Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.16 @ 02:18:11 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (188) 940 Value Destroyed (9574) 9574 Prototype IDs (5) 100 Alien Tech Used (3) 600 Bonus (4468) 4468 TOTAL SCORE: 23182 Bonus ------- High Alert Combat Kills 653 Follower Combat Kills 115 Entered Garrisons 200 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 1130/1600 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Makeshift Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Advanced System Restoration Module Long-range Tractor Beam Sigix Broadsword Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Armored Huge Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Heavy Reactive Plating Advanced Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Railgun Railgun Railgun > --- INVENTORY -------- Particle Reactor Matter Drive Armored Medium Treads Armored Medium Treads Improved Cooling System Advanced Coolant Injector Matter Compressor Improved Signal Interpreter Advanced Targeting Computer Heavy Reactive Plating Advanced Force Field Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Long-range Tractor Beam High-powered Transdimensional Reconstructor Core Cannon Railgun Advanced KE Penetrator Sigix Broadsword [Rating: 158] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Scrap Shield Weapon KE Penetrator Energy Gun Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 2 . . 2 2 2 . 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . 1 . . 1 . . . 1 . 1 . 1 Utility 8 | . . . . 1 . . 1 1 2 . 1 . 1 . 1 Weapon 4 | . . . 4 . . . . . . . . . . . . Parts Attached 224 | 2 4 22 9 9 15 2 5 16 1 15 33 20 38 3 30 Power 20 | . . 2 1 . 3 . . 3 . . 3 . 2 1 5 Engine 3 | . . 2 . . . . . 1 . . . . . . . Core 8 | . . . 1 . 3 . . 2 . . 1 . 1 . . Reactor 9 | . . . . . . . . . . . 2 . 1 1 5 Propulsion 42 | 2 . 3 2 4 1 . 3 3 . 1 4 . 10 . 9 Treads 20 | 2 . 2 2 4 1 . . 1 . 1 1 . 6 . . Leg 3 | . . 1 . . . . 1 1 . . . . . . . Wheel 8 | . . . . . . . 2 1 . . 3 . 2 . . Hover 3 | . . . . . . . . . . . . . 2 . 1 Flight 8 | . . . . . . . . . . . . . . . 8 Utility 72 | . 3 5 2 3 3 2 1 2 1 5 15 3 15 1 11 Device 40 | . 1 1 1 2 2 1 . . . 3 10 2 10 1 6 Storage 4 | . 1 1 1 . . . . . . . 1 . . . . Processor 11 | . 1 . . . . 1 . 1 . . 2 1 2 . 3 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 16 | . . 3 . 1 1 . 1 1 1 2 2 . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 90 | . 1 12 4 2 8 . 1 8 . 9 11 17 11 1 5 Energy Gun 16 | . . 2 . . 5 . 1 6 . 1 . . 1 . . Energy Cannon 9 | . . 4 1 2 . . . . . . . . 2 . . Ballistic Gun 37 | . . 2 2 . 3 . . . . 8 7 10 5 . . Ballistic Cannon 4 | . 1 3 . . . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . Impact Weapon 11 | . . . . . . . . 2 . . 3 6 . . . Slashing Weapon 10 | . . . . . . . . . . . . 1 3 1 5 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . . . 2 2 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . Parts Lost 84 | . . 5 . 4 9 . 2 5 . 9 5 1 25 . 19 Power 9 | . . 1 . . 2 . . . . . . . 3 . 3 Propulsion 25 | . . 2 . 1 1 . 2 2 . 1 1 . 6 . 9 Utility 25 | . . . . 1 2 . . 1 . 4 2 1 7 . 7 Weapon 25 | . . 2 . 2 4 . . 2 . 4 2 . 9 . . Highest Loss Streak 9 | . . 1 . 3 3 . 2 3 . 6 1 1 7 . 9 To Critical Strikes 5 | . . . . . . . . . . . . . 5 . . Average Slot Usage (%) 87 | . 94 89 96 94 96 100 89 96 89 83 86 87 65 36 62 Engine 5 | . 14 14 6 . . . . 2 . . . . . . . Core 3 | . . . 2 7 5 7 6 7 10 10 6 4 2 4 . Reactor 1 | . . . . . . . . . . . 2 4 3 . 6 Treads 15 | . 28 21 18 22 22 23 11 3 5 6 8 9 7 . . Leg 2 | . . 6 . . . . 4 5 . . . . . . . Wheel 1 | . . . . . . . . 10 10 5 5 4 5 . . Flight 1 | . . . . . . . . . . . . . . . 18 Device 7 | . 8 . 9 6 11 9 6 5 5 8 14 17 12 7 9 Storage 5 | . 14 4 9 7 7 7 6 5 5 5 4 4 3 . . Processor 5 | . . 3 . . . 4 6 10 10 10 9 12 8 13 18 Protection 4 | . . 9 . 6 3 . 6 5 10 6 3 1 2 . . Energy Gun 6 | . 14 3 . . 24 23 20 17 21 13 . . . . . Energy Cannon 6 | . . 10 18 22 10 . . . . . . . . . . Ballistic Gun 11 | . 9 2 18 11 8 23 20 15 10 16 27 26 15 . . Ballistic Cannon 4 | . 4 11 9 3 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 206 | 13 21 34 83 92 89 69 79 88 104 104 172 174 206 31 43 Greatest Support 215 | 40 40 40 40 62 62 62 62 32 32 32 107 28 215 34 43 Greatest Overweight (x) 7 | . . 1 2 2 1 1 4 5 3 6 6 6 7 1 2 Average Overweight (x) 1 | . . . 1 1 1 1 1 2 3 5 4 5 3 . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 25 25 25 5 5 Average Capacity 14 | 8 8 6 11 20 20 20 20 20 20 20 24 25 20 5 5 Most Carried 25 | 6 8 10 14 20 20 20 20 20 20 20 25 25 25 5 5 Average Carried 13 | 6 6 6 9 17 18 19 19 19 19 17 22 23 16 4 4 Final Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 25 25 5 5 5 Final Carried 25 | 6 8 10 14 20 20 20 20 20 20 20 22 25 5 5 5 Class Distribution -------------------- 31% | Subdweller-Mutant 21% | Subdweller-Executioner 17% | Scavenger-Executioner 11% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Subdweller-Mutant | -7/Factory Subdweller-Executioner | -7/Garrison Subdweller-Executioner | -7/Factory Subdweller-Executioner | -6/Factory Subdweller-Executioner | -5/Factory Subdweller-Executioner | -4/Factory Scavenger-Executioner | -4/DSF Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -2/Research Mutant | -2/Testing Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Matter Collected 6578 | 220 26 479 166 150 127 39 154 597 . 477 1668 863 1228 . 384 Remotely 1246 | . . . . . . . . . . . 569 . 677 . . Salvage Created 10349 | . 49 523 416 708 539 39 379 1366 . 847 2247 877 1296 . 1063 Parts 546 | . 2 34 31 29 23 5 17 57 . 39 124 43 69 . 73 Haulers Intercepted 5 | . 1 . 2 . . . . 1 . . . . . . 1 Recyclers Shooed 4 | . . . . . . . 1 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Combat Hostiles Destroyed 154 | . . 16 8 15 14 1 3 16 . 11 26 10 20 . 14 Melee 21 | . . . . . . . . . . . . 4 3 . 14 Guns 98 | . . 7 . 1 11 1 3 16 . 11 26 6 16 . . Cannons 24 | . . 8 4 9 2 . . . . . . . 1 . . AOE 7 | . . 1 3 3 . . . . . . . . . . . Classes Destroyed 19 | . 1 1 5 5 1 . 2 . . 2 1 . 1 . . Worker 5 | . . . . 2 . . 1 1 . . . . 1 . . Builder 6 | . . . 1 2 . . . 2 . . . 1 . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . . 1 . . . . . . 1 Recycler 9 | . . . . . . . 2 2 . . 3 2 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . . . 1 1 . . 1 . . . . Watcher 4 | . . . . . . . . . . . 1 . 1 . 2 Swarmer 24 | . . . . 1 5 . 3 . . . 3 3 4 . 5 Grunt 49 | . . . 4 8 5 . . 13 . 4 9 4 2 . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . Sentry 13 | . . . 2 2 1 . . 1 . . 2 . 2 . 3 Specialist 4 | . . . . . . . . . . 4 . . . . . Hunter 10 | . . . 2 1 1 . . . . . . . 4 . 2 Programmer 31 | . . . . 1 1 1 . 2 . 2 10 3 7 . 4 Heavy 3 | . . . . . . . . . . 1 2 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . Subdweller 16 | . . 16 . . . . . . . . . . . . . Best Kill Streak 14 | . 1 2 5 6 3 1 3 14 . 6 4 3 9 . 5 Combat Bots Only 8 | . . 2 3 4 3 1 3 7 . 6 4 3 8 . 5 Max Kills in Single Turn 3 | . 1 1 2 3 2 1 1 2 . 2 2 2 2 . 1 Gunslinging 1 | . . . . . 1 . . . . 1 1 . . . . Exploded 2 | . . 1 1 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Damage Taken 20987 | . . 1267 465 990 1246 16 337 1022 . 1723 2455 515 8226 371 2354 Core 1839 | . . 151 17 80 219 . 26 126 . 81 45 65 491 68 470 Absorbed by Shields 2384 | . . . . . 97 . . . . . 591 190 1116 . 390 Reduced by Siege Mode 111 | . . . . . . . . . . 26 76 9 . . . Redirected to Shielding 100 | . . . . . . . . . . . . . . . 100 Ignored by Resistances 2091 | . . . . . . . 82 17 . . . . 1842 . 150 Regen/Repaired (Parts) 1555 | . . . . . . . . . . . . 16 360 74 1105 Core Remaining (%) 76 | 100 . 39 96 . . 57 96 87 . 92 . 91 . 41 70 Volleys Fired 381 | . 3 85 25 44 33 1 12 32 . 19 62 23 42 . . Largest 6 | . 2 2 5 5 5 6 6 6 . 6 6 6 6 . . Hottest 339 | . 70 119 257 257 335 277 277 273 . 339 198 202 300 . . Shots Fired 1304 | . 6 125 46 97 91 6 66 178 . 103 343 95 148 . . Gun 1074 | . 6 49 6 14 71 6 66 178 . 103 343 95 137 . . Cannon 224 | . . 75 37 81 20 . . . . . . . 11 . . Launcher 6 | . . 1 3 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 849 | . 3 73 12 19 4 3 36 88 . 42 343 95 131 . . Thermal 441 | . 3 52 34 78 87 3 26 80 . 61 . . 17 . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . 4 10 . . . . . . . Robot Hit Streak 35 | . 5 24 3 7 19 4 6 17 . 32 35 11 10 . . Robot Miss Streak 6 | . . 1 6 4 5 . 4 3 . 2 2 3 5 . . Penetration Max 2 | . . . . . . . . 1 . 1 1 1 2 . . Secondary Targets 21 | . . . . . 3 . . 2 . 4 5 1 6 . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . 1 1 1 1 . . Shots Hit Robots 845 | . 5 67 18 44 55 2 24 113 . 78 236 64 106 . 33 Core Hits 376 | . 4 24 18 31 21 2 10 53 . 38 84 23 53 . 15 Critical Kills 14 | . . . 1 2 1 . . . . 1 4 1 4 . . Critical Parts Destroyed 21 | . . . . . . . . 1 . 2 8 5 5 . . Critical Strikes 49 | . 2 2 1 2 1 . 1 2 . 3 12 6 14 . 3 Burn 4 | . 2 1 . . . . . 1 . . . . . . . Meltdown 4 | . . . 1 2 1 . . . . . . . . . . Destroy 37 | . . 1 . . . . . 1 . 3 12 6 14 . . Corrupt 1 | . . . . . . . 1 . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 80 | . . . . . . . . 2 . . 4 16 11 . 47 Impact 15 | . . . . . . . . 2 . . 4 9 . . . Slashing 65 | . . . . . . . . . . . . 7 11 . 47 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27938 | . 63 1331 931 1991 1162 43 418 2767 . 1830 6216 2124 5915 . 3147 Guns 17228 | . 50 467 25 184 837 43 395 2767 . 1830 6208 1534 2888 . . Cannons 5176 | . . 775 519 1061 311 . . . . . . . 2510 . . Explosions 1203 | . . 89 385 729 . . . . . . . . . . . Melee 4247 | . . . . . . . . . . . . 590 517 . 3140 Ramming 84 | . 13 . 2 17 14 . 23 . . . 8 . . . 7 Kinetic 14168 | . 12 924 437 452 63 . 138 1025 . 638 6208 1534 2737 . . Thermal 8685 | . 38 407 492 1041 1085 43 168 1558 . 1192 . . 2661 . . Explosive 481 | . . . . 481 . . . . . . . . . . . Electromagnetic 273 | . . . . . . . 89 184 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4247 | . . . . . . . . . . . . 590 517 . 3140 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 1 2 3 . 3 15 18 16 16 8 Average Corruption 6 | . . . . . 1 1 2 2 . 2 8 16 7 16 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 114 | . . . . . 4 2 . 1 . 5 32 38 26 3 3 Message Errors 25 | . . . . . 2 . . . . 3 6 9 3 . 2 Matter Fused 28 | . . . . . . 2 . 1 . . 7 9 7 1 1 Heat Flow Errors 15 | . . . . . 1 . . . . . 6 5 3 . . Energy Discharges 13 | . . . . . . . . . . 1 1 6 3 2 . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . . . . . . . 3 3 2 . . Data Loss (major) 3 | . . . . . 1 . . . . . 1 1 . . . Misfires 2 | . . . . . . . . . . . . 1 1 . . Alerts 2 | . . . . . . . . . . . 1 1 . . . Misdirections 4 | . . . . . . . . . . . . . 4 . . Weapon Failures 13 | . . . . . . . . . . 1 6 3 3 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 591 | . . . 9 54 . . 12 . . . . 38 72 . 406 Projectiles 88 | . . . . 16 . . . . . . . . 72 . . Explosions 47 | . . . 9 38 . . . . . . . . . . . Melee 456 | . . . . . . . 12 . . . . 38 . . 406 Knockbacks 7 | . . 7 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 7 | . . 7 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . 61 . . . . . . 4 . . . 3 Shots 1 | . . . . 1 . . . . . . . . . . . Rammed 24 | . 5 . 3 5 7 . 1 . . . 1 . . . 2 Targets Rammed 25 | . 5 . 3 5 7 . 2 . . . 1 . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . Highest Temperature 514 | . 40 13 198 514 325 114 352 380 . 234 229 178 346 . 195 Average Temperature 107 | . 19 7 89 188 106 59 130 149 . 75 74 80 113 . 47 Received Heat Transfer 3595 | . . 183 180 216 252 . . 378 . 364 143 77 1754 . 48 Effects 3 | . . . . 2 . . . . . . . . 1 . . Shutdowns 2 | . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Siege Activations 15 | . . . . . . . . . . 1 12 2 . . . Total Turns 228 | . . . . . . . . . . 20 164 44 . . . Longest Duration 42 | . . . . . . . . . . 20 42 31 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted 4 | . . . 1 2 1 . . . . . . . . . . Combat Hostiles 4 | . . . 1 2 1 . . . . . . . . . . Parts Melted 21 | . . 4 3 6 3 . . 3 . 1 . . 1 . . Heat Transferred 10169 | . 259 888 666 1480 1998 74 333 2294 . 1992 . . 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Peak Influence 818 | . 22 . 303 496 707 401 187 410 200 330 549 396 431 111 818 Initial 371 | . . . . 109 347 371 98 91 200 140 185 304 207 111 66 Average 309 | . 9 . 135 268 600 312 142 216 200 240 419 292 254 111 316 Maximum Alert Level 3 | . . . 1 2 3 2 . 2 1 1 2 1 2 . 3 Low Security (%) 30 | 100 100 . 69 41 . . 100 56 . 39 3 27 26 100 25 Level 1 41 | . . . 30 30 10 87 . 33 100 60 31 72 72 . 49 Level 2 22 | . . . . 27 50 12 . 9 . . 64 . 2 . 23 Level 3 5 | . . . . . 39 . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . Squads Dispatched 36 | . 1 . 2 5 . 1 2 5 . 2 4 2 4 1 7 Investigation 12 | . . . 1 1 . . . 3 . . . 1 . . 6 Extermination 11 | . . . . 1 . 1 1 1 . . 2 1 3 . 1 Reinforcement 11 | . 1 . 1 2 . . 1 1 . 2 1 . 1 1 . Assault 1 | . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Distress Signals 11 | . . . 2 1 . . . 3 . . 1 . 3 . 1 Communications Jammed 110 | . . . . . . . . . . . 39 . 71 . . Distress Signals 104 | . . . . . . . . . . . 33 . 71 . . Times Spotted 262 | . 3 17 17 22 19 2 4 25 . 12 35 16 46 3 41 Peak Tracking Total 13 | . 2 2 4 4 4 1 3 8 . 4 4 4 10 3 13 Tactical Retreats 22 | . . . 3 1 . . . 1 . 1 1 3 5 . 7 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Traps Triggered 22 | . . 1 1 1 9 2 1 . . . 1 . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Machines Disabled 16 | . . . 1 7 . . . . . 1 2 4 1 . . Max in Single Turn 2 | . . . 1 2 . . . . . 1 1 1 1 . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Machines Accessed 43 | . . 1 2 4 1 3 2 6 1 . 1 6 2 1 13 Terminals 25 | . . . 1 1 1 1 1 1 1 . 1 6 1 1 9 Fabricators 7 | . . . . 1 . . . 4 . . . . 1 . 1 Repair Stations 2 | . . . . 1 . 1 . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 1 1 . . . . . . 2 Total Hacks 103 | . . 3 4 14 2 3 5 19 1 . 1 17 5 1 28 Successful 37 | . . 3 . 11 1 . 2 6 1 . . 4 2 . 7 Failed 66 | . . . 4 3 1 3 3 13 . . 1 13 3 1 21 Catastrophic 21 | . . . 2 . 1 3 1 3 . . 1 2 1 1 6 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 33 | . . . . 7 . 1 1 7 . . 1 7 . 1 8 Terminals 61 | . . . 2 5 2 1 2 5 1 . 1 17 4 1 20 Fabricators 20 | . . . . 4 . . . 13 . . . . 1 . 2 Repair Stations 3 | . . . . 2 . 1 . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 3 . 1 3 1 . . . . . . 5 Terminal Hacks 17 | . . 3 . 3 1 . . . 1 . . 3 2 . 4 Record 3 | . . 3 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . 1 2 . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . 1 . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . 1 . . . 3 . . . . . . . Network Status 2 | . . . . 1 . . . 1 . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 2 1 . . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 11 | . . . . 5 . . . 2 . . . 1 . . 3 Terminals 6 | . . . . 2 . . . 1 . . . 1 . . 2 Assimilate 1 | . . . . . . . . . . . . . . . 1 Botnet 4 | . . . . 1 . . . 1 . . . 1 . . 1 Operators 1 | . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . 2 . . . 1 . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 Reprogram 1 | . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . Hacking Detections 35 | . . . 2 2 1 3 1 5 . . 1 6 2 1 11 Full Trace Events 10 | . . . 1 . 1 . . 2 . . . 1 . . 5 Feedback Events 2 | . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 361 | . . . . . . . . 361 . . . . . . . Total Part Build Rating 27 | . . . . . . . . 27 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 . . . . . 4 . . . . Programmers 7 | . . . . . 3 . . . . . 4 . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Total Allies 3 | . . . . 2 . . . . . . . . . . 1 Largest Group 1 | . . . . 1 1 . . . . . . . . . 1 Highest-Rated Group 45 | . . . . 32 32 . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . 32 32 . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . 6 19 . . . . . . . . . . Total Damage 816 | . . . . 72 744 . . . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Turns Passed 13370 | 10 246 4327 785 797 1119 628 354 639 43 274 1371 781 1150 86 760 Spaces Moved 6608 | 5 138 2022 252 244 394 260 100 310 28 82 494 307 575 120 1277 Core 204 | . . . . . . . . . . . . . 183 . 21 Treads 3487 | 5 138 2022 252 244 394 260 94 . . . 65 . 13 . . Legs . | . . . . . . . . . . . . . . . . Wheels 1526 | . . . . . . . 6 310 28 82 429 307 364 . . Hover 296 | . . . . . . . . . . . . . 15 120 161 Flight 1095 | . . . . . . . . . . . . . . . 1095 Fastest Speed 22 | 160 160 160 240 235 232 235 135 130 145 145 130 175 50 56 22 Average Speed 161 | 160 160 197 265 238 234 235 287 135 145 180 187 184 135 61 33 Slowest Speed 400 | 160 160 260 320 320 235 235 400 175 145 190 245 190 210 160 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 26 | 2 21 77 25 11 46 10 3 8 1 52 22 45 23 23 48 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 . . . 1 1 1 . . 1 1 1 1 . Scrap Searched 20 | . . 20 . . . . . . . . . . . . . Spaces Dug 34 | . . 5 2 4 . . . 2 . . 5 6 2 . 8 Terrain Destroyed 218 | . . 12 51 63 . . 1 14 . . 14 9 46 . 8 Melee 22 | . . . . . . . . 2 . . 4 6 2 . 8 Projectile 99 | . . 6 12 13 . . . 12 . . 10 3 43 . . AOE 95 | . . 6 39 50 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Gar Fac Fac Fac Fac DSF Res Qua Res Tes Acc Total 8320 | 6 153 2232 325 373 514 277 132 441 30 157 747 446 853 130 1504 Wait 712 | . 1 37 20 49 44 5 9 67 . 19 118 63 156 7 117 Move 6574 | 4 137 2021 251 244 391 259 99 309 27 81 493 306 574 119 1259 Hop 7 | . . . . . . . . . . . . . . . 7 Pick Up 110 | . 2 26 11 10 5 2 2 5 2 11 16 6 6 . 6 Fast Attach 96 | . 1 9 2 2 8 1 4 9 . 10 8 2 15 2 23 Attach 67 | . . 6 6 3 5 . 1 2 1 5 6 8 16 1 7 Detach 43 | . . 4 . . 1 . 1 1 . 2 5 6 14 1 8 Swap 62 | 2 3 7 1 4 2 1 . 5 . . 19 10 8 . . Drop 103 | . 1 24 6 3 3 4 2 9 . 10 14 6 11 . 10 Fire 381 | . 3 85 25 44 33 1 12 32 . 19 62 23 42 . . Melee 80 | . . . . . . . . 2 . . 4 16 11 . 47 Ram 3 | . . . . . . . . . . . 1 . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 22 | . 5 . 3 5 7 . 2 . . . . . . . . Escape Stasis 37 | . . . . . 15 4 . . . . . . . . 18 Rewire 9 | . . . . 9 . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . Miscellaneous 12 | . . 11 . . . . . . . . 1 . . . . Route ------- -11/Junkyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 11 | -11/Junkyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 9) 257 | -10/Materials | Entered Subcaves 313 | -10/Subcaves | Build established: Mutant 504 | -10/Subcaves | Learned 2 Materials zone layouts 812 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1056 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1056 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1245 | -10/Subcaves | Disturbed a concealed Subdweller 1251 | -10/Subcaves | Disturbed a concealed Subdweller 1258 | -10/Subcaves | Core integrity fell below 50% 1648 | -10/Subcaves | Disturbed a concealed Subdweller 1815 | -10/Subcaves | Build established: Subdweller-Mutant 1913 | -10/Subcaves | Discovered new exit (range 12) 1966 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2169 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2391 | -10/Subcaves | Learned location of Mines (-8) 2547 | -10/Subcaves | Discovered new exit (range 8) 2984 | -10/Subcaves | Visited Clippyterm 2991 | -10/Subcaves | Identified exit to Recycling 4584 | -10/Subcaves | Entered Materials 4584 | -8/Materials | Evolved 4 slots: Weapon x4 4585 | -8/Materials | Identified exit to Factory 5369 | -8/Materials | Entered Factory 5369 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5393 | -7/Factory | Identified exit to Lower Caves 5891 | -7/Factory | Lost 3 parts (1n1u1w) 6162 | -7/Factory | Identified exit to Garrison 6166 | -7/Factory | Entered Garrison 6166 | -7/Garrison | Accompanied by 1 ally 6269 | -7/Garrison | Triggered checkpoint 6312 | -7/Garrison | Triggered checkpoint 6434 | -7/Garrison | Build established: Subdweller-Executioner 6456 | -7/Garrison | Discovered new exit (range 8) 6475 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6663 | -7/Garrison | Lost 3 parts (1p1n1w) 6956 | -7/Garrison | Discovered new exit (range 15) 6996 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7261 | -7/Garrison | Discovered new exit (range 10) 7285 | -7/Garrison | Entered Factory 7865 | -7/Factory | Discovered new exit (range 11) 7913 | -7/Factory | Entered another Factory area 7913 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7994 | -6/Factory | Identified exit to Garrison 8141 | -6/Factory | Discovered new exit (range 14) 8267 | -6/Factory | Entered another Factory area 8267 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8562 | -5/Factory | Fabricated Enh. Quantum Rifle? 8678 | -5/Factory | Fabricated Enh. Armored Heavy Treads? 8825 | -5/Factory | Destroyed 7 combat bots 8827 | -5/Factory | Lost 3 parts (1u2w) 8872 | -5/Factory | Discovered new exit (range 6) 8906 | -5/Factory | Entered another Factory area 8906 | -4/Factory | Evolved 2 slots: Utility x2 8947 | -4/Factory | Identified exit to DSF 8949 | -4/Factory | Entered DSF 8986 | -4/DSF | Additional patrols routed to DSF 9036 | -4/DSF | Lost 6 parts (1n3u2w) 9042 | -4/DSF | Discovered new exit (range 11) 9114 | -4/DSF | Lost 3 parts (1u2w) 9117 | -4/DSF | Sterilization system engaged 9137 | -4/DSF | Ambient heat levels rising (+10) 9152 | -4/DSF | Ambient heat levels rising (+10) 9167 | -4/DSF | Ambient heat levels rising (+10) 9182 | -4/DSF | Ambient heat levels rising (+10) 9197 | -4/DSF | Ambient heat levels rising (+10) 9212 | -4/DSF | Ambient heat levels rising (+10) 9223 | -4/DSF | Entered Research 9223 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9846 | -3/Research | Build established: Scavenger-Executioner 10089 | -3/Research | System corruption reached 10% 10274 | -3/Research | Spotted B-86 Titan 10473 | -3/Research | First assault squad dispatched 10523 | -3/Research | Discovered new exit (range 22) 10594 | -3/Research | Entered Quarantine 10622 | -3/Quarantine | Found Alien Reactor 10808 | -3/Quarantine | Found Alien Slashing Weapon 10885 | -3/Quarantine | Identified Sigix Broadsword 11138 | -3/Quarantine | Cryocooling Duct disabled 11153 | -3/Quarantine | Ambient heat levels rising (+20) 11153 | -3/Quarantine | Non-combat units ordered to evacuate 11217 | -3/Quarantine | Found Alien Energy Cannon 11301 | -3/Quarantine | Discovered new exit (range 13) 11319 | -3/Quarantine | Found Alien Artifact 11375 | -3/Quarantine | Entered Research 11375 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11425 | -2/Research | Found Hvy. Reactive Plating 11432 | -2/Research | Found Hvy. Reactive Plating 11892 | -2/Research | Lost 7 parts (2n3u2w) 11907 | -2/Research | System corruption reached 10% 11947 | -2/Research | Destroyed 8 combat bots 11996 | -2/Research | Spotted B-90 Cyclops 11998 | -2/Research | Identified Core Cannon 12101 | -2/Research | Destroyed B-90 Cyclops 12111 | -2/Research | Lost 5 parts (1n2u2w) 12141 | -2/Research | Identified Hpw. Transdimensional Reconstructor 12141 | -2/Research | Warped through subspace 12166 | -2/Research | Spotted B-90 Cyclops 12255 | -2/Research | Lost 4 parts (1p2u1w) 12516 | -2/Research | Discovered new exit (range 12) 12525 | -2/Research | Core integrity fell below 50% 12525 | -2/Research | Entered Testing 12592 | -2/Testing | Discovered new exit (range 10) 12611 | -2/Testing | Entered Access 12611 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12969 | -1/Access | Lost 4 parts (1n3u) 13280 | -1/Access | Identified exit to Surface 13354 | -1/Access | Lost 4 parts (1p2n1u) 13371 | *** | Escaped! Last Messages --------------- 13358_ Penetrated by Slug. 13358_ Slug penetrates Wall. 13358_ Slammed into S-43 Plague. 13359_ Penetrated by Slug. 13359_ Imp. Melee Analysis Suite destroyed. 13359_ Penetrated by Slug. 13359_ Imp. Antigrav System destroyed. 13359_ S-43 Plague destroyed. 13359_ Lgt. Antimatter Reactor destroyed. 13361_ Penetrated by Slug. 13361_ Field Propulsion Drive destroyed. 13361_ Mic. Antimatter Reactor destroyed. 13364_ Slug penetrates Wall. 13364_ Penetrated by Slug. 13366_ Slug penetrates Wall. 13367_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13369_ Wall collapses. 13369_ The Access Shell folds into the floor. 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""??# #????????????????? | | ?????????????? ?"??## ##????????????????? | | ?????????????? ?????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 2050 Resistance: KI 40 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 76 Targeting Accuracy 16 Melee Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Enh. Armored Heavy Treads | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Sigix Broadsword Core Cannon High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GravityTerrainInjector Manual? 0 Play Time 01:29:04 Cumulative 1353.5 hours Start 2023.07.16 @ 00:49:27 End 2023.07.16 @ 02:18:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 963 Rogue 959 Adventurer 4 Explorer 0 Win Type 0 Total 154 Types 114/10/10/7/2/1/1/5/4 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db7f1f4d-3c00-4e88-b1b0-fda3e040e55e