Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 07:28:32 Player: MJWkr Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (202) 202 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1912 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 99/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Compact Wheel Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Hover Unit Hover Unit Aerolev Unit > --- UTILITY ---------- Compact Battery Signal Interpreter Targeting Computer > --- WEAPON ----------- EM Pulse Gun Assault Rifle Mining Claw > --- INVENTORY -------- Compact Wheel Tractor Beam Medium Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 28 | 6 6 3 13 Power 5 | 1 1 . 3 Engine 5 | 1 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 1 3 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 4 | . 2 1 1 Flight 2 | . . . 2 Utility 7 | 1 2 1 3 Device 1 | . 1 . . Storage 2 | 1 . . 1 Processor 4 | . 1 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 1 4 Energy Gun 5 | 2 . . 3 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 93 99 57 Engine 9 | . 14 11 4 Wheel 5 | . 15 . . Hover 18 | . 12 33 14 Flight 1 | . . . 3 Device 4 | . 1 11 1 Storage 4 | . 8 . 4 Processor 15 | . 11 21 16 Energy Gun 11 | . 24 6 3 Ballistic Gun 2 | . . 4 4 Slashing Weapon 6 | . 3 11 5 Peak Build Rating 17 | 6 7 9 17 Average Rating 8 | 4 6 8 10 On Entrance 5 | . 6 7 9 Naked Turns . | . . . . Heaviest Build 16 | 12 14 10 16 Greatest Support 26 | 26 26 18 20 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 6 5 5 Most Carried 8 | 4 8 5 5 Average Carried 4 | 1 5 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 4 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 485 | 260 10 72 143 Remotely . | . . . . Salvage Created 440 | 113 44 72 211 Parts 26 | 5 3 6 12 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 4 | . . . 4 Guns 3 | . . . 3 AOE 1 | . . . 1 Classes Destroyed 8 | 2 1 1 4 Tunneler 1 | 1 . . . Hauler 2 | . 1 1 . Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Watcher 1 | . . 1 . Cutter 1 | . . . 1 Grunt 2 | . . . 2 Sentry 1 | . . . 1 Best Kill Streak 2 | 2 1 1 2 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 118 | . 9 12 97 Missed 44 | . 4 5 35 Damage Taken 1131 | . 65 94 972 Core 600 | . . 41 559 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 40 | . . . 40 Core Remaining (%) 96 | 100 100 89 . Volleys Fired 45 | 6 3 15 21 Largest 2 | 2 2 1 2 Hottest 90 | 90 90 40 90 Shots Fired 67 | 12 6 15 34 Gun 66 | 12 6 15 33 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 24 | . . 6 18 Thermal 16 | 6 3 . 7 Explosive 1 | . . . 1 Electromagnetic 26 | 6 3 9 8 Robot Hit Streak 8 | 4 4 5 8 Robot Miss Streak 3 | 2 2 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | 8 4 5 24 Core Hits 19 | 3 2 2 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Burn 1 | 1 . . . Melee Attacks 8 | . 3 4 1 Impact . | . . . . Slashing 8 | . 3 4 1 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 738 | 100 52 123 463 Guns 505 | 100 52 66 287 Cannons . | . . . . Explosions 141 | . . 33 108 Melee 77 | . . 24 53 Ramming 15 | . . . 15 Kinetic 145 | . . 14 131 Thermal 195 | 64 25 33 73 Explosive 108 | . . . 108 Electromagnetic 198 | 36 27 52 83 Impact . | . . . . Slashing 77 | . . 24 53 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . . . 7 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | 90 45 3 44 Average Temperature 24 | 38 20 3 23 Received Heat Transfer 465 | . 33 36 396 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 605 | 259 74 50 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 353 | 10 98 93 353 Initial 40 | . 6 40 39 Average 81 | 3 59 66 136 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 84 Level 1 5 | . . . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 . 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 8 6 27 Peak Tracking Total 13 | . 4 6 13 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 2 3 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 3 5 8 Successful 11 | . 3 3 5 Failed 5 | . . 2 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 1 5 2 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 3 1 Record 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 4 . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 692 | 75 218 161 238 Spaces Moved 832 | 50 244 200 338 Core 43 | 1 . . 42 Treads . | . . . . Legs . | . . . . Wheels 171 | 49 122 . . Hover 436 | . 122 200 114 Flight 182 | . . . 182 Fastest Speed 35 | 50 56 52 35 Average Speed 56 | 89 73 52 42 Slowest Speed 185 | 100 185 52 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . . . 8 Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 57 22 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 16 | . 3 5 8 Melee 3 | . 3 . . Projectile . | . . . . AOE 13 | . . 5 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 951 | 65 270 232 384 Wait 28 | . 5 10 13 Move 814 | 49 243 199 323 Hop 7 | . . . 7 Pick Up 10 | 4 4 1 1 Fast Attach 21 | 6 4 1 10 Attach 4 | . . 1 3 Detach 3 | . 2 . 1 Swap 3 | . 2 1 . Drop 6 | . 4 . 2 Fire 45 | 6 3 15 21 Melee 8 | . 3 4 1 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 12) 286 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 452 | -9/Materials | Discovered new exit (range 5) 454 | -9/Materials | Identified exit to Materials 455 | -9/Materials | Entered another Materials area 455 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 573 | -8/Materials | Repaired EM Pulse Gun 595 | -8/Materials | Released all parts (8) 616 | -8/Materials | Lost 4 parts (1p2n1w) 642 | -8/Materials | Core integrity fell below 50% 659 | -8/Materials | Garrison activated, responded to threat 678 | -8/Materials | Core integrity fell below 20% 693 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00644_ Acquired 56 matter. 00645_ Acquired 34 matter. 00648_ Knocked back. 00654_ Slug penetrates Wall. 00658_ Acquired Rocket Launcher. 00659_ C-17 Slicer calls for garrison reinforcements. 00659_ ALERT: Activating Garrison Access M001. 00659_ C-17 Slicer destroyed. 00661_ Rocket Launcher severed. 00661_ Penetrated by Slug. 00666_ T-07 Excavator is excavating. 00672_ Cesium-ion Thruster destroyed. 00676_ K-01 Serf collects debris. 00689_ Triggered Blade Trap. 00689_ Massive razor-sharp blades shoot up from within the floor. 00689_ Melee Analysis Suite severed. 00690_ Slammed into Y-45 Defender. 00693_ Critical hit (Burn: +37). 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""" # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadFlightFlail Manual? 0 Play Time 00:18:40 Cumulative 34.3 hours Start 2025.01.27 @ 07:11:42 End 2025.01.27 @ 07:28:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f2d8bc4-3036-4a1a-a05e-9617052ef636