Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 18:51:03 Player: StaticNoob Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (4670) 4670 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 9633 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 142 Cogmind --------- Core Integrity 0/850 Matter 441/450 Energy 177/290 System Corruption 22% Temperature Warm (148) Movement Core (850) Ox16 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Compact Matter Pod Improved Target Analyzer > --- WEAPON (3) ------- Heavy Plasma Cannon Katana > --- INVENTORY (15) --- Large Storage Unit High-powered Tractor Beam Improved Field Recycling Unit (0) High-powered Shock Rifle Heavy Laser Proton Cannon Autogun Rocket Launcher Mini Grenade Launcher Rocket Array Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Makeshift Hover Unit > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Compact Matter Pod Advanced Targeting Computer Improved Target Analyzer Improved Particle Charger Thermal Shield > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Katana > --- INVENTORY -------- Reinforced Deuterium Engine Large Storage Unit High-powered Tractor Beam Improved Field Recycling Unit High-powered Shock Rifle Heavy Laser Proton Cannon Heavy Plasma Cannon Autogun Enhanced Autogun Shock Bomb Launcher Rocket Launcher Mini Grenade Launcher Rocket Array [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 6 | . . . . . 2 2 2 . Weapon 1 | . . . . . 1 . . . Parts Attached 93 | 7 4 2 . 2 20 10 42 6 Power 11 | 2 . . . 1 1 1 5 1 Engine 7 | 2 . . . 1 1 1 1 1 Core 4 | . . . . . . . 4 . Reactor . | . . . . . . . . . Propulsion 20 | 2 . . . . 7 . 9 2 Treads 10 | 2 . . . . 7 . 1 . Leg 2 | . . . . . . . 1 1 Wheel 6 | . . . . . . . 6 . Hover 2 | . . . . . . . 1 1 Flight . | . . . . . . . . . Utility 34 | 1 3 . . 1 6 7 15 1 Device 17 | . 1 . . . 1 5 10 . Storage 5 | 1 1 . . . . . 2 1 Processor 7 | . 1 . . 1 3 1 1 . Hackware 1 | . . . . . . . 1 . Protection 4 | . . . . . 2 1 1 . Artifact . | . . . . . . . . . Weapon 28 | 2 1 2 . . 6 2 13 2 Energy Gun 4 | 1 . . . . . . 3 . Energy Cannon 3 | . . . . . . . 2 1 Ballistic Gun 5 | 1 . 1 . . 1 . 2 . Ballistic Cannon 11 | . 1 1 . . 4 2 3 . Launcher 4 | . . . . . 1 . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 5 . Corrupted Parts 2 | . . . . . . . 2 . System Corruption 7 | . . . . . . . 7 . Parts Lost 50 | . . 1 . 1 2 6 29 11 Power 4 | . . . . . . . 3 1 Propulsion 13 | . . . . 1 . . 9 3 Utility 19 | . . . . . . 5 10 4 Weapon 14 | . . 1 . . 2 1 7 3 Highest Loss Streak 8 | . . 1 . 1 1 2 7 8 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 1 7 9 11 13 14 14 13 13 Power 1 | . 1 2 3 5 2 1 . . Propulsion . | . . . 1 1 1 . . . Utility 4 | . 1 3 3 3 6 6 4 3 Weapon 5 | . 3 4 4 4 4 5 7 9 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 1 . . . 9 2 1 6 Power 5 | . . . . . 4 . 1 . Propulsion 2 | . . . . . 1 1 . . Utility 2 | . . . . . 1 . . 1 Weapon 10 | . 1 . . . 3 1 . 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 100 92 95 99 81 95 Engine 7 | . 13 14 14 14 9 7 . 1 Core 1 | . . . . . . . 4 4 Treads 18 | . 28 28 28 21 23 23 8 . Leg 1 | . . . . . . . 1 11 Device 11 | . 2 . . . 1 21 21 25 Storage 9 | . 14 14 14 14 9 7 6 10 Processor 13 | . 10 14 14 14 17 8 12 12 Protection 2 | . . . . . 6 5 1 . Energy Cannon 2 | . . . . . . . 4 12 Ballistic Gun 4 | . 14 . . . 6 3 1 . Ballistic Cannon 15 | . 13 27 28 28 20 19 9 . Peak Build Rating 61 | 6 8 8 9 11 36 44 56 61 Average Rating 30 | 5 7 7 8 10 25 41 45 58 On Entrance 19 | . 6 8 8 9 11 35 43 55 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 14 31 31 31 33 49 55 65 65 Greatest Support 60 | 40 40 40 40 40 60 60 60 30 Greatest Overweight (x) 15 | 1 . . . 1 1 . 15 3 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 2 10 10 13 15 15 15 15 15 Average Carried 12 | 1 7 9 11 13 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 10 13 15 15 15 15 10 Class Distribution -------------------- 34% | Gunner 31% | Mutant 25% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 4735 | 134 339 180 . 29 1076 486 2358 133 Remotely 1508 | . . . . . 314 139 1055 . Salvage Created 4598 | 32 321 134 . 69 754 658 2267 363 Parts 212 | 3 18 3 . 4 54 34 84 12 Haulers Intercepted 4 | . . . . . 3 . 1 . Recyclers Shooed 7 | . 1 . . . 1 . 5 . Parts Field Recycled 5 | . . . . . . . 5 . Retrieved Matter 75 | . . . . . . . 75 . Parts Self-Destructed 11 | . . . . . . . . 11 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 98 | . 10 4 . 1 19 19 37 8 Guns 13 | . 2 . . . 3 6 2 . Cannons 56 | . 8 4 . 1 8 9 21 5 AOE 26 | . . . . . 8 4 11 3 Classes Destroyed 16 | 1 3 . . . 6 2 3 1 Worker 14 | . . . . . 3 3 8 . Builder 9 | . . . . . 2 . 7 . Tunneler 3 | 2 . . . . 1 . . . Hauler 4 | . . . . . 3 . 1 . Recycler 10 | . 1 . . . 1 1 7 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . . . . . 1 . Watcher 6 | . . . . . 3 1 2 . Swarmer 25 | . 3 . . . 7 6 6 3 Grunt 48 | . 7 4 . 2 6 6 21 2 Brawler 2 | . . . . . . 1 . 1 Duelist 1 | . . . . . . . . 1 Sentry 11 | . . . . . 5 3 2 1 Hunter 5 | . . . . . 1 1 3 . Programmer 6 | . . . . . . 2 4 . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 17 | 1 3 2 . 1 12 6 17 3 Combat Bots Only 7 | . 3 2 . 1 6 4 7 3 Max Kills in Single Turn 6 | 1 1 1 . 1 6 2 6 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 2 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 691 | . 48 19 . 4 75 153 335 57 Missed 200 | . 13 4 . . 21 48 100 14 Hits 491 | . 35 15 . 4 54 105 235 43 Melee 22 | . . . . 4 . 8 . 10 Projectile 469 | . 35 15 . . 54 97 235 33 Critical Strikes 14 | . 2 . . . . 2 10 . Damage Taken 7777 | . 345 202 . 128 783 1479 3847 993 Core 1253 | . 53 . . 78 72 186 654 210 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 80 | . . . . . . . . 80 Regen/Repaired (Parts) 303 | . 50 . . . 253 . . . Core Remaining (%) 76 | 100 . . . 47 86 73 . . Volleys Fired 323 | 7 34 10 . 3 51 52 149 17 Largest 3 | 2 2 2 . 2 3 3 3 2 Hottest 249 | 70 50 60 . 60 102 114 249 180 Shots Fired 751 | 14 68 20 . 6 145 143 327 28 Gun 180 | 14 34 6 . . 31 28 67 . Cannon 544 | . 34 14 . 6 110 112 245 23 Launcher 27 | . . . . . 4 3 15 5 Special . | . . . . . . . . . Kinetic 626 | 7 68 20 . 6 141 140 244 . Thermal 84 | 7 . . . . . . 54 23 Explosive 15 | . . . . . 4 3 6 2 Electromagnetic 26 | . . . . . . . 23 3 Robot Hit Streak 27 | 2 7 11 . 1 10 9 27 7 Robot Miss Streak 7 | 2 5 1 . 2 6 4 7 4 Penetration Max 1 | . . . . . . 1 . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 443 | 6 36 15 . 2 74 80 214 16 Core Hits 283 | 3 16 6 . 2 45 40 158 13 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 23 | 1 2 2 . . 2 2 14 . Burn 1 | 1 . . . . . . . . Meltdown 1 | . . . . . . . 1 . Destroy 2 | . . . . . . . 2 . Blast 17 | . 2 2 . . 2 2 9 . Corrupt 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14573 | 91 576 272 . 57 2354 2394 8112 717 Guns 2136 | 91 249 52 . . 347 484 913 . Cannons 8666 | . 316 220 . 55 1172 1615 4695 593 Explosions 3722 | . . . . . 814 286 2498 124 Melee . | . . . . . . . . . Ramming 49 | . 11 . . 2 21 9 6 . Kinetic 8932 | 55 565 272 . 55 1519 2099 4367 . Thermal 1660 | 36 . . . . . . 1031 593 Explosive 3280 | . . . . . 814 286 2092 88 Electromagnetic 652 | . . . . . . . 616 36 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . 1 1 1 1 . 10 15 22 Average Corruption 6 | . 1 1 1 1 . 8 6 15 Corruption Purged 3 | . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . Effects 126 | . 1 5 3 1 . 40 53 23 Message Errors 37 | . 1 . 1 . . 14 18 3 Matter Fused 21 | . . . . . . 6 12 3 Heat Flow Errors 9 | . . . 1 . . 2 4 2 Energy Discharges 17 | . . 4 1 . . 3 4 5 Parts Rejected 3 | . . . . . . 1 2 . Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 22 | . . . . 1 . 7 6 8 Data Loss (major) 5 | . . . . . . 3 2 . Misfires 3 | . . 1 . . . 1 . 1 Alerts 2 | . . . . . . 1 1 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 4 | . . . . . . 2 2 . Overload Shots . | . . . . . . . . . Overflow Damage 207 | . 5 . . . 11 29 136 26 Projectiles 156 | . 5 . . . 11 29 111 . Explosions 51 | . . . . . . . 25 26 Melee . | . . . . . . . . . Knockbacks 63 | . 4 2 . . 12 14 31 . Impact . | . . . . . . . . . Kinetic 58 | . 4 2 . . 10 13 29 . Secondary 5 | . . . . . 2 1 2 . Self-Inflicted Damage 248 | . . . . . . . 93 155 Shots 9 | . . . . . . . 4 5 Rammed 14 | . 3 . . 2 4 4 1 . Targets Rammed 15 | . 3 . . 2 4 4 2 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 426 | 45 24 25 191 . 194 350 426 139 Average Temperature 64 | 22 7 12 95 . 51 78 76 57 Received Heat Transfer 1804 | . 147 117 . . 279 243 874 144 Effects 3 | . . . . . . . 3 . Shutdowns 1 | . . . . . . . 1 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . 3 . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | 1 . . . . 1 . 7 4 Heat Transferred 2557 | 185 . . . . . . 1572 800 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Maximum Alert Level 2 | . . . . . . . 2 . Low Security (%) 82 | 100 100 100 . 100 100 100 38 . Level 1 6 | . . . . . . . 22 . Level 2 11 | . . . . . . . 39 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 585 | 5 125 50 . 37 187 161 585 . Initial 63 | . . . . . . 63 63 . Average 124 | 1 27 5 . 4 97 68 292 . Influence Increases 3372 | 10 259 105 . 57 757 590 1394 200 Destroy 0b10 Robot/C 2040 | . 200 80 . 40 440 380 740 160 Destroy 0b10 Robot/NC 250 | 10 5 5 . . 70 25 135 . Destroy Leader 452 | . 40 20 . 10 134 72 166 10 Allied During Kill 31 | . . . . 7 24 . . . Successful Hack 79 | . 14 . . . 10 . 55 . Disable Machine 195 | . . . . . 30 75 90 . Destroy Structure 130 | . . . . . 34 38 58 . Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 180 | . . . . . 15 . 135 30 Influence Decreases 3168 | 10 259 105 . 57 618 600 950 569 Entered New Map 355 | . . . . . . 76 66 213 Time Decay 2294 | 10 259 95 . 47 562 471 604 246 Lost Part 470 | . . 10 . 10 20 40 280 110 Lost Ally 36 | . . . . . 36 . . . Purge Threat 13 | . . . . . . 13 . . Squads Dispatched 12 | . 1 . . . 1 3 7 . Investigation . | . . . . . . . . . Extermination 7 | . . . . . . 3 4 . Reinforcement 5 | . 1 . . . 1 . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals 9 | . . . . . 3 . 6 . Communications Jammed 3 | . . . . . . 2 1 . Distress Signals 3 | . . . . . . 2 1 . Times Spotted 154 | . 21 4 . 1 34 24 55 15 Peak Tracking Total 7 | . 4 2 . 1 7 5 7 7 Tactical Retreats 11 | . . . . . 1 . 9 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered 7 | . 1 . . . 1 3 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 13 | . . . . . 2 5 6 . Max in Single Turn 2 | . . . . . 1 2 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 31 | . 7 . . . 6 7 11 . Terminals 18 | . 6 . . . 4 1 7 . Fabricators 2 | . . . . . . 2 . . Repair Stations 7 | . 1 . . . 2 2 2 . Recycling Units 2 | . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 80 | . 23 . . . 19 14 24 . Successful 32 | . 8 . . . 10 4 10 . Failed 48 | . 15 . . . 9 10 14 . Catastrophic 11 | . 1 . . . 1 5 4 . Database Lockouts . | . . . . . . . . . Manual 31 | . 15 . . . 6 2 8 . Terminals 56 | . 21 . . . 13 4 18 . Fabricators 5 | . . . . . . 5 . . Repair Stations 15 | . 2 . . . 6 3 4 . Recycling Units 2 | . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Terminal Hacks 16 | . 5 . . . 3 2 6 . Record 1 | . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 6 | . 2 . . . 2 1 1 . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 . 1 . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 4 | . 2 . . . . . 2 . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 8 | . 2 . . . 6 . . . Scan Component 4 | . 1 . . . 3 . . . Repair 4 | . 1 . . . 3 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 1 1 3 . Terminals 6 | . 1 . . . 1 1 3 . Botnet 6 | . 1 . . . 1 1 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 28 | . 6 . . . 5 7 10 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 1 . . . 3 . . . Time 110 | . 26 . . . 84 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 2 . . . Highest-Rated Group 40 | . . 40 40 40 32 . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 48 | . . 6 . 7 35 . . . Total Damage 461 | . . 64 . 56 341 . . . Kills 6 | . . 1 . 1 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Active Infowar (turns) 2607 | . 202 . . . 342 835 1228 . Sensors 304 | . . . . . . . 304 . Terrain 544 | . 202 . . . 342 . . . Jamming 1858 | . . . . . . 835 1023 . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 8685 | 94 1206 834 83 368 1933 1295 2338 534 Spaces Moved 4077 | 41 653 477 51 182 927 629 897 220 Core 21 | 4 . . . . . . 17 . Treads 3396 | 37 653 477 51 182 927 629 440 . Legs 269 | . . . . . . . 82 187 Wheels 276 | . . . . . . . 276 . Hover 115 | . . . . . . . 82 33 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 166 95 190 Average Speed 177 | 152 160 160 160 192 171 168 201 211 Slowest Speed 800 | 160 160 160 160 240 240 170 800 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 43 | 4 93 87 10 47 67 18 25 41 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 3 | . . 1 . 1 . . . 1 Spaces Dug 6 | . . . . . . . 6 . Terrain Destroyed 177 | . . . . . 36 41 59 41 Melee . | . . . . . . . . . Projectile 60 | . . . . . 5 3 45 7 AOE 117 | . . . . . 31 38 14 34 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 4944 | 55 744 529 53 192 1162 754 1194 261 Wait 301 | . 38 40 . 1 117 35 57 13 Move 4069 | 40 652 476 50 181 926 628 896 220 Hop . | . . . . . . . . . Pick Up 52 | 1 9 1 3 2 13 7 16 . Fast Attach 55 | 6 3 . . . 8 6 30 2 Attach 32 | . . 1 . . 4 8 14 5 Detach 8 | . . . . . 1 3 3 1 Swap 42 | 1 2 1 . 2 19 6 10 1 Drop 47 | . 3 . . 1 19 5 17 2 Fire 323 | 7 34 10 . 3 51 52 149 17 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 15 | . 3 . . 2 4 4 2 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 388 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Repaired Ion Engine 929 | -10/Materials | Discovered new exit (range 8) 1301 | -10/Materials | Entered Mines 1342 | -10/Mines | Assembled infested the area 1778 | -10/Mines | Discovered new exit (range 3) 1840 | -10/Mines | Learned location of Zion (-6) 1849 | -10/Mines | Discovered new exit (range 5) 1883 | -10/Mines | Discovered new exit (range 7) 1894 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2051 | -10/Mines | Learned Materials emergency access door positions 2135 | -10/Mines | Entered Exiles 2135 | -10/Exiles | Accompanied by 3 allies 2182 | -10/Exiles | Met 8R-AWN 2196 | -10/Exiles | Discovered new exit (range 14) 2218 | -10/Exiles | Entered Mines 2218 | -9/Mines | Accompanied by 3 allies 2231 | -9/Mines | Learned location of 1 exit from Materials 2297 | -9/Mines | Learned location of Storage (-7) 2408 | -9/Mines | Core integrity fell below 50% 2552 | -9/Mines | Discovered new exit (range 6) 2586 | -9/Mines | Entered Materials 2586 | -8/Materials | Accompanied by 2 allies 2586 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2587 | -8/Materials | Identified exit to Factory 2871 | -8/Materials | Build established: Gunner 3291 | -8/Materials | Build established: Scavenger-Gunner 3393 | -8/Materials | Discovered exit to Factory (range 7) 3554 | -8/Materials | Repaired Lgt. Treads 3581 | -8/Materials | Repaired Lgt. Treads 4077 | -8/Materials | Repaired Med. Armor Plating 4519 | -8/Materials | Entered Factory 4519 | -7/Factory | Evolved 2 slots: Utility x2 4617 | -7/Factory | Build established: Gunner 5132 | -7/Factory | Crushed by falling debris 5377 | -7/Factory | System corruption reached 10% 5688 | -7/Factory | Discovered new exit (range 10) 5720 | -7/Factory | Found Rocket Array 5814 | -7/Factory | Entered another Factory area 5814 | -6/Factory | Evolved 2 slots: Utility x2 5975 | -6/Factory | Identified exit to Factory 6344 | -6/Factory | Discovered new exit (range 15) 6427 | -6/Factory | Identified exit to Lower Caves 6427 | -6/Factory | Identified exit to Extension 6702 | -6/Factory | Lost 3 parts (2n1u) 6757 | -6/Factory | Destroyed 7 combat bots 6760 | -6/Factory | Lost 4 parts (1n1u2w) 6905 | -6/Factory | Spotted B-75 Beast 6961 | -6/Factory | Destroyed B-75 Beast 6990 | -6/Factory | Lost 3 parts (2n1w) 7087 | -6/Factory | Lost 7 parts (1p1n3u2w) 7305 | -6/Factory | Core integrity fell below 50% 7350 | -6/Factory | Lost 5 parts (2n1u2w) 7361 | -6/Factory | System corruption reached 10% 8152 | -6/Factory | Entered Lower Caves 8356 | -6/Lower Caves | Build established: Scavenger-Mutant 8373 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8510 | -6/Lower Caves | Core integrity fell below 20% 8544 | -6/Lower Caves | Lost 3 parts (1p2w) 8656 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8686 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08668_ System corrupted: Component data lost. 08671_ Adv. Targeting Computer destroyed. 08671_ System corrupted by crushing effect (+4). 08678_ Imp. Particle Charger destroyed. 08679_ Imp. Light Armor Plating melted. 08679_ Lgt. Treads melted. 08679_ B-48 Gladiator destroyed. 08680_ Hvy. Plasma Cannon destroyed. 08680_ Penetrated by Slug. 08683_ System corrupted: Component data lost. 08683_ Rnf. Deuterium Engine fries itself beyond repair. 08683_ Carbon-fiber Leg destroyed. 08683_ Penetrated by Slug. 08683_ Imp. Heat Sink destroyed. 08684_ Mak. Hover Unit destroyed. 08684_ Thermal Shield destroyed. 08684_ System corrupted by crushing effect (+1). 08684_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????# ?????????? | | ??????????????????????????????????????# ????????? | | ??????????????????????????????????????? ????????? | | ???????????????????????????????????????# ????????? | | ??????????????????????????????? ??????# ???????? | | ?????????????????????????????? ??????# ???????? | | ?????????????????????????????? #??????? ####???? | | ????????????????????????????## #???????? #???? | | ?????????????????????????#### #????????? #???? | | ????????????????????????## ##????????# #???? | | ???????????????????????? #####??### #???? | | ?????????????????#####??# ##?# ####? | | ?????????????????#""""??# #?# #? | | ?????????????????# ??# #?# ### ## ## | | ?????????????????? ??+ #??# ## ## ## | | ?????????????????###//### #???# ### ### # | | ?????????????????# #l #???# #?# # # # | | ?????????????????# #@l ###### ### #### [ | | ??????????# ## *;g%b # ## #### | | ??????????# % Y # ### | | ??????????????# ##### #### # # | | ??????????????##????????# #??## ## # ## | | ????????????????????????#; #??## ## ## | | ????????????????????????## #??# ## # | | ?????????????????????????# #??? ## | | ?????????????????????????## ####;#???### | | ??????????????????????????####???##?????# ## | | ????????????????????????????????????????##### #? | | ????????????????????????????????????????????#####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 41 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 16% | -10/Materials Lgt. Treads | 20% | -8/Materials Lgt. Treads | 32% | -8/Materials Med. Armor Plating | 60% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseRegenerativeNetwork Manual? 0 Play Time 01:01:00 Cumulative 115.6 hours Start 2025.07.15 @ 17:52:18 End 2025.07.15 @ 18:51:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fd86bf5-acef-4b93-8e8b-570791bbdcb2