Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.26 @ 16:20:38 Player: Xplodonator Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (3375) 3375 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 7232 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/850 Matter 185/300 Energy 91/100 System Corruption 6% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (20) --- Micro Nuclear Core Fission Core Light Fission Core Large Storage Unit Huge Storage Unit Large Matter Pod (150) Shock Absorption System Force Field High-powered Tractor Beam Precision Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Kinecellerator Phase Shifter Layered Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Fission Core Light Fission Core Large Storage Unit Huge Storage Unit Large Matter Pod Layered Light Armor Plating Shock Absorption System Improved Shield Generator Force Field System Shield High-powered Tractor Beam Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon Missile Launcher Missile Launcher [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Assault Rifle Energy Gun Particle Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 1 1 2 Weapon 1 | . . . . 1 . Parts Attached 156 | 6 3 33 25 47 42 Power 9 | 1 . 3 2 2 1 Engine 7 | 1 . 3 2 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 39 | 2 . 17 4 10 6 Treads 8 | . . 7 . 1 . Leg 31 | 2 . 10 4 9 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 49 | 1 3 3 10 14 18 Device 24 | . 1 . 3 10 10 Storage 6 | 1 2 1 . . 2 Processor . | . . . . . . Hackware 2 | . . . . 1 1 Protection 17 | . . 2 7 3 5 Artifact . | . . . . . . Weapon 59 | 2 . 10 9 21 17 Energy Gun 14 | . . 4 2 7 1 Energy Cannon . | . . . . . . Ballistic Gun 20 | 2 . 6 3 5 4 Ballistic Cannon 18 | . . . 2 8 8 Launcher 5 | . . . . 1 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 . 4 . Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 46 | . . 9 6 8 23 Power 5 | . . 2 1 . 2 Propulsion 13 | . . 3 3 3 4 Utility 17 | . . . 1 3 13 Weapon 11 | . . 4 1 2 4 Highest Loss Streak 6 | . . 6 3 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 95 96 94 98 81 Engine 6 | . 14 10 7 6 2 Treads 1 | . . 7 . 1 . Leg 26 | . 28 23 33 28 15 Device 8 | . 9 1 . 10 17 Storage 13 | . 14 22 18 12 6 Hackware 3 | . . . . 7 6 Protection 8 | . . 9 16 4 9 Energy Gun 4 | . . 2 5 7 1 Ballistic Gun 10 | . 28 18 9 5 11 Ballistic Cannon 5 | . . . 1 10 5 Naked Turns . | . . . . . . Heaviest Build 76 | 13 29 56 70 76 71 Greatest Support 74 | 20 20 60 40 59 74 Greatest Overweight (x) 18 | . 1 16 2 2 18 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 15 | 7 11 15 15 15 17 Most Carried 20 | 6 15 15 15 15 20 Average Carried 14 | 3 9 13 14 14 15 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 15 | 6 15 15 15 15 14 Class Distribution -------------------- 30% | Scavenger-Mutant 19% | Mutant 17% | Scavenger-Tank 17% | Gunner 8% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 3809 | 160 266 582 350 1422 1029 Remotely 332 | . . . . 332 . Salvage Created 4122 | . 447 654 441 1180 1400 Parts 263 | . 32 41 41 72 77 Haulers Intercepted 7 | . . 1 1 3 2 Recyclers Shooed 6 | . . . 2 . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 91 | . 14 16 18 22 21 Melee 5 | . . . 4 . 1 Guns 64 | . 14 16 14 10 10 Cannons 14 | . . . . 9 5 AOE 7 | . . . . 2 5 Classes Destroyed 12 | . 5 2 . 3 2 Worker 5 | . 1 1 . 2 1 Builder 2 | . . . . . 2 Tunneler 2 | . . . . 2 . Hauler 7 | . . 1 1 3 2 Recycler 6 | . 1 . 1 . 4 Watcher 1 | . 1 . . . . Swarmer 35 | . 9 4 14 . 8 Saboteur 1 | . . . . . 1 Grunt 31 | . 5 11 . 13 2 Sentry 9 | . . 1 4 3 1 Hunter 6 | . . . . 1 5 Programmer 9 | . . . . 5 4 Best Kill Streak 8 | . 5 8 4 3 7 Combat Bots Only 7 | . 4 7 4 3 6 Max Kills in Single Turn 3 | . 1 2 2 3 3 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 2 2 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 7890 | . 366 1451 795 1458 3820 Core 1446 | . 62 230 103 191 860 Absorbed by Shields 5 | . . . . . 5 Regen/Repaired (Parts) 113 | . . 29 . . 84 Core Remaining (%) 74 | 100 75 42 81 72 . Volleys Fired 310 | . 34 81 54 63 78 Largest 3 | . 2 2 2 3 3 Hottest 188 | . 40 85 130 188 151 Shots Fired 665 | . 68 141 106 165 185 Gun 517 | . 68 141 102 103 103 Cannon 144 | . . . 4 62 78 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 551 | . 68 139 62 117 165 Thermal 84 | . . 2 44 22 16 Explosive 4 | . . . . . 4 Electromagnetic 26 | . . . . 26 . Robot Hit Streak 19 | . 7 14 15 19 13 Robot Miss Streak 10 | . 3 4 6 10 6 Penetration Max . | . . . . . . Secondary Targets 8 | . 3 2 1 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 469 | . 44 108 76 130 111 Core Hits 228 | . 23 44 32 68 61 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 9 | . . 1 3 . 5 Burn 2 | . . . 1 . 1 Destroy 5 | . . 1 2 . 2 Blast 2 | . . . . . 2 Melee Attacks 8 | . . . 8 . . Impact . | . . . . . . Slashing 8 | . . . 8 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8676 | . 509 901 1148 2724 3394 Guns 5319 | . 509 901 931 1526 1452 Cannons 2143 | . . . 59 890 1194 Explosions 1044 | . . . . 308 736 Melee 158 | . . . 158 . . Ramming 12 | . . . . . 12 Kinetic 6285 | . 509 869 653 1811 2443 Thermal 1258 | . . 32 337 686 203 Explosive 736 | . . . . . 736 Electromagnetic 227 | . . . . 227 . Impact . | . . . . . . Slashing 158 | . . . 158 . . Piercing . | . . . . . . Highest Corruption 12 | . . 12 . 3 6 Average Corruption 5 | . . 11 . 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 63 | . . 28 . 23 12 Message Errors 15 | . . 4 . 6 5 Matter Fused 16 | . . 7 . 7 2 Heat Flow Errors 7 | . . 2 . 4 1 Energy Discharges 7 | . . 1 . 2 4 Data Loss (minor) 8 | . . 5 . 3 . Data Loss (major) 5 | . . 5 . . . Alerts 1 | . . . . 1 . Weapon Failures 4 | . . 4 . . . Overload Shots . | . . . . . . Overflow Damage 88 | . . . 8 66 14 Projectiles 14 | . . . . . 14 Explosions 66 | . . . . 66 . Melee 8 | . . . 8 . . Knockbacks 32 | . . . 2 14 16 Impact . | . . . . . . Kinetic 29 | . . . 2 13 14 Secondary 3 | . . . . 1 2 Self-Inflicted Damage 254 | . . . . 201 53 Shots 3 | . . . . 2 1 Rammed 3 | . . . . . 3 Targets Rammed 6 | . . . . . 6 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 733 | . 6 260 733 503 400 Average Temperature 129 | . 6 27 192 131 139 Received Heat Transfer 1845 | . 72 522 144 504 603 Effects 37 | . . . 31 4 2 Shutdowns 5 | . . . 4 1 . Energy Bleed 9 | . . . 7 1 1 Interference 3 | . . . 1 1 1 Matter Decay 2 | . . . 2 . . Short Circuit 1 | . . . . 1 . Damage (minor) 4 | . . . 4 . . Damage (major) 13 | . . . 13 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 4 2 . Heat Transferred 2328 | . . 74 888 816 550 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 489 | . 412 310 299 489 330 Initial 216 | . . 89 73 88 216 Average 171 | . 154 175 162 196 150 Maximum Alert Level 2 | . 2 1 1 2 1 Low Security (%) 65 | 100 59 68 81 51 68 Level 1 32 | . 38 31 18 42 31 Level 2 2 | . 1 . . 5 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 1 1 7 3 Investigation 1 | . . 1 . . . Extermination 5 | . . . . 3 2 Reinforcement 9 | . 3 . 1 4 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 3 | . . . . 3 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 13 | . 4 2 1 1 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 158 | . 21 29 27 35 46 Peak Tracking Total 12 | . 6 6 6 3 12 Tactical Retreats 7 | . . 2 1 3 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 9 | . 1 . 2 4 2 Max in Single Turn 4 | . 1 . 1 4 1 Garrison Access 2 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 20 | . 1 3 4 5 7 Terminals 13 | . 1 2 4 3 3 Fabricators 2 | . . . . 1 1 Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . 1 1 Total Hacks 61 | . 5 10 17 12 17 Successful 40 | . 4 6 9 8 13 Failed 21 | . 1 4 8 4 4 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 12 | . . . 8 1 3 Terminals 39 | . 5 3 17 8 6 Fabricators 4 | . . . . 2 2 Repair Stations 11 | . . 7 . . 4 Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access 3 | . . . . 2 1 Terminal Hacks 24 | . 4 2 9 6 3 Record 8 | . 2 1 5 . . Prototype ID Bank 3 | . 1 . 1 1 . Open DSF 3 | . . . . 2 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . 1 . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 2 | . . . 1 1 . Disarm Traps 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks 2 | . . . . 1 1 Network Status 2 | . . . . 1 1 Repair Station Hacks 8 | . . 4 . . 4 Scan Component 4 | . . 2 . . 2 Repair 4 | . . 2 . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 1 2 4 4 4 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 . . 1 Time 128 | . . 52 . . 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 6847 | 76 458 901 1558 2453 1401 Spaces Moved 2714 | 56 148 288 610 1100 512 Core 34 | 12 . 2 . . 20 Treads 44 | . . 44 . . . Legs 2636 | 44 148 242 610 1100 492 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 190 120 120 Average Speed 182 | 105 148 200 196 177 187 Slowest Speed 950 | 120 190 850 260 260 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 32 27 46 25 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 94 | . . . . 45 49 Melee . | . . . . . . Projectile 22 | . . . . 6 16 AOE 72 | . . . . 39 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4005 | 73 324 495 866 1478 769 Wait 589 | . 128 53 121 190 97 Move 2709 | 55 147 287 609 1099 512 Hop . | . . . . . . Pick Up 135 | 12 11 24 27 37 24 Fast Attach 14 | . . 6 1 6 1 Attach 81 | 6 1 19 15 15 25 Detach 3 | . . . . . 3 Swap 61 | . 2 8 9 26 16 Drop 84 | . 1 17 22 37 7 Fire 310 | . 34 81 54 63 78 Melee 8 | . . . 8 . . Ram 3 | . . . . . 3 Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 745 | -9/Materials | System corruption reached 10% 776 | -9/Materials | Lost 6 parts (1p3n2w) 914 | -9/Materials | Repaired Aluminum Leg 940 | -9/Materials | Repaired Aluminum Leg? 1079 | -9/Materials | Destroyed 7 combat bots 1300 | -9/Materials | Core integrity fell below 50% 1360 | -9/Materials | Discovered new exit (range 16) 1384 | -9/Materials | Build established: Scavenger-Mutant 1436 | -9/Materials | Entered another Materials area 1436 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1499 | -8/Materials | Identified exit to Storage 1846 | -8/Materials | Discovered new exit (range 16) 2268 | -8/Materials | Lost 3 parts (1p1n1u) 2994 | -8/Materials | Entered Factory 2994 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3149 | -7/Factory | Identified exit to DSF 3296 | -7/Factory | Build established: Scavenger-Tank 4605 | -7/Factory | Build established: Scavenger-Gunner 4705 | -7/Factory | Lost 4 parts (1n1u2w) 5003 | -7/Factory | Build established: Gunner 5385 | -7/Factory | Discovered new exit (range 8) 5447 | -7/Factory | Entered another Factory area 5447 | -6/Factory | Evolved 2 slots: Utility x2 5553 | -6/Factory | Discovered new exit (range 9) 5739 | -6/Factory | Repaired Carbon-fiber Leg 5942 | -6/Factory | Lost 4 parts (1p2u1w) 6510 | -6/Factory | Lost 5 parts (1p2n2u) 6612 | -6/Factory | Lost 4 parts (1n2u1w) 6830 | -6/Factory | Cargo convoy interrupted 6835 | -6/Factory | Core integrity fell below 50% 6847 | -6/Factory | Core integrity fell below 20% 6848 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06841_ Adv. Weight Redist. System destroyed. 06842_ E-15 Imp destroyed. [Achievement: Oh No You Don't!] 06842_ Penetrated by Slug. 06842_ Slug penetrates Wall. 06842_ Magnetic Acceleration Cannon destroyed. 06843_ Acquired 13 matter. 06843_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 06843_ Penetrated by Slug. 06844_ Slug penetrates Wall. 06844_ R-10 Processor collects Segregator. 06845_ Penetrated by Slug. 06846_ Targeting Computer fried. 06846_ H-66 Slayer destroyed. 06846_ P-60 Hacker knocked back. 06847_ Missile Launcher destroyed. 06847_ U-05 Engineer lays Concrete. 06848_ Penetrated by Slug. 06848_ Adv. Heat Sink destroyed. 06848_ Penetrated by Slug. 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[ip %#####+########??????? | | ???? k h #???????????????????? | | ??????#### ###+##### #####???????????????????? | | ????????# ??# #????????????????????? | | ????????#T ????# #????????????????????? | | ????????#??????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# """"" ! #????????????????????? | | ???????????????# """"" #????????????????????? | | ???????????????# """ #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# """"" #????????????????????? | | ???????????????# ????? ?? #????????????????????? | | ???????????????+ ??????????#????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 450 Resistance: EX 25 Power Shielding 66 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Prc. Assault Rifle | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Made in Tau Ceti IV More Dakka Please Oh No You Don't! Part-time Mechanic Power Corrupts Serviceable Loadout System Compromised Use The Force Challenges ------------ None Game ------ Seed NeutronAntimatterBoregun Manual? 0 Play Time 01:47:19 Cumulative 6.7 hours Start 2023.02.26 @ 14:31:58 End 2023.02.26 @ 16:20:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2c27460-44f5-4a6b-8092-6f7754392cce