Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 12:29:42 Player: NewtypeWomanW Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2042) 2042 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 4814 Bonus ------- High Alert Combat Kills 255 Follower Combat Kills 197 Cogmind --------- Core Integrity 490/550 Matter 299/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (93) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Hardened Light Armor Plating System Shield > --- WEAPON (2) ------- Advanced Beam Rifle Light Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Light Deuterium Engine Improved VTOL Module Improved VTOL Module Structural Scanner System Shield EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Improved Terrain Scanner System Shield > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved VTOL Module Improved VTOL Module Hardened Light Armor Plating System Shield Light Assault Rifle EMP Blaster [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 68 | 7 13 . 42 6 Power 7 | 1 1 . 4 1 Engine 7 | 1 1 . 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 3 . 10 1 Treads . | . . . . . Leg 9 | 2 3 . 4 . Wheel 6 | . . . 5 1 Hover . | . . . . . Flight 1 | . . . 1 . Utility 15 | 2 3 . 8 2 Device 9 | 2 1 . 5 1 Storage 1 | . 1 . . . Processor 2 | . 1 . 1 . Hackware 1 | . . . 1 . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 30 | 2 6 . 20 2 Energy Gun 6 | . . . 5 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . . 3 1 Ballistic Cannon 9 | . 3 . 6 . Launcher 9 | . 3 . 6 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 12 | . 2 . 8 2 Power 2 | . 1 . 1 . Propulsion 2 | . 1 . 1 . Utility 4 | . . . 4 . Weapon 4 | . . . 2 2 Highest Loss Streak 5 | . 1 . 5 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 89 85 95 92 Engine 10 | . 7 14 10 6 Leg 13 | . 24 14 4 . Wheel 6 | . . . 17 22 Device 9 | . 5 . 21 25 Storage 11 | . 10 14 11 9 Processor 11 | . 12 14 7 . Energy Gun 3 | . . . 9 12 Ballistic Gun 10 | . 14 14 4 2 Ballistic Cannon 9 | . 7 14 7 4 Launcher 1 | . 5 . . . Naked Turns . | . . . . . Heaviest Build 28 | 7 18 18 27 28 Greatest Support 40 | 20 26 10 28 40 Greatest Overweight (x) 2 | 1 2 1 2 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 Most Carried 10 | 4 9 7 10 10 Average Carried 6 | . 6 7 7 7 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 2 7 7 10 7 Class Distribution -------------------- 93% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1557 | 245 354 52 812 94 Remotely . | . . . . . Salvage Created 2169 | 116 492 . 1338 223 Parts 160 | 12 32 . 108 8 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 52 | 1 13 . 34 4 Guns 16 | 1 1 . 10 4 Cannons 14 | . 3 . 11 . AOE 22 | . 9 . 13 . Classes Destroyed 10 | 2 3 . 5 . Worker 2 | . 1 . 1 . Builder 4 | . . . 4 . Tunneler 4 | 4 . . . . Hauler 5 | . 2 . 3 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 7 | . 2 . 4 1 Swarmer 8 | . . . 8 . Grunt 35 | 1 13 . 18 3 Sentry 9 | . . . 8 1 Best Kill Streak 17 | 3 6 . 17 3 Combat Bots Only 11 | 1 4 . 11 3 Max Kills in Single Turn 5 | 1 2 . 5 1 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 222 | 3 32 7 152 28 Missed 66 | 1 7 3 48 7 Damage Taken 2213 | 20 348 34 1496 315 Core 446 | 10 30 7 339 60 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 232 | . 62 . 69 101 Core Remaining (%) 64 | 96 . 81 15 . Volleys Fired 194 | 27 40 3 103 21 Largest 2 | 2 2 2 2 2 Hottest 121 | 40 59 59 121 117 Shots Fired 363 | 54 66 8 193 42 Gun 239 | 54 40 3 105 37 Cannon 93 | . 13 5 70 5 Launcher 31 | . 13 . 18 . Special . | . . . . . Kinetic 225 | 54 53 8 99 11 Thermal 107 | . . . 76 31 Explosive 23 | . 13 . 10 . Electromagnetic 8 | . . . 8 . Robot Hit Streak 15 | 5 8 11 10 15 Robot Miss Streak 5 | 3 5 2 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 197 | 30 34 5 98 30 Core Hits 122 | 8 32 2 67 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 10 | . 2 1 5 2 Burn 7 | . . . 5 2 Destroy 1 | . . 1 . . Blast 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4787 | 249 995 93 2902 548 Guns 1687 | 249 196 16 767 459 Cannons 1190 | . 132 44 925 89 Explosions 1827 | . 667 . 1160 . Melee . | . . . . . Ramming 83 | . . 33 50 . Kinetic 1793 | 249 328 60 1030 126 Thermal 1218 | . . . 796 422 Explosive 1381 | . 667 . 714 . Electromagnetic 312 | . . . 312 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 3 . Average Corruption 1 | . 1 1 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . 3 15 15 . Message Errors 8 | . 1 3 4 . Matter Fused 9 | . . 5 4 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 1 | . . . 1 . Parts Fused 1 | . . 1 . . Data Loss (minor) 5 | . 1 3 1 . Data Loss (major) 3 | . 1 1 1 . Misfires 3 | . . 2 1 . Overload Shots . | . . . . . Overflow Damage 80 | . 3 . 77 . Projectiles 37 | . . . 37 . Explosions 43 | . 3 . 40 . Melee . | . . . . . Knockbacks 13 | . 2 . 7 4 Impact . | . . . . . Kinetic 11 | . 2 . 7 2 Secondary 2 | . . . . 2 Self-Inflicted Damage 249 | . 49 . 200 . Shots 13 | . 3 . 10 . Rammed 7 | . . . 7 . Targets Rammed 17 | . . 9 8 . Kicked 10 | . . 9 1 . Crushed . | . . . . . Highest Temperature 301 | 6 52 18 301 30 Average Temperature 55 | 6 17 13 66 12 Received Heat Transfer 774 | 12 165 . 471 126 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . . . 6 6 Heat Transferred 3012 | . . . 2013 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 5 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 737 | 40 409 85 737 426 Initial 307 | . 26 71 . 307 Average 228 | 30 221 24 493 351 Maximum Alert Level 3 | . 2 . 3 2 Low Security (%) 57 | 100 49 100 13 . Level 1 18 | . 48 . 9 81 Level 2 20 | . 1 . 63 18 Level 3 4 | . . . 13 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 4 . 8 1 Investigation 8 | . 3 . 4 1 Extermination . | . . . . . Reinforcement 5 | . 1 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 2 . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | 1 21 3 53 7 Peak Tracking Total 6 | 1 3 3 6 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . 3 . 3 . Max in Single Turn 2 | . 2 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 20 | . 9 1 9 1 Terminals 13 | . 6 1 6 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 67 | . 29 3 31 4 Successful 43 | . 16 2 23 2 Failed 23 | . 13 1 7 2 Catastrophic 7 | . 4 . 3 . Database Lockouts 1 | . . . 1 . Manual 4 | . 1 . 3 . Terminals 49 | . 23 3 23 . Fabricators . | . . . . . Repair Stations 11 | . 3 . 4 4 Recycling Units 7 | . 3 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 30 | . 12 2 16 . Record 11 | . 7 1 3 . Prototype ID Bank 2 | . 1 . 1 . Alert Level 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Dispatch Records 3 | . . 1 2 . Security Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 3 | . 1 . 2 . Registered Prototypes 1 | . 1 . . . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 . 4 2 Scan Component 4 | . 1 . 2 1 Repair 3 | . 1 . 1 1 Refit 1 | . . . 1 . Recycling Unit Hacks 5 | . 2 . 3 . Report Inventory 3 | . 1 . 2 . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 7 1 7 1 Full Trace Events 11 | . 4 1 5 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 1 1 Time 118 | . 16 . 51 51 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 67 | . 67 . . . Retrieved Components 4 | . . . 4 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 24 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 4 | . . 4 . . ROAM 1 | . . 1 . . FOLLOW 3 | . . 3 . . Ally Attacks 34 | . . 9 25 . Total Damage 552 | . . 96 456 . Kills 9 | . . 3 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 6108 | 394 1575 2086 1864 189 Spaces Moved 3747 | 270 1111 1069 1236 61 Core 49 | 47 2 . . . Treads . | . . . . . Legs 2555 | 223 1109 1069 154 . Wheels 1143 | . . . 1082 61 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 90 93 Average Speed 137 | 110 127 190 110 93 Slowest Speed 260 | 120 190 190 260 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 6 99 103 90 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 15 | . 7 . 8 . Terrain Destroyed 194 | . 101 1 91 1 Melee . | . . . . . Projectile 6 | . 1 1 3 1 AOE 188 | . 100 . 88 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 4346 | 323 1216 1111 1545 151 Wait 253 | 11 34 31 116 61 Move 3743 | 269 1110 1068 1235 61 Hop . | . . . . . Pick Up 49 | 9 13 . 25 2 Fast Attach . | . . . . . Attach 36 | 7 6 . 18 5 Detach 6 | . . . 6 . Swap 32 | . 7 . 24 1 Drop 16 | . 6 . 10 . Fire 194 | 27 40 3 103 21 Melee . | . . . . . Ram 7 | . . . 7 . Kick 10 | . . 9 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 395 | -11/Scrapyard | Entered Materials 396 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 9) 593 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Identified exit to Materials 706 | -10/Materials | Discovered new exit (range 10) 716 | -10/Materials | Identified exit to Mines 816 | -10/Materials | Discovered exit to Materials (range 11) 871 | -10/Materials | Discovered exit to Mines (range 16) 1522 | -10/Materials | Identified exit to Subcaves 1609 | -10/Materials | Discovered exit to Materials (range 4) 1757 | -10/Materials | Repaired Imp. Aluminum Leg 1970 | -10/Materials | Entered Mines 2365 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2574 | -10/Mines | Discovered exit to Materials (range 5) 2838 | -10/Mines | Learned location of Storage (-7) 2839 | -10/Mines | Discovered exit to Materials (range 14) 3342 | -10/Mines | Discovered exit to Subcaves (range 3) 4056 | -10/Mines | Entered Materials 4056 | -9/Materials | Accompanied by 2 allies 4056 | -9/Materials | Evolved 2 slots: Utility x2 4471 | -9/Materials | Destroyed 11 combat bots 4500 | -9/Materials | Lost 5 parts (1p1n2u1w) 4627 | -9/Materials | Discovered new exit (range 18) 4636 | -9/Materials | Discovered new exit (range 9) 4922 | -9/Materials | Repaired Cld. Ion Engine 5159 | -9/Materials | Core integrity fell below 50% 5323 | -9/Materials | Central database locked down 5353 | -9/Materials | Discovered new exit (range 13) 5673 | -9/Materials | Discovered new exit (range 10) 5783 | -9/Materials | Core integrity fell below 20% 5920 | -9/Materials | Entered another Materials area 5920 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5979 | -8/Materials | Repaired Cld. Ion Engine 6109 | -8/Materials | Self-destructed Last Messages --------------- Imp. Light Cannon destroyed. G-47 Trooper suffers critical hit (Burn). Aluminum Leg melted. G-47 Trooper destroyed. Acquired 43 matter. Acquired 26 matter. M-13 Machinist suffers critical hit (Burn). W-25 Informer sends out distress signal. Destroyed Imp. Hover Unit. Imp. Signal Interpreter melted. W-25 Informer destroyed. Imp. Medium Laser destroyed. Lgt. Treads melted. Imp. Ion Engine melted. Heat Sink melted. Y-45 Defender destroyed. Acquired 25 matter. Acquired Lgt. Deuterium Engine. R-06 Scavenger collects Hvy. Assault Rifle. K-01 Serf collects debris. 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[=!"% ##???##??????#???????? | | ??????"?"???#???## =#[ ##?#?????????????????? | | ?????"??"???????##""" !=# ##???????????????????? | | ????"???"??????###"R # ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control Librarian Loot Pinata Part-time Mechanic Risk Taker Shopping List Storm Trooper Challenges ------------ None Game ------ Seed OpticalLightpackJammer Manual? 0 Play Time 01:17:10 Cumulative 2.5 hours Start 2024.03.31 @ 10:58:06 End 2024.03.31 @ 12:29:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7b469c3-b08f-4057-98a2-f39b22bfca0b