 2 | . . . . . . . . . . . . . 1 1 . . DROP 3 | . . . . . . . . . . . . . 2 1 . . Ally Attacks 238 | . . . 33 14 . 51 88 28 . . . . 13 11 . . Total Damage 4881 | . . . 334 127 . 1168 1707 556 . . . . 350 639 . . Kills 37 | . . . 5 1 . 10 14 2 . . . . 2 3 . . Allies Corrupted 3 | . . . . . . . 1 . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Active Infowar (turns) 10488 | . 174 . . . 155 850 1783 1075 433 488 1244 798 1140 948 1212 188 Optics 7527 | . . . . . . . 1 1075 433 488 1244 798 1140 948 1212 188 Sensors 576 | . . . . . 48 . . . 412 116 . . . . . . Terrain 7086 | . . . . . 107 850 1783 1075 21 371 1242 798 839 . . . Structural 174 | . 174 . . . . . . . . . . . . . . . Decoding 936 | . . . . . . . . 936 . . . . . . . . Machine Analysis 1079 | . . . . . . . . . . . . 255 824 . . . Cloaking 2009 | . . . . . . . . . . . . . 178 789 1042 . Jamming 995 | . . . . . . . . . . . . . . . 995 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 1 1 . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . 18 . . . . . . . . Garrisons 2 | . . . . . . . . 2 . . . . . . . . Patrols 1 | . . . . . . . . 1 . . . . . . . . Investigations 1 | . . . . . . . . 1 . . . . . . . . Guards 14 | . . . . . . . . 14 . . . . . . . . Zionite Intel Received 11 | . . . . . . . 4 2 . . . . 1 1 3 . Main Access 1 | . . . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . 1 . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . 1 . . . . . . . . Active Terminals 1 | . . . . . . . 1 . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . 1 . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Turns Passed 16528 | 93 1150 909 1705 933 1579 850 1783 1075 433 488 1244 798 1140 948 1212 188 Spaces Moved 8384 | 56 628 663 712 540 1024 404 957 543 239 261 618 313 460 372 418 176 Core 163 | 10 . . . . . . . . . . . . . . . 153 Treads 4555 | 46 217 . . . . 151 957 543 239 261 618 313 460 372 355 23 Legs 63 | . . . . . . . . . . . . . . . 63 . Wheels 3603 | . 411 663 712 540 1024 253 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 140 125 125 165 166 166 166 168 170 158 155 105 50 Average Speed 155 | 140 121 120 116 140 146 180 167 166 166 167 188 217 172 183 194 78 Slowest Speed 360 | 160 160 155 155 140 155 250 245 166 166 168 250 250 250 238 360 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . 2 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 86 98 66 96 89 72 27 15 45 52 89 59 16 14 56 9 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 29 | . 2 . 2 1 5 . 6 9 . . . 1 3 . . . Known Exits Taken 7 | . . . 1 . . 1 . 1 1 . . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 . . 1 1 . 1 . . . Scrap Searched 15 | . . 2 . 1 3 2 . . . 2 . 5 . . . . Spaces Dug 47 | . . . 1 . . . 5 8 1 3 . . 14 12 3 . Terrain Destroyed 297 | . 2 2 13 8 . . 11 13 1 10 17 7 68 74 71 . Melee . | . . . . . . . . . . . . . . . . . Projectile 218 | . 2 2 13 8 . . 11 13 1 10 1 7 38 60 52 . AOE 79 | . . . . . . . . . . . 16 . 30 14 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Total 10880 | 71 897 734 1414 659 1110 502 1077 652 264 285 693 380 705 550 666 221 Wait 1408 | . 172 44 551 84 54 74 18 42 21 9 21 35 95 42 124 22 Move 8368 | 55 627 662 711 539 1023 403 956 542 238 260 617 312 459 371 417 176 Hop . | . . . . . . . . . . . . . . . . . Pick Up 182 | 10 16 6 27 3 10 4 23 9 . 2 12 2 20 16 15 7 Fast Attach 34 | . 2 . 1 . 2 . 7 2 . . 1 1 7 11 . . Attach 88 | 6 4 1 7 1 2 2 7 3 . 3 5 1 15 10 17 4 Detach 22 | . . . . . . . 3 1 . . 5 . 6 5 1 1 Swap 71 | . 2 . 8 1 6 1 11 8 1 . 16 5 4 8 . . Drop 138 | . 5 . 18 2 13 2 19 13 . 1 11 5 15 24 5 5 Fire 558 | . 67 21 91 29 . 16 33 32 4 10 5 19 84 63 82 2 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 8 | . . . . . . . . . . . . . . . 5 3 Crush 2 | . 2 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 9) 679 | -10/Materials | Discovered new exit (range 3) 949 | -10/Materials | Learned 2 Storage zone layouts 1061 | -10/Materials | Learned Storage security intel 1101 | -10/Materials | Learned 4 Subcaves zone layouts 1132 | -10/Materials | Learned Storage stockpile data 1221 | -10/Materials | Identified exit to Subcaves 1244 | -10/Materials | Entered Mines 1251 | -10/Mines | Met a Derelict bent on vengeance 1502 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1502 | -10/Mines | Discovered new exit (range 5) 1547 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1736 | -10/Mines | Discovered new exit (range 10) 1826 | -10/Mines | Discovered new exit (range 9) 1941 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2153 | -10/Mines | Entered Materials 2153 | -9/Materials | Accompanied by 3 allies 2153 | -9/Materials | Evolved 2 slots: Utility x2 2154 | -9/Materials | Identified exit to Mines 2447 | -9/Materials | Build established: Hacker-Mutant 2561 | -9/Materials | Discovered new exit (range 3) 3087 | -9/Materials | Build established: Mutant 3370 | -9/Materials | Loaded intel: 27 trap records 3443 | -9/Materials | Learned location of Zion (-7) 3507 | -9/Materials | Learned 4 Recycling zone layouts 3561 | -9/Materials | Learned Storage emergency access door positions 3604 | -9/Materials | Learned Materials trap positions 3660 | -9/Materials | Learned Storage security intel 3691 | -9/Materials | Learned Storage security intel 3730 | -9/Materials | Learned location of 1 exit from Recycling 3858 | -9/Materials | Entered Mines 3859 | -9/Mines | Identified exit to Materials 3894 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3897 | -9/Mines | Found Prototype Device 4069 | -9/Mines | Learned 4 Materials zone layouts 4234 | -9/Mines | Found a hidden stash of uninstalled traps 4333 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4651 | -9/Mines | Escorted by a lone wolf Derelict 4671 | -9/Mines | Learned location of Storage (-8) 4791 | -9/Mines | Entered Zion 4791 | -7/Zion | Accompanied by 1 ally 4885 | -7/Zion | Visited the Megawrench Repair Shop 4977 | -7/Zion | Discovered new exit (range 15) 5015 | -7/Zion | Identified Exp. Sensor Array 5161 | -7/Zion | Learned location of Quarantine (-3) 5187 | -7/Zion | Found Prototype Device 5187 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5281 | -7/Zion | Learned Factory emergency access door positions 5413 | -7/Zion | Learned location of Testing (-2) 5441 | -7/Zion | Learned location of Data Miner (-6) 5674 | -7/Zion | Found Prototype Special Weapon 5679 | -7/Zion | Found Prototype Special Weapon 5682 | -7/Zion | Found Prototype Special Weapon 5685 | -7/Zion | Found Prototype Special Weapon 5939 | -7/Zion | Met Imprinter 5968 | -7/Zion | Imprinted 5970 | -7/Zion | Build established: Scavenger-Mutant 5970 | -7/Zion | Declared Zion's savior 6263 | -7/Zion | Megawrench repaired 8 parts 6370 | -7/Zion | Entered Proximity Caves 6370 | -6/Proximity Caves | Accompanied by 5 allies 6371 | -6/Proximity Caves | Identified exit to Factory 6562 | -6/Proximity Caves | Build established: Derelict-Mutant 6665 | -6/Proximity Caves | Core integrity fell below 50% 6802 | -6/Proximity Caves | Spotted B-75 Beast 6822 | -6/Proximity Caves | Allies destroyed B-75 Beast 7090 | -6/Proximity Caves | Build established: Mutant 7220 | -6/Proximity Caves | Entered Factory 7220 | -6/Factory | Accompanied by 4 allies 7220 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 7221 | -6/Factory | Identified exit to Lower Caves 7224 | -6/Factory | Identified RU-N14's Throwing Claymores (x4) 7342 | -6/Factory | Fabricated Shield Leg (x1) 7517 | -6/Factory | Build established: Scavenger-Mutant 7948 | -6/Factory | Discovered new exit (range 15) 8062 | -6/Factory | Build established: Derelict-Skirmisher 8100 | -6/Factory | Retrieved Zion intel report: Active Terminals 8163 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 8168 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8191 | -6/Factory | Retrieved Zion intel report: Guard Positions 8193 | -6/Factory | Zion Light squad teleported in 8533 | -6/Factory | Cargo convoy interrupted 8746 | -6/Factory | Zion Light squad teleported in 8802 | -6/Factory | Build established: Skirmisher 8808 | -6/Factory | Terminal network hard line cut 8961 | -6/Factory | Found Prototype Protection 8961 | -6/Factory | Identified Zio. Weapon Casing 9003 | -6/Factory | Entered another Factory area 9003 | -5/Factory | Accompanied by 5 allies 9003 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9091 | -5/Factory | Zion Hacker squad teleported in 9150 | -5/Factory | Found Zio. Weapon Casing 9398 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 9409 | -5/Factory | Garrison activated, responded to threat 9444 | -5/Factory | Lost 4 allies 9494 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 9674 | -5/Factory | Discovered new exit (range 7) 9756 | -5/Factory | Build established: Messiah-Skirmisher 10076 | -5/Factory | Identified exit to Upper Caves 10078 | -5/Factory | Entered Upper Caves 10380 | -5/Upper Caves | Identified exit to Upper Caves 10511 | -5/Upper Caves | Entered another Upper Caves area 10528 | -5/Upper Caves | Discovered new exit (range 20) 10573 | -5/Upper Caves | Identified exit to Factory 10845 | -5/Upper Caves | Spotted B-75 Beast 10934 | -5/Upper Caves | Discovered new exit (range 6) 10999 | -5/Upper Caves | Entered Warlord 11061 | -5/Warlord | System corruption cleaned by Quarantine Array 11299 | -5/Warlord | Rebuked by Warlord 11324 | -5/Warlord | Warlord's base attacked by MAIN.C 11405 | -5/Warlord | Found Prototype Energy Gun 11406 | -5/Warlord | Identified Vortex Rifle 11411 | -5/Warlord | Found Vortex Rifle 11418 | -5/Warlord | Found Prototype Energy Gun 11420 | -5/Warlord | Found Prototype Energy Gun 11421 | -5/Warlord | Identified Vortex Rail (x2) 11674 | -5/Warlord | Warlord forces counterattacked 11827 | -5/Warlord | Found Prototype Reactor 11834 | -5/Warlord | Found Prototype Device 11845 | -5/Warlord | Found Prototype Hackware 11857 | -5/Warlord | Found Prototype Processor 11999 | -5/Warlord | Warlord base infiltrated, sounded retreat 12073 | -5/Warlord | Lost 3 allies 12074 | -5/Warlord | Spotted Striker 12101 | -5/Warlord | Spotted Executioner 12134 | -5/Warlord | Spotted Striker 12136 | -5/Warlord | Spotted Striker 12139 | -5/Warlord | Spotted Executioner 12141 | -5/Warlord | Spotted Executioner 12204 | -5/Warlord | Lost 10 allies 12206 | -5/Warlord | Discovered new exit (range 15) 12226 | -5/Warlord | Spotted Striker 12228 | -5/Warlord | Spotted Striker 12228 | -5/Warlord | Spotted Striker 12243 | -5/Warlord | Entered Proximity Caves 12253 | -4/Proximity Caves | Destroyed 10 combat bots 12348 | -4/Proximity Caves | Found Alien Artifact 12462 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12523 | -4/Proximity Caves | Spotted B-86 Titan 12539 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 12873 | -4/Proximity Caves | Learned Research terminal intel 12985 | -4/Proximity Caves | Discovered exit to Factory (range 7) 13041 | -4/Proximity Caves | Entered Factory 13041 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13042 | -4/Factory | Identified exit to Armory 13239 | -4/Factory | Zion Heavy Resupply teleported in 13391 | -4/Factory | Zion Light squad teleported in 13535 | -4/Factory | Zion Fire squad teleported in 13599 | -4/Factory | Murdered 3 allies 13620 | -4/Factory | Identified Exp. Cloaking Device 13623 | -4/Factory | Identified Exp. Core Analyzer 13633 | -4/Factory | Found Quantum Capacitor 13844 | -4/Factory | Build established: Messiah-Skirmisher 13868 | -4/Factory | Discovered new exit (range 10) 13911 | -4/Factory | Lost 6 parts (1p3u2w) 13988 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 13989 | -4/Factory | Zion Defense Resupply teleported in 14101 | -4/Factory | Destroyed 7 combat bots 14181 | -4/Factory | Entered Research 14181 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14182 | -3/Research | Loaded intel: 25 terminal locations 14306 | -3/Research | Spotted B-86 Titan 14491 | -3/Research | Destroyed 10 combat bots 14577 | -3/Research | Retrieved Zion intel report: Branch Access 14577 | -3/Research | Identified exit to Quarantine 14578 | -3/Research | Zion Thermal Resupply teleported in 14712 | -3/Research | Zion Heavy squad teleported in 14801 | -3/Research | Found Prototype Protection 14801 | -3/Research | Identified Zio. Heavy Carapace 14887 | -3/Research | Build established: Messiah-Tank 15129 | -3/Research | Entered Quarantine 15162 | -3/Quarantine | System corruption reached 10% 15418 | -3/Quarantine | Found Sigix Corpse 15437 | -3/Quarantine | Found Sigix Corpse 15523 | -3/Quarantine | Retrieved Zion intel report: Main Access 15523 | -3/Quarantine | Identified exit to Research 15544 | -3/Quarantine | Build established: Scavenger-Tank 15584 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 15620 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 15643 | -3/Quarantine | Found Alien Artifact 15890 | -3/Quarantine | Found Alien Artifact 16206 | -3/Quarantine | Lost 6 parts (2p1n2u1w) 16329 | -3/Quarantine | Lost 8 parts (1p1n3u3w) 16331 | -3/Quarantine | Spotted Alpha 7 16341 | -3/Quarantine | Entered Research 16341 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 16460 | -2/Research | Core integrity fell below 50% 16473 | -2/Research | Lost 6 parts (4n1u1w) 16519 | -2/Research | Core integrity fell below 20% 16529 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16512_ Detecting system override signal. 16519_ K-01 Serf cleans the DSF Access. 16520_ C-30 ARC bursts open, deploying its payload. 16520_ H-88 Terminator unfolds itself. 16520_ Slug penetrates S-43 Plague. 16520_ S-43 Plague destroyed. 16520_ Penetrated by Slug. 16520_ K-01 Serf destroyed. 16520_ R-10 Processor collects Wheel. 16522_ K-01 Serf collects debris. 16523_ Penetrated by Slug. 16523_ Slug penetrates Wall. 16525_ K-01 Serf collects debris. 16526_ Acquired 10 matter. 16526_ R-10 Processor collects Lgt. Antimatter Reactor. 16527_ Detecting system override signal. 16528_ Slammed into K-01 Serf. 16529_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ???????????????? ? ????????????????????????????? | | ??????????????? ???????????????????????????? | | ???????????? """ """??????????????????????????? | | ???????????# """ """ ????????????????????????? | | ???????????# """ """ ?????####??????????????? | | ????????#### #####T ############### | | ???? gA g # %k R[ h % | | ???????????# R@ *% h | | ???????????# #k A sm%s | | ???????????# # | | ???????????# ?# ######+########## | | ???????????# """T"""??# #???????????????? | | ???????????##########???# #???????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #?????????????????? " | | ????????????????????????# #??########???????? " | | ????????????????????????# #?? #?????????" | | ????????????????????????# #? #?????????" | | ????????????????????????# #? """ #?????????" | | ????????????????????????# # "R" #?????????? | | ????????????????????????# # " " #?????????? | | ????????????????????????# + #?????????? | | ????????????????????????# # #?????????? | | ????????????????????????# # = #?????????? | | ????????????????????????# #?#########?????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #########???????????? | | ????????????????????????# + #???????????? | | ????????????????????????# # #???????????? | | ????????????????????????# # """ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 67 Energy Capacity 940 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 100 Armor Coverage 1200 Resistance: EM 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Exp. Shield Generator | -3/Quarantine | Z-intel Plasma Lance | -3/Quarantine | Z-intel Prc. Phase Gun | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Lgt. Antimatter Cannon | -3/Quarantine | Z-intel Hvy. Wave Gun | -3/Quarantine | Z-intel Cld. Nuclear Pulse Thruster | -3/Quarantine | Z-intel Hvy. Hardcell Cannon | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel Fabricated ------------ Shield Leg | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Freeware Challenges ------------ None Game ------ Seed BladeCorruptionHumpback Manual? 0 Play Time 02:05:52 Cumulative 400.7 hours Start 2025.10.18 @ 18:31:25 End 2025.10.18 @ 23:39:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 517 Rogue 517 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/1/2/1/0/2/0/0/0 Lore% 88 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1de1de0-cd0c-41e9-b666-bdbd5623526b