Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 18:24:50 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (836) 836 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2571 Bonus ------- None Cogmind --------- Core Integrity 104/550 Matter 254/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Cooling System Improved Cooling System High-capacity Storage Unit > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (20) --- Cryofiber Web Cooling System Medium Storage Unit Small Battery (100) Machine Analyzer Utility Shielding System Shield System Shield EM Pulse Gun Shock Rifle Particle Gun Beam Cannon Beam Cannon Beam Cannon Light Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Cryofiber Web Cooling System Medium Storage Unit Small Battery Machine Analyzer Utility Shielding System Shield System Shield EM Pulse Gun Shock Rifle Particle Gun Beam Cannon Beam Cannon Beam Cannon Light Assault Rifle Heavy Assault Rifle Assault Cannon Grenade Launcher Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 31 | 7 4 4 16 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 . 5 Treads 2 | 2 . . . Leg 7 | . 2 . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 2 5 Device 6 | 1 . 1 4 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun . | . . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . . 14 Power 3 | . . . 3 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 15 | 5 13 18 19 Power . | . 1 1 . Propulsion 1 | 2 1 1 . Utility 5 | . 4 6 8 Weapon 8 | 1 5 9 10 Tool/Special . | . . . . Unused Backups 20 | 1 1 1 17 Power . | . . . . Propulsion 2 | 1 1 . . Utility 10 | . . 1 9 Weapon 8 | . . . 8 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 99 99 84 Engine 10 | . 14 11 7 Treads 9 | . 26 . . Leg 15 | . 1 22 24 Device 17 | . 14 21 17 Storage 11 | . 14 11 9 Protection 6 | . . 11 8 Energy Cannon 4 | . . 2 10 Ballistic Gun 16 | . 27 13 7 Launcher 1 | . . 5 . Peak Build Rating 25 | 7 9 13 25 Average Rating 11 | 5 8 12 16 On Entrance 7 | . 7 9 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 60 | 12 47 51 60 Greatest Support 50 | 40 40 20 50 Greatest Overweight (x) 5 | . 2 2 5 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 20 | 8 20 20 20 Average Carried 16 | 5 13 18 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 19 20 18 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 680 | 297 44 78 261 Remotely . | . . . . Salvage Created 1008 | 144 87 88 689 Parts 60 | 11 7 13 29 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 3 5 14 Guns 8 | . 3 1 4 Cannons 8 | . . 1 7 AOE 5 | . . 3 2 Classes Destroyed 8 | 2 2 1 3 Worker 1 | . 1 . . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 6 | . 3 3 . Grunt 11 | . . 2 9 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 4 | 2 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 171 | . 10 13 148 Missed 48 | . 1 . 47 Hits 123 | . 9 13 101 Projectile 123 | . 9 13 101 AOE 1 | . . . 1 Critical Strikes 5 | . . . 5 Actively Blocked 1 | . . . 1 Damage Taken 2103 | . 83 116 1904 Core 470 | . 18 6 446 Absorbed by Shields . | . . . . Redirected to Shielding 48 | . . 8 40 Core Remaining (%) 96 | 100 92 98 . Volleys Fired 76 | 12 6 5 53 Largest 2 | 2 2 2 2 Hottest 120 | 40 40 80 120 Shots Fired 134 | 17 12 10 95 Gun 70 | 17 12 5 36 Cannon 60 | . . 3 57 Launcher 4 | . . 2 2 Special . | . . . . Kinetic 73 | 17 12 5 39 Thermal 57 | . . 3 54 Explosive 4 | . . 2 2 Electromagnetic . | . . . . Robot Hit Streak 30 | 5 8 5 30 Robot Miss Streak 5 | 2 4 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 101 | 11 7 5 78 Core Hits 50 | 5 5 7 33 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Meltdown 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1975 | 123 79 249 1524 Guns 572 | 123 79 29 341 Cannons 977 | . . 37 940 Explosions 426 | . . 183 243 Melee . | . . . . Ramming . | . . . . Kinetic 620 | 123 79 29 389 Thermal 929 | . . 37 892 Explosive 426 | . . 183 243 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . . 27 . Projectiles . | . . . . Explosions 27 | . . 27 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 12 | . . . 12 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 153 | . . 30 153 Average Temperature 67 | . . 15 77 Received Heat Transfer 330 | . . 24 306 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . . . 6 Heat Transferred 1961 | . . 74 1887 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | 5 70 83 90 Initial . | . . . . Average 18 | . 6 16 39 Influence Increases 686 | 20 90 148 428 Destroy 0b10 Robot/C 440 | . 60 100 280 Destroy 0b10 Robot/NC 25 | 20 5 . . Destroy Leader 110 | . 10 20 80 Successful Hack 35 | . 15 15 5 Destroy Structure 31 | . . 13 18 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 625 | 20 90 148 367 Time Decay 503 | 20 90 148 245 Lost Part 122 | . . . 122 Squads Dispatched 4 | . . 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 8 10 21 Peak Tracking Total 7 | . 3 7 5 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 2 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 11 13 3 Successful 16 | . 5 10 1 Failed 10 | . 6 2 2 Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual 4 | . 1 3 . Terminals 15 | . 10 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 7 | . 4 2 1 Robot Analysis 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 8 | . . 8 . Retrieve Study 8 | . . 8 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 8 | . . 8 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1813 | 21 787 665 340 Terrain 763 | . . 664 99 Seismic 1813 | 21 787 665 340 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2336 | 189 787 665 695 Spaces Moved 786 | 83 304 231 168 Core 5 | 5 . . . Treads 361 | 78 283 . . Legs 420 | . 21 231 168 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 245 175 Average Speed 226 | 153 227 247 231 Slowest Speed 455 | 160 320 260 455 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 6 53 23 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . . 17 17 Melee . | . . . . Projectile 1 | . . . 1 AOE 33 | . . 17 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1212 | 127 390 317 378 Wait 273 | 17 59 67 130 Move 783 | 82 303 230 168 Hop . | . . . . Pick Up 34 | 8 15 7 4 Fast Attach 15 | 7 1 . 7 Attach 8 | . 1 2 5 Detach . | . . . . Swap 10 | . 3 2 5 Drop 13 | 1 2 4 6 Fire 76 | 12 6 5 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 190 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 17) 781 | -10/Materials | Discovered new exit (range 14) 977 | -10/Materials | Entered another Materials area 977 | -9/Materials | Evolved 2 slots: Utility x2 1078 | -9/Materials | Central database locked down 1457 | -9/Materials | Discovered new exit (range 10) 1642 | -9/Materials | Entered another Materials area 1642 | -8/Materials | Evolved 2 slots: Propulsion x2 1925 | -8/Materials | Lost 5 parts (2p3n) 1932 | -8/Materials | Build established: Scavenger-Mutant 2218 | -8/Materials | Core integrity fell below 50% 2332 | -8/Materials | Core integrity fell below 20% 2337 | -8/Materials | Self-destructed Last Messages --------------- 02283_ Imp. Sensor Array tumbles out of TF Node. 02283_ Imp. Signal Interpreter tumbles out of TF Node. 02286_ Slug penetrates Wall. 02296_ Lgt. Armor Plating destroyed. 02296_ Knocked back. 02305_ H-61 Shepherd destroyed. 02308_ Acquired 3 matter. 02319_ G-47 Trooper destroyed. 02321_ Imp. Ion Engine destroyed. 02323_ G-47 Trooper destroyed. 02324_ Grenade Launcher+ destroyed. 02328_ Carbon-fiber Leg destroyed. 02329_ G-47 Trooper destroyed. 02330_ Aluminum Leg+ destroyed. 02332_ X-57 Shotgunner knocked back. 02333_ K-01 Serf collects debris. 02334_ Beam Cannon+ destroyed. 02335_ X-57 Shotgunner knocked back. 02336_ U-05 Engineer lays Concrete. 02337_ U-05 Engineer builds a Wall. 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"?????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellBraceBroadsword Manual? 0 Play Time 00:32:24 Cumulative 127.8 hours Start 2026.11.03 @ 17:54:18 End 2026.11.03 @ 18:24:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 5680bd4a-bc06-4619-8c1e-049f1fe69dda