Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.19 @ 22:05:54 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (2842) 2842 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 8608 Bonus ------- Follower Combat Kills 460 Aligned with FarCom 300 Friendly Fire -79 Cogmind --------- Core Integrity 617/850 Matter 108/300 Energy 213/329 System Corruption 8% Temperature Cool (0) Movement Walking (86) Location -6/Factory Parts ------- > --- POWER (1) -------- Momentum-Angular Engine > --- PROPULSION (4) --- Armored-Carbon Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Cld. Electro Proton Construct/C > --- INVENTORY (5) ---- Advanced ECM Suite System Shield Authchip [Weapon] Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Momentum-Angular Engine > --- PROPULSION ------- Armored-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Advanced Weight Redist. System Structural Scanner Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Cld. Electro Proton Construct/C > --- INVENTORY -------- Advanced ECM Suite System Shield Authchip [Weapon] Improved Grenade Launcher Improved Grenade Launcher [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Constructs Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . 2 . . . 2 . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 Utility 6 | . . 2 . . . 1 . . 3 Weapon . | . . . . . . . . . . Parts Attached 113 | 6 13 25 9 1 5 21 18 3 12 Power 10 | 1 1 4 . . . 2 2 . . Engine 8 | 1 . 4 . . . 1 2 . . Core 2 | . 1 . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 5 8 1 . 4 5 1 2 . Treads 12 | 2 2 2 . . . 3 1 2 . Leg . | . . . . . . . . . . Wheel 13 | . 3 5 1 . 2 2 . . . Hover . | . . . . . . . . . . Flight 3 | . . 1 . . 2 . . . . Utility 38 | 1 4 4 7 1 . 5 5 1 10 Device 23 | . 2 4 4 1 . 1 3 1 7 Storage 4 | 1 2 . . . . . . . 1 Processor 4 | . . . 2 . . . 1 . 1 Hackware 3 | . . . . . . 2 . . 1 Protection 4 | . . . 1 . . 2 1 . . Artifact . | . . . . . . . . . . Weapon 37 | 2 3 9 1 . 1 9 10 . 2 Energy Gun 9 | 1 . . . . . 4 4 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 . 4 1 . 1 1 . . . Ballistic Cannon 10 | . 2 3 . . . 3 2 . . Launcher 2 | . . . . . . . 2 . . Special Weapon 4 | . 1 2 . . . 1 . . . Impact Weapon 4 | . . . . . . . 2 . 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . . 3 2 . 1 Parts Lost 21 | . . 7 1 . 3 7 2 . 1 Power 2 | . . . . . . 1 1 . . Propulsion 7 | . . 1 . . 2 3 . . 1 Utility 7 | . . 4 1 . . 1 1 . . Weapon 5 | . . 2 . . 1 2 . . . Highest Loss Streak 3 | . . 3 1 . 2 2 1 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 99 91 95 89 96 96 97 75 70 Engine 8 | . 12 10 11 11 11 4 4 9 5 Core 1 | . 1 . . . . 4 3 . . Treads 6 | . 21 6 . . . 9 22 4 . Wheel 9 | . 6 14 22 22 11 14 4 4 . Flight 1 | . . . . . 7 . . 2 2 Device 14 | . 13 25 15 1 11 8 6 8 22 Storage 8 | . 14 11 11 11 11 9 9 9 2 Processor 6 | . . . 11 11 11 9 9 9 7 Hackware 6 | . . . . . . 8 18 10 12 Protection 2 | . . . 3 11 11 10 . . . Energy Gun 2 | . . . . . . 6 6 7 . Energy Cannon 1 | . . . . . . . . 1 5 Ballistic Gun 4 | . 11 6 11 11 11 2 . 1 2 Ballistic Cannon 8 | . 12 13 11 11 11 9 9 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 107 | 13 93 99 105 102 102 107 101 100 102 Greatest Support 64 | 40 40 40 28 22 22 42 64 64 51 Greatest Overweight (x) 11 | . 5 8 4 4 11 10 6 7 2 Average Overweight (x) 2 | . 1 4 3 4 6 4 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 17 25 25 25 25 25 25 25 12 Most Carried 25 | 5 16 25 25 25 24 25 25 25 22 Average Carried 19 | 3 12 23 24 24 23 24 24 17 10 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 25 25 24 24 25 25 21 5 Scrap Engine Consumption 67 | . . . . . . . . 26 41 Constructs Created 4 | . . . . . . . . 3 1 Constructs Modified 23 | . . . . . . . . 4 19 Class Distribution -------------------- 37% | Mutant 20% | Hacker-Mutant 15% | Commander-Construct 11% | Scavenger-Mutant 7% | Hacker-Construct 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Construct | -8/Recycling Hacker-Construct | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Matter Collected 3636 | 291 205 1062 248 . 77 689 415 285 364 Remotely . | . . . . . . . . . . Salvage Created 3166 | 65 301 887 152 . 69 612 471 130 479 Parts 192 | 13 9 58 10 . 13 41 22 5 21 Haulers Intercepted 2 | . . . . . . 2 . . . Recyclers Shooed 13 | 1 . 1 . . . 4 2 3 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 75 | . 8 22 5 . 5 16 9 . 10 Melee 4 | . . . . . . . 1 . 3 Guns 21 | . 3 5 1 . 3 7 2 . . Cannons 42 | . 5 17 4 . 2 8 3 . 3 Classes Destroyed 13 | 1 2 5 1 . 1 1 1 . 1 Worker 2 | . 1 . . . . . 1 . . Builder 2 | . . 1 . . 1 . . . . Tunneler 6 | 4 . 1 . . 1 . . . . Hauler 2 | . . . . . . 2 . . . Recycler 8 | . . 3 . . . 2 1 2 . Watcher 3 | . . 2 . . . . . . 1 Swarmer 20 | . . 5 . . 4 9 . . 2 Grunt 32 | . 8 12 3 . . 2 4 . 3 Duelist 2 | . . . . . . . 1 . 1 Sentry 14 | . . 5 1 . . 4 4 . . Hunter 3 | . . . . . 1 1 . . 1 Programmer 3 | . . . . . . . . . 3 Assembled 1 | . . . 1 . . . . . . Best Kill Streak 5 | 2 4 5 3 . 4 3 5 2 2 Combat Bots Only 4 | . 3 3 3 . 4 3 4 . 2 Max Kills in Single Turn 2 | 1 2 1 2 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Damage Taken 5703 | . 439 1005 130 . 591 994 789 . 1755 Core 752 | . 41 155 48 . 84 113 78 . 233 Absorbed by Shields 212 | . . 212 . . . . . . . Regen/Repaired (Parts) 691 | . . . . . . . . . 691 Core Remaining (%) 69 | 100 83 . . . 28 . . 65 . Volleys Fired 407 | 12 30 148 13 . 24 70 30 6 74 Largest 2 | 2 2 2 2 . 2 2 2 2 2 Hottest 135 | 60 100 135 67 . 67 105 105 105 122 Shots Fired 660 | 18 53 240 26 . 48 127 51 16 81 Gun 218 | 18 17 49 13 . 24 64 20 8 5 Cannon 403 | . 29 160 13 . 24 63 30 8 76 Launcher 1 | . . . . . . . 1 . . Special 38 | . 7 31 . . . . . . . Kinetic 474 | 12 46 209 26 . 48 88 30 8 7 Thermal 163 | 6 7 31 . . . 39 20 8 52 Explosive 1 | . . . . . . . 1 . . Electromagnetic 22 | . . . . . . . . . 22 Robot Hit Streak 13 | 6 8 12 7 . 5 10 7 10 13 Robot Miss Streak 9 | 1 3 9 3 . 3 3 2 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 377 | 13 30 101 14 . 27 73 40 10 69 Core Hits 128 | 5 16 36 6 . 9 22 11 3 20 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 2 Critical Strikes 12 | . . 4 . . . 5 1 . 2 Burn 3 | . . . . . . 3 . . . Blast 6 | . . 4 . . . 2 . . . Smash 3 | . . . . . . . 1 . 2 Melee Attacks 46 | . . . . . . . 18 . 28 Impact 46 | . . . . . . . 18 . 28 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8174 | 150 477 2053 294 . 438 1414 1172 278 1898 Guns 2152 | 150 133 453 90 . 168 695 218 139 106 Cannons 4559 | . 344 1552 204 . 270 699 334 138 1018 Explosions 22 | . . . . . . . 22 . . Melee 1366 | . . . . . . . 592 . 774 Ramming 27 | . . . . . . 20 6 1 . Kinetic 4823 | 105 477 2005 294 . 438 918 334 138 114 Thermal 1766 | 45 . 48 . . . 476 218 139 840 Explosive 22 | . . . . . . . 22 . . Electromagnetic 170 | . . . . . . . . . 170 Impact 1366 | . . . . . . . 592 . 774 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . 7 7 7 8 Average Corruption 5 | . . . . . . 5 7 7 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 197 | . . . . . . 30 39 102 26 Message Errors 61 | . . . . . . 11 13 30 7 Matter Fused 41 | . . . . . . 4 9 22 6 Heat Flow Errors 26 | . . . . . . 3 2 18 3 Energy Discharges 26 | . . . . . . 6 5 11 4 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 23 | . . . . . . 4 4 10 5 Data Loss (major) 9 | . . . . . . 2 . 6 1 Misfires 7 | . . . . . . . 3 4 . Alerts 3 | . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 489 | . 8 57 12 . . 32 195 12 173 Projectiles 138 | . 8 57 12 . . 32 12 12 5 Explosions . | . . . . . . . . . . Melee 351 | . . . . . . . 183 . 168 Knockbacks 48 | . 4 14 4 . 2 10 6 2 6 Impact 8 | . . . . . . . 2 . 6 Kinetic 38 | . 4 14 4 . 2 10 3 1 . Secondary 2 | . . . . . . . 1 1 . Self-Inflicted Damage 10 | . . . . . . 10 . . . Shots . | . . . . . . . . . . Rammed 4 | . . . . . . 2 1 1 . Targets Rammed 4 | . . . . . . 2 1 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 339 | . 89 120 47 . 62 254 339 270 293 Average Temperature 70 | . 30 35 18 . 26 71 118 102 113 Received Heat Transfer 1765 | . 243 328 42 . . 351 468 . 333 Effects 3 | . . . . . . . 1 2 . Energy Bleed 3 | . . . . . . . 1 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 9 | . . . . . . . 4 . 5 Impact Corruptions 18 | . . . . . . . 9 . 9 Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 3349 | 100 . 100 . . . 1147 407 296 1299 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Peak Influence 347 | 20 205 347 187 . 116 192 187 102 184 Initial 125 | . 13 25 125 . . 1 1 22 . Average 64 | 10 53 105 83 . 50 87 78 14 43 Maximum Alert Level 1 | . 1 1 . . . . . . . Low Security (%) 95 | 100 91 80 100 . 100 100 100 100 100 Level 1 4 | . 8 19 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 2 . . . 2 1 . 9 Investigation 2 | . . 1 . . . . . . 1 Extermination 4 | . . . . . . . . . 4 Reinforcement 7 | . 1 1 . . . 2 1 . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Distress Signals 10 | . 2 1 . . . 4 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 12 38 5 . 5 39 14 3 28 Peak Tracking Total 5 | . 5 3 4 . 4 5 5 . 4 Tactical Retreats 8 | . . 3 1 . . 1 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 4 | . . 1 . . . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 7 | . . 3 . . . 1 1 . 2 Max in Single Turn 1 | . . 1 . . . 1 1 . 1 Garrison Access 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 52 | . 1 9 . 2 . 8 7 7 18 Terminals 35 | . 1 7 . . . 8 5 6 8 Fabricators 3 | . . . . . . . . . 3 Repair Stations 3 | . . . . . . . . . 3 Recycling Units 4 | . . 1 . . . . 1 1 1 Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 4 | . . . . . . . 1 . 3 Total Hacks 146 | . 4 17 . 2 . 33 22 25 43 Successful 71 | . 1 12 . 2 . 10 11 13 22 Failed 75 | . 3 5 . . . 23 11 12 21 Catastrophic 3 | . . . . . . 2 1 . . Database Lockouts . | . . . . . . . . . . Manual 90 | . . 15 . 1 . 28 15 17 14 Terminals 110 | . 4 12 . . . 33 18 22 21 Fabricators 8 | . . . . . . . . . 8 Repair Stations 6 | . . . . . . . . . 6 Recycling Units 9 | . . 3 . . . . 2 3 1 Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 9 | . . . . . . . 2 . 7 Terminal Hacks 32 | . 1 4 . 2 . 6 6 5 8 Record 2 | . . 1 . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . Open Door 2 | . . . . . . . 1 . 1 Level Access Points 3 | . . . . . . 1 . 1 1 Branch Access Points 1 | . . . . . . . 1 . . Terminal Index 4 | . . 1 . . . 1 . 1 1 Recycling Unit Index 2 | . . 1 . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . Unreport Threat 4 | . . . . . . 2 1 . 1 Locate Traps 2 | . . . . . . . 1 . 1 Hauler Manifests 3 | . . 1 . . . 1 1 . . Registered Components 1 | . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 Network Status 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . 2 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 2 | . . 1 . . . . . 1 . Retrieve Matter 1 | . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . 2 Unauthorized Hacks 27 | . . 5 . . . 4 5 7 6 Terminals 19 | . . 4 . . . 4 2 6 3 Assimilate 1 | . . 1 . . . . . . . Botnet 14 | . . 2 . . . 3 2 4 3 Disrupt 1 | . . . . . . . . 1 . Operators 3 | . . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . 1 Recycling Units 3 | . . 1 . . . . 1 1 . Recyclers 3 | . . 1 . . . . 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 2 Decoy 1 | . . . . . . . 1 . . Redirect 1 | . . . . . . . . . 1 Watchers 2 | . . . . . . . 1 . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 1 9 . . . 7 5 6 12 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 50 | . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 80 | . . 80 . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Total Allies 13 | . . 1 . . . . 10 . 2 Largest Group 10 | . . 1 . . . . 10 10 10 Highest-Rated Group 173 | . . 10 . . . . 173 173 173 Highest-Rated Ally 31 | . . 10 . . . . 29 29 31 Total Orders 3 | . . . 1 . . . 2 . . RETURN 3 | . . . 1 . . . 2 . . Ally Attacks 106 | . . . . . . . 10 13 83 Total Damage 1333 | . . . . . . . 123 195 1015 Kills 17 | . . . . . . . 3 3 11 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches 10 | . . . 2 . . . 8 . . Drone Recoveries 8 | . . . 2 . . . 6 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Turns Passed 15513 | 263 654 3349 798 848 604 2237 1295 2926 2539 Spaces Moved 7540 | 150 313 1520 513 584 192 1023 450 1037 1758 Core 20 | 20 . . . . . . . . . Treads 830 | 130 163 45 . . . 19 279 194 . Legs 1277 | . . . . . . . . . 1277 Wheels 4670 | . 150 1475 513 584 179 1004 171 594 . Hover . | . . . . . . . . . . Flight 743 | . . . . . 13 . . 249 481 Fastest Speed 50 | 50 115 130 140 145 145 135 175 230 86 Average Speed 169 | 145 152 169 140 145 225 158 213 266 123 Slowest Speed 857 | 160 175 320 145 145 857 465 312 560 273 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 6 53 69 73 92 43 76 60 98 44 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 88 | . 7 47 1 . . 9 17 . 7 Terrain Destroyed 108 | . 7 56 3 . 5 10 20 . 7 Melee 4 | . . . . . . . 3 . 1 Projectile 95 | . 7 56 3 . 5 10 8 . 6 AOE 9 | . . . . . . . 9 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Total 9494 | 177 419 1999 571 586 315 1516 704 1194 2013 Wait 1186 | . 45 261 14 . 90 353 175 119 129 Move 7531 | 149 312 1519 512 583 191 1022 449 1036 1758 Hop . | . . . . . . . . . . Pick Up 109 | 10 15 28 11 1 4 24 4 9 3 Fast Attach 22 | . . 2 1 . . 8 6 . 5 Attach 42 | 6 2 8 5 1 4 9 . 3 4 Detach 3 | . . . 1 . . . . 1 1 Swap 49 | . 11 15 3 . 1 4 12 . 3 Drop 95 | . 4 18 11 1 1 24 9 19 8 Fire 407 | 12 30 148 13 . 24 70 30 6 74 Melee 46 | . . . . . . . 18 . 28 Ram 3 | . . . . . . 2 . 1 . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / [*Low] / [*Ext]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 264 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 487 | -10/Materials | Discovered new exit (range 10) 699 | -10/Materials | Discovered new exit (range 10) 706 | -10/Materials | Discovered new exit (range 15) 918 | -10/Materials | Entered another Materials area 918 | -9/Materials | Evolved 2 slots: Utility x2 2419 | -9/Materials | Build established: Scavenger-Mutant 2956 | -9/Materials | Discovered new exit (range 9) 3273 | -9/Materials | Discovered new exit (range 15) 3444 | -9/Materials | Build established: Mutant 3800 | -9/Materials | Lost 3 parts (2u1w) 4098 | -9/Materials | Discovered new exit (range 16) 4267 | -9/Materials | Entered Mines 4409 | -9/Mines | Discovered new exit (range 15) 4429 | -9/Mines | Identified exit to Materials 4458 | -9/Mines | Found the Drone Emporium 4467 | -9/Mines | Found Prototype Device 4471 | -9/Mines | Identified Splice Drone Bay 4790 | -9/Mines | Assembled infested the area 4795 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4838 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4934 | -9/Mines | Learned location of Zion (-6) 4934 | -9/Mines | Discovered exit to Materials (range 10) 4983 | -9/Mines | Core integrity fell below 50% 5059 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5059 | -9/Mines | Discovered new exit (range 5) 5065 | -9/Mines | Entered Exiles 5092 | -9/Exiles | Discovered new exit (range 15) 5119 | -9/Exiles | Met 8R-AWN 5144 | -9/Exiles | Met EX-HEX 5203 | -9/Exiles | Met EX-DEC 5246 | -9/Exiles | Visited The Gauntlet 5479 | -9/Exiles | Met EX-BIN 5506 | -9/Exiles | Aligned with FarCom system 5508 | -9/Exiles | Given EX-Vault access code 5560 | -9/Exiles | Opened EX-Vault 5594 | -9/Exiles | Found Skeleton Box 5627 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5730 | -9/Exiles | Discovered new exit (range 10) 5913 | -9/Exiles | Left Exiles lab with Skeleton Box 5913 | -9/Exiles | Entered Mines 6506 | -8/Mines | Discovered exit to Materials (range 5) 6517 | -8/Mines | Entered Materials 6517 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6645 | -8/Materials | Build established: Scavenger-Mutant 7255 | -8/Materials | Identified exit to Factory 7435 | -8/Materials | Build established: Mutant 8002 | -8/Materials | Build established: Hacker-Mutant 8705 | -8/Materials | Discovered new exit (range 8) 8754 | -8/Materials | Entered Storage 9042 | -8/Storage | Identified exit to Recycling 9547 | -8/Storage | Remotely autohacked Sealed Heavy Doors 9748 | -8/Storage | Remotely autohacked Sealed Heavy Doors 9826 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10037 | -8/Storage | Remotely autohacked Sealed Blast Doors 10049 | -8/Storage | Entered Recycling 10049 | -8/Recycling | Accompanied by 10 allies 10051 | -8/Recycling | Found Scrap Engine 10129 | -8/Recycling | Build established: Commander-Mutant 10668 | -8/Recycling | Discovered new exit (range 16) 10853 | -8/Recycling | Identified exit to Factory 11249 | -8/Recycling | Build established: Commander-Construct 12975 | -8/Recycling | Entered Factory 12975 | -6/Factory | Accompanied by 10 allies 12975 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 13198 | -6/Factory | Garrison activated, responded to threat 13600 | -6/Factory | Build established: Hacker-Construct 14118 | -6/Factory | Discovered new exit (range 6) 14149 | -6/Factory | Build established: Hacker-Mutant 14277 | -6/Factory | Discovered new exit (range 7) 14686 | -6/Factory | Discovered new exit (range 6) 14731 | -6/Factory | Identified exit to Factory 14845 | -6/Factory | Allied Derelicts emerged from ambush trap array 14890 | -6/Factory | Repaired Imp. Reaction Control System? 15205 | -6/Factory | Build established: Hacker-Construct 15514 | -6/Factory | Self-destructed Last Messages --------------- Downloaded coordinate data. 15367_ Connecting with Repair Station... 15373_ System corrupted: Component data lost. 15374_ Arm. Scrap Engine consumes Fusion Compressor. 15375_ ALERT: Rogue bot located, Programmers report to Factory Zone 6N. 15393_ System corrupted: Component data lost. 15395_ Arm. Scrap Engine consumes Unknown Ballistic Cannon. 15430_ Scrap Engine modifies Cld. Energy Phase Construct/C: Max Damage -5, Shot Heat -1, Min Damage +7, Disruption +1/Intermediate, -Critical, Range -6 Renamed Cld. Electro Proton Construct/C. 15451_ U-05 Engineer builds a Wall. 15478_ Penetrated by Slug. 15481_ Unknown Device fried. 15481_ H-66 Slayer destroyed. 15508_ P-60 Hacker system terminally corrupted. 15508_ Shock Rifle fried. 15509_ Acquired 50 matter. 15512_ Arm. Scrap Engine consumes Corrupted Unknown Leg. 15513_ Acquired 58 matter. 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Y?m *=+ """ " ### ############ | | ?????????? ?? ###!# # ### + ! | | ?????????## ? ### ####### ######### | | +#### ?????????####+??## ###### ######### | | ##????????? ?? # ##?????## | | ?????????????????????? # #########?????## """ " | | ?????????????????????? #############?????## """ " | | ?????????????????????? ######????????????## """ " | | ?????????????????????????????????????????## | | ?????????????????????????????????????????######### | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 329 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperLightpackPerforator Manual? 0 Play Time 02:36:44 Cumulative 137.2 hours Start 2023.05.13 @ 01:43:37 End 2023.05.19 @ 22:05:54 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1081e2be-c5c4-4c22-bba9-bae606306607