Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 15:59:21 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (1395) 1395 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (399) 399 TOTAL SCORE: 4669 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 136 Entered Garrisons 200 Cogmind --------- Core Integrity 0/750 Matter 276/300 Energy 354/360 System Corruption 0% Temperature Cool (6) Movement Flying (29) Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Cooling System Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- Gauss Rifle Katana > --- INVENTORY (3) ---- High-capacity Matter Pod (200) Target Analyzer Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Cooling System Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Katana > --- INVENTORY -------- Improved Flight Unit High-capacity Matter Pod Improved Datajack [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Cooling System Storage High-capacity Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 9 | 3 2 . . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | 1 1 . . . . . Utility 5 | 1 1 . . 2 1 . Weapon 1 | 1 . . . . . . Parts Attached 70 | 6 15 8 1 8 32 . Power 7 | 1 1 . . . 5 . Engine 2 | 1 1 . . . . . Core 5 | . . . . . 5 . Reactor . | . . . . . . . Propulsion 18 | 2 6 4 . . 6 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 6 | . 6 . . . . . Flight 10 | . . 4 . . 6 . Utility 19 | 1 4 1 . 6 7 . Device 9 | 1 . . . 4 4 . Storage 1 | . . . . 1 . . Processor 5 | . 3 . . 1 1 . Hackware 2 | . . . . . 2 . Protection 2 | . 1 1 . . . . Artifact . | . . . . . . . Weapon 26 | 2 4 3 1 2 14 . Energy Gun 9 | 2 2 . 1 1 3 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | . . . . 1 6 . Ballistic Cannon . | . . . . . . . Launcher 6 | . 2 3 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 7 | . . . . 1 6 . Parts Lost 1 | . . . . 1 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 . . Average Slot Usage (%) 97 | . 94 100 100 99 97 100 Engine 7 | . 13 11 11 9 . . Core 4 | . . . . . 11 15 Wheel 2 | . 9 . . . . . Hover 9 | . 19 25 . . . . Flight 15 | . . 7 33 27 23 23 Device 11 | . 5 . . 13 20 23 Storage 2 | . . . . 6 5 . Processor 13 | . 16 12 11 17 12 7 Hackware 3 | . . . . . 6 15 Protection 5 | . . 20 22 6 . . Energy Gun 10 | . 22 13 11 9 1 . Ballistic Gun 3 | . . . . 6 6 7 Launcher 3 | . 4 8 11 2 . . Slashing Weapon 1 | . . . . . 3 7 Naked Turns . | . . . . . . . Heaviest Build 26 | 10 16 17 15 17 26 22 Greatest Support 34 | 20 23 23 17 17 34 34 Greatest Overweight (x) 1 | . 1 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 1 2 2 2 2 3 3 Average Capacity 1 | . 1 2 2 2 2 3 Most Carried 3 | 1 2 2 2 2 3 3 Average Carried 1 | . 1 2 1 1 2 3 Final Capacity 3 | 1 2 2 2 2 3 3 Final Carried 3 | 1 2 2 2 2 3 3 Class Distribution -------------------- 45% | Scavenger-Mutant 29% | Mutant 15% | Hacker-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 1631 | 260 230 110 86 257 684 4 Remotely 111 | 71 40 . . . . . Salvage Created 1637 | 77 247 90 . 190 894 139 Parts 118 | 3 36 21 . 10 43 5 Haulers Intercepted 7 | . 1 . . . 6 . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 55 | . 8 14 . 20 11 2 Melee 3 | . . . . . 2 1 Guns 19 | . 3 1 . 7 7 1 Cannons 2 | . . . . . 2 . AOE 30 | . 4 13 . 13 . . Classes Destroyed 13 | 1 7 1 . 2 2 . Worker 4 | . 1 . . . 3 . Builder 3 | . 1 1 . 1 . . Tunneler 2 | . . 1 . 1 . . Hauler 7 | . 1 . . . 6 . Recycler 3 | 1 . . . . 2 . Operator 1 | . 1 . . . . . Watcher 4 | . 3 . . . 1 . Swarmer 20 | . 3 12 . 3 2 . Grunt 12 | . 5 2 . 3 2 . Sentry 6 | . . . . . 5 1 Demolisher 1 | . . . . 1 . . Hunter 3 | . . . . . 2 1 Assembled 13 | . . . . 13 . . Best Kill Streak 15 | 1 3 6 . 15 10 2 Combat Bots Only 13 | . 3 6 . 13 2 2 Max Kills in Single Turn 4 | 1 2 4 . 4 1 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 4 . 3 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 2380 | . 266 107 . 574 1205 228 Core 1888 | . 215 83 . 382 1021 187 Absorbed by Shields . | . . . . . . . Redirected to Core 1265 | . 160 45 . 269 654 137 Core Remaining (%) 76 | 100 . . . 53 . . Volleys Fired 198 | 2 36 26 . 29 99 6 Largest 2 | 2 2 1 . 2 2 1 Hottest 88 | 80 80 65 . 88 88 28 Shots Fired 245 | 4 57 26 . 47 105 6 Gun 209 | 4 49 16 . 38 96 6 Cannon 9 | . . . . . 9 . Launcher 27 | . 8 10 . 9 . . Special . | . . . . . . . Kinetic 118 | . . . . 20 92 6 Thermal 47 | . . 16 . 18 13 . Explosive 27 | . 8 10 . 9 . . Electromagnetic 53 | 4 49 . . . . . Robot Hit Streak 19 | 2 6 5 . 19 13 4 Robot Miss Streak 7 | 2 4 5 . 7 4 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 182 | 2 28 19 . 37 89 7 Core Hits 141 | 1 22 29 . 55 32 2 Critical Hits 4 | . . . . . 4 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 3 . Melee Attacks 75 | . . . . . 19 56 Impact . | . . . . . . . Slashing 71 | . . . . . 15 56 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 4 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 5438 | 30 756 883 . 1247 2232 290 Guns 2472 | 30 369 101 . 360 1481 131 Cannons 156 | . . . . . 156 . Explosions 2056 | . 387 782 . 887 . . Melee 754 | . . . . . 595 159 Ramming . | . . . . . . . Kinetic 1730 | . . . . 153 1446 131 Thermal 499 | . . 101 . 207 191 . Explosive 2056 | . 387 782 . 887 . . Electromagnetic 399 | 30 369 . . . . . Impact . | . . . . . . . Slashing 754 | . . . . . 595 159 Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 3 3 . . Average Corruption 2 | . 2 3 3 3 . . Corruption Purged . | . . . . . . . Effects 21 | . 3 5 3 10 . . Message Errors 4 | . . . 1 3 . . Matter Fused 3 | . 1 . . 2 . . Heat Flow Errors 4 | . 1 1 1 1 . . Energy Discharges 3 | . 1 1 . 1 . . Data Loss (minor) 1 | . . . 1 . . . Targeting Errors 4 | . . 3 . 1 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 151 | . 10 21 . 48 72 . Projectiles . | . . . . . . . Explosions 79 | . 10 21 . 48 . . Melee 72 | . . . . . 72 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . 24 37 . . . . Shots 2 | . 1 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 253 | 36 179 253 227 239 . . Average Temperature 57 | 20 50 65 121 123 . . Received Heat Transfer 579 | . 123 27 . 144 222 63 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 657 | . . 130 . 260 267 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 533 | 5 245 480 . 205 533 492 Average Influence 237 | 1 117 269 . 140 361 332 Maximum Alert Level 2 | . 1 2 . 1 2 2 Low Security (%) 40 | 100 79 22 . 71 10 . Level 1 39 | . 20 51 . 28 43 90 Level 2 19 | . . 26 . . 46 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 17 15 . 25 31 6 Peak Tracking Total 12 | . 3 6 . 12 8 6 Tactical Retreats 9 | . 4 1 . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 9 | . 6 2 . . . 1 Max in Single Turn 2 | . 2 1 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 17 | . 7 . . . 10 . Terminals 13 | . 6 . . . 7 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 63 | . 21 . . . 42 . Successful 44 | . 12 . . . 32 . Failed 19 | . 9 . . . 10 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 37 | . 13 . 1 . 23 . Terminals 46 | . 19 . . . 27 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 7 | . 2 . . . 5 . Scanalyzers . | . . . . . . . Garrison Access 8 | . . . . . 8 . Terminal Hacks 13 | . 3 . . . 10 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 5 | . 2 . . . 3 . Branch Access Points 1 | . . . . . 1 . Alert Level 2 | . . . . . 2 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks 5 | . 2 . . . 3 . Report Inventory 3 | . 1 . . . 2 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 55 | . 20 . . . 35 . Terminals 16 | . 7 . . . 9 . Track 1 | . . . . . 1 . Assimilate 1 | . 1 . . . . . Botnet 12 | . 5 . . . 7 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Reject 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 6 | . . . . . 6 . Broadcast 1 | . . . . . 1 . Decoy 1 | . . . . . 1 . Redirect 1 | . . . . . 1 . Reprogram 1 | . . . . . 1 . Intercept 1 | . . . . . 1 . Watchers 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 6 . . . 10 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 15 | . 9 . . . 6 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 3 . Non-combat 3 | . . . . . 3 . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . no_distress 3 | . . . . . 3 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 35 | . . . . . 35 . Total Damage 480 | . . . . . 480 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 2519 | 56 667 383 151 308 735 219 Spaces Moved 3600 | 51 749 629 433 525 1011 202 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 235 | 49 186 . . . . . Hover 1011 | . 563 448 . . . . Flight 2352 | . . 181 433 525 1011 202 Fastest Speed 29 | 50 52 34 34 34 29 29 Average Speed 41 | 78 61 47 34 34 31 29 Slowest Speed 125 | 80 125 117 34 34 34 29 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . . 2 . 4 5 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 3 81 99 88 94 58 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 5 | . . 2 . 3 . . Spaces Dug 43 | . 12 10 . . . 21 Terrain Destroyed 209 | . 50 90 . 45 3 21 Melee 21 | . . . . . . 21 Projectile 3 | . . . . . 3 . AOE 185 | . 50 90 . 45 . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 4258 | 59 898 687 437 603 1302 272 Wait 183 | . 62 16 1 37 59 8 Move 3574 | 50 748 624 432 516 1002 202 Hop 9 | . . 2 . 4 3 . Pick Up 20 | 1 8 . 1 2 8 . Fast Attach 45 | 6 9 5 . 4 21 . Attach 4 | . 2 . . 1 1 . Detach 7 | . 2 1 . 1 3 . Swap 21 | . 4 3 1 3 10 . Drop 53 | . 12 6 2 3 30 . Fire 198 | 2 36 26 . 29 99 6 Melee 75 | . . . . . 19 56 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 69 | . 15 4 . 3 47 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 18 | -11/Scrapyard | Upgraded with Utility slot (x1) 18 | -11/Scrapyard | Upgraded with Weapon slot (x1) 22 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Discovered new exit (range 14) 630 | -10/Materials | Build established: Mutant 648 | -10/Materials | Reached level 2 659 | -10/Materials | Upgraded with Propulsion slot (x1) 659 | -10/Materials | Upgraded with Utility slot (x1) 724 | -10/Materials | Entered Mines 771 | -10/Mines | Learned location of Mines (-9) 816 | -10/Mines | Discovered new exit (range 11) 954 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 954 | -10/Mines | Discovered new exit (range 5) 965 | -10/Mines | Build established: Scavenger-Mutant 977 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 978 | -10/Mines | Reached level 3 1037 | -10/Mines | Discovered new exit (range 6) 1107 | -10/Mines | Entered Exiles 1107 | -10/Exiles | Found Exiles lab abandoned 1254 | -10/Exiles | Discovered new exit (range 14) 1258 | -10/Exiles | Entered Mines 1260 | -9/Mines | Reached level 4 1262 | -9/Mines | Upgraded with Utility slot (x2) 1275 | -9/Mines | Learned Materials stockpile data 1278 | -9/Mines | Assembled infested the area 1306 | -9/Mines | Discovered new exit (range 8) 1328 | -9/Mines | Destroyed 13 combat bots 1450 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1452 | -9/Mines | Found Prototype Device 1453 | -9/Mines | Identified Exp. Sensor Array 1519 | -9/Mines | Discovered new exit (range 9) 1531 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1566 | -9/Mines | Entered Materials 1566 | -8/Materials | Accompanied by 3 allies 1568 | -8/Materials | Reached level 5 1678 | -8/Materials | Reached level 6 1693 | -8/Materials | Upgraded with Utility slot (x1) 1749 | -8/Materials | Identified exit to Storage 1758 | -8/Materials | Upgraded with Power slot (x1) 2074 | -8/Materials | Reached level 7 2096 | -8/Materials | Discovered new exit (range 5) 2118 | -8/Materials | Identified exit to Factory 2283 | -8/Materials | Core integrity fell below 50% 2299 | -8/Materials | Identified exit to Garrison 2301 | -8/Materials | Entered Garrison 2433 | -8/Garrison | Build established: Hacker-Sprinter 2488 | -8/Garrison | Triggered checkpoint 2495 | -8/Garrison | Core integrity fell below 20% 2516 | -8/Garrison | Triggered checkpoint 2520 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Unlock Access door unlocked. 02299_ EXIT=UNLOCKED: GARRISON 02299_ Slug penetrates Fusion Modulator. LOCATION=GARRISON GOAL=ESCAPE 02432_ Machine disabled. 02487_ Sneak attack on H-55 Commando. 02487_ H-55 Commando destroyed. 02488_ Beams of light sweep through the air. An alarm sounds. 02490_ Acquired 4 matter. Garrison Door opened remotely. 02499_ Slug penetrates Y-45 Defender. 02500_ ALERT: Garrison interior compromised. 02503_ Slug penetrates Y-45 Defender. 02503_ Y-45 Defender destroyed. Garrison Door opened remotely. 02515_ Slug penetrates Wall. 02516_ Beams of light sweep through the air. An alarm sounds. 02517_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????## ?????? ????? | | ????????????????????????????????? ????? ??? ? | | ????????????????????????????????? ????? ?? ? | | ?????????????????????????????????# #???? #? #? | | ?????????????????????????????????# ##??? ## #? | | ????????????????????????????????? ^ ?? "? | | ????????????????######??????????? ?? "? | | ???????????###### # #??????????? ?? ??? | | ???????????#""""" #???????????" ?? ????? | | ???????????#" " #?######????# #? #????#? | | ???????????#" #?#;;# ###### ## ## ## | | ????????####" " ### = | | ????????# "" """ [%= | | ????????#### " ### ######## ! #? | | ??????????# #?# #??????##%### ## ##? | | ??????????## ### #???????#! #? #?????? | | ??????????# ##; #???????# ##??####?????? | | ??????????###### ####### ######### #???????????? | | ???????????????# #????#; ; ##???????????? | | ???????????????# #????## ## ###### #????????????? | | ???????????????# #????#; ## ##???###????????????? | | ???????????????# #????## s## #??????????????????? | | ???????????????# #????#; ## #??????????????????? | | ??????????????##;####### ## ##??????????????????? | | ??????????????# ## ##??????????????????? | | ??????????????# @; ;#??????????????????? | | ??????????????# ##### #### ##??????????????????? | | ??????????????# #???# #?# ##??????????????????? | | ??????????????#####???# ##?# #??????????????????? | | ??????????????????????# #??# ##??????????????????? | | ??????????????????????# #### ###?????????????????? | | ??????????????????????# #??????????? | | ??????????????????????###"" ##?????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 31 Energy Capacity 360 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 10 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Levels Raised 6 | . 1 1 . 1 3 . XP Earned 13280 | 3000 1540 2302 200 1300 4083 855 XP Spent 11375 | 1750 2710 . . 2995 3920 . Upgrades 26 | 4 8 . . 8 6 . Power Slot 1 | . . . . . 1 . Propulsion Slot 2 | 1 1 . . . . . Utility Slot 5 | 1 1 . . 2 1 . Weapon Slot 1 | 1 . . . . . . Core Integrity 3 | . . . . 3 . . Heat Dissipation 7 | . 3 . . 3 1 . Energy Generation 1 | . 1 . . . . . Mass Support 2 | . 1 . . . 1 . Inventory Capacity 3 | 1 1 . . . 1 . Hack Defense % 1 | . . . . . 1 . Protomatter Created 335 | . 135 23 . 8 169 . Integrity Restored 1353 | . 264 60 . 57 972 . Core 1138 | . 215 60 . 57 806 . Parts 215 | . 49 . . . 166 . Protomatter Decayed 134 | . 43 . . . 91 . Game ------ Seed CloakChipDerivative Manual? 0 Play Time 00:58:09 Cumulative 84.5 hours Start 2020.04.01 @ 15:00:48 End 2020.04.01 @ 15:59:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 56 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 873fbb90-19ab-4527-be45-99290d54700e