Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.01 @ 20:40:50 Player: leiavoia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (286) 1430 Value Destroyed (12814) 12814 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (10227) 10227 TOTAL SCORE: 35731 Bonus ------- High Alert Combat Kills 747 Follower Combat Kills 1336 Entered Garrisons 400 Used RIF Installer 1000 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Met R17 at Cetus 500 Hacked Protovariant 500 Met R17 at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -556 Cogmind --------- Core Integrity 1552/1600 Matter 281/300 Energy 167/170 System Corruption 0% Temperature Cool (6) Movement Hovering (52) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (8) --- Improved Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Terrain Scan Processor Improved Targeting Computer Centrium Medium Armor Plating Improved Hacking Suite Advanced System Shield > --- WEAPON (5) ------- Compact HERF Cannon Improved KE Penetrator Force Lance > --- INVENTORY (15) --- Light Antimatter Reactor Experimental Energy Well (600) High-capacity Matter Pod (40) Long-range Sensor Array Makeshift Terrain Scanner Improved Transmission Jammer Long-range Tractor Beam Drone Bay (1/2) Transdimensional Reconstructor Disintegrator Railgun Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Graviton Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Terrain Scan Processor Improved Targeting Computer Improved Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Warp Gun Improved KE Penetrator Improved KE Penetrator Force Lance > --- INVENTORY -------- Light Antimatter Reactor Antigrav System Experimental Energy Well High-capacity Matter Pod Advanced Weight Redist. System Improved Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Long-range Tractor Beam Drone Bay Transdimensional Reconstructor Compact HERF Cannon Disintegrator Fusion Bomb Launcher [Rating: 174] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Centrium Medium Armor Plating Weapon Improved KE Penetrator Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 . . 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . 1 Utility 8 | . . 1 1 . . 2 . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 Weapon 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Parts Attached 360 | 1 10 31 14 7 17 8 3 7 3 8 9 9 12 2 45 26 7 1 15 16 6 11 16 20 10 12 21 13 Power 23 | . . 3 1 1 2 . . . . 1 . 1 . . 4 2 . . . 1 1 1 . 2 . 1 2 . Engine 11 | . . 3 . 1 2 . . . . 1 . . . . 3 1 . . . . . . . . . . . . Core 5 | . . . 1 . . . . . . . . 1 . . 1 . . . . . 1 . . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . 1 2 . Propulsion 75 | . 4 7 2 2 3 3 1 3 . 2 3 3 . . 14 4 1 . 1 2 . . 2 10 1 2 1 4 Treads 24 | . 1 2 . 2 . . . 3 . 1 1 . . . 5 3 1 . 1 2 . . 2 . . . . . Leg 19 | . 1 3 2 . 3 1 1 . . 1 1 . . . 6 . . . . . . . . . . . . . Wheel 16 | . 2 2 . . . 2 . . . . 1 3 . . 3 1 . . . . . . . 2 . . . . Hover 16 | . . . . . . . . . . . . . . . . . . . . . . . . 8 1 2 1 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 123 | . 2 7 4 2 6 4 1 . . 2 4 1 7 2 12 5 2 1 9 3 2 5 7 4 5 7 11 8 Device 57 | . . 3 2 1 3 1 1 . . . 2 . 6 . 4 1 2 . 5 1 2 2 3 . 1 6 6 5 Storage 7 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 1 . Processor 10 | . 1 . . 1 . . . . . . . . 1 . 1 1 . . 1 1 . . . 1 1 . 1 . Hackware 14 | . . . . . . 2 . . . 1 . 1 . 2 1 . . . 1 1 . . . 2 1 . 2 . Protection 35 | . . 3 2 . 3 . . . . 1 2 . . . 6 3 . 1 2 . . 3 3 . 2 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 1 4 14 7 2 6 1 1 4 3 3 2 4 5 . 15 15 4 . 5 10 3 5 7 4 4 2 7 1 Energy Gun 19 | . 1 4 1 . 1 . . . . . 1 . . . 2 1 . . 1 1 . . 1 . 1 . 4 . Energy Cannon 4 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Ballistic Gun 44 | 1 3 5 2 . 1 . . . . . . . . . 3 9 2 . 2 3 2 2 1 2 3 1 2 . Ballistic Cannon 21 | . . . 2 1 . 1 . 1 1 1 . 1 2 . 3 1 . . . 3 . 2 2 . . . . . Launcher 22 | . . 4 . 1 2 . 1 2 1 . . 1 1 . 2 3 . . . 1 1 . 2 . . . . . Special Weapon 12 | . . . . . . . . . . 2 . 2 1 . 2 1 1 . . 1 . . . 1 . . 1 . Impact Weapon 13 | . . . 2 . 1 . . 1 1 . 1 . 1 . 2 . 1 . 2 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 7 . Corrupted Parts 9 | . 3 1 . . . . . 1 . . . 3 . . 1 . . . . . . . . . . . . . System Corruption 36 | . 4 1 . . . . . 8 . . . 22 . . 1 . . . . . . . . . . . . . Parts Lost 70 | . 2 9 2 3 4 . . 2 1 2 1 2 1 . 7 3 . . 5 1 2 . 9 2 1 . . 11 Power 7 | . . 2 . 1 . . . . . . . . . . 1 . . . . 1 1 . . . . . . 1 Propulsion 28 | . 2 2 . 1 . . . 1 1 1 1 2 . . 4 2 . . . . . . 3 1 1 . . 6 Utility 17 | . . 1 1 1 2 . . . . 1 . . 1 . 1 . . . 4 . 1 . 3 . . . . 1 Weapon 18 | . . 4 1 . 2 . . 1 . . . . . . 1 1 . . 1 . . . 3 1 . . . 3 Highest Loss Streak 11 | . 2 5 2 3 3 . . 2 1 2 1 1 1 . 5 2 . . 2 1 2 . 3 2 1 . . 11 Average Slot Usage (%) 91 | . 99 94 100 93 95 99 100 96 77 98 97 97 98 91 99 87 88 88 81 83 83 66 76 84 94 99 100 91 Engine 3 | . 14 7 4 1 9 7 7 7 7 7 6 1 . . 3 . . . . . . . . . . . . . Core 1 | . . . 4 4 . . . . . . . 4 6 5 1 2 . . . . . 2 . 1 4 4 4 4 Reactor 1 | . . . . . . . . . . . . . . . . 1 5 5 5 5 4 2 5 4 4 4 4 3 Treads 9 | . 7 6 9 8 1 . . 11 22 19 18 8 6 5 9 9 14 17 15 15 15 15 12 5 . . . . Leg 3 | . 12 4 9 9 23 6 7 7 . 2 4 . . . 5 . . . . . . . . . . . . . Wheel 4 | . 7 10 9 9 1 15 15 . . . 1 14 20 17 11 4 1 . . . . . . 2 . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 9 27 29 30 26 Device 9 | . . 6 15 10 11 15 15 15 15 10 9 6 11 5 7 4 5 9 7 5 7 15 12 9 8 14 11 10 Storage 7 | . 27 11 9 9 9 9 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 9 7 4 4 4 4 Processor 5 | . . 5 . 2 2 . . . . . . . . 5 3 10 11 11 10 11 14 10 10 10 14 14 13 12 Hackware 9 | . . . . . . 9 15 15 15 19 13 13 6 10 17 11 11 11 12 8 5 5 . 8 7 4 8 10 Protection 6 | . . 8 11 12 12 9 7 7 7 6 9 13 13 8 4 5 4 1 3 10 7 5 4 . 1 . . 1 Energy Gun 3 | . 13 14 . . 1 . . . . . 3 6 6 5 2 8 5 5 6 3 . . 2 3 . 4 6 6 Ballistic Gun 6 | . 13 14 7 7 1 . . . . . . . . . 3 10 14 11 10 10 9 . 8 13 8 12 9 7 Ballistic Cannon 5 | . . . 10 2 9 7 7 9 . 11 13 9 9 11 11 . . . . 1 10 . 6 1 . . . . Launcher 1 | . . 3 1 8 6 . 2 5 . 2 . . . . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . 6 9 2 7 7 5 . 4 5 4 6 5 2 . 2 5 3 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 13 33 41 52 56 58 95 78 81 78 77 89 89 90 87 89 93 92 89 97 103 104 88 103 94 73 76 79 75 Greatest Support 240 | 20 20 20 16 20 32 20 20 71 71 68 68 40 36 36 40 160 188 188 240 240 235 160 235 150 62 88 88 94 Greatest Overweight (x) 7 | . 1 4 3 3 3 4 3 3 1 1 5 5 2 2 5 7 . . . . . . 1 7 1 1 1 1 Average Overweight (x) 1 | . . 1 2 2 1 3 3 1 . 1 2 2 2 2 2 1 . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 Average Capacity 18 | 8 14 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 15 15 15 15 Most Carried 20 | 7 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 Average Carried 17 | 6 11 14 14 14 13 16 19 19 20 19 17 19 19 19 19 19 19 20 18 19 19 19 17 17 14 14 14 14 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 Final Carried 20 | 7 14 15 15 14 15 20 20 20 20 20 20 20 19 20 20 20 20 20 19 19 20 20 19 15 15 15 15 13 Class Distribution -------------------- 25% | Scavenger-Mutant 23% | Scavenger-Gunner 22% | Hacker-Mutant 9% | Scavenger-Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Assassin | -3/Quarantine Scavenger-Sprinter | -2/Research Scavenger-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 9767 | 214 77 552 323 359 313 359 134 149 . 289 186 397 209 . 1338 781 231 . 526 503 903 80 865 245 168 154 50 362 Remotely 338 | . . . . . 188 . . . . . . . . . . . . . 150 . . . . . . . . . Salvage Created 12265 | 111 378 1008 268 366 429 87 163 440 . 301 154 408 188 . 1233 1011 506 . 1097 637 1162 337 1044 99 402 154 50 232 Parts 511 | 2 32 76 17 8 22 5 5 15 . 4 3 16 8 . 35 45 16 . 54 19 45 1 29 4 27 5 2 16 Haulers Intercepted 4 | . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . Recyclers Shooed 9 | . 1 1 1 . . . . . . . . . 1 . 4 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . 5 10 . 5 . . . . . . . . . 17 44 . 28 . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 228 | . 9 23 10 8 16 2 7 8 . 5 2 8 3 . 15 23 4 . 16 12 24 . 21 1 6 . . 5 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 102 | . 6 17 . 1 3 . . . . . . 3 . . 6 10 4 . 16 6 10 . 9 1 6 . . 4 Cannons 48 | . . . 10 . 2 2 1 1 . 2 2 2 1 . 7 . . . . . 9 . 8 . . . . 1 AOE 77 | . 3 6 . 7 11 . 6 7 . 3 . 3 1 . 2 13 . . . 6 5 . 4 . . . . . Classes Destroyed 21 | 2 3 3 . 3 1 1 . 2 . 1 . 1 . . . 1 . . . 1 . . . . 1 . . 1 Worker 7 | . . . . 2 . . . . . . . . 1 . 1 . . . 2 . . . . 1 . . . . Builder 8 | . . 4 . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . . . Tunneler 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 4 | . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . Recycler 11 | 1 1 3 1 . . . . . . . 1 . . . 3 . . . . . . . . . . 1 . . Carrier 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 7 | . . 1 . 1 . . . . . . . . . . 1 . 4 . . . . . . . . . . . Watcher 13 | . 3 3 . . . . . . . . . . 2 . 1 2 . . . . . . . . . . 1 1 Swarmer 62 | . 6 3 4 . 3 . 4 . . . . 3 . . 3 5 . . 3 5 8 . 8 . 3 . . 4 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 94 | . 3 16 5 5 9 . 2 6 . 3 . 2 2 . 6 9 . . 5 1 11 . 8 1 . . . . Brawler 8 | . . . . . 1 . 1 2 . . . . . . 2 1 . . . . . . 1 . . . . . Duelist 6 | . . . . 1 1 . . . . . . . . . . 1 . . . . 2 . 1 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 22 | . . 4 1 2 2 1 . . . 1 1 . . . 2 . 4 . 1 . 2 . 1 . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Hunter 13 | . . . . . . . . . . 1 . 2 1 . . 1 . . 2 2 2 . 2 . . . . . Programmer 13 | . . . . . . 1 . . . . 1 . . . . 2 . . 5 1 . . . . 3 . . . Behemoth 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 5 10 3 12 9 1 4 4 . 3 1 3 2 . 8 11 2 . 6 5 6 . 4 1 3 1 1 4 Combat Bots Only 10 | . 4 4 3 8 9 1 4 4 . 3 1 3 1 . 3 10 2 . 3 5 6 . 4 1 3 . . 4 Max Kills in Single Turn 4 | 1 4 4 1 2 2 1 2 3 . 1 1 2 2 . 2 4 1 . 2 4 3 . 3 1 2 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Exploded 4 | . 3 1 . 2 2 . 2 3 . 1 . 2 1 . 2 4 . . . 4 3 . 3 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 17943 | . 489 1099 783 478 648 128 100 187 183 548 168 648 379 . 1211 1989 457 251 1575 839 1600 . 1672 182 552 . 334 1443 Core 1152 | . 68 148 49 31 16 . . . . 31 33 65 55 . 95 97 53 . 54 117 . . 62 20 73 . 37 48 Absorbed by Shields 396 | . . . . . . . . . . . . 37 . . 270 . . . . . . . 89 . . . . . Reduced by Siege Mode 302 | . . . . . . . . . . . . . . . . 80 . . 33 39 29 . 115 6 . . . . Core Remaining (%) 84 | 100 72 63 . . 82 . . . . 95 . . 82 . . . . 75 . . . . 79 . 92 . 97 97 Volleys Fired 577 | 4 30 57 32 15 21 4 7 8 . 13 8 28 19 . 60 50 12 . 38 24 36 . 35 10 22 . 17 27 Largest 5 | 2 2 3 2 2 3 2 1 2 . 2 3 3 3 . 4 4 4 . 4 3 4 . 4 5 4 . 1 3 Hottest 248 | 60 60 130 78 62 143 123 48 87 . 96 171 171 176 . 209 242 185 . 230 148 188 . 213 248 183 . 240 164 Shots Fired 1388 | 8 60 146 64 26 34 8 7 9 1 27 24 68 34 . 157 128 35 . 127 48 125 . 124 18 49 . 17 44 Gun 865 | 8 60 133 10 15 10 . . . . . 8 21 9 . 50 110 34 . 127 38 57 . 74 8 36 . 17 40 Cannon 394 | . . 3 54 . 12 8 2 4 . 21 16 41 24 . 87 5 . . . . 62 . 47 4 . . . 4 Launcher 87 | . . 10 . 11 12 . 5 5 1 3 . 3 1 . 7 10 . . . 10 6 . 3 . . . . . Special 42 | . . . . . . . . . . 3 . 3 . . 13 3 1 . . . . . . 6 13 . . . Kinetic 936 | 4 30 71 64 15 18 4 2 4 . 21 16 41 24 . 119 64 32 . 83 37 119 . 111 10 27 . 1 19 Thermal 268 | . . 60 . . 4 4 . . . . 8 21 9 . 18 51 2 . 44 1 . . 10 2 9 . 16 9 Explosive 87 | . . 10 . 11 12 . 5 5 1 3 . 3 1 . 7 10 . . . 10 6 . 3 . . . . . Electromagnetic 55 | 4 30 5 . . . . . . . . . . . . . . . . . . . . . . . . . 16 Robot Hit Streak 18 | 6 8 16 10 4 9 5 4 7 . 3 5 6 5 . 10 13 9 . 18 9 10 . 14 5 9 . . 3 Robot Miss Streak 8 | 1 2 8 6 2 2 1 . 1 . 2 2 3 2 . 3 4 3 . 4 3 3 . 5 1 2 . . 6 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 . . 1 . 2 . 1 . . . . . Secondary Targets 12 | . . 2 . . . . . . . . . . . . . 3 . . 4 1 . . . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . 1 . . 1 1 . . . . 1 . . . Shots Hit Robots 897 | 6 42 90 40 16 22 5 2 13 . 16 14 50 24 . 110 94 31 . 83 36 76 7 71 8 26 1 2 12 Core Hits 554 | 3 18 57 19 23 28 3 10 17 4 10 6 18 13 . 49 66 14 . 40 24 53 2 46 3 15 2 2 9 Critical Kills 24 | . . . . . . . . . . . . . . . 3 2 1 . 2 1 4 . 6 . 3 . . 2 Critical Parts Destroyed 26 | . 1 . . . . . . . . . . . . . 1 2 1 . 3 1 7 . 8 . 1 . . 1 Critical Strikes 88 | . 1 1 1 . . . . . . 2 1 6 1 . 11 9 5 . 5 3 16 . 16 1 5 1 . 3 Burn 7 | . . 1 . . . . . . . . . 2 . . 1 3 . . . . . . . . . . . . Destroy 57 | . 1 . . . . . . . . . . . . . 4 6 5 . 5 3 12 . 14 . 4 . . 3 Blast 22 | . . . 1 . . . . . . 2 1 4 1 . 6 . . . . . 4 . 2 1 . . . . Puncture 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 230 | . . . . 6 1 13 22 13 . 5 2 10 9 1 24 . 8 . 22 4 . 7 3 8 29 9 29 5 Impact 140 | . . . . 6 1 13 22 13 . 5 2 10 9 1 24 . 8 . 22 4 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 90 | . . . . . . . . . . . . . . . . . . . . . . 7 3 8 29 9 29 5 Sneak Attacks 18 | . . . . 2 . . . 5 . . . . . . 3 . 3 . 1 . . . . 1 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33027 | 136 649 2053 817 1367 1327 136 476 1047 16 684 385 1854 1014 . 3833 3983 955 . 2681 1651 2862 653 2683 280 884 65 95 441 Guns 12872 | 65 458 1071 50 123 145 . . . . . 96 315 83 . 972 1968 651 . 2571 757 1120 . 1297 151 651 . . 328 Cannons 6568 | . . 35 767 . 144 136 59 82 . 190 289 603 490 . 1747 137 . . . . 897 . 876 41 . . . 75 Explosions 9978 | 71 191 947 . 1072 1038 . 417 671 16 338 . 361 289 . 732 1878 . . . 602 845 . 510 . . . . . Melee 3587 | . . . . 172 . . . 294 . 156 . 575 152 . 382 . 304 . 110 292 . 653 . 84 233 65 77 38 Ramming 22 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 18 . Kinetic 15230 | 24 165 630 817 123 218 80 59 82 . 190 289 603 490 . 2462 1238 632 . 1572 707 2017 . 2004 139 417 . . 272 Thermal 3928 | 71 107 429 . . 71 56 . . . . 96 315 83 . 257 867 19 . 999 50 . . 169 53 234 . . 52 Explosive 9800 | . 84 947 . 1072 1038 . 417 671 16 338 . 361 289 . 732 1878 . . . 602 845 . 510 . . . . . Electromagnetic 460 | 41 293 47 . . . . . . . . . . . . . . . . . . . . . . . . . 79 Impact 2437 | . . . . 172 . . . 294 . 156 . 575 152 . 382 . 304 . 110 292 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1150 | . . . . . . . . . . . . . . . . . . . . . . 653 . 84 233 65 77 38 Highest Corruption 23 | . 4 1 . . . 1 1 10 10 10 1 23 23 . 1 4 4 5 6 7 7 7 7 . 3 . . . Average Corruption 5 | . 3 1 . . . 1 1 2 10 10 1 12 16 . 1 2 4 4 5 6 7 7 7 . 2 . . . Corruption Purged 21 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Effects 254 | . . 4 . . . . 1 20 7 42 . 22 18 . 2 11 6 2 34 18 29 9 27 . 2 . . . Message Errors 83 | . . 2 . . . . . 11 3 7 . 3 6 . 2 4 3 . 16 5 8 4 7 . 2 . . . Matter Fused 49 | . . . . . . . . . 3 12 . 6 2 . . . 2 1 3 4 5 . 11 . . . . . Heat Flow Errors 27 | . . . . . . . . . . 6 . 5 2 . . . . . 6 2 4 . 2 . . . . . Energy Discharges 37 | . . 2 . . . . . 5 . 9 . 5 4 . . 2 . 1 . 3 3 1 2 . . . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . . . 1 4 . 2 . 1 1 . . 1 . . 3 . 5 3 1 . . . . . Data Loss (major) 10 | . . . . . . . . . . 1 . . 1 . . . . . 2 1 1 1 3 . . . . . Misfires 8 | . . . . . . . . . 1 4 . . . . . . . . . 1 1 . 1 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 15 | . . . . . . . . . . . . 2 1 . . 3 1 . 4 2 2 . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 1923 | 18 1 72 3 182 27 . . 230 . 145 . 107 57 . 247 87 151 . 70 149 88 222 31 . 36 . . . Projectiles 81 | . . . 3 . . . . . . . . . 5 . 4 . . . . . 54 . 15 . . . . . Explosions 454 | 18 1 72 . 52 27 . . 19 . 1 . 53 28 . 33 87 . . . 13 34 . 16 . . . . . Melee 1388 | . . . . 130 . . . 211 . 144 . 54 24 . 210 . 151 . 70 136 . 222 . . 36 . . . Knockbacks 42 | . . . 11 . 2 . . . . . 2 4 2 . 5 3 2 . . . 3 . 7 . . . 1 . Impact 6 | . . . . . . . . . . . . . 1 . 2 . 2 . . . . . . . . . 1 . Kinetic 35 | . . . 11 . 2 . . . . . 2 4 1 . 2 3 . . . . 3 . 7 . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 785 | . 169 82 . 133 144 . . 62 . . . . . . 6 19 . . . 85 47 . 29 . . . 9 . Shots 23 | . 3 5 . 4 4 . . 1 . . . . . . 1 1 . . . 2 1 . 1 . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | 40 123 309 232 78 78 81 . 21 . 220 153 354 510 . 84 358 15 . 234 242 351 . 315 287 73 320 301 314 Average Temperature 86 | 18 43 94 86 32 30 38 . 10 . 75 73 134 224 . 27 143 8 . 63 74 82 . 116 112 13 95 57 108 Received Heat Transfer 2921 | . 117 525 324 90 198 36 . 72 24 84 36 87 162 . 216 324 45 . 66 33 166 . 174 33 46 . 63 . Effects 13 | . . . . . . . . . . . . 1 7 . . 1 . . . . 2 . 1 . . 1 . . Shutdowns 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . 1 . . 1 2 2 . 5 1 . . . . Total Turns 273 | . . . . . . . . . . . . . . . . 38 . . 65 36 34 . 87 13 . . . . Longest Duration 65 | . . . . . . . . . . . . . . . . 38 . . 65 24 20 . 22 13 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 23 | 1 1 . . 2 . . . 2 . 1 . . 4 . 9 . 1 . 2 . . . . . . . . . Impact Corruptions 40 | . . . . 2 . . . 8 . 3 . 2 2 . 7 . 8 . 2 6 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | 1 . 1 . . . . . . . . . 1 . . 3 . . . 3 . . . . . . . . . Heat Transferred 6734 | 100 150 1119 . . 148 74 . . . . 148 666 148 . 518 1739 37 . 1221 37 . . 222 74 259 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 796 | 10 267 311 521 536 796 426 . . . . 75 257 390 107 455 657 481 233 404 . . . . 168 251 160 147 235 Initial 417 | . 6 . 128 219 348 417 . . . . . . 134 105 51 167 262 168 114 . . . . 84 6 141 90 27 Average 209 | 7 83 205 280 397 606 375 . . . . 30 108 321 106 201 371 429 203 159 . . . . 76 133 147 74 131 Maximum Alert Level 3 | . 1 1 2 2 3 2 . . . . . 1 2 . 2 2 2 1 2 . . . . . 1 . . 1 Low Security (%) 55 | 100 88 38 41 . . . . . . . 100 90 8 100 55 6 . 42 64 . . . . 100 76 100 100 72 Level 1 30 | . 11 61 28 42 17 28 . . . . . 9 91 . 38 45 24 57 34 . . . . . 23 . . 27 Level 2 13 | . . . 29 57 57 71 . . . . . . . . 6 48 75 . 1 . . . . . . . . . Level 3 1 | . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 5 1 3 . 1 . . . . 1 . 1 . 4 . . 2 8 . . . . 6 5 . 6 1 Investigation 8 | . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . . 3 . . 1 . Extermination 7 | . . . . . . 1 . . . . 1 . . . . . . . 3 . . . . . 1 . 1 . Reinforcement 25 | . 1 4 . 1 . . . . . . . . 1 . 3 . . . 4 . . . . 3 4 . 3 1 Assault 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Garrison 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 17 | . 1 3 . . . . . . . . . . . . 3 2 . . 3 . . . . 1 1 . 2 1 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 Times Spotted 373 | . 12 45 16 13 16 2 3 8 4 6 2 10 6 . 37 35 10 4 33 10 36 . 23 10 13 . 7 12 Peak Tracking Total 10 | . 4 6 7 5 9 1 4 4 4 3 1 3 2 . 6 10 1 4 7 5 8 . 5 5 7 . 5 6 Tactical Retreats 21 | . 1 2 6 . . . . . . . . 2 . . . . . . 2 . 5 . 3 . . . . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 14 | . . 1 1 . 3 . . . . . . 5 . . 4 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 29 | . 1 . . 2 2 . . . 1 . . 1 2 . 4 1 3 . 5 1 1 . . . . . 5 . Max in Single Turn 2 | . 1 . . 1 1 . . . 1 . . 1 2 . 1 . 1 . 2 1 1 . . . . . 1 . Garrison Access 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Garrison Relay 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 70 | . 4 6 2 1 . 3 1 . 3 1 1 . 1 2 7 2 1 1 6 . 1 5 . 4 4 1 7 6 Terminals 46 | . 3 6 1 . . 3 . . . 1 . . . 2 7 2 . 1 5 . . . . 2 3 1 5 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Total Hacks 267 | . 8 17 3 1 . 6 1 . 24 1 1 . 3 3 17 2 1 2 37 . 1 18 . 23 21 3 46 28 Successful 167 | . 6 11 2 1 . 4 1 . 24 1 1 . 2 1 7 2 1 1 18 . 1 18 . 10 12 . 27 16 Failed 99 | . 2 6 1 . . 2 . . . . . . 1 2 10 . . 1 18 . . . . 13 9 3 19 12 Catastrophic 14 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 5 3 1 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 53 | . 3 3 1 . . 1 . . . . . . . 1 . . . 2 10 1 . . . 3 6 . 19 3 Terminals 177 | . 6 17 2 . . 6 . . . 1 . . . 3 17 2 . 2 34 . . . . 8 10 3 42 24 Fabricators 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 Repair Stations 29 | . . . . . . . . . . . . . 3 . . . . . . . . . . 12 11 . 3 . Recycling Units 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Terminal Hacks 122 | . 4 9 1 . . 4 1 . 24 1 . . . 1 7 2 1 . 12 . 1 18 . 3 3 . 18 12 Record 21 | . . . . . . . . . 11 1 . . . . . 1 1 . . . . 6 . 1 . . . . Part Schematic 16 | . . . . . . . . . 10 . . . . . . . . . 2 . . 4 . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Prototype ID Bank 13 | . . 2 . . . 1 . . 3 . . . . . . . . . 2 . . 4 . . . . . 1 Open Door 11 | . . . . . . . 1 . . . . . . 1 6 1 . . . . 1 . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Branch Access Points 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 1 Emergency Access Points 5 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . 2 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 . Locate Traps 8 | . 1 1 . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 5 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 1 Registered Components 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 10 | . 1 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 3 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 15 | . . . . . . . . . . . . . 2 . . . . . . . . . . 5 7 . 1 . Scan Component 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 4 . 1 . Repair 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 3 . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Unlock Access 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 19 | . 1 2 . . . . . . . . . . . . . . . 1 4 . . . . . 2 . 7 2 Terminals 18 | . 1 2 . . . . . . . . . . . . . . . 1 3 . . . . . 2 . 7 2 Track 5 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Botnet 8 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 2 . 2 1 Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sabotage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 5 1 . . 3 . . . . . . 1 1 4 . . 1 4 . . . . 4 3 1 4 3 Full Trace Events 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . 187 . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 10 . . . . . . . . . 2 . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 3 . . . Time 395 | . . . . . . . . . . . . . 44 . . . . . . . . . . 207 144 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . 2 . 3 . . . 2 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat 6 | . . . . . . . . . . 2 . 3 . . . 1 . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . 3 . 3 . . . 2 . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . link_complan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 3 . . . . . . 4 . . . . . 2 . . . . . . . . . . Machine Destruction 9 | . . . . . 3 . . . . . . 4 . . . . . 2 . . . . . . . . . . Attached 4 | . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . 14 . . . . . 2 . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 30 | . . . . . . . . . . 1 . 2 . . 22 . . . 2 . 2 . . . . . 1 . Largest Group 8 | . . . . . . . . . . 1 . 1 . . 8 8 . . 2 . 2 . . . . . 1 . Highest-Rated Group 371 | . . . . . . . . . . 41 . 29 . . 371 244 . . 112 . 86 . . . . . 117 . Highest-Rated Ally 159 | . . . . . . . . . . 41 . 29 . . 159 37 . . 56 . 49 . . . . . 117 . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 255 | . . . . . . . . . . 2 . 7 . . 148 58 . . 14 . 14 . . . . . 12 . Total Damage 5900 | . . . . . . . . . . 73 . 101 . . 3104 1018 . . 664 . 338 . . . . . 602 . Kills 34 | . . . . . . . . . . 1 . . . . 21 6 . . 3 . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Derelict Logs Recovered 8 | . . . . . . . 2 2 . 1 . . . . . . . . . 1 2 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 18834 | 32 531 1499 399 190 580 559 637 1846 246 1069 407 570 441 100 1610 615 267 56 1331 782 966 346 1013 940 666 243 623 270 Spaces Moved 9576 | 16 181 561 182 83 268 377 440 602 98 420 156 301 142 78 838 244 119 35 518 406 502 187 495 453 411 324 708 431 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4215 | . 104 302 . 1 . . . 602 98 420 102 . . . 2 181 119 35 518 406 502 187 495 141 . . . . Legs 568 | 16 74 135 . . 208 . . . . . . . . . 135 . . . . . . . . . . . . . Wheels 2729 | . 3 124 182 82 60 377 440 . . . 54 301 142 78 701 63 . . . . . . . 122 . . . . Hover 2064 | . . . . . . . . . . . . . . . . . . . . . . . . 190 411 324 708 431 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 120 115 115 130 130 145 110 125 240 160 240 175 120 120 120 105 130 160 160 160 160 160 160 160 100 20 21 21 22 Average Speed 146 | 120 215 219 134 142 177 127 125 295 165 240 229 132 120 120 144 170 160 160 160 160 160 160 162 127 58 22 32 28 Slowest Speed 470 | 120 240 330 145 320 265 140 125 400 240 240 320 175 120 120 470 240 160 160 160 160 160 160 240 240 100 99 103 136 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 41 | 3 42 56 16 23 50 9 60 79 69 60 4 44 8 2 84 79 81 4 19 61 71 60 60 12 51 11 60 12 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 3 . . . . . . Known Exits Taken 12 | . . . . 1 . 1 . . . . 1 . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 . . . 1 1 1 1 . . 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 14 | . . . . . . . 3 1 . 1 . . . . . . . . . 4 3 . 2 . . . . . Spaces Dug 143 | . . . . 14 . 11 18 6 . 3 2 . 1 1 . . . . 17 . . . 3 7 21 8 25 6 Terrain Destroyed 1201 | 2 28 73 2 93 77 12 74 58 6 59 5 50 6 1 56 156 10 . 35 116 121 . 88 8 24 8 25 8 Melee 117 | . . . . 1 . 11 18 6 . 3 2 . 1 1 . . . . 17 . . . 3 5 21 8 16 4 Projectile 189 | . . . 2 . 1 1 . 1 . 7 3 . 5 . 15 20 10 . 18 6 43 . 38 3 3 . 9 4 AOE 895 | 2 28 73 . 92 76 . 56 51 6 49 . 50 . . 41 136 . . . 110 78 . 47 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 12881 | 21 266 723 274 116 341 424 479 632 183 447 181 397 364 81 1085 353 152 35 884 490 581 221 610 783 731 475 1024 528 Wait 1568 | . 35 35 27 2 . . . . 80 . 3 2 174 . 1 5 . . 284 24 21 . 56 261 248 116 147 47 Move 9547 | 15 180 560 181 83 266 376 439 601 97 419 156 299 141 77 837 243 118 34 517 405 501 186 494 452 410 323 707 430 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 153 | 1 9 17 8 . 7 13 3 2 . 1 1 6 3 1 15 7 3 . 4 6 3 4 4 13 6 7 6 3 Fast Attach 117 | . 3 8 5 4 4 1 . 1 3 3 2 3 7 1 15 8 1 . 3 5 1 9 4 8 3 3 10 2 Attach 86 | . 2 10 5 1 4 4 . 2 . 1 3 1 2 . 5 2 . . 6 6 1 2 6 7 4 5 2 5 Detach 21 | . . 2 1 . 2 2 . . . . . . . . 2 1 . . 1 2 . . 2 1 1 1 2 1 Swap 158 | 1 5 13 4 2 9 3 3 4 . 4 4 5 3 1 25 16 6 1 6 5 4 1 6 5 3 4 9 6 Drop 208 | . 2 21 11 3 9 8 5 1 3 1 2 6 6 . 31 21 4 . 3 9 2 12 . 17 5 7 17 2 Fire 577 | 4 30 57 32 15 21 4 7 8 . 13 8 28 19 . 60 50 12 . 38 24 36 . 35 10 22 . 17 27 Melee 230 | . . . . 6 1 13 22 13 . 5 2 10 9 1 24 . 8 . 22 4 . 7 3 8 29 9 29 5 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Escape Stasis 84 | . . . . . 18 . . . . . . 37 . . 29 . . . . . . . . . . . . . Rewire 130 | . . . . . . . . . . . . . . . 41 . . . . . 12 . . . . . 77 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 33 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1141 | -9/Materials | Lost 5 parts (1p1n1u2w) 1250 | -9/Materials | Discovered new exit (range 9) 1816 | -9/Materials | Build established: Scavenger-Tank 2039 | -9/Materials | Discovered new exit (range 13) 2063 | -9/Materials | Entered another Materials area 2063 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -8/Materials | Discovered new exit (range 10) 2462 | -8/Materials | Entered Storage 2527 | -8/Storage | Garrison activated, responded to threat 2581 | -8/Storage | Lost 3 parts (1p1n1u) 2583 | -8/Storage | Destroyed 8 combat bots 2650 | -8/Storage | Identified exit to Garrison 2652 | -8/Storage | Entered Garrison 2660 | -8/Garrison | Installed Relay Interface Framework 2740 | -8/Garrison | Triggered checkpoint 2798 | -8/Garrison | Triggered checkpoint 2820 | -8/Garrison | Build established: Mutant 2846 | -8/Garrison | Triggered checkpoint 2848 | -8/Garrison | Triggered checkpoint 2884 | -8/Garrison | Destroyed 9 combat bots 2891 | -8/Garrison | Lost 3 parts (1u2w) 3022 | -8/Garrison | Discovered new exit (range 15) 3081 | -8/Garrison | Triggered checkpoint 3165 | -8/Garrison | Garrison Relay disabled 3232 | -8/Garrison | Entered Factory 3232 | -7/Factory | Evolved 2 slots: Utility x2 3506 | -7/Factory | Identified exit to Lower Caves 3746 | -7/Factory | Build established: Hacker-Mutant 3791 | -7/Factory | Entered Lower Caves 3792 | -7/Lower Caves | Encountered a Warlord checkpoint 3810 | -7/Lower Caves | Learned 4 Factory zone layouts 3995 | -7/Lower Caves | Learned Factory security intel 4366 | -7/Lower Caves | Discovered new exit (range 14) 4428 | -7/Lower Caves | Entered another Lower Caves area 4507 | -7/Lower Caves | Discovered new exit (range 12) 4806 | -7/Lower Caves | Learned Factory terminal intel 4890 | -7/Lower Caves | Learned Factory non-interactive machine intel 5083 | -7/Lower Caves | Encountered a Warlord checkpoint 5971 | -7/Lower Caves | Discovered new exit (range 15) 6274 | -7/Lower Caves | System corruption reached 10% 6274 | -7/Lower Caves | Entered Data Miner 6276 | -7/Data Miner | Discovered new exit (range 6) 6306 | -7/Data Miner | Met Data Miner 6337 | -7/Data Miner | Learned location of Section 7 (-2) 6337 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6454 | -7/Data Miner | Received God Mode back door access code from Data Miner 6513 | -7/Data Miner | Data Conduit disabled 6520 | -7/Data Miner | Entered Proximity Caves 6739 | -6/Proximity Caves | Learned Factory stockpile data 6914 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7527 | -6/Proximity Caves | Discovered new exit (range 13) 7581 | -6/Proximity Caves | Build established: Scavenger-Mutant 7589 | -6/Proximity Caves | Entered Factory 7589 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7593 | -6/Factory | Loaded intel: 218 non-interactive machine locations 7594 | -6/Factory | Loaded intel: 26 terminal locations 7996 | -6/Factory | Identified exit to Garrison 7996 | -6/Factory | Entered Garrison 8052 | -6/Garrison | Triggered checkpoint 8116 | -6/Garrison | System corruption reached 10% 8163 | -6/Garrison | Garrison Relay disabled 8216 | -6/Garrison | Triggered checkpoint 8269 | -6/Garrison | Spotted B-75 Beast 8328 | -6/Garrison | Destroyed B-75 Beast 8536 | -6/Garrison | Discovered new exit (range 15) 8560 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 8566 | -6/Garrison | Entered Factory 8661 | -6/Factory | Repaired Adv. Assault Cannon 8729 | -6/Factory | Discovered new exit (range 14) 9007 | -6/Factory | Entered another Factory area 9007 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9064 | -5/Factory | Discovered new exit (range 11) 9107 | -5/Factory | Entered Extension 9182 | -5/Extension | Rescued a captive Derelict 9184 | -5/Extension | Rescued a captive Derelict 9350 | -5/Extension | Rescued a captive Derelict 9353 | -5/Extension | Build established: Hacker-Mutant 9395 | -5/Extension | Rescued A7 9431 | -5/Extension | Rescued a captive Derelict 9435 | -5/Extension | Rescued a captive Derelict 9772 | -5/Extension | Spotted B-75 Beast 9782 | -5/Extension | Destroyed B-75 Beast 9808 | -5/Extension | Spotted B-75 Beast 9842 | -5/Extension | Destroyed B-75 Beast 9857 | -5/Extension | Disrupted transfer network 9866 | -5/Extension | Lost 5 parts (1p3n1u) 9951 | -5/Extension | Rescued a captive Derelict 10101 | -5/Extension | Build established: Scavenger-Gunner 10298 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10367 | -5/Extension | Rescued a captive Derelict 10582 | -5/Extension | Discovered new exit (range 10) 10584 | -5/Extension | Discovered new exit (range 6) 10717 | -5/Extension | Entered Cetus 10717 | -5/Cetus | Accompanied by 8 allies 10730 | -5/Cetus | Build established: Scavenger-Mutant 10735 | -5/Cetus | Spotted Cetus Guard 10735 | -5/Cetus | Spotted Cetus Guard 10736 | -5/Cetus | Spotted Cetus Guard 10737 | -5/Cetus | Allies destroyed Cetus Guard 10742 | -5/Cetus | Spotted Cetus Guard 10751 | -5/Cetus | Allies destroyed Cetus Guard 10761 | -5/Cetus | Allies destroyed Cetus Guard 10763 | -5/Cetus | Allies destroyed Cetus Guard 10972 | -5/Cetus | Discovered new exit (range 16) 11030 | -5/Cetus | Spotted Cetus Guard 11030 | -5/Cetus | Spotted Cetus Guard 11033 | -5/Cetus | Spotted Cetus Guard 11042 | -5/Cetus | Destroyed Cetus Guard 11052 | -5/Cetus | Spotted Cetus Guard 11053 | -5/Cetus | Build established: Scavenger-Gunner 11057 | -5/Cetus | Destroyed Cetus Guard 11067 | -5/Cetus | Destroyed Cetus Guard 11067 | -5/Cetus | Destroyed Cetus Guard 11102 | -5/Cetus | Destroyed 10 combat bots 11104 | -5/Cetus | Discovered new exit (range 15) 11112 | -5/Cetus | Met Revision 17 11287 | -5/Cetus | Destroyed 9 combat bots 11332 | -5/Cetus | Entered Archives 11387 | -5/Archives | Unable to access archive contents 11429 | -5/Archives | Unable to access archive contents 11431 | -5/Archives | Discovered new exit (range 16) 11454 | -5/Archives | Unable to access archive contents 11462 | -5/Archives | Discovered new exit (range 13) 11477 | -5/Archives | Discovered new exit (range 16) 11599 | -5/Archives | Entered Hub_04(d) 11599 | -5/Hub_04(d) | Discovered new exit (range 11) 11623 | -5/Hub_04(d) | Network Hub disabled 11630 | -5/Hub_04(d) | Spotted Lightning 11630 | -5/Hub_04(d) | Spotted Lightning 11630 | -5/Hub_04(d) | Spotted Lightning 11655 | -5/Hub_04(d) | Entered Factory 11655 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11789 | -4/Factory | Central database locked down 11874 | -4/Factory | Crushed by falling debris 12369 | -4/Factory | Garrison activated, responded to threat 12639 | -4/Factory | Identified exit to Upper Caves 12639 | -4/Factory | Identified exit to Research 12986 | -4/Factory | Entered Upper Caves 13045 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13066 | -4/Upper Caves | Found Prototype Special Weapon 13066 | -4/Upper Caves | Identified Molecular Deconstructor 13202 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 13338 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 13477 | -4/Upper Caves | Discovered new exit (range 5) 13483 | -4/Upper Caves | Identified exit to Upper Caves 13718 | -4/Upper Caves | Learned Research stockpile data 13768 | -4/Upper Caves | Entered another Upper Caves area 13789 | -4/Upper Caves | Discovered exit to Research (range 13) 14195 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14676 | -4/Upper Caves | Learned Research non-interactive machine intel 14694 | -4/Upper Caves | Learned location of Armory (-3) 14700 | -4/Upper Caves | Discovered new exit (range 8) 14714 | -4/Upper Caves | Spotted B-86 Titan 14732 | -4/Upper Caves | Identified exit to Zhirov 14734 | -4/Upper Caves | Entered Zhirov 14734 | -4/Zhirov | Discovered new exit (range 4) 14739 | -4/Zhirov | Identified exit to Proximity Caves 14770 | -4/Zhirov | Met Zhirov 14805 | -4/Zhirov | Learned location of Quarantine (-3) 14805 | -4/Zhirov | Learned location of Testing (-2) 14805 | -4/Zhirov | Learned location of Command (-1) 14816 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14841 | -4/Zhirov | Found Alien Artifact 14841 | -4/Zhirov | Identified Integrated Reactor 14841 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14874 | -4/Zhirov | Found Alien Artifact 15051 | -4/Zhirov | Build established: Scavenger-Mutant 15080 | -4/Zhirov | Entered Proximity Caves 15371 | -3/Proximity Caves | Build established: Scavenger-Gunner 15473 | -3/Proximity Caves | Lost 3 parts (1n2w) 15522 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16039 | -3/Proximity Caves | Discovered exit to Research (range 14) 16093 | -3/Proximity Caves | Entered Research 16093 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 16095 | -3/Research | Loaded intel: 75 non-interactive machine locations 16293 | -3/Research | Revision forces began assault on 0b10 16333 | -3/Research | Met up with Revision 17++ 16406 | -3/Research | Repaired Imp. KE Penetrator 16515 | -3/Research | Repaired Centrium Medium Armor Plating 16756 | -3/Research | Build established: Scavenger-Mutant 16785 | -3/Research | Discovered new exit (range 13) 16793 | -3/Research | Research terminal network offline 16798 | -3/Research | Identified exit to Research 17022 | -3/Research | Discovered new exit (range 4) 17024 | -3/Research | Identified exit to Quarantine 17033 | -3/Research | Entered Quarantine 17262 | -3/Quarantine | Repaired Broken Imp. KE Penetrator 17317 | -3/Quarantine | Repaired Centrium Medium Armor Plating 17346 | -3/Quarantine | Repaired KE Penetrator 17693 | -3/Quarantine | Scanned by Researcher 17699 | -3/Quarantine | Entered Research 17699 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17817 | -2/Research | Found Fusion Bomb Launcher 17938 | -2/Research | Discovered new exit (range 16) 17941 | -2/Research | Identified exit to Testing 17942 | -2/Research | Entered Testing 18016 | -2/Testing | Spotted PL-4R43I05CFQ 18093 | -2/Testing | Rewired PL-4R43I05CFQ 18120 | -2/Testing | Protovariant out of control (PX-YIY8Y2B11B) 18120 | -2/Testing | Unleashed a protovariant (PX-YIY8Y2B11B) 18134 | -2/Testing | Found Prototype Energy Gun 18134 | -2/Testing | Identified Hyp. EM Gauss Rifle 18187 | -2/Testing | Found Prototype Hackware 18302 | -2/Testing | Build established: Scavenger-Scout 18313 | -2/Testing | Identified System Mapper 18318 | -2/Testing | Spotted PX-YIY8Y2B11B 18400 | -2/Testing | Found Prototype Energy Gun 18400 | -2/Testing | Identified Warp Gun 18509 | -2/Testing | Found Prototype Processor 18509 | -2/Testing | Identified Exp. Core Analyzer 18542 | -2/Testing | Discovered new exit (range 14) 18553 | -2/Testing | Found Prototype Energy Cannon 18565 | -2/Testing | Identified exit to Access 18565 | -2/Testing | Entered Access 18565 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18635 | -1/Access | Identified exit to Surface 18723 | -1/Access | Identified exit to Command 18835 | *** | Escaped! Last Messages --------------- 18816_ C-57 Dissector suffers critical hit (Destroy). 18816_ C-57 Dissector destroyed. 18818_ Graviton Reactor destroyed. 18818_ Antigrav System destroyed. 18818_ Knocked back. 18818_ Penetrated by Slug. 18819_ Acquired 40 matter. 18819_ Slug penetrates Wall. 18819_ Penetrated by Slug. 18819_ K-01 Serf destroyed. 18820_ Acquired Exp. Gyrokinetic Inverter. 18822_ Acquired 1 matter. 18825_ Knocked back. 18825_ Slug penetrates Wall. 18825_ Penetrated by Slug. 18826_ ALERT: Security rotation in progress. 18830_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 18832_ The Access Shell folds into the floor. 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"@ #????????? | | ????????????????????" "" = #????????? | | ????????????????????" !% #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 52 Energy Capacity 850 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 EM Shielding 2 Armor Coverage 900 Resistance: TH 25 Core Shielding 20 Power Shielding 90 Weapon Shielding 66 Thermal Conversion 30 Evasion (%) 60 Targeting Accuracy 14 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 20 Recoil Reduction 12 Offensive Hacking 32 Defensive Hacking 25 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Cmb. Gravmag System | -4/Factory | Hacked Hyp. Railgun | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-27 Freighter | -2/Testing | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed TiamatCorruptionEdition Manual? 0 Play Time 05:12:03 Cumulative 505.8 hours Start 2021.12.01 @ 04:14:59 End 2021.12.01 @ 20:40:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 75 Adventurer 31 Explorer 0 Win Type 0 Total 27 Types 22/0/2/3/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4203627-ef8f-4a77-9b1e-25c5d053dc76