Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 00:46:49 Player: Copyrite Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (2425) 2425 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8625 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 882/1150 Matter 39/300 Energy 13/100 System Corruption 0% Temperature Cool (21) Movement Treading (180) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Heavy Siege Treads Heavy Siege Treads > --- UTILITY (10) ----- Large Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Improved Fusion Compressor Heavy Siege Treads Field Propulsion Array Authchip [R/NC] Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Multi-Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Armored Scrap Engine Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Gauss Cannon Plasma Cutter > --- INVENTORY -------- Large Storage Unit Advanced Signal Interpreter Improved Remote Datajack Katana [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Constructs Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Constructs Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Autogun Energy Gun Constructs Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Concussive RPG Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Slots Evolved 12 | . . 2 2 . . 4 . 2 . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 1 . 1 . . Utility 8 | . . 1 2 . . 2 . 1 . 2 Weapon . | . . . . . . . . . . . Parts Attached 102 | 6 20 17 13 18 2 2 6 6 3 9 Power 13 | 1 2 2 2 . . . . 2 . 4 Engine 7 | 1 2 2 1 . . . . 1 . . Core 6 | . . . 1 . . . . 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 31 | 2 5 6 3 7 . . 4 2 . 2 Treads 7 | . 1 . . 4 . . . . . 2 Leg 13 | 2 2 3 3 3 . . . . . . Wheel 5 | . 2 3 . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . . . . 4 2 . . Utility 29 | 1 3 5 6 5 1 2 . 1 2 3 Device 12 | . 2 2 3 1 1 1 . . . 2 Storage 5 | 1 . 2 . . . . . . 1 1 Processor 5 | . 1 . 2 . . 1 . . 1 . Hackware 3 | . . . . 2 . . . 1 . . Protection 4 | . . 1 1 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 10 4 2 6 1 . 2 1 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 1 3 2 2 . . . . . . Ballistic Cannon 8 | . 6 . . . . . 1 . 1 . Launcher 1 | . . . . . 1 . . . . . Special Weapon 7 | . 3 . . 3 . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 24 | . 3 1 3 4 2 . 1 1 5 4 Power 6 | . 1 . 1 . 1 . . . 2 1 Propulsion 11 | . 1 1 1 3 1 . 1 1 2 . Utility 3 | . . . 1 . . . . . . 2 Weapon 4 | . 1 . . 1 . . . . 1 1 Highest Loss Streak 5 | . 2 1 1 1 2 . 1 1 5 2 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 85 | . 78 98 94 98 84 60 79 82 80 51 Engine 7 | . 13 11 9 9 5 . . . . . Core 1 | . . . . . 3 6 6 8 9 5 Treads 7 | . 4 . . 5 22 . . . . 6 Leg 13 | . 15 27 26 20 . . . . . . Wheel 1 | . 2 3 . . 1 6 1 . . . Flight 1 | . . . . . . . 20 27 22 2 Device 6 | . . 8 9 3 8 13 13 11 5 4 Storage 5 | . 4 11 9 9 . . . . . 3 Processor 10 | . 9 11 14 9 9 13 13 11 11 10 Hackware 8 | . . . . 17 18 13 13 11 17 15 Protection 1 | . . 1 6 5 . . . . . . Ballistic Gun 10 | . 7 20 18 13 6 . . . . . Ballistic Cannon 3 | . 15 . . . . . 2 5 5 1 Special Weapon 1 | . 2 . . 2 3 . . 1 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 13 14 35 37 36 33 9 17 21 21 39 Greatest Support 140 | 20 20 33 33 60 60 26 26 24 24 140 Greatest Overweight (x) 4 | 4 1 3 1 1 . . 1 . . 1 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 5 15 15 Average Capacity 9 | 7 5 14 15 15 5 5 5 5 5 11 Most Carried 15 | 5 7 13 15 15 15 4 5 5 5 8 Average Carried 7 | 3 4 9 13 14 4 3 3 4 4 6 Final Capacity 15 | 8 5 15 15 15 5 5 5 5 5 15 Final Carried 14 | 5 4 13 14 13 5 3 5 4 5 8 Scrap Engine Consumption 54 | . . . . . 45 . . 9 . . Constructs Created 6 | . . . . . 5 . . . 1 . Constructs Modified 9 | . . . . . 8 . . 1 . . Class Distribution -------------------- 52% | Scavenger-Mutant 17% | Mutant 10% | Hacker-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Construct 5% | Hacker-Sprinter 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Matter Collected 2874 | 312 332 889 430 363 329 . . 10 . 209 Remotely . | . . . . . . . . . . . Salvage Created 3983 | 137 387 1039 528 633 1240 . . 10 . 9 Parts 232 | 10 23 70 35 37 53 . . 3 . 1 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 23 | 1 2 3 2 . 14 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Combat Hostiles Destroyed 48 | . 9 11 10 11 7 . . . . . Guns 42 | . 3 11 10 11 7 . . . . . Cannons 6 | . 6 . . . . . . . . . Classes Destroyed 14 | 2 5 2 1 2 2 . . . . . Worker 3 | . . . . 2 . . . 1 . . Builder 4 | . 1 2 . . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 20 | 1 1 6 . . 12 . . . . . Operator 4 | . 1 1 1 . . . . 1 . . Watcher 5 | . 1 1 2 . . . . . . 1 Swarmer 2 | . . . 2 . . . . . . . Grunt 31 | . 9 8 7 5 2 . . . . . Duelist 1 | . . 1 . . . . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 11 | . . 2 1 5 3 . . . . . Demolisher 1 | . . . . . 1 . . . . . Hunter 1 | . . . . 1 . . . . . . Best Kill Streak 6 | 3 3 4 4 6 6 . . 2 . 1 Combat Bots Only 5 | . 2 3 4 5 4 . . . . . Max Kills in Single Turn 2 | 1 1 1 2 1 2 . . 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Hostile Shots Fired 433 | . 76 34 51 69 39 . 10 14 68 72 Missed 150 | . 23 10 18 19 17 . 6 8 24 25 Damage Taken 5012 | . 696 400 436 797 478 . 187 124 516 1378 Core 1000 | . 154 69 48 111 62 . 115 . 173 268 Absorbed by Shields 505 | . . . . . 18 . . . 132 355 Redirected to Shielding 55 | . . . 37 18 . . . . . . Regen/Repaired (Parts) 183 | . . 18 . . 148 . . 17 . . Core Remaining (%) 74 | 100 38 82 . . 59 . 86 . 82 . Volleys Fired 308 | 13 66 50 39 50 74 . . 6 1 9 Largest 2 | 2 2 2 2 2 2 . . 1 1 1 Hottest 120 | 40 120 46 48 48 58 . . 57 57 57 Shots Fired 493 | 26 108 93 78 88 84 . . 6 1 9 Gun 400 | 26 36 93 78 86 81 . . . . . Cannon 82 | . 68 . . . . . . 4 1 9 Launcher 1 | . . . . . 1 . . . . . Special 10 | . 4 . . 2 2 . . 2 . . Kinetic 445 | 26 104 93 78 86 44 . . 4 1 9 Thermal 47 | . 4 . . 2 39 . . 2 . . Explosive 1 | . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 25 | 5 14 25 12 12 12 . . 3 . 1 Robot Miss Streak 6 | 2 3 6 3 4 6 . . 1 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 318 | 15 63 62 50 64 57 . . 3 . 4 Core Hits 143 | 6 18 31 26 28 31 . . 1 . 2 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . Critical Strikes 6 | . 2 1 . 1 1 . . . . 1 Destroy 3 | . . 1 . 1 1 . . . . . Blast 3 | . 2 . . . . . . . . 1 Melee Attacks 5 | . . 2 . 3 . . . . . . Impact . | . . . . . . . . . . . Slashing 2 | . . 2 . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5280 | 156 1045 1011 778 976 1062 . . 109 . 143 Guns 4102 | 156 312 918 761 960 995 . . . . . Cannons 985 | . 731 . . . 9 . . 109 . 136 Explosions 36 | . . . . . 36 . . . . . Melee 84 | . . 84 . . . . . . . . Ramming 51 | . 2 9 17 16 . . . . . 7 Kinetic 4605 | 156 1043 918 761 960 522 . . 109 . 136 Thermal 495 | . . . . . 495 . . . . . Explosive 36 | . . . . . 36 . . . . . Electromagnetic . | . . . . . . . . . . . Impact 9 | . . . . . 9 . . . . . Slashing 84 | . . 84 . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 67 | . 37 . . . . . . 30 . . Projectiles 67 | . 37 . . . . . . 30 . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . 14 . . . . . . 1 . 1 Impact . | . . . . . . . . . . . Kinetic 14 | . 12 . . . . . . 1 . 1 Secondary 2 | . 2 . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 5 | . 1 2 . . . . . . . 2 Targets Rammed 16 | . 1 4 4 5 . . . . . 2 Kicked 11 | . . 2 4 5 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 143 | . 143 22 34 23 10 . . 3 33 77 Average Temperature 24 | . 42 4 9 8 3 . . 3 17 18 Received Heat Transfer 1286 | . 405 123 216 234 107 . . 9 69 123 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 999 | . . . . . 999 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Peak Influence 330 | 20 285 305 330 285 82 . 2 96 84 132 Initial 78 | . 13 14 78 67 25 . 2 . 67 17 Average 89 | 4 84 141 189 90 35 . 1 39 65 73 Maximum Alert Level 1 | . 1 1 1 1 . . . . . . Low Security (%) 92 | 100 91 88 77 87 100 100 100 100 100 100 Level 1 7 | . 8 11 22 12 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 2 1 . . . 1 1 . 1 Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . 2 1 . . . 1 1 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Distress Signals 7 | . 2 1 . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 23 25 15 15 6 . 4 7 13 11 Peak Tracking Total 15 | . 5 3 5 8 3 . 4 4 15 5 Tactical Retreats 9 | . 3 3 1 . . . . 1 . 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Traps Triggered 11 | . 2 . . 1 . . . . 4 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Machines Disabled 7 | . 3 1 . 1 1 . . . . 1 Max in Single Turn 1 | . 1 1 . 1 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Machines Accessed 29 | . 6 5 . 2 10 1 . 2 . 3 Terminals 21 | . 6 4 . 2 5 1 . 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 Total Hacks 87 | . 26 13 . 5 22 1 . 7 . 13 Successful 59 | . 16 7 . 5 17 1 . 4 . 9 Failed 28 | . 10 6 . . 5 . . 3 . 4 Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 48 | . 18 9 . 3 7 . . 4 . 7 Terminals 71 | . 26 11 . 5 13 1 . 5 . 10 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units 9 | . . . . . 9 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . 3 Terminal Hacks 31 | . 10 1 . 5 6 1 . 2 . 6 Record 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 4 | . 1 . . . 1 . . 1 . 1 Alert Level 8 | . 1 1 . 2 2 . . 1 . 1 Unreport Threat 2 | . 1 . . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . Extermination Status 1 | . . . . . . . . . . 1 Reinforcement Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 4 | . 1 . . . 2 . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks 7 | . . . . . 7 . . . . . Report Inventory 2 | . . . . . 2 . . . . . Retrieve Components 5 | . . . . . 5 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 17 | . 6 4 . . 4 . . 1 . 2 Terminals 17 | . 6 4 . . 4 . . 1 . 2 Assimilate 2 | . 1 1 . . . . . . . . Botnet 15 | . 5 3 . . 4 . . 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 6 4 . 1 6 . . 1 . 3 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Total Allies 6 | . . . . . 6 . . . . . Largest Group 5 | . . . . . 5 5 5 . . . Highest-Rated Group 59 | . . . . . 59 59 59 . . . Highest-Rated Ally 27 | . . . . . 27 16 16 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . . . Total Damage 33 | . . . . . . . 33 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Turns Passed 5623 | 141 882 1142 561 591 1407 9 47 172 163 508 Spaces Moved 3384 | 73 484 547 209 230 762 8 90 432 163 386 Core 17 | 17 . . . . . . . . . . Treads 1039 | . 141 . . 60 652 . . . . 186 Legs 1121 | 56 270 416 209 170 . . . . . . Wheels 327 | . 73 131 . . 110 8 5 . . . Hover . | . . . . . . . . . . . Flight 880 | . . . . . . . 85 432 163 200 Fastest Speed 31 | 50 80 80 190 120 94 94 31 31 31 37 Average Speed 119 | 122 125 159 190 144 142 94 36 31 31 108 Slowest Speed 260 | 250 160 260 190 240 160 94 120 34 37 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 53 50 15 37 91 . 87 14 30 10 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . 3 . . . . . . . . . Terrain Destroyed 25 | . 9 . . . 8 . . 1 1 6 Melee . | . . . . . . . . . . . Projectile 20 | . 9 . . . 3 . . 1 1 6 AOE 5 | . . . . . 5 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Total 4452 | 98 640 738 302 368 1000 9 102 454 274 467 Wait 425 | 2 57 95 29 33 129 . 1 9 58 12 Move 3370 | 72 483 546 208 229 761 7 89 427 162 386 Hop 2 | . . . . . . . . 2 . . Pick Up 50 | 5 3 13 5 5 7 . 4 1 2 5 Fast Attach 39 | 6 9 8 2 4 . . 4 2 . 4 Attach 25 | . 3 2 4 2 1 2 2 3 2 4 Detach 6 | . 1 . . . . . . 1 2 2 Swap 38 | . 8 7 7 12 1 . . 1 1 1 Drop 54 | . 9 11 4 8 11 . 2 1 2 6 Fire 308 | 13 66 50 39 50 74 . . 6 1 9 Melee 5 | . . 2 . 3 . . . . . . Ram 2 | . . 2 . . . . . . . . Kick 11 | . . 2 4 5 . . . . . . Crush 3 | . 1 . . . . . . . . 2 Escape Stasis 80 | . . . . . . . . . 44 36 Rewire 15 | . . . . . 15 . . . . . Trap . | . . . . . . . . . . . Miscellaneous 19 | . . . . 17 1 . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 728 | -10/Materials | Discovered new exit (range 7) 751 | -10/Materials | Identified exit to Mines 890 | -10/Materials | Core integrity fell below 50% 991 | -10/Materials | Discovered new exit (range 4) 994 | -10/Materials | Identified exit to Materials 1024 | -10/Materials | Entered another Materials area 1024 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -9/Materials | Build established: Scavenger-Mutant 1687 | -9/Materials | Discovered new exit (range 12) 1847 | -9/Materials | Repaired Sensor Array 2138 | -9/Materials | Discovered new exit (range 15) 2164 | -9/Materials | Identified exit to Materials 2166 | -9/Materials | Entered another Materials area 2166 | -8/Materials | Evolved 2 slots: Utility x2 2520 | -8/Materials | Discovered new exit (range 14) 2686 | -8/Materials | Identified exit to Storage 2727 | -8/Materials | Entered Storage 3301 | -8/Storage | Discovered new exit (range 3) 3305 | -8/Storage | Identified exit to Recycling 3318 | -8/Storage | Entered Recycling 3322 | -8/Recycling | Found Scrap Engine 4537 | -8/Recycling | Identified exit to Factory 4725 | -8/Recycling | Entered Factory 4725 | -6/Factory | Accompanied by 5 allies 4725 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4734 | -6/Factory | Identified exit to DSF 4734 | -6/Factory | Entered DSF 4734 | -6/DSF | Accompanied by 5 allies 4760 | -6/DSF | Additional patrols routed to DSF 4776 | -6/DSF | Discovered new exit (range 13) 4780 | -6/DSF | Identified exit to Factory 4781 | -6/DSF | Entered Factory 4781 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4799 | -5/Factory | Lost 5 allies 4951 | -5/Factory | Identified exit to Garrison 4953 | -5/Factory | Entered Garrison 5090 | -5/Garrison | Spotted B-75 Beast 5096 | -5/Garrison | Triggered checkpoint 5113 | -5/Garrison | Discovered new exit (range 10) 5116 | -5/Garrison | Identified exit to Factory 5116 | -5/Garrison | Entered Factory 5116 | -4/Factory | Evolved 2 slots: Utility x2 5143 | -4/Factory | Lost 5 parts (2p2n1w) 5182 | -4/Factory | Garrison activated, responded to threat 5421 | -4/Factory | Build established: Hacker-Mutant 5624 | -4/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. Mic. Fission Core destroyed. Force Field destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #??????? | | ?????????????????????????????# """ """ #??????? | | ?????????????????????????????# """ """ #??????? | | ?????????????????????????????# """ """ #??????? | | ?????????????????????????????# * #?????## | | ?????????????????????????????# #?????# | | ?????????????????????????????# #?????# | | ?????????????????????????????#####/#+############ | | ?????????????????????##??????????# + | | ?????????????????????? ?????????# ########## | | ?????????????????????"" ?????????# ##** #?# | | ?????????????????????"" ????????# ##** !#### | | ???????????????????" """ ????????# # | | ???????????????? ?"" """ ???????# ## | | ???????????????# """ """ ???????# ### ## | | ??????????????## ??????# | | ?????????????? / ??????# # | | ???????????????# ?????# | | ???????????????# ###### + | | ???????????????# + Y # | | ???????????????# gg # != # | | ???????????###########g###### | = #### | | ??????????? R ! | | ?????????? | | ?????????? | | ?????????? @ | | ?????????? | | ????????????####+#####+########### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ??????????????????????????????#### | | ????????????????????????????? | | ??????????????????????????????#### = | | ?????????????????????????????????# | | ?????????????????????????????????####"""" " "" | | ????????????????????????????????????## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# """ """^ | | ?????????????????????????????????????# """ "" | | ?????????????????????????????????????# """ """ | | ?????????????????????????????????????# "" "" | | ?????????????????????????????????????# "" "" | | ?????????????????????????????????????# | | ?????????????????????????????????????#^ | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 45 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorAccelerationAirjet Manual? 0 Play Time 01:17:53 Cumulative 20.9 hours Start 2024.04.10 @ 23:32:48 End 2024.04.11 @ 00:46:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f90b432-d1a5-449f-a192-e6d89ae02ee0