Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.09 @ 13:23:23 Player: charson Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (581) 581 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 1818 Bonus ------- Follower Combat Kills 14 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Sensor Array Signal Interpreter Improved Terrain Scanner Weapon Shielding Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Targeting Computer Field Recycling Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Sensor Array Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Weapon Shielding Hacking Suite Small Laser Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Weapon Shielding Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 5 6 1 10 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 3 . 7 Device 6 | 2 1 . 3 Storage 1 | . 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 4 | 1 1 . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost 10 | . 1 . 9 Power 3 | . 1 . 2 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 67 | . 63 71 64 Engine 10 | . 7 14 10 Device 5 | . 12 . 3 Storage 9 | . 3 14 11 Processor 2 | . . . 16 Protection 11 | . 12 14 2 Energy Gun 13 | . 13 14 12 Ballistic Gun 13 | . 14 14 8 Naked Turns . | . . . . Heaviest Build 16 | 9 12 13 16 Greatest Support 9 | 3 3 3 9 Greatest Overweight (x) 5 | 2 3 4 5 Average Overweight (x) 2 | 1 1 3 2 Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 5 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 5 8 7 Final Capacity 8 | 5 8 8 8 Final Carried 8 | 5 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 605 | 274 155 58 118 Remotely . | . . . . Salvage Created 964 | 119 502 63 280 Parts 67 | 6 40 7 14 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 18 | . 8 4 6 Guns 17 | . 8 4 5 AOE 1 | . . . 1 Classes Destroyed 9 | 2 6 . 1 Builder 2 | . 1 . 1 Tunneler 3 | 2 1 . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 7 | . 3 4 . Grunt 10 | . 5 . 5 Sentry 1 | . . . 1 Best Kill Streak 5 | 2 5 2 4 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1217 | . 235 72 910 Core 470 | . 43 17 410 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . 27 5 20 Regen/Repaired (Parts) 36 | . 36 . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 82 | 8 28 7 39 Largest 2 | 2 2 2 2 Hottest 80 | 60 60 60 80 Shots Fired 145 | 16 56 14 59 Gun 145 | 16 56 14 59 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 69 | 8 28 7 26 Thermal 21 | . . . 21 Explosive . | . . . . Electromagnetic 55 | 8 28 7 12 Robot Hit Streak 18 | 3 9 8 18 Robot Miss Streak 6 | 3 6 2 4 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 101 | 7 38 8 48 Core Hits 49 | 3 20 7 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1406 | 108 535 99 664 Guns 1188 | 108 494 96 490 Cannons . | . . . . Explosions 215 | . 41 . 174 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 508 | 55 227 23 203 Thermal 359 | . 41 . 318 Explosive . | . . . . Electromagnetic 536 | 53 267 73 143 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 . Average Corruption 3 | . 2 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 44 | . 15 29 . Message Errors 10 | . 3 7 . Matter Fused 12 | . 3 9 . Heat Flow Errors 6 | . 1 5 . Energy Discharges 5 | . 5 . . Data Loss (minor) 7 | . 2 5 . Data Loss (major) 2 | . . 2 . Misfires 1 | . 1 . . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles . | . . . . Explosions 16 | . . . 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 94 | . . 1 93 Shots 2 | . . . 2 Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 218 | . 204 218 159 Average Temperature 53 | . 38 74 44 Received Heat Transfer 420 | . 57 . 363 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 575 | . 50 . 525 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 194 | 15 194 145 115 Initial 21 | . 9 21 . Average 45 | 10 78 13 64 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 16 6 16 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 11 | . 10 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 25 . 3 Successful 15 | . 15 . . Failed 13 | . 10 . 3 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 8 | . 5 . 3 Terminals 21 | . 18 . 3 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 9 . . Record 3 | . 3 . . Robot Analysis 2 | . 2 . . Emergency Access Points 2 | . 2 . . Scanalyzer Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 9 | . 8 . 1 Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 42 | . . 42 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 5 | . . 5 . Total Damage 63 | . . 63 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2909 | 133 1092 1248 436 Spaces Moved 1427 | 72 675 520 160 Core 1427 | 72 675 520 160 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 200 100 Average Speed 174 | 124 134 233 174 Slowest Speed 300 | 150 200 250 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 6 93 94 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 7 | . 3 . 4 Melee . | . . . . Projectile . | . . . . AOE 7 | . 3 . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1705 | 97 806 540 262 Wait 129 | 7 64 10 48 Move 1424 | 71 674 519 160 Hop . | . . . . Pick Up 16 | 6 8 . 2 Fast Attach 13 | 4 3 . 6 Attach 5 | 1 . . 4 Detach 1 | . . . 1 Swap 4 | . 3 1 . Drop 11 | . 8 1 2 Fire 82 | 8 28 7 39 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 18 | . 18 . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 14) 134 | -11/Junkyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 459 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Discovered new exit (range 11) 823 | -10/Materials | Discovered new exit (range 3) 888 | -10/Materials | Repaired EM Pulse Gun 1226 | -10/Materials | Entered Mines 1260 | -10/Mines | Learned location of Storage (-9) 1335 | -10/Mines | Discovered new exit (range 5) 1435 | -10/Mines | Discovered new exit (range 11) 1461 | -10/Mines | Learned Materials trap positions 2474 | -10/Mines | Entered Materials 2474 | -9/Materials | Evolved 2 slots: Utility x2 2475 | -9/Materials | Loaded intel: 15 trap records 2619 | -9/Materials | Lost 4 parts (1p3u) 2885 | -9/Materials | Core integrity fell below 50% 2893 | -9/Materials | Core integrity fell below 20% 2910 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02654_ U-05 Engineer lays Concrete. 02666_ Acquired 3 matter. 02668_ U-05 Engineer lays Concrete. 02669_ Acquired Lgt. Ion Engine. 02669_ U-05 Engineer lays Concrete. 02670_ K-01 Serf collects debris. 02792_ G-34 Mercenary destroyed. 02796_ EM Pulse Gun destroyed. 02798_ Lgt. Assault Rifle destroyed. 02806_ G-34 Mercenary destroyed. 02808_ Acquired 20 matter. 02813_ Acquired Sml. Laser. 02815_ Acquired 10 matter. 02830_ K-01 Serf collects debris. 02860_ W-16 Scout sends out distress signal. 02863_ K-01 Serf collects debris. 02892_ Imp. Ion Engine destroyed. 02892_ Sml. Laser destroyed. 02898_ M-13 Machinist repairs L-31 Rogue. 02900_ M-13 Machinist fits Backup Plating I on L-31 Rogue. 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