Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 11:03:01 Player: Kotyk77 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (2085) 2085 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6365 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 68/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved System Shield Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Transmission Jammer Hacking Suite System Shield Proton Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Mini Assault Cannon Antimatter Cannon Powered Hammer > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer Hardened Light Armor Plating Layered Medium Armor Plating Hacking Suite System Shield Dynamic Insulation System Tesla Rifle Proton Cannon Antimatter Cannon Chainsword [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 7 | . . 1 1 1 2 2 . Weapon 1 | . . 1 . . . . . Parts Attached 72 | 6 6 19 10 7 9 15 . Power 9 | 1 1 3 1 1 1 1 . Engine 6 | 1 1 3 1 . . . . Core 3 | . . . . 1 1 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 . 4 2 2 . 3 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 13 | 2 . 4 2 2 . 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 2 4 4 2 6 9 . Device 9 | . 1 . 2 . 3 3 . Storage 4 | 1 1 1 1 . . . . Processor 6 | . . 1 1 1 . 3 . Hackware 4 | . . . . 1 1 2 . Protection 5 | . . 2 . . 2 1 . Artifact . | . . . . . . . . Weapon 22 | 2 3 8 3 2 2 2 . Energy Gun 2 | 1 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 2 2 . . . . . Ballistic Cannon 7 | . . 2 2 1 . 2 . Launcher 3 | . . 2 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 1 1 . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . Parts Lost 20 | . . 1 1 . 3 15 . Power 3 | . . . 1 . 1 1 . Propulsion 8 | . . 1 . . . 7 . Utility 6 | . . . . . 2 4 . Weapon 3 | . . . . . . 3 . Highest Loss Streak 11 | . . 1 1 . 3 11 . To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 7 13 14 14 14 14 5 Power 2 | . 2 2 2 2 2 1 . Propulsion 1 | 1 2 2 1 1 1 . . Utility 6 | . . 4 8 6 8 7 4 Weapon 3 | . 2 3 2 4 3 3 1 Tool/Special . | . . . . . . . . Unused Backups 29 | . . 6 5 3 4 7 4 Power 3 | . . . . 1 1 1 . Propulsion 3 | . . 2 . . 1 . . Utility 16 | . . 2 4 2 2 3 3 Weapon 6 | . . 1 1 . . 3 1 Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 92 | . 90 98 98 95 92 90 35 Engine 3 | . 14 10 8 . . . . Core 3 | . . . . 6 5 4 . Wheel 21 | . 27 22 26 26 20 14 . Device 7 | . 5 5 8 6 12 5 5 Storage 7 | . 14 11 9 7 6 4 . Processor 18 | . . 10 17 22 19 22 23 Hackware 4 | . . . . . 5 16 5 Protection 1 | . . 5 . . . . . Ballistic Gun 3 | . 24 13 . . . . . Ballistic Cannon 8 | . . 3 14 15 7 7 . Launcher 3 | . . 6 8 . 4 2 . Impact Weapon 4 | . . . 4 7 6 4 . Slashing Weapon 1 | . 1 7 . . . . . Peak Build Rating 66 | 6 8 17 30 42 53 66 23 Average Rating 38 | 4 6 13 25 38 51 58 23 On Entrance 21 | . 6 8 17 30 42 48 23 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 50 | 10 27 42 42 42 50 48 2 Greatest Support 52 | 20 20 24 42 52 52 52 3 Greatest Overweight (x) 15 | 1 2 2 1 . . 15 . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 14 | 7 11 15 15 15 15 14 5 Most Carried 15 | 4 11 15 15 15 15 15 5 Average Carried 13 | 2 7 14 14 14 14 14 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 4 11 15 15 15 15 5 5 Class Distribution -------------------- 46% | Assassin 26% | Mutant 16% | Hacker-Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Hacker-Assassin | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Matter Collected 1676 | 171 78 336 234 354 221 282 . Remotely . | . . . . . . . . Salvage Created 1730 | . 94 417 229 359 146 485 . Parts 100 | . 16 24 14 20 8 18 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 45 | . 6 9 3 9 6 12 . Melee 1 | . . . 1 . . . . Guns 8 | . 6 2 . . . . . Cannons 25 | . . 2 2 8 3 10 . AOE 9 | . . 5 . . 2 2 . Classes Destroyed 13 | . 1 9 2 1 . . . Worker 3 | . . 2 . . . 1 . Builder 4 | . . 1 2 . . 1 . Tunneler 2 | . . 1 1 . . . . Hauler 1 | . . . 1 . . . . Recycler 2 | . . 1 . . . 1 . Operator 1 | . . 1 . . . . . Watcher 6 | . . 1 1 3 . 1 . Swarmer 16 | . 6 . . 3 3 4 . Grunt 10 | . . 3 . 2 . 5 . Brawler 2 | . . 1 . 1 . . . Sentry 9 | . . 5 2 1 1 . . Hunter 2 | . . . 1 1 . . . Programmer 6 | . . . . 1 2 3 . Best Kill Streak 12 | . 2 5 4 4 4 12 . Combat Bots Only 9 | . 2 3 1 3 4 9 . Max Kills in Single Turn 5 | . 1 5 1 1 1 4 . Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 1 2 . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Hostile Shots Fired 387 | . 25 50 14 49 63 184 2 Missed 97 | . 8 15 6 11 17 40 . Hits 290 | . 17 35 8 38 46 144 2 Projectile 290 | . 17 35 8 38 46 144 2 AOE 1 | . . . . . . 1 . Critical Strikes 13 | . . 1 1 1 3 7 . Damage Taken 5040 | . 148 511 159 444 765 2971 42 Core 1277 | . 23 74 22 58 99 959 42 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 41 | . . . 41 . . . . Core Remaining (%) 91 | 100 90 81 96 91 88 . . Volleys Fired 103 | . 13 25 5 19 12 29 . Largest 3 | . 2 3 3 2 2 2 . Hottest 112 | . 40 112 102 80 80 80 . Shots Fired 193 | . 26 52 11 34 18 52 . Gun 63 | . 26 37 . . . . . Cannon 118 | . . 8 10 34 14 52 . Launcher 12 | . . 7 1 . 4 . . Special . | . . . . . . . . Kinetic 180 | . 26 44 10 34 14 52 . Thermal 1 | . . 1 . . . . . Explosive 12 | . . 7 1 . 4 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 5 12 3 6 4 7 . Robot Miss Streak 4 | . 1 1 1 1 1 4 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 139 | . 17 40 11 30 11 30 . Core Hits 83 | . 10 28 4 13 7 21 . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . Critical Strikes 6 | . . . 1 2 2 1 . Blast 3 | . . . . 1 1 1 . Smash 3 | . . . 1 1 1 . . Melee Attacks 63 | . 1 6 7 12 33 4 . Impact 56 | . . . 7 12 33 4 . Slashing 5 | . 1 4 . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . 2 4 . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4797 | . 146 878 634 822 588 1729 . Guns 362 | . 129 233 . . . . . Cannons 2028 | . . 127 87 611 181 1022 . Explosions 1411 | . . 518 42 . 223 628 . Melee 979 | . . . 505 211 184 79 . Ramming 17 | . 17 . . . . . . Kinetic 2390 | . 129 360 87 611 181 1022 . Thermal . | . . . . . . . . Explosive 1411 | . . 518 42 . 223 628 . Electromagnetic . | . . . . . . . . Impact 979 | . . . 505 211 184 79 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 1 8 9 9 Average Corruption 2 | . . . . 1 1 4 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . 2 6 4 4 Message Errors 6 | . . . . . 3 . 3 Matter Fused 3 | . . . . 1 . 2 . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 2 | . . . . 1 1 . . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . 1 1 . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 714 | . . 62 269 65 78 240 . Projectiles 43 | . . . . 6 . 37 . Explosions 221 | . . 62 . . 5 154 . Melee 450 | . . . 269 59 73 49 . Knockbacks 20 | . 1 . 2 6 . 11 . Impact 5 | . 1 . 2 1 . 1 . Kinetic 13 | . . . . 5 . 8 . Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 121 | . 8 . . . . 113 . Shots 1 | . . . . . . 1 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 313 | . . 51 24 39 313 41 . Average Temperature 36 | . . 17 16 26 132 15 . Received Heat Transfer 1455 | . . 186 9 54 390 816 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . . . 4 2 1 1 . Combat Hostiles 2 | . . . . 1 1 . . Parts Fried 12 | . . . 6 3 . 3 . Impact Corruptions 17 | . . . 8 2 4 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Maximum Alert Level 1 | . . 1 . . . 1 . Low Security (%) 98 | 100 100 93 100 100 100 96 100 Level 1 1 | . . 6 . . . 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 262 | . 145 208 97 99 124 262 86 Initial 86 | . . 35 76 2 16 14 86 Average 43 | . 87 79 50 29 32 29 66 Influence Increases 1896 | . 191 397 160 324 331 478 15 Destroy 0b10 Robot/C 900 | . 120 180 60 180 120 240 . Destroy 0b10 Robot/NC 95 | . . 35 25 15 . 20 . Destroy Leader 264 | . 20 82 34 56 40 32 . Successful Hack 83 | . 5 10 . 5 18 45 . Disable Machine 135 | . . . 30 . 60 45 . Destroy Structure 209 | . 1 60 11 8 63 66 . Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 195 | . 45 30 . 60 30 30 . Influence Decreases 1845 | . 105 302 335 295 337 331 140 Entered New Map 284 | . . 51 105 4 19 15 90 Time Decay 1371 | . 105 241 220 291 268 196 50 Lost Part 170 | . . 10 10 . 30 120 . Lost Ally 20 | . . . . . 20 . . Squads Dispatched 16 | . 1 2 1 1 6 5 . Investigation 2 | . . . . . 1 1 . Extermination 5 | . . . . 1 2 2 . Reinforcement 8 | . 1 2 1 . 3 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Distress Signals 3 | . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 10 12 5 17 10 24 1 Peak Tracking Total 12 | . 6 3 2 3 3 12 . Tactical Retreats 11 | . 2 1 . 4 2 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Traps Triggered 3 | . 1 1 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Disabled 9 | . . . 2 . 4 3 . Max in Single Turn 4 | . . . 1 . 4 1 . Garrison Access 2 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Accessed 19 | . 1 2 2 3 4 7 . Terminals 14 | . 1 2 1 2 3 5 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 43 | . 2 5 4 10 9 13 . Successful 25 | . 1 3 2 4 6 9 . Failed 18 | . 1 2 2 6 3 4 . Catastrophic 4 | . . 1 . 1 . 2 . Database Lockouts . | . . . . . . . . Manual 29 | . 2 5 2 9 5 6 . Terminals 33 | . 2 5 2 9 5 10 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 7 | . . 1 . 1 1 4 . Part Schematic 1 | . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . Terminal Index 4 | . . 1 . 1 1 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . . 1 . 1 . Seal Access 2 | . . . . 1 . 1 . Unauthorized Hacks 9 | . 1 2 . 2 2 2 . Terminals 9 | . 1 2 . 2 2 2 . Botnet 9 | . 1 2 . 2 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 1 2 1 4 3 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 20 | . . . . . . 20 . Total Part Build Rating 4 | . . . . . . 4 . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . 1 . . . . . Non-combat 1 | . . 1 . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . parse_system 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 3 | . . . . . 3 . . EXPLORE 3 | . . . . . 3 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Active Infowar (turns) 3333 | . . . 489 923 1048 773 100 Optics 2843 | . . . . 922 1048 773 100 Sensors 2775 | . . . 489 903 1016 367 . Terrain 328 | . . . . . 22 306 . Machine Analysis 740 | . . . . . . 640 100 Jamming 58 | . . . . . . 58 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . 3 . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Turns Passed 4205 | 52 234 567 508 923 1048 773 100 Spaces Moved 3314 | 45 201 411 366 760 773 572 186 Core 223 | 8 . . . . . 29 186 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3091 | 37 201 411 366 760 773 543 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 90 90 93 50 50 Average Speed 92 | 80 87 100 104 91 93 94 50 Slowest Speed 800 | 100 110 110 105 93 93 800 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 12 | . . . . . 12 . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 22 | 4 32 34 28 25 27 13 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 36 | . 1 1 . 6 27 1 . Terrain Destroyed 193 | . 1 61 10 8 73 40 . Melee 36 | . 1 1 . 6 27 1 . Projectile 11 | . . . . 2 1 8 . AOE 146 | . . 60 10 . 45 31 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total 4177 | 57 234 518 472 930 1030 743 193 Wait 470 | 3 4 3 56 115 183 99 7 Move 3307 | 44 200 410 365 759 772 571 186 Hop . | . . . . . . . . Pick Up 72 | 4 5 21 14 7 9 12 . Fast Attach 27 | 6 4 5 4 2 3 3 . Attach 23 | . . 5 3 2 4 9 . Detach 2 | . 1 . . . . 1 . Swap 40 | . 4 17 4 5 4 6 . Drop 69 | . 1 26 14 9 10 9 . Fire 103 | . 13 25 5 19 12 29 . Melee 63 | . 1 6 7 12 33 4 . Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory (discovered 6 exits: Fac x4 / *Upp / *Ext) -5/Extension History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 4) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 309 | -9/Materials | Build established: Mutant 819 | -9/Materials | Discovered new exit (range 4) 854 | -9/Materials | Entered another Materials area 854 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1211 | -8/Materials | Repaired Arm. Wheel 1278 | -8/Materials | Discovered new exit (range 4) 1280 | -8/Materials | Identified exit to Factory 1362 | -8/Materials | Entered Factory 1362 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1659 | -7/Factory | Build established: Assassin 1742 | -7/Factory | Discovered new exit (range 17) 1847 | -7/Factory | Identified exit to Storage 2233 | -7/Factory | Discovered new exit (range 20) 2284 | -7/Factory | Identified exit to Factory 2285 | -7/Factory | Entered another Factory area 2285 | -6/Factory | Evolved 2 slots: Utility x2 3148 | -6/Factory | Spotted B-75 Beast 3229 | -6/Factory | Discovered new exit (range 35) 3301 | -6/Factory | Crushed by falling debris 3332 | -6/Factory | Lost 3 parts (1p2u) 3333 | -6/Factory | Entered another Factory area 3333 | -5/Factory | Evolved 2 slots: Utility x2 3472 | -5/Factory | Discovered new exit (range 16) 3619 | -5/Factory | Build established: Hacker-Assassin 3640 | -5/Factory | Identified exit to Upper Caves 3828 | -5/Factory | Lost 3 parts (2n1w) 3983 | -5/Factory | Fabricated Arm. Wheel (x2) 4001 | -5/Factory | Identified exit to Factory 4013 | -5/Factory | Garrison activated, responded to threat 4077 | -5/Factory | Destroyed 9 combat bots 4085 | -5/Factory | Core integrity fell below 50% 4096 | -5/Factory | Core integrity fell below 20% 4096 | -5/Factory | Discovered new exit (range 20) 4106 | -5/Factory | Identified exit to Extension 4106 | -5/Factory | Entered Extension 4127 | -5/Extension | Lost 11 parts (1p4n4u2w) 4161 | -5/Extension | Spotted B-75 Beast 4206 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04096_ Hacking Suite destroyed. 04098_ U-05 Engineer builds a Wall. 04098_ Penetrated by Slug. 04100_ >> Machine Analyzer network decryption results: 04100_ Scanalyzer x1 04101_ Penetrated by Slug. 04105_ Slug penetrates Wall. 04105_ Penetrated by Slug. 04106_ EXIT=IDENTIFIED: EXTENSION LOCATION=EXTENSION GOAL=ESCAPE 04116_ CD:8NFR270HJVY=#JVJSSX>/MQN 04124_ T-07 Excavator enters Transfer Station. 04131_ AMBER5ET8Y|G8KFCX< SOODMWUM25 04175_ 6CJQZH=# ZHHTGEB=YJFX3 J4HOQ1I 04191_ System corrupted: IFF burst signal emitted. 04195_ R-10 Processor exits Transfer Station. 04195_ U-05 Engineer exits Transfer Station. 04202_ K-01 Serf enters Transfer Station. 04206_ Slug penetrates Machine. Map ----- +----------------------------------------------------+ | ?????# ??????????????????? | | ?????# ??????????????????? | | ?????# ???????????????????? | | ?????# ???????????????????? | | ?????# ????????????????????? | | ?????# ????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?#####h#####????????????????? | | ?# "" "" #????????????????? | | ?# @" " ################## | | ?# | | ?# R | | ?# | | ?# | | ?# u R | | ?# ################## | | ?# #????????????????? | | ?###" "###????????????????? | | ???#" "#??????????????????? | | ???#"""""#??????????????????? | | ???#######??????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 EM Shielding 2 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Arm. Wheel | -6/Factory | Scanalyzed Hyp. Coil Gun | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -5/Factory Repaired ---------- Arm. Wheel | 59% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixChromionShifter Manual? 0 Play Time 01:48:13 Cumulative 122.2 hours Start 2026.08.26 @ 03:12:13 End 2026.08.27 @ 11:03:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c07ee6f-7698-4bf1-9911-fdd4b329f14a