Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 15:18:24 Player: ClassActJerk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (733) 733 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2658 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 353/400 Energy 350/350 System Corruption 7% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Battery Medium Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads High-capacity Battery Medium Matter Pod Improved Light Cannon Improved Light Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Parts Attached 24 | 6 2 5 2 9 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 4 | 2 . . . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 . 2 Device 1 | . . 1 . . Storage 4 | 1 1 . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 10 | 2 . 3 1 4 Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 1 2 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . . . . 15 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 7 | . . . . 7 Highest Loss Streak 10 | . . . . 10 To Critical Strikes 1 | . . . . 1 Average Backups 5 | 1 2 6 8 4 Power . | . 1 1 1 . Propulsion 1 | . 1 3 2 . Utility 1 | . . 1 2 2 Weapon 1 | . . 1 3 1 Tool/Special . | . . . . . Unused Backups 8 | 1 . 4 . 3 Power . | . . . . . Propulsion 4 | . . 3 . 1 Utility 2 | . . . . 2 Weapon 2 | 1 . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 85 97 100 79 Engine 10 | . 14 11 11 6 Treads 22 | . 28 22 22 19 Device 6 | . . 9 11 5 Storage 12 | . 14 11 11 13 Protection 6 | . . 11 11 5 Energy Gun 11 | . 14 17 11 5 Ballistic Gun 18 | . 14 14 22 20 Peak Build Rating 15 | 6 7 13 14 15 Average Rating 10 | 3 6 10 13 11 On Entrance 8 | . 6 7 13 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 37 | 14 32 37 37 37 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 9 | 1 . . . 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 11 | 7 6 11 10 7 Average Carried 5 | 2 2 6 8 4 Final Capacity 15 | 8 15 15 15 15 Final Carried 8 | 1 5 8 8 2 Class Distribution -------------------- 40% | Tank 37% | Mutant 18% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 752 | 245 55 95 14 343 Remotely . | . . . . . Salvage Created 857 | . 172 218 60 407 Parts 47 | . 8 13 6 20 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 20 | . 4 3 4 9 Guns 17 | . 4 3 4 6 Cannons 3 | . . . . 3 Classes Destroyed 6 | . 1 2 1 2 Hauler 1 | . . 1 . . Swarmer 4 | . . . 4 . Grunt 11 | . 4 1 . 6 Brawler 1 | . . . . 1 Sentry 3 | . . 2 . 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 2 4 3 Combat Bots Only 4 | . 3 2 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 266 | . 22 29 23 192 Missed 65 | . 9 8 6 42 Hits 201 | . 13 21 17 150 Melee 6 | . . . . 6 Projectile 195 | . 13 21 17 144 Critical Strikes 6 | . . . . 6 Damage Taken 2606 | . 188 286 129 2003 Core 665 | . 69 31 . 565 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 72 . 92 . Volleys Fired 72 | . 12 10 5 45 Largest 4 | . 2 3 3 4 Hottest 132 | . 70 126 99 132 Shots Fired 165 | . 24 30 15 96 Gun 146 | . 24 30 15 77 Cannon 19 | . . . . 19 Launcher . | . . . . . Special . | . . . . . Kinetic 119 | . 12 13 10 84 Thermal 46 | . 12 17 5 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 7 11 5 14 Robot Miss Streak 3 | . 2 2 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 112 | . 16 22 6 68 Core Hits 46 | . 9 8 4 25 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . 1 1 . 2 Burn 3 | . 1 1 . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1561 | . 203 290 127 941 Guns 1287 | . 203 290 127 667 Cannons 274 | . . . . 274 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1157 | . 103 103 84 867 Thermal 404 | . 100 187 43 74 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 4 4 7 Average Corruption 4 | . . 3 4 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . 1 10 11 Message Errors 9 | . . . 3 6 Matter Fused 3 | . . . 2 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 4 | . . 1 3 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 1 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 356 | . 96 328 175 356 Average Temperature 111 | . 37 148 86 125 Received Heat Transfer 1023 | . 81 114 . 828 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 1332 | . 370 592 111 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 90 | . 60 60 90 50 Initial 28 | . . . 6 28 Average 9 | . 10 10 8 9 Influence Increases 479 | . 90 88 90 211 Destroy 0b10 Robot/C 400 | . 80 60 80 180 Destroy 0b10 Robot/NC 5 | . . 5 . . Destroy Leader 72 | . 10 22 10 30 Destroy Structure 2 | . . 1 . 1 Influence Decreases 479 | . 90 72 32 285 Entered New Map 56 | . . . 10 46 Time Decay 318 | . 90 72 22 134 Lost Part 105 | . . . . 105 Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 5 7 4 16 Peak Tracking Total 7 | . 3 4 4 7 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1318 | . . 405 451 462 Seismic 1318 | . . 405 451 462 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2148 | 66 469 442 451 720 Spaces Moved 685 | 51 222 163 121 128 Core 37 | 27 . . . 10 Treads 648 | 24 222 163 121 118 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 165 | 104 160 160 160 213 Slowest Speed 500 | 160 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 29 22 31 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1571 | 64 312 325 368 502 Wait 751 | . 70 129 237 315 Move 681 | 50 221 162 120 128 Hop . | . . . . . Pick Up 31 | 7 6 12 2 4 Fast Attach 1 | 1 . . . . Attach 22 | 5 1 5 2 9 Detach . | . . . . . Swap 1 | . 1 . . . Drop 12 | 1 1 7 2 1 Fire 72 | . 12 10 5 45 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 8) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 694 | -9/Materials | Identified exit to Mines 881 | -9/Materials | Build established: Tank 978 | -9/Materials | Entered Mines 1416 | -9/Mines | Discovered new exit (range 8) 1429 | -9/Mines | Entered Materials 1429 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1736 | -8/Materials | Build established: Scavenger-Tank 1977 | -8/Materials | Lost 10 parts (1p3n2u4w) 2099 | -8/Materials | Core integrity fell below 50% 2136 | -8/Materials | Core integrity fell below 20% 2137 | -8/Materials | Lost 4 parts (1p1n2w) 2149 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02090_ G-47 Trooper knocked back. 02091_ K-01 Serf collects debris. 02097_ TNWH78 UTSYEIG2HD7 CVKVXWKDEDTZHZY ON9%I 02099_ G-47 Trooper knocked back. 02104_ Lgt. Treads destroyed. 02106_ Imp. Light Cannon destroyed. 02107_ K-01 Serf cleans the Terminal. 02110_ Acquired Hvy. Assault Rifle. 02111_ K-01 Serf cleans the Terminal. 02122_ System corrupted: Matter fused (-8). 02124_ G-47 Trooper destroyed. 02126_ Acquired 89 matter. 02126_ K-01 Serf collects debris. 02130_ K-01 Serf cleans the Terminal. 02131_ Acquired 2 matter. 02131_ K-01 Serf collects debris. 02136_ R-06 Scavenger collects Particle Gun. 02141_ Hvy. Assault Rifle destroyed. 02146_ Acquired 8 matter. 02148_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????? ???????????????????????? | | ????????????????# ??????????????????????? | | ????????????????+ ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? r ??????????????????????? | | ?????????????????# #?###??????????????????? | | ?????????????????# # ???????????????????? | | ?????????????????#a # ????????????????????? | | ?????????????????# / ?????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# ############???????????? | | ????#######?????## ## #???????????? | | ????# ####### ! # a ! #???????????? | | ????# %# """ #???????????? | | ????# T%%g%""" #???????????? | | ????# k@ #*""" " " +???????????? | | ????# ####### # """ "R??????????????? | | ????## ###########g## """ ""??????????????? | | ?????# #%% ##!## ??????????????? | | ?????# # ## ##/######??????????????? | | ?????# =+ """ ##% #???????????????????? | | ?????# # """ ## % #???????????????????? | | ?????# # """ ## % ??????????????????? | | ?????# # """ ## ###?????????????????? | | ?????# # "" ## #???????????????????? | | # ??# # ## #???????????????????? | | # # # ##+##+#???????????????????? | | #^ + ##########?????????????????????????? | | # # #??????????????????????????????????? | | # ??# #??????????????????????????????????? | | ?????# ########???????????????????????????? | | ?????# # !! #???????????????????????????? | | ?????# # !! #???????????????????????????? | | ?????# # !! #???????????????????????????? | | ?????# + #???????????????????????????? | | ?????# # #???????????????????????????? | | ?????# # #???????????????????????????? | | ?????# ########???????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 500 Matter Stores 340 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedTachyonNeutralizer Manual? 0 Play Time 00:15:00 Cumulative 37.0 hours Start 2025.11.25 @ 14:49:53 End 2025.11.25 @ 15:18:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd7ff8b9-e679-4624-a0a5-59ed2605b780