Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 21:25:50 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (726) 726 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2076 Bonus ------- None Cogmind --------- Core Integrity 218/400 Matter 57/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Cooling System Medium Storage Unit Weapon Shielding Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY (10) --- Signal Interpreter Sensor Drone Bay (20/20) Slug Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Light Assault Rifle Slug Cannon > --- INVENTORY -------- Ion Engine Light Treads Signal Interpreter Weapon Shielding Assault Rifle Rocket Launcher Mini Grenade Launcher Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 6 6 7 18 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 6 | 2 . . 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 2 7 Device 5 | . 1 2 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 4 | . . . 4 Artifact . | . . . . Weapon 17 | 2 4 5 6 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 7 | 1 2 1 3 Ballistic Cannon 3 | . . 1 2 Launcher 5 | . 2 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 100 93 Engine 13 | . 14 14 10 Treads 25 | . 28 28 21 Device 12 | . 13 14 8 Storage 13 | . 14 14 11 Hackware 1 | . . . 4 Protection 4 | . . . 14 Energy Gun 3 | . 8 2 . Ballistic Gun 16 | . 18 14 16 Ballistic Cannon 1 | . . 1 4 Launcher 4 | . . 9 1 Naked Turns . | . . . . Heaviest Build 39 | 13 21 24 39 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 5 8 9 10 Average Carried 6 | 3 4 7 8 Final Capacity 10 | 8 10 10 10 Final Carried 9 | . 7 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 881 | 208 213 147 313 Remotely . | . . . . Salvage Created 940 | . 536 76 328 Parts 79 | . 37 9 33 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | . 3 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 10 2 11 Guns 15 | . 8 . 7 Cannons 3 | . . . 3 AOE 5 | . 2 2 1 Classes Destroyed 9 | . 7 . 2 Worker 3 | . 1 2 . Hauler 1 | . 1 . . Recycler 4 | . 4 . . Operator 2 | . 2 . . Watcher 5 | . 1 . 4 Swarmer 11 | . 9 . 2 Grunt 10 | . 1 2 7 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 6 | . 5 2 6 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 125 | . 40 6 79 Missed 26 | . 15 2 9 Damage Taken 1365 | . 224 93 1048 Core 278 | . 51 45 182 Absorbed by Shields . | . . . . Redirected to Shielding 5 | . . . 5 Regen/Repaired (Parts) 90 | . . . 90 Core Remaining (%) 80 | 100 . 61 . Volleys Fired 112 | . 41 7 64 Largest 2 | . 2 2 2 Hottest 68 | . 60 60 68 Shots Fired 215 | . 76 13 126 Gun 176 | . 72 9 95 Cannon 27 | . . . 27 Launcher 12 | . 4 4 4 Special . | . . . . Kinetic 179 | . 50 7 122 Thermal 24 | . 22 2 . Explosive 12 | . 4 4 4 Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 3 8 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 121 | . 43 7 71 Core Hits 62 | . 27 8 27 Critical Kills 1 | . . . 1 Critical Parts Destroyed 4 | . . . 4 Critical Strikes 5 | . . . 5 Destroy 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2279 | . 705 200 1374 Guns 1147 | . 488 35 624 Cannons 460 | . . . 460 Explosions 644 | . 217 148 279 Melee . | . . . . Ramming 28 | . . 17 11 Kinetic 1453 | . 334 35 1084 Thermal 154 | . 154 . . Explosive 644 | . 217 148 279 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles 9 | . . . 9 Explosions 1 | . . . 1 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage 91 | . 37 32 22 Shots 3 | . 1 1 1 Rammed 7 | . . 2 5 Targets Rammed 8 | . . 3 5 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 350 | . . . 350 Average Temperature 69 | . . . 69 Received Heat Transfer 357 | . . 33 324 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 350 | . 350 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 249 | . 193 70 249 Initial 6 | . . 6 5 Average 60 | . 70 25 96 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 89 Level 1 3 | . . . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 9 | . 2 . 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 16 2 21 Peak Tracking Total 6 | . 6 2 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 4 1 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 7 1 5 Successful 8 | . 4 1 3 Failed 5 | . 3 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 1 1 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Terminal Index 1 | . . . 1 Locate Traps 2 | . 2 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 2 | . . . 2 EXPLORE 2 | . . . 2 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches 2 | . . . 2 Drone Recoveries 2 | . . . 2 Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2759 | 32 859 1056 812 Spaces Moved 1435 | 41 449 621 324 Core 40 | 40 . . . Treads 1395 | 1 449 621 324 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 157 | 52 160 160 160 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 75 99 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 11 | . . 11 . Terrain Destroyed 116 | . 25 51 40 Melee . | . . . . Projectile 9 | . . . 9 AOE 107 | . 25 51 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1728 | 51 515 667 495 Wait 103 | . 6 26 71 Move 1432 | 40 448 620 324 Hop . | . . . . Pick Up 28 | 5 11 3 9 Fast Attach 1 | 1 . . . Attach 17 | 5 1 1 10 Detach . | . . . . Swap 19 | . 5 6 8 Drop 8 | . 3 1 4 Fire 112 | . 41 7 64 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 8 | . . 3 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Discovered new exit (range 8) 892 | -10/Materials | Entered Mines 1143 | -10/Mines | Discovered new exit (range 7) 1187 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1265 | -10/Mines | Found a hidden stash of uninstalled traps 1732 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1768 | -10/Mines | Discovered new exit (range 7) 1794 | -10/Mines | Learned location of 1 exit from Materials 1800 | -10/Mines | Found the Drone Emporium 1806 | -10/Mines | Found Prototype Device 1818 | -10/Mines | Identified Sensor Drone Bay 1948 | -10/Mines | Entered Materials 1948 | -9/Materials | Evolved 2 slots: Utility x2 1949 | -9/Materials | Identified exit to Materials 1975 | -9/Materials | Discovered new exit (range 29) 2009 | -9/Materials | Discovered new exit (range 43) 2021 | -9/Materials | Identified exit to Mines 2037 | -9/Materials | Repaired Assault Rifle 2674 | -9/Materials | Lost 4 parts (1n2u1w) 2760 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. Lgt. Treads destroyed. EMP Trap short circuited. A bubble of electromagnetic force engulfs the area. EMP Trap short circuited. A bubble of electromagnetic force engulfs the area. Chain reaction triggered in Ion Engine. U-05 Engineer lays Concrete. 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