Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.15 @ 21:47:18 Player: Savagecelery Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (1326) 1326 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7626 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 29/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Powered Armor System Shield Long-range Tractor Beam Improved Arc Projector Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Gyrokinetic Inverter Gyrokinetic Inverter Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Improved Weapon Cycler Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Gauss Cannon > --- INVENTORY -------- Hacking Suite Hacking Suite System Shield Improved System Restoration Module Drone Bay [Rating: 75] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Gravmag System Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Hacking Suite Device Improved Actuator Array Storage Small Storage Unit Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Power Shielding Weapon Enhanced Gauss Cannon Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 . 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . . 2 . . . . . 2 Utility 7 | . . 2 . . 1 2 . 2 . . Weapon 2 | . . . . . . . 2 . . . Parts Attached 111 | 4 4 . . 5 26 38 30 1 . 3 Power 17 | 1 1 . . 1 3 5 6 . . . Engine 5 | 1 1 . . . . 2 1 . . . Core 7 | . . . . 1 3 2 1 . . . Reactor 5 | . . . . . . 1 4 . . . Propulsion 46 | . 2 . . 3 12 16 13 . . . Treads 1 | . . . . . . . 1 . . . Leg 7 | . . . . . . 4 3 . . . Wheel . | . . . . . . . . . . . Hover 30 | . . . . . 10 12 8 . . . Flight 8 | . 2 . . 3 2 . 1 . . . Utility 35 | . . . . 1 9 15 7 1 . 2 Device 15 | . . . . . 3 5 6 1 . . Storage 1 | . . . . . 1 . . . . . Processor 10 | . . . . 1 5 4 . . . . Hackware 6 | . . . . . . 4 . . . 2 Protection 3 | . . . . . . 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 13 | 3 1 . . . 2 2 4 . . 1 Energy Gun 3 | 2 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 3 . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 1 2 . . . Parts Lost 33 | . . . . 1 3 16 3 . 2 8 Power 4 | . . . . . . 3 . . . 1 Propulsion 15 | . . . . 1 2 7 1 . 2 2 Utility 13 | . . . . . 1 6 2 . . 4 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 5 | . . . . 1 3 3 2 . 2 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 71 | . 34 33 33 48 87 87 68 70 66 35 Engine 1 | . 2 11 11 5 . 4 . . . . Core 4 | . . . . 3 15 4 1 . . . Reactor 3 | . . . . . . 2 6 10 10 5 Leg 1 | . . . . . . 2 2 . . . Hover 16 | . . . . . 28 20 14 21 17 2 Flight 1 | . 4 22 22 34 1 . . . . . Device 9 | . . . . . 6 11 9 17 17 8 Storage 1 | . . . . . 5 3 . . . . Processor 12 | . . . . 5 21 21 7 . . . Hackware 9 | . . . . . . 6 15 10 10 14 Ballistic Cannon 1 | . . . . . . . 3 5 5 . Impact Weapon 1 | . . . . . 6 . . . . . Slashing Weapon 2 | . . . . . . 6 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 5 7 3 3 5 22 38 45 43 37 36 Greatest Support 55 | 3 8 8 8 16 36 55 53 53 44 31 Greatest Overweight (x) 4 | 1 . . . . 4 3 2 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 7 6 5 5 5 5 Most Carried 8 | 2 4 4 4 3 8 8 5 5 5 5 Average Carried 5 | . 2 3 4 2 6 6 4 5 5 3 Final Capacity 8 | 5 5 5 5 5 8 5 5 5 5 5 Final Carried 8 | 2 3 4 4 3 8 5 5 5 5 4 Class Distribution -------------------- 50% | Hacker-Mutant 38% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Matter Collected 1443 | 140 32 . 16 . 411 310 532 . . 2 Remotely 311 | . . . . . 311 . . . . . Salvage Created 1443 | . 32 . . . 501 411 499 . . . Parts 66 | . 6 . . . 16 29 15 . . . Haulers Intercepted 3 | . . . . . 2 . 1 . . . Recyclers Shooed 3 | . . . . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 22 | . 2 . . . 3 7 10 . . . Melee 8 | . . . . . 1 7 . . . . Guns 2 | . 2 . . . . . . . . . Cannons 10 | . . . . . . . 10 . . . Classes Destroyed 12 | . 1 . . . 9 2 . . . . Worker 6 | . . . . . 5 . 1 . . . Builder 1 | . . . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 3 | . . . . . 2 . 1 . . . Recycler 2 | . . . . . 2 . . . . . Operator 2 | . . . . . 1 1 . . . . Watcher 3 | . . . . . 1 . 2 . . . Swarmer 4 | . 2 . . . . 2 . . . . Grunt 7 | . . . . . . 2 5 . . . Sentry 3 | . . . . . 1 1 1 . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 6 | . . . . . 1 1 4 . . . Best Kill Streak 4 | . 2 . . . 4 2 3 . . . Combat Bots Only 3 | . 2 . . . 1 2 3 . . . Max Kills in Single Turn 1 | . 1 . . . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Damage Taken 5891 | . 40 . . 59 419 2326 1129 . 290 1628 Core 2433 | . 30 . . 28 131 646 167 . 126 1305 Absorbed by Shields 51 | . . . . . . . . . . 51 Redirected to Shielding 129 | . . . . . . . 65 . 19 45 Regen/Repaired (Parts) 189 | . . . . . . . 187 . . 2 Core Remaining (%) 82 | 100 88 . 100 94 81 24 83 . 89 . Volleys Fired 76 | . 3 . . . . . 70 . . 3 Largest 2 | . 2 . . . . . 2 . . 1 Hottest 155 | . 60 . . . . . 155 . . 98 Shots Fired 85 | . 6 . . . . . 76 . . 3 Gun 6 | . 6 . . . . . . . . . Cannon 79 | . . . . . . . 76 . . 3 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 73 | . 3 . . . . . 70 . . . Thermal 12 | . 3 . . . . . 6 . . 3 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . 4 . . . . . 10 . . 3 Robot Miss Streak 3 | . 1 . . . . . 3 . . 1 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 129 | . 4 . . . 31 40 52 . . 2 Core Hits 47 | . 2 . . . 7 14 23 . . 1 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . Critical Strikes 22 | . 1 . . . 4 4 13 . . . Destroy 1 | . 1 . . . . . . . . . Blast 13 | . . . . . . . 13 . . . Smash 4 | . . . . . 4 . . . . . Sever 4 | . . . . . . 4 . . . . Melee Attacks 96 | . . . . . 44 52 . . . . Impact 50 | . . . . . 44 6 . . . . Slashing 46 | . . . . . . 46 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . . . . 13 3 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . Damage Inflicted 5493 | . 36 . . . 1717 1697 1972 . . 71 Guns 36 | . 36 . . . . . . . . . Cannons 1961 | . . . . . . . 1893 . . 68 Explosions . | . . . . . . . . . . . Melee 3414 | . . . . . 1717 1697 . . . . Ramming 82 | . . . . . . . 79 . . 3 Kinetic 1743 | . 14 . . . . . 1729 . . . Thermal 254 | . 22 . . . . . 164 . . 68 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1865 | . . . . . 1717 148 . . . . Slashing 1549 | . . . . . . 1549 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 3 3 8 . . 5 Average Corruption 2 | . . . . . 2 2 3 . . 2 Corruption Purged 3 | . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . . . . . 8 4 10 . . 2 Message Errors 5 | . . . . . 2 2 1 . . . Matter Fused 7 | . . . . . 1 1 4 . . 1 Heat Flow Errors 4 | . . . . . . . 4 . . . Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 2 | . . . . . 1 . 1 . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . 1 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 647 | . . . . . 466 123 58 . . . Projectiles 36 | . . . . . . . 36 . . . Explosions . | . . . . . . . . . . . Melee 611 | . . . . . 466 123 22 . . . Knockbacks 23 | . . . . . 4 . 19 . . . Impact 5 | . . . . . 4 . 1 . . . Kinetic 18 | . . . . . . . 18 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . 39 . . 1 Shots . | . . . . . . . . . . . Rammed 4 | . . . . . . . 3 . . 1 Targets Rammed 4 | . . . . . . . 3 . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 363 | . 15 . . 1 8 22 363 . . 10 Average Temperature 108 | . 10 . . 1 6 10 131 . . 7 Received Heat Transfer 1247 | . . . . 18 87 543 342 . . 257 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 13 | . . . . . 13 . . . . . Impact Corruptions 20 | . . . . . 18 1 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 400 | . 50 . . . . . 250 . . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Peak Influence 401 | . 55 82 31 60 213 401 269 146 102 115 Initial 176 | . . 22 31 11 27 27 176 131 102 29 Average 153 | . 12 39 31 39 99 226 187 133 78 36 Maximum Alert Level 2 | . . . . . 1 2 1 . . . Low Security (%) 59 | 100 100 100 100 100 92 28 44 100 100 100 Level 1 39 | . . . . . 7 67 55 . . . Level 2 1 | . . . . . . 3 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . . . . . 3 6 8 . 1 5 Investigation 3 | . . . . . 1 2 . . . . Extermination 4 | . . . . . . 1 3 . . . Reinforcement 15 | . . . . . 2 3 4 . 1 5 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Distress Signals 5 | . . 1 . . 1 2 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 3 4 3 2 10 49 19 1 3 28 Peak Tracking Total 17 | . 4 6 3 3 3 5 4 1 3 17 Tactical Retreats 24 | . 1 1 . 1 1 13 3 . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Traps Triggered 8 | . . . . . 1 3 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Machines Disabled 2 | . . . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Machines Accessed 12 | . . 1 . 1 4 2 1 2 . 1 Terminals 8 | . . 1 . 1 2 2 . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 28 | . . 1 . 1 13 5 2 3 . 3 Successful 17 | . . 1 . 1 6 2 2 2 . 3 Failed 11 | . . . . . 7 3 . 1 . . Catastrophic 3 | . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . . 2 . 2 . . Terminals 17 | . . 1 . 1 7 5 . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . . . 2 . . 3 Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . 1 . 1 2 2 . 1 . . Open DSF 2 | . . . . . 1 . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . Zone Layout 2 | . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 2 . . 3 Scan Component 2 | . . . . . . . 1 . . 1 Repair 2 | . . . . . . . 1 . . 1 Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . Terminals 1 | . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . . . . 3 2 1 2 . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . 1 Time 134 | . . . . . . . 56 . . 78 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 1 . Highest-Rated Group 10 | . . . . . . . . 10 10 . Highest-Rated Ally 10 | . . . . . . . . 10 10 . Total Orders 11 | . . . . . . . 7 2 2 . EXPLORE 8 | . . . . . . . 5 1 2 . RETURN 3 | . . . . . . . 2 1 . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 9 | . . . . . . . 5 2 2 . Drone Recoveries 6 | . . . . . . . 4 2 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Turns Passed 3660 | 69 75 54 10 41 553 1163 1086 118 32 459 Spaces Moved 4258 | 92 107 142 26 98 751 1519 722 217 30 554 Core 526 | 92 97 . . . . 12 . . . 325 Treads 1 | . . . . . . . 1 . . . Legs 106 | . . . . . . 103 3 . . . Wheels . | . . . . . . . . . . . Hover 3303 | . . . . . 705 1404 718 217 30 229 Flight 322 | . 10 142 26 98 46 . . . . . Fastest Speed 31 | 50 37 37 37 31 31 43 48 48 48 50 Average Speed 59 | 67 48 37 37 31 46 59 72 48 68 77 Slowest Speed 320 | 100 50 37 37 34 320 260 260 48 116 136 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 4 19 17 16 18 26 38 28 8 58 19 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 . . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 22 | . . . . . 3 9 10 . . . Terrain Destroyed 48 | . . . . . 3 9 36 . . . Melee 12 | . . . . . 3 9 . . . . Projectile 36 | . . . . . . . 36 . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac DSF Res Total 5138 | 97 123 142 25 107 871 1706 1215 229 41 582 Wait 493 | . 4 . . . 31 58 368 12 11 9 Move 4248 | 91 106 141 25 97 750 1518 721 216 29 554 Hop . | . . . . . . . . . . . Pick Up 34 | . 3 1 . 3 7 16 1 . . 3 Fast Attach 71 | 4 2 . . 1 17 19 27 1 . . Attach 19 | . 1 . . 3 5 6 1 . . 3 Detach 8 | 2 . . . . 2 1 3 . . . Swap 21 | . 1 . . 1 4 13 2 . . . Drop 63 | . 3 . . 2 11 26 19 . 1 1 Fire 76 | . 3 . . . . . 70 . . 3 Melee 93 | . . . . . 44 49 . . . . Ram 4 | . . . . . . . 3 . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 10) 145 | -10/Materials | Entered another Materials area 145 | -9/Materials | Evolved 2 slots: Utility x2 153 | -9/Materials | Identified exit to Mines 199 | -9/Materials | Entered Mines 204 | -9/Mines | Discovered new exit (range 11) 209 | -9/Mines | Entered Materials 209 | -8/Materials | Evolved 2 slots: Propulsion x2 247 | -8/Materials | Discovered new exit (range 8) 249 | -8/Materials | Identified exit to Factory 250 | -8/Materials | Entered Factory 250 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 308 | -7/Factory | Build established: Mutant 656 | -7/Factory | Lost 3 parts (2n1u) 794 | -7/Factory | Discovered new exit (range 16) 802 | -7/Factory | Identified exit to Factory 803 | -7/Factory | Entered another Factory area 803 | -6/Factory | Evolved 2 slots: Utility x2 817 | -6/Factory | Spotted B-75 Beast 1722 | -6/Factory | Build established: Hacker-Mutant 1924 | -6/Factory | Lost 3 parts (2p1n) 1950 | -6/Factory | Discovered new exit (range 18) 1953 | -6/Factory | Core integrity fell below 50% 1966 | -6/Factory | Entered another Factory area 1966 | -5/Factory | Evolved 2 slots: Weapon x2 1996 | -5/Factory | Lost 3 parts (2n1u) 2749 | -5/Factory | Repaired Enh. Gauss Cannon 2814 | -5/Factory | Garrison activated, responded to threat 3050 | -5/Factory | Discovered new exit (range 4) 3052 | -5/Factory | Entered another Factory area 3052 | -4/Factory | Evolved 2 slots: Utility x2 3089 | -4/Factory | Build established: Scavenger-Mutant 3169 | -4/Factory | Identified exit to DSF 3170 | -4/Factory | Entered DSF 3170 | -4/DSF | Accompanied by 1 ally 3179 | -4/DSF | Discovered new exit (range 30) 3195 | -4/DSF | Additional patrols routed to DSF 3202 | -4/DSF | Entered Research 3202 | -3/Research | Evolved 2 slots: Propulsion x2 3244 | -3/Research | Lost 4 parts (3n1u) 3478 | -3/Research | Build established: Hacker-Mutant 3552 | -3/Research | Repaired Corrupted Adv. System Restoration Module? 3553 | -3/Research | Lost 5 parts (1p1n2u1w) 3597 | -3/Research | Core integrity fell below 50% 3616 | -3/Research | Found Adv. Powered Armor 3647 | -3/Research | Core integrity fell below 20% 3661 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 03524_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03526_ Dropped Adv. Weight Redist. System. 03552_ >> REPAIR: Completed Corrupted Adv. System Restoration Module? 03566_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03568_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R001. 03572_ K-01 Serf destroyed. 03589_ System corrupted: Energy discharge (-36). 03599_ Imp. Hacking Suite destroyed. 03616_ Acquired Adv. Powered Armor. 03622_ K-01 Serf destroyed. 03635_ System corrupted: Matter fused (-7). 03644_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03647_ Slammed into G-67 Veteran. 03660_ S-43 Plague destroyed. 03661_ Penetrated by Slug. 03661_ Slug penetrates Wall. 03661_ Penetrated by Slug. 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R +???????????????# | | ??????????????? h #???????????????# | | ??????????????#+###### #???????????????# ### | | ?????????????????????# #???????????????# # | | ?????????????????????# ################# # | | ?????????????????????# h #"" | | ?????????????????????# #"" | | ?????????????????????# #"T | | ?????????????????????# #"" | | ?????????????????????########+###### ########"" | | ???????????????????????????????????# # #?? | | ???????????????????????????????????# # #?? | | ???????????????????????????????????# # #### | | ???????????????????????????????????# # ## | | ???????????????????????????????????# # ## | | ???????????????????????????????????# # ## | | ???????????????????????????????????# # / ## | | ???????????????????????????????????# # ?# | | ???????????????????????????????????# ###+#### | | ???????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 EM Shielding 2 Armor Coverage 150 Power Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 21 Recoil Reduction 1 Offensive Hacking 44 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedVariableBroadsword Manual? 0 Play Time 00:59:50 Cumulative 237.6 hours Start 2023.12.15 @ 20:46:42 End 2023.12.15 @ 21:47:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 43 Adventurer 4 Explorer 6 Win Type - Total 17 Types 7/0/2/3/0/4/1/0/0 Lore% 60 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a4a6248-fe27-4a13-85ce-db5805e48dff