Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 22:32:49 Player: GR4C3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (2315) 2315 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 4861 Bonus ------- High Alert Combat Kills 471 Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 139/160 System Corruption 1% Temperature Warm (180) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Machine Analyzer Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon High-powered Shotgun > --- INVENTORY (5) ---- Cryofiber Web Beam Rifle Pulse Rifle Light Assault Rifle Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Light Armor Plating Hacking Suite Beam Rifle Beam Rifle Particle Gun Pulse Rifle Light Assault Rifle Heavy Assault Rifle EMP Blaster Flail [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 83 | 8 3 34 38 Power 12 | 1 1 6 4 Engine 8 | 1 . 6 1 Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 17 | 2 . 4 11 Treads 11 | 2 . 4 5 Leg 6 | . . . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 3 1 4 6 Device 4 | 1 1 1 1 Storage 3 | 2 . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 40 | 2 1 20 17 Energy Gun 12 | . . 6 6 Energy Cannon 1 | . . . 1 Ballistic Gun 16 | 2 1 6 7 Ballistic Cannon . | . . . . Launcher 10 | . . 7 3 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 15 | . . 2 13 Power 3 | . . . 3 Propulsion 5 | . . 1 4 Utility 3 | . . 1 2 Weapon 4 | . . . 4 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 100 98 79 Engine 11 | . 12 15 4 Core 6 | . 1 6 8 Treads 22 | . 28 21 19 Leg 1 | . . . 3 Device 8 | . 14 11 2 Storage 9 | . 14 11 5 Processor 6 | . . 7 9 Protection 4 | . . 2 8 Energy Gun 5 | . . 8 4 Ballistic Gun 13 | . 28 10 12 Launcher 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 50 | 14 15 50 49 Greatest Support 63 | 40 40 46 63 Greatest Overweight (x) 12 | 3 . 1 12 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 12 11 Most Carried 15 | 4 6 13 15 Average Carried 8 | 1 3 8 9 Final Capacity 15 | 8 8 15 5 Final Carried 13 | 2 6 13 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1627 | 209 163 707 548 Remotely . | . . . . Salvage Created 2449 | 50 184 917 1298 Parts 167 | 7 12 65 83 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 62 | . 2 31 29 Guns 30 | . 2 11 17 AOE 31 | . . 19 12 Classes Destroyed 12 | 1 3 5 3 Worker 5 | . . 2 3 Builder 2 | . . 1 1 Tunneler 2 | 2 . . . Recycler 3 | . 1 1 1 Watcher 5 | . 1 3 1 Swarmer 18 | . . 10 8 Grunt 26 | . 2 13 11 Brawler 1 | . . . 1 Duelist 3 | . . 2 1 Sentry 10 | . . 6 4 Specialist 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 10 | 1 2 9 10 Combat Bots Only 8 | . 1 6 8 Max Kills in Single Turn 4 | 1 1 4 4 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 345 | . 13 111 221 Missed 107 | . 4 40 63 Damage Taken 3430 | . 138 964 2328 Core 747 | . 46 137 564 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . . 51 Core Remaining (%) 82 | 100 81 65 . Volleys Fired 154 | 4 13 58 79 Largest 2 | 2 2 2 2 Hottest 128 | 40 40 89 128 Shots Fired 299 | 8 26 111 154 Gun 261 | 8 26 91 136 Cannon 7 | . . . 7 Launcher 31 | . . 20 11 Special . | . . . . Kinetic 182 | 8 26 56 92 Thermal 60 | . . 35 25 Explosive 22 | . . 20 2 Electromagnetic 35 | . . . 35 Robot Hit Streak 11 | 3 7 10 11 Robot Miss Streak 6 | 1 2 3 6 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 197 | 4 15 70 108 Core Hits 142 | 4 7 56 75 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 . 3 . Burn 3 | . . 3 . Destroy 1 | 1 . . . Melee Attacks 5 | . . 5 . Impact 5 | . . 5 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5288 | 49 174 2607 2458 Guns 2364 | 49 174 757 1384 Cannons 157 | . . . 157 Explosions 2594 | . . 1689 905 Melee 160 | . . 160 . Ramming 13 | . . 1 12 Kinetic 1512 | 49 174 412 877 Thermal 919 | . . 345 574 Explosive 1975 | . . 1689 286 Electromagnetic 709 | . . . 709 Impact 160 | . . 160 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 1 Average Corruption 1 | . . 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . . 24 3 Message Errors 4 | . . 4 . Matter Fused 4 | . . 3 1 Heat Flow Errors 4 | . . 3 1 Energy Discharges 3 | . . 3 . Data Loss (minor) 6 | . . 6 . Data Loss (major) 2 | . . 2 . Alerts 2 | . . 1 1 Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 68 | . . 53 15 Projectiles . | . . . . Explosions 54 | . . 39 15 Melee 14 | . . 14 . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 117 | . . 34 83 Shots 6 | . . 2 4 Rammed 4 | . . 2 2 Targets Rammed 4 | . . 2 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 465 | . 2 465 231 Average Temperature 74 | . 2 80 68 Received Heat Transfer 990 | . 75 267 648 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2113 | . . 1110 1003 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 838 | 10 98 703 838 Initial 296 | . 6 40 296 Average 364 | 3 33 332 596 Maximum Alert Level 3 | . . 3 3 Low Security (%) 32 | 100 100 29 . Level 1 20 | . . 29 17 Level 2 32 | . . 37 42 Level 3 14 | . . 3 40 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . . 2 9 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . . 2 5 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 4 39 48 Peak Tracking Total 9 | . 2 5 9 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . . 6 3 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 2 1 Successful 4 | . 1 2 1 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 1 2 1 Report Inventory 3 | . 1 1 1 Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2929 | 133 359 1513 924 Spaces Moved 1327 | 63 186 722 356 Core 29 | 24 . . 5 Treads 1267 | 39 186 722 320 Legs 31 | . . . 31 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 167 | 168 160 169 168 Slowest Speed 650 | 200 160 240 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 23 65 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 11 | . . 11 . Terrain Destroyed 174 | . . 147 27 Melee . | . . . . Projectile . | . . . . AOE 174 | . . 147 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1714 | 84 221 880 529 Wait 65 | . 16 36 13 Move 1324 | 62 185 721 356 Hop . | . . . . Pick Up 50 | 9 4 16 21 Fast Attach 6 | . . 1 5 Attach 28 | 8 . 5 15 Detach 2 | 1 . . 1 Swap 49 | . 3 28 18 Drop 27 | . . 8 19 Fire 154 | 4 13 58 79 Melee 5 | . . 5 . Ram . | . . . . Kick . | . . . . Crush 4 | . . 2 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 3) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1199 | -9/Materials | Discovered new exit (range 16) 1274 | -9/Materials | Identified exit to Materials 1913 | -9/Materials | Discovered exit to Materials (range 5) 2006 | -9/Materials | Entered another Materials area 2006 | -8/Materials | Evolved 2 slots: Propulsion x2 2150 | -8/Materials | Garrison activated, responded to threat 2277 | -8/Materials | Lost 4 parts (3n1w) 2320 | -8/Materials | Core integrity fell below 50% 2533 | -8/Materials | Destroyed 8 combat bots 2559 | -8/Materials | Core integrity fell below 20% 2595 | -8/Materials | Lost 4 parts (1n3w) 2642 | -8/Materials | Build established: Scavenger-Mutant 2806 | -8/Materials | First assault squad dispatched 2918 | -8/Materials | Discovered new exit (range 13) 2930 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- assault force dispatched. 02815_ U-05 Engineer lays Concrete. 02854_ G-47 Trooper destroyed. 02861_ K-01 Serf destroyed. 02864_ Acquired Aluminum Leg. 02868_ Dropped Aluminum Leg. 02869_ Dropped Lgt. Treads. 02871_ Acquired Aluminum Leg. 02877_ C-30 ARC bursts open, deploying its payload. 02877_ G-47 Trooper unfolds itself. 02878_ System corrupted: Matter fused (-7). 02878_ Acquired Aluminum Leg. 02884_ Dropped Particle Gun. 02885_ Acquired Unknown Energy Cannon. 02887_ Identified EM Pulse Cannon. 02889_ G-47 Trooper destroyed. 02904_ Atomic Centrifuge disabled. 02917_ T-07 Excavator destroyed. 02918_ EXIT=FOUND 02927_ G-50 Soldier destroyed. 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"""#???????????? | | ???# """ """ # #?????"""????????????? | | ???# # #?????"""????????????? | | ???###########^ #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????? #????????????????????? | | ?????????????? #????????????????????? | | ?????????????? #????????????????????? | | ?????????????? < #????????????????????? | | ?????????????? #????????????????????? | | ??????????????####????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormPulseWand Manual? 0 Play Time 00:52:05 Cumulative 47.4 hours Start 2024.04.25 @ 21:31:17 End 2024.06.18 @ 22:32:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 23 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 53x45 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 311e2364-2522-4ea0-a179-b61521b7dd2c