Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 20:01:18 Player: ThatBishHoly Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (594) 594 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (677) 677 TOTAL SCORE: 2926 Bonus ------- Follower Combat Kills 77 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Improved Light Cannon CR-A16's Pointy Stick > --- INVENTORY (10) --- Cryofiber Web Large Battery (200) Sensor Array Mobile Refinery Mk. CCLXVII Phasing AFG Mining Laser Makeshift Axe Makeshift Sword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Phasing AFG > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Medium Treads Cryofiber Web Large Battery Large Matter Pod Sensor Array Mobile Refinery Mk. CCLXVII Improved Light Cannon Mining Laser Heavy Mace CR-A16's Pointy Stick [Rating: 27] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Mobile Refinery Mk. CCLXVII Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 29 | 6 4 9 . 6 4 Power 2 | 1 . 1 . . . Engine 1 | 1 . . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 10 | 2 . 5 . 3 . Treads 2 | 2 . . . . . Leg 8 | . . 5 . 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 1 . 3 . Device 3 | . . 1 . 2 . Storage 5 | 1 3 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 1 2 . . 4 Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 2 . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 9 | . 1 . . . 8 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 3 | . 1 . . . 2 Highest Loss Streak 7 | . 1 . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 100 . 100 88 Engine 5 | . 14 5 . . . Core 6 | . . 5 . 11 8 Treads 9 | . 28 . . . . Leg 28 | . . 43 . 44 36 Device 3 | . . 6 . 7 . Storage 19 | . 26 15 . 14 21 Energy Gun 10 | . 27 9 . . . Ballistic Gun 12 | . . 12 . 22 13 Naked Turns . | . . . . . . Heaviest Build 42 | 14 22 23 23 42 25 Greatest Support 43 | 40 40 43 43 43 43 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 Average Carried 7 | . 3 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | . 10 10 10 10 8 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 809 | 187 388 156 . 60 18 Remotely 156 | . . 156 . . . Salvage Created 1021 | . 456 354 . . 211 Parts 47 | . 27 10 . . 10 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 9 4 . . 5 Melee 3 | . . . . . 3 Guns 15 | . 9 4 . . 2 Classes Destroyed 7 | . 5 1 . . 1 Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 3 | . 1 2 . . . Swarmer 6 | . 3 . . . 3 Grunt 10 | . 6 3 . . 1 Brawler 1 | . . . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 4 5 . . 3 Combat Bots Only 3 | . 3 3 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 173 | . 65 15 . . 93 Missed 32 | . 13 2 . . 17 Damage Taken 2109 | . 587 185 . . 1337 Core 512 | . 111 22 . . 379 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 55 . . . . Volleys Fired 66 | . 37 14 . . 15 Largest 2 | . 2 2 . . 2 Hottest 100 | . 100 100 . . 100 Shots Fired 126 | . 71 28 . . 27 Gun 123 | . 71 28 . . 24 Cannon . | . . . . . . Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 44 | . . 20 . . 24 Thermal 82 | . 71 8 . . 3 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 8 9 . . 4 Robot Miss Streak 3 | . 3 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 78 | . 36 18 . . 24 Core Hits 40 | . 21 10 . . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 . . . 2 Burn 2 | . 2 . . . . Impale 2 | . . . . . 2 Melee Attacks 19 | . . . . . 19 Impact . | . . . . . . Slashing . | . . . . . . Piercing 19 | . . . . . 19 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1336 | . 505 273 . . 558 Guns 947 | . 499 259 . . 189 Cannons . | . . . . . . Explosions . | . . . . . . Melee 369 | . . . . . 369 Ramming 20 | . 6 14 . . . Kinetic 384 | . . 195 . . 189 Thermal 563 | . 499 64 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 369 | . . . . . 369 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 57 | . . . . . 57 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 57 | . . . . . 57 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 398 | . 398 142 . . 32 Average Temperature 107 | . 122 69 . . 11 Received Heat Transfer 630 | . 279 93 . . 258 Effects 2 | . 2 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 3 1 . . . Heat Transferred 1813 | . 1628 185 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 184 | . 163 184 71 . . Initial 71 | . . . 71 . . Average 46 | . 46 56 71 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 1 . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 13 7 . . 21 Peak Tracking Total 12 | . 3 3 . . 12 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 5 2 . . . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 14 5 . . . Successful 8 | . 5 3 . . . Failed 11 | . 9 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 11 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 3 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 5 1 . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 14 | . . . . . 14 Total Damage 346 | . . . . . 346 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2802 | 78 929 337 4 1113 341 Spaces Moved 1865 | 46 499 220 4 907 189 Core 8 | 6 . . . . 2 Treads 539 | 40 499 . . . . Legs 1318 | . . 220 4 907 187 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 Average Speed 131 | 145 160 120 120 120 122 Slowest Speed 350 | 160 160 120 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 42 22 4 79 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2040 | 57 558 264 3 931 227 Wait 19 | . 5 7 . 7 . Move 1860 | 45 498 219 3 906 189 Hop . | . . . . . . Pick Up 32 | 6 12 8 . 6 . Fast Attach . | . . . . . . Attach 12 | 6 2 2 . . 2 Detach . | . . . . . . Swap 17 | . 2 7 . 6 2 Drop 13 | . 1 6 . 6 . Fire 66 | . 37 14 . . 15 Melee 19 | . . . . . 19 Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 960 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Entered another Materials area 1008 | -9/Materials | Evolved 2 slots: Propulsion x2 1301 | -9/Materials | Discovered new exit (range 12) 1345 | -9/Materials | Entered Mines 1346 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1349 | -9/Mines | Entered Zion 1437 | -7/Zion | Found Prototype Device 1438 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1459 | -7/Zion | Build established: Scavenger-Mutant 1477 | -7/Zion | Discovered new exit (range 13) 1606 | -7/Zion | Given A8's code to call for help 1612 | -7/Zion | Learned location of Quarantine (-2) 1661 | -7/Zion | Learned Factory stockpile data 1694 | -7/Zion | Found CR-A16's Pointy Stick 1766 | -7/Zion | Learned location of Warlord (-4) 1820 | -7/Zion | Learned Factory emergency access door positions 1850 | -7/Zion | Found Prototype Device 1851 | -7/Zion | Identified Phasing AFG 2002 | -7/Zion | Imprinted 2004 | -7/Zion | Declared Zion's savior 2462 | -7/Zion | Entered Proximity Caves 2462 | -6/Proximity Caves | Accompanied by 4 allies 2489 | -6/Proximity Caves | Learned location of 2 exits from Factory 2653 | -6/Proximity Caves | Learned Factory garrison access intel 2710 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2750 | -6/Proximity Caves | Lost 3 allies 2765 | -6/Proximity Caves | Core integrity fell below 50% 2783 | -6/Proximity Caves | Core integrity fell below 20% 2793 | -6/Proximity Caves | Lost 7 parts (1p4n2w) 2803 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02760_ VTOL Module fries itself beyond repair. 02762_ Aluminum Leg destroyed. 02763_ Hvy. Laser self-destruct mechanism malfunctions. 02768_ Lgt. Angular Momentum Engine fries itself beyond repair. 02769_ G-50 Soldier suffers critical hit (Impale). 02769_ Destroyed Lgt. Angular Momentum Engine. 02777_ Destroyed Carbon-fiber Leg. 02779_ Critical hit (Burn: +37). 02783_ G-50 Soldier suffers critical hit (Impale). 02783_ Destroyed Hvy. Laser. 02794_ C-30 ARC bursts open, deploying its payload. 02794_ G-67 Veteran unfolds itself. 02794_ G-50 Soldier unfolds itself. 02794_ L-41 Fighter unfolds itself. 02799_ Lrg. Matter Pod destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????????????#### ###???????????????????? | | ?????????????????##### %! ## #???????????????? | | ?????????????????# %!![ #?????????????? | | ?????????????????# !%=##### #?????????????? | | ?????????????????# #### *%#??????????????????????? | | ?????????????????# ???###!#??????????????????????? | | ?????????????????# ####?#s#??????????????????????? | | ?????????????????? #?#s#??????????????????????? | | ???????????????????# #?#@#??????????????????????? | | ???????????????????# ###g#??????????????????????? | | ????????????????#### gg#??????????????????????? | | ????????????????# ##il ???????????????? | | ????????????????# ##### #????????????? | | ????????????????## ##???###### #????????????? | | ?????????????????## #???????????????????????? | | ??????????????????## #???????????????????????? | | ???????????????????# ### #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #####???????????????????? | | ???????????????????# ##???????????????????????? | | ??####????????????## ##????????????????????????? | | ??# ????????????# ##?????????????????????????? | | ??# #???????????## ##?????????????????????????? | | ??# #??#???????## ##????????????????????????? | | ??# #??# ????### #????????????????????????? | | ??# #??# ##### ##????????????????????????? | | ??# #??# #?????????????????????????? | | ??# ##?# ### #?????????????????????????? | | ### ###### ####?####?????????????????????????? | | ## ##??## #?????????????????????????????????? | | ##??# #?????????????????????????????????? | | #### #???######????????????????????????? | | # #### #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 450 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentCentriumLink Manual? 0 Play Time 00:24:36 Cumulative 26.1 hours Start 2024.07.07 @ 19:37:04 End 2024.07.07 @ 20:01:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 9a092f06-f51e-498b-a0aa-9521592f9454