Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 18:57:47 Player: BatSpy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (651) 651 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 3160 Bonus ------- Follower Combat Kills 124 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Gravmag System > --- UTILITY (3) ------ Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Hacking Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Target Analyzer Experimental Hacking Suite Makeshift System Shield Makeshift System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Armor Integrity Analyzer > --- WEAPON ----------- Plasma Flamer CR-A16's Pointy Stick > --- INVENTORY -------- Experimental Target Analyzer Experimental Hacking Suite Makeshift System Shield Makeshift System Shield Hacking Drone Bay [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Makeshift Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 58 | 7 14 23 . 11 3 Power 7 | 2 2 2 . 1 . Engine 7 | 2 2 2 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 2 9 7 . 3 1 Treads . | . . . . . . Leg 9 | . 8 1 . . . Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight 10 | . 1 6 . 3 . Utility 15 | 1 1 8 . 4 1 Device 7 | . . 6 . . 1 Storage 1 | 1 . . . . . Processor 5 | . 1 . . 4 . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 14 | 2 2 6 . 3 1 Energy Gun 9 | 2 2 4 . . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 2 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 3 1 Parts Lost 16 | . 4 6 . . 6 Power 3 | . 1 2 . . . Propulsion 9 | . 2 4 . . 3 Utility . | . . . . . . Weapon 4 | . 1 . . . 3 Highest Loss Streak 5 | . 3 5 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 97 100 96 75 Engine 11 | . 13 10 11 11 11 Leg 11 | . 16 25 . . . Wheel 1 | . 8 . . . . Flight 15 | . . 5 33 33 14 Device 8 | . . 11 22 12 1 Storage 6 | . 14 10 . . . Processor 16 | . 12 11 11 20 32 Energy Gun 14 | . 27 21 11 1 8 Launcher 4 | . . . 11 10 . Piercing Weapon 2 | . . . . 5 2 Naked Turns . | . . . . . . Heaviest Build 17 | 12 12 17 11 15 13 Greatest Support 30 | 26 26 30 12 24 24 Greatest Overweight (x) 4 | . 3 4 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 6 8 7 5 5 5 Most Carried 8 | 4 8 8 5 5 5 Average Carried 5 | 1 6 6 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 1 8 5 5 5 4 Class Distribution -------------------- 53% | Scavenger-Mutant 29% | Mutant 17% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 715 | 253 157 122 . 33 150 Remotely . | . . . . . . Salvage Created 744 | . 380 364 . . . Parts 47 | . 20 27 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 10 13 . . . Guns 22 | . 10 12 . . . Classes Destroyed 4 | . 3 1 . . . Watcher 2 | . 2 . . . . Swarmer 10 | . 2 8 . . . Grunt 9 | . 8 1 . . . Sentry 4 | . . 4 . . . Best Kill Streak 4 | . 3 4 . . . Combat Bots Only 4 | . 3 4 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 254 | . 109 101 . . 44 Missed 81 | . 32 33 . . 16 Damage Taken 2120 | . 809 658 . . 653 Core 604 | . 189 145 . . 270 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 25 | . . . . 25 . Core Remaining (%) 62 | 100 24 . . . . Volleys Fired 90 | . 52 36 . . 2 Largest 2 | . 2 2 . . 1 Hottest 121 | . 80 121 . . 100 Shots Fired 177 | . 104 71 . . 2 Gun 176 | . 104 71 . . 1 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic . | . . . . . . Thermal 177 | . 104 71 . . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 8 16 . . . Robot Miss Streak 5 | . 3 5 . . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 107 | . 66 39 . . 2 Core Hits 40 | . 22 16 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 8 . . . Burn 8 | . . 8 . . . Melee Attacks 6 | . . . . 1 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing 6 | . . . . 1 5 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1443 | . 779 601 . . 63 Guns 1380 | . 779 601 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 63 | . . . . . 63 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1380 | . 779 601 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 63 | . . . . . 63 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 473 | . 288 473 . . 80 Average Temperature 104 | . 98 118 . . 32 Received Heat Transfer 586 | . 342 120 . . 124 Effects 1 | . . 1 . . . Shutdowns 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 10 | . 4 6 . . . Heat Transferred 3836 | . 1750 2086 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 256 | . 208 256 48 . . Initial 48 | . . 34 48 . . Average 112 | . 95 134 48 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 91 | 100 90 91 100 . . Level 1 8 | . 9 8 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 4 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 17 17 . . 5 Peak Tracking Total 7 | . 7 6 . . 4 Tactical Retreats 5 | . 2 3 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 3 6 . . . Terminals 8 | . 3 5 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 11 17 . . . Successful 13 | . 5 8 . . . Failed 15 | . 6 9 . . . Catastrophic 4 | . 2 2 . . . Database Lockouts . | . . . . . . Manual 21 | . 11 9 . 1 . Terminals 26 | . 11 15 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 6 . . . Prototype ID Bank 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Unreport Threat 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 1 . . . Terminals 4 | . 3 1 . . . Assimilate 1 | . 1 . . . . Botnet 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 6 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 1 Highest-Rated Group 345 | . . . . 345 51 Highest-Rated Ally 51 | . . . . 51 51 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 547 | . . . . . 547 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2429 | 42 507 768 61 834 217 Spaces Moved 2681 | 36 287 516 175 1471 196 Core 23 | 10 13 . . . . Treads . | . . . . . . Legs 576 | . 153 423 . . . Wheels 147 | 26 121 . . . . Hover 65 | . . . . . 65 Flight 1870 | . . 93 175 1471 131 Fastest Speed 34 | 50 90 34 34 34 49 Average Speed 69 | 78 109 115 34 46 95 Slowest Speed 360 | 90 200 360 34 52 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 56 41 51 92 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . . 1 2 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3042 | 49 374 615 174 1619 211 Wait 133 | . . 17 . 111 5 Move 2672 | 35 286 515 170 1470 196 Hop 2 | . . . 2 . . Pick Up 45 | 7 16 13 1 8 . Fast Attach 13 | . . 3 . 8 2 Attach 21 | 6 5 10 . . . Detach . | . . . . . . Swap 24 | 1 9 10 . 3 1 Drop 36 | . 6 11 1 18 . Fire 90 | . 52 36 . . 2 Melee 6 | . . . . 1 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Lost 3 parts (2n1w) 303 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Identified exit to Mines 347 | -10/Materials | Core integrity fell below 50% 454 | -10/Materials | Discovered new exit (range 14) 496 | -10/Materials | Identified exit to Materials 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -9/Materials | Build established: Scavenger-Mutant 842 | -9/Materials | Discovered new exit (range 11) 857 | -9/Materials | Identified exit to Materials 1028 | -9/Materials | Discovered new exit (range 7) 1038 | -9/Materials | Identified exit to Mines 1119 | -9/Materials | Discovered exit to Materials (range 15) 1218 | -9/Materials | Lost 5 parts (1p4n) 1318 | -9/Materials | Entered Mines 1323 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1345 | -9/Mines | Met a Derelict bent on vengeance 1371 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1373 | -9/Mines | Identified exit to Zion 1379 | -9/Mines | Entered Zion 1431 | -7/Zion | Learned Factory terminal intel 1647 | -7/Zion | Learned location of Warlord (-5) 1738 | -7/Zion | Visited the Megawrench Repair Shop 1738 | -7/Zion | Megawrench repaired 2 parts 1763 | -7/Zion | Found CR-A16's Pointy Stick 1825 | -7/Zion | Gained Derelict followers 1841 | -7/Zion | Build established: Mutant 1848 | -7/Zion | Found Prototype Hackware 1851 | -7/Zion | Found Prototype Processor 1851 | -7/Zion | Identified Exp. Signal Interpreter 1853 | -7/Zion | Found Prototype Processor 1853 | -7/Zion | Identified Exp. Armor Integrity Analyzer 1857 | -7/Zion | Found Prototype Processor 1857 | -7/Zion | Identified Exp. Terrain Scan Processor 1864 | -7/Zion | Found Prototype Processor 1937 | -7/Zion | Given A8's code to call for help 1966 | -7/Zion | Imprinted 1968 | -7/Zion | Declared Zion's savior 2151 | -7/Zion | Build established: Derelict-Mutant 2203 | -7/Zion | Given the Hacking Drone Bay 2205 | -7/Zion | Found Prototype Device 2208 | -7/Zion | Discovered new exit (range 9) 2213 | -7/Zion | Identified exit to Proximity Caves 2213 | -7/Zion | Entered Proximity Caves 2213 | -6/Proximity Caves | Accompanied by 1 ally 2258 | -6/Proximity Caves | Core integrity fell below 50% 2296 | -6/Proximity Caves | Learned location of Extension (-5) 2301 | -6/Proximity Caves | Lost 4 parts (2n2w) 2385 | -6/Proximity Caves | Core integrity fell below 20% 2418 | -6/Proximity Caves | Identified Hacking Drone Bay 2430 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- self-destruct mechanism malfunctions. 02278_ Acquired 10 matter. 02280_ Flexi-carbon Leg fries itself beyond repair. 02289_ Corrupted Adv. Heat Sink fries itself beyond repair. 02296_ Acquired derelict log, extracted data. World map updated: -5/Extension. 02344_ Slug penetrates Wall. 02344_ Slug penetrates XM-KUP(p). 02344_ XM-KUP(p) destroyed. 02347_ Acquired Gravmag System. 02370_ Slug penetrates Wall. 02381_ Penetrated by Slug. 02384_ Mak. Flight Unit destroyed. 02417_ Penetrated by Slug. 02418_ Discarded Exp. Armor Integrity Analyzer. 02418_ Identified Hacking Drone Bay. 02430_ Plasma Rifle destroyed. 02430_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ?????????????????????"""???? #??????????????????? | | ??????????????????#### ###? #??????????????????? | | ??????????????????# # # ## #??????????????????? | | ?????????????????## $ # #???????????????????? | | ??????????????#### ##@ #??###???????????????? | | ?????????????## ### #???????????????? | | ??????? ##### #???????????????? | | ?????? ##???????????????? | | #????? ##????????????????? | | ###?? ######### ##?????????????????? | | ### ????????## #??????????????????? | | ??????????# #??????????????????? | | ?????????## #??????????????????? | | ????????## ##??????????????????? | | ????????# #???????????????????? | | # ?????????# ## #??????????????????? | | # #?????????# ##?# ???????????????? | | # #????????## #???# ????????????? | | ! ##???????# ##??? ?????????????? | | #%! ##??????# ##??? ?????????????? | | #! ##?????## #???? ????????????????? | | # #??????## ## ?????????????? | | # ####????## ?????????????? | | #??#### ?????????????? | | ##### ?????????????? | | ## ### ??????????????? | | ## #####????#??????????????? | | ####### ### ##???????????????????????? | | ### ##?????######?#####????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Armor Integrity Analysis 50 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Wave Gun | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed FactoryServoBoregun Manual? 0 Play Time 00:35:13 Cumulative 38.9 hours Start 2024.06.15 @ 17:41:23 End 2024.06.15 @ 18:57:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5265d19d-d4fe-430a-a7f1-6f069405d934