Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.09 @ 12:44:24 Player: Demise Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (208) 1040 Value Destroyed (7012) 7012 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1132) 1132 TOTAL SCORE: 14404 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 158 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -18 Cogmind --------- Core Integrity 319/850 Matter 289/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Experimental Signal Interpreter Relay Coupler [Sentry] (24) Remote Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Improved Light Armor Plating Layered Medium Armor Plating Force Field Makeshift Hacking Suite System Shield > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Experimental Signal Interpreter Improved Light Armor Plating Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Advanced EMP Blaster Improved Proton Missile Launcher Remote Datajack Remote Datajack Makeshift Spear [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Shock Maul Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 . . 2 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . Utility 6 | . . . 2 . . . 2 . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 231 | 2 16 10 33 2 4 3 23 28 18 42 38 . 10 2 . Power 21 | . 2 1 6 . . 1 . 1 1 2 6 . 1 . . Engine 18 | . 2 1 6 . . 1 . 1 1 1 4 . 1 . . Core 3 | . . . . . . . . . . 1 2 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 33 | 2 2 3 4 . . 2 2 3 3 5 7 . . . . Treads 23 | . 2 3 4 . . 2 2 2 3 5 . . . . . Leg 2 | . . . . . . . . . . . 2 . . . . Wheel 3 | 2 . . . . . . . 1 . . . . . . . Hover 4 | . . . . . . . . . . . 4 . . . . Flight 1 | . . . . . . . . . . . 1 . . . . Utility 75 | . 3 . 10 . 2 . 9 7 3 17 17 . 7 . . Device 15 | . . . 1 . . . . 1 . 5 4 . 4 . . Storage 15 | . 3 . 2 . 2 . 3 2 1 . 2 . . . . Processor 6 | . . . 2 . . . . 1 . 2 1 . . . . Hackware 7 | . . . . . . . . . 2 4 . . 1 . . Protection 32 | . . . 5 . . . 6 3 . 6 10 . 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 102 | . 9 6 13 2 2 . 12 17 11 18 8 . 2 2 . Energy Gun 12 | . 1 . 2 2 1 . 5 1 . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . Ballistic Gun 56 | . 1 4 10 . . . 5 9 8 13 5 . 1 . . Ballistic Cannon 4 | . 4 . . . . . . . . . . . . . . Launcher 10 | . . 1 1 . . . 1 3 . 1 1 . . 2 . Special Weapon 6 | . 2 1 . . . . . . . 3 . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . 1 4 1 1 1 . 1 . . Special Melee Weapon 3 | . . . . . 1 . . . 2 . . . . . . Unidentified Prototypes 7 | . . . 2 1 . . 1 . . . 3 . . . . Parts Lost 44 | . . 2 2 . . 2 7 3 4 8 4 . 2 10 . Power 8 | . . . 1 . . . . . 1 2 1 . 1 2 . Propulsion 11 | . . 1 . . . 2 1 1 1 2 1 . . 2 . Utility 13 | . . . 1 . . . 3 2 . 2 2 . . 3 . Weapon 12 | . . 1 . . . . 3 . 2 2 . . 1 3 . Highest Loss Streak 10 | . . 1 1 . . 1 5 1 2 3 2 . 2 10 . Average Slot Usage (%) 98 | . 98 100 99 100 100 99 97 100 99 98 96 100 97 88 . Engine 9 | . 14 14 11 11 11 11 9 9 8 6 5 6 8 12 . Treads 15 | . 13 25 22 22 22 21 17 18 17 14 2 . . . . Wheel 1 | . 14 2 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 13 20 20 19 . Device 1 | . . . 2 . . . . . . 3 2 6 4 5 . Storage 31 | . 26 28 25 44 44 44 36 37 44 36 17 13 13 12 . Processor 4 | . . . 7 . . . . 8 7 7 6 6 6 5 . Hackware 3 | . . . . . . . . . 1 8 13 13 13 12 . Protection 5 | . . . 8 . . . 15 8 . 3 11 13 14 12 . Energy Gun 3 | . . . 2 20 11 22 9 . . . . . . . . Ballistic Gun 12 | . 5 27 19 1 . . 8 14 15 14 12 13 9 5 . Ballistic Cannon 1 | . 20 . . . . . . . . . . . . . . Naked Turns 20 | . . . . . . . . . . . . . . 20 . Heaviest Build 182 | 11 43 44 78 78 110 112 156 173 174 182 154 76 78 69 . Greatest Support 66 | 26 26 40 44 44 44 44 44 44 44 44 66 44 44 22 . Greatest Overweight (x) 9 | . 4 2 2 1 2 4 6 3 4 6 9 1 3 3 . Average Overweight (x) 2 | . 2 1 . 1 1 2 3 3 3 3 1 1 1 2 . Largest Inventory Capacity 48 | 6 16 16 28 28 32 32 48 44 44 44 36 16 16 16 . Average Capacity 27 | 6 14 16 17 28 29 32 35 37 43 42 23 16 16 15 . Most Carried 44 | 6 16 16 28 28 31 32 36 44 44 44 36 16 16 16 . Average Carried 27 | 5 13 15 17 27 29 31 35 36 42 40 22 16 15 15 . Final Capacity 44 | 6 16 16 28 28 32 32 36 44 44 36 16 16 16 4 4 Final Carried 44 | 6 16 16 28 28 31 32 36 44 43 36 16 16 16 4 4 Class Distribution -------------------- 40% | Bothacker-Mutant 32% | Hauler-Mutant 22% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Zion Bothacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Matter Collected 5991 | 232 465 443 1007 98 50 40 324 618 565 757 954 118 320 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8647 | 72 480 444 1373 244 . 563 636 1567 979 900 1033 99 257 . . Parts 506 | 5 42 47 104 14 . 32 31 66 64 41 40 5 15 . . Haulers Intercepted 12 | . 2 . 5 . . . . . 1 2 2 . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 156 | . 18 14 25 8 . 14 9 22 15 14 11 2 4 . . Guns 114 | . . 10 23 6 . 14 7 13 15 10 10 2 4 . . Cannons 18 | . 18 . . . . . . . . . . . . . . AOE 22 | . . 4 2 2 . . 1 8 . 4 1 . . . . Classes Destroyed 14 | 2 5 2 1 1 . 1 . . . 1 . . 1 . . Worker 7 | . . 2 2 . . . . . 1 1 1 . . . . Builder 5 | . . 2 . . . 1 . . 1 . 1 . . . . Tunneler 6 | 1 . 2 . . . 2 . . . 1 . . . . . Hauler 12 | . 2 . 5 . . . . . 1 2 2 . . . . Recycler 8 | 1 . . 4 . . . 1 . . 1 1 . . . . Operator 3 | . 1 . . . . . . . 2 . . . . . . Watcher 11 | . 3 . 2 . . . 1 . 3 . 2 . . . . Swarmer 46 | . 9 6 12 4 . 8 . 3 . 4 . . . . . Grunt 71 | . 9 8 5 3 . 4 4 16 9 6 7 . . . . Duelist 3 | . . . . 1 . 1 . . 1 . . . . . . Sentry 21 | . . . 8 . . . 4 2 5 1 1 . . . . Hunter 5 | . . . . . . 1 1 1 . 1 1 . . . . Programmer 6 | . . . . . . . . . . 2 2 2 . . . Thug 1 | . . . . . . . . . . . . . 1 . . Fireman 3 | . . . . . . . . . . . . . 3 . . Best Kill Streak 7 | 2 5 7 5 4 . 6 4 4 4 5 5 1 3 . . Combat Bots Only 5 | . 5 5 4 4 . 4 4 4 4 4 3 1 3 . . Max Kills in Single Turn 4 | 1 1 4 3 2 . 2 1 2 1 4 1 1 2 . . Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . Exploded 4 | . . 3 2 2 . . 1 2 . 4 1 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Damage Taken 10734 | . 312 540 789 318 . 400 1330 1021 1107 1840 1235 107 475 1260 . Core 1303 | . 45 47 36 6 . 23 174 99 144 198 94 15 31 391 . Absorbed by Shields 55 | . . . . . . . . 55 . . . . . . . Core Remaining (%) 68 | 100 . 63 . . . 83 . . 24 71 . . . . . Volleys Fired 566 | 2 56 45 103 18 . 27 30 65 80 60 56 5 16 3 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 . Hottest 120 | 40 100 100 105 90 . 90 120 73 46 64 64 56 56 71 . Shots Fired 1068 | 4 110 83 205 36 . 54 55 115 155 104 111 10 21 5 . Gun 931 | 4 14 76 203 36 . 54 55 101 155 90 110 10 21 2 . Cannon 94 | . 94 . . . . . . . . . . . . . . Launcher 23 | . . 2 2 . . . . 14 . 1 1 . . 3 . Special 20 | . 2 5 . . . . . . . 13 . . . . . Kinetic 885 | 4 101 69 184 26 . . 19 94 155 90 110 10 21 2 . Thermal 35 | . 9 5 19 . . . 2 . . . . . . . . Explosive 4 | . . 2 2 . . . . . . . . . . . . Electromagnetic 131 | . . 7 . 10 . 54 34 21 . 1 1 . . 3 . Robot Hit Streak 21 | 3 7 10 21 8 . 10 21 12 15 10 14 10 4 7 . Robot Miss Streak 12 | . 5 3 4 3 . 3 2 2 3 5 12 7 5 3 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 1 2 1 . 1 . 2 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 1 . 1 . . . . Shots Hit Robots 811 | 3 52 55 138 25 13 47 45 90 123 85 100 9 21 5 . Core Hits 471 | 3 25 29 53 13 . 32 23 50 48 48 108 8 24 7 . Critical Hits 6 | . 2 . 1 . . . . 1 2 . . . . . . Critical Kills 5 | . 2 . 1 . . . . 1 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 61 | . . . . . 13 . 2 23 9 1 6 . 7 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 41 | . . . . . . . 2 23 2 1 6 . 7 . . Sneak Attacks 12 | . . . . . 6 . . . 6 . . . . . . Combat Hostiles 6 | . . . . . 6 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15830 | 39 934 1126 2301 533 . 721 968 3012 1780 1379 1937 174 527 399 . Guns 11012 | 39 63 724 2123 395 . 671 818 932 1778 1070 1648 174 527 50 . Cannons 871 | . 871 . . . . . . . . . . . . . . Explosions 2609 | . . 402 178 138 . 50 150 747 . 309 286 . . 349 . Melee 1333 | . . . . . . . . 1333 . . . . . . . Ramming 5 | . . . . . . . . . 2 . 3 . . . . Kinetic 9880 | 39 841 626 1777 306 . . 215 829 1778 1070 1648 174 527 50 . Thermal 1202 | . 93 . 346 138 . 50 174 70 . 123 208 . . . . Explosive 671 | . . 402 178 . . . . . . 91 . . . . . Electromagnetic 2739 | . . 98 . 89 . 671 579 780 . 95 78 . . 349 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1333 | . . . . . . . . 1333 . . . . . . . Highest Corruption 5 | . 2 2 . . . . . . . 5 2 3 3 3 . Average Corruption 2 | . 2 2 . . . . . . . 3 1 2 3 2 . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 101 | . 16 10 . . . . . . . 32 6 12 16 9 . Message Errors 25 | . 7 2 . . . . . . . 6 1 3 4 2 . Matter Fused 12 | . . . . . . . . . . 3 . 1 6 2 . Heat Flow Errors 19 | . 2 2 . . . . . . . 4 1 4 4 2 . Energy Discharges 9 | . . 2 . . . . . . . 2 1 2 2 . . Data Loss (minor) 15 | . . 1 . . . . . . . 7 2 2 . 3 . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . Misfires 3 | . . . . . . . . . . 3 . . . . . Targeting Errors 16 | . 7 3 . . . . . . . 5 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 313 | . 30 . . 17 . . 21 171 . 64 . . . 10 . Projectiles 30 | . 30 . . . . . . . . . . . . . . Explosions 119 | . . . . 17 . . 21 7 . 64 . . . 10 . Melee 164 | . . . . . . . . 164 . . . . . . . Knockbacks 7 | . 7 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . 6 . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 460 | . . . . 63 . . 78 78 . 142 19 . . 80 . Shots 16 | . . . . 2 . . 2 4 . 4 1 . . 3 . Rammed 3 | . . . . . . . . . 2 . 1 . . . . Targets Rammed 3 | . . . . . . . . . 2 . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 569 | . 170 243 314 108 . 198 531 90 8 270 233 270 569 170 . Average Temperature 87 | . 34 59 93 41 . 55 152 20 8 76 47 118 218 88 . Received Heat Transfer 3239 | . 60 264 225 117 . 81 540 402 504 306 294 . 446 . . Effects 19 | . . . 1 . . . 9 . . . . 1 8 . . Shutdowns 6 | . . . . . . . 2 . . . . . 4 . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . . . Interference 1 | . . . 1 . . . . . . . . . . . . Matter Decay 4 | . . . . . . . 2 . . . . . 2 . . Short Circuit 2 | . . . . . . . 1 . . . . . 1 . . Damage (minor) 3 | . . . . . . . 2 . . . . . 1 . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 1 . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . Parts Fried 16 | . . 1 . . . 4 7 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . 1 . . . Heat Transferred 1614 | . 185 . 592 150 . 50 287 50 . 100 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 2 . 1 3 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Peak Influence 865 | 10 428 457 479 302 . 178 201 865 649 291 307 . . . . Initial 421 | . 6 132 68 112 . . 4 44 421 12 142 . . . . Average 255 | 9 182 274 221 127 . 57 54 576 452 48 194 . . . . Maximum Alert Level 3 | . 2 2 2 1 . . 1 3 2 1 1 . . . . Low Security (%) 50 | 100 58 32 35 67 . 100 94 12 9 90 68 . . . . Level 1 25 | . 40 59 60 32 . . 5 2 8 9 31 . . . . Level 2 17 | . . 8 3 . . . . 52 81 . . . . . . Level 3 5 | . . . . . . . . 31 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 2 . . . 3 . 2 5 5 . . . . Investigation 7 | . 3 . 1 . . . . . . 2 1 . . . . Extermination 4 | . . . . . . . . . . 2 2 . . . . Reinforcement 6 | . . . 1 . . . . . 2 1 2 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Distress Signals 10 | . 1 . 4 . . . 3 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 234 | . 31 16 43 8 . 19 12 25 26 19 18 2 4 11 . Peak Tracking Total 8 | . 4 5 4 4 . 4 6 3 5 4 5 1 4 8 . Tactical Retreats 16 | . 3 1 1 . . 1 1 5 1 . 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Traps Triggered 17 | . 2 . 1 . . . . 11 . 1 2 . . . . Indirectly 3 | . . . . . . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Machines Disabled 21 | . 2 . . . . 1 . 4 . 8 6 . . . . Max in Single Turn 6 | . 1 . . . . 1 . 1 . 4 6 . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Machines Accessed 50 | . 11 . 16 2 1 . 1 . 6 9 4 . . . . Terminals 25 | . 8 . 10 2 . . . . 3 1 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations 6 | . 1 . 2 . . . . . . 2 1 . . . . Recycling Units 8 | . 2 . 2 . . . . . 2 1 1 . . . . Scanalyzers 5 | . . . 2 . . . . . . 2 1 . . . . Garrison Access 3 | . . . . . . . 1 . 1 1 . . . . . Total Hacks 157 | . 44 . 57 6 1 . 2 . 14 22 11 . . . . Successful 101 | . 31 . 39 1 1 . 1 . 8 10 10 . . . . Failed 54 | . 12 . 18 4 . . 1 . 6 12 1 . . . . Catastrophic 5 | . 2 . 2 . . . . . 1 . . . . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . Manual 79 | . 25 . 28 5 2 . . . 11 5 3 . . . . Terminals 89 | . 34 . 35 6 . . . . 8 3 3 . . . . Fabricators 5 | . . . . . . . . . . 5 . . . . . Repair Stations 16 | . 4 . 6 . . . . . . 4 2 . . . . Recycling Units 26 | . 6 . 9 . . . . . 5 4 2 . . . . Scanalyzers 16 | . . . 7 . . . . . . 5 4 . . . . Garrison Access 4 | . . . . . . . 2 . 1 1 . . . . . Terminal Hacks 33 | . 12 . 17 1 1 . . . 1 . 1 . . . . Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 4 | . 1 . 2 1 . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . . 1 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 6 | . 3 . 3 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . Zone Layout 7 | . 3 . 4 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 12 | . 3 . 4 . . . . . . 3 2 . . . . Scan Component 7 | . 2 . 2 . . . . . . 2 1 . . . . Repair 5 | . 1 . 2 . . . . . . 1 1 . . . . Recycling Unit Hacks 12 | . 3 . 5 . . . . . 2 1 1 . . . . Report Inventory 8 | . 2 . 2 . . . . . 2 1 1 . . . . Retrieve Components 4 | . 1 . 3 . . . . . . . . . . . . Scanalyzer 13 | . . . 7 . . . . . . 2 4 . . . . Insert Component 7 | . . . 4 . . . . . . 1 2 . . . . Analyze 6 | . . . 3 . . . . . . 1 2 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . . Unauthorized Hacks 26 | . 13 . 6 . . . . . 4 1 2 . . . . Terminals 20 | . 11 . 4 . . . . . 3 1 1 . . . . Track 5 | . 4 . 1 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 12 | . 5 . 3 . . . . . 2 1 1 . . . . Operators 2 | . 1 . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . . . 1 . 1 . . . . Mask 6 | . 2 . 2 . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 10 . 9 1 . . . . 5 8 3 . . . . Full Trace Events 6 | . 3 . 1 . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . 5 1 . . . . . 1 2 . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . Matter 146 | . . . . . . . . . . 146 . . . . . Time 24 | . . . . . . . . . . 24 . . . . . Total Part Build Rating 3 | . . . . . . . . . . 3 . . . . . Parts Repaired 5 | . 1 . 2 . . . . . . 1 1 . . . . Time 152 | . 13 . 76 . . . . . . 19 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 24 | . 3 . 21 . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . . . . 1 2 . . . . Part Schematics Acquired 6 | . . . 3 . . . . . . 1 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 7 | . . . . . . . . . 1 6 . . . . . Non-combat 3 | . . . . . . . . . 1 2 . . . . . Combat 4 | . . . . . . . . . . 4 . . . . . Robot Hacks Applied 13 | . . . . . . . . . 6 7 . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . drop_inventory 1 | . . . . . . . . . . 1 . . . . . check_alert 1 | . . . . . . . . . 1 . . . . . . purge_threat 3 | . . . . . . . . . 3 . . . . . . mark_system 1 | . . . . . . . . . . 1 . . . . . go_dormant 1 | . . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . formatsys_low 2 | . . . . . . . . . 1 1 . . . . . formatsys_high 2 | . . . . . . . . . . 2 . . . . . Relay Couplers Released 18 | . . . . . . . . 18 . . . . . . . Machine Destruction 18 | . . . . . . . . 18 . . . . . . . Attached 4 | . . . . . . . . . 2 2 . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Total Allies 14 | . . 2 . . 2 . . . 1 4 . . . 5 . Largest Group 5 | . . 2 2 . 2 1 . . 1 2 . . . 5 . Highest-Rated Group 103 | . . 42 42 . 16 8 . . 9 42 . . . 103 . Highest-Rated Ally 31 | . . 31 31 . 8 8 . . 9 26 . . . 25 . Total Orders 1 | . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 63 | . . . 31 . . 12 . . . 20 . . . . . Total Damage 736 | . . . 356 . . 96 . . . 284 . . . . . Kills 15 | . . . 10 . . 3 . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Robot Analysis Total 5 | . 3 . 2 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Turns Passed 18606 | 19 1476 1041 2597 1033 780 1229 730 2850 1330 1916 1343 858 936 468 . Spaces Moved 8559 | 9 712 478 1285 584 408 611 277 1233 422 705 644 522 479 190 . Core 40 | . . . . . . . . . . . . . . 40 . Treads 6403 | . 326 478 1285 584 408 611 277 1233 422 705 74 . . . . Legs 84 | . . . . . . . . . . . 84 . . . . Wheels 395 | 9 386 . . . . . . . . . . . . . . Hover 1637 | . . . . . . . . . . . 486 522 479 150 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 90 90 160 145 165 165 185 185 205 205 205 72 146 146 50 . Average Speed 184 | 90 149 181 165 165 181 185 205 205 235 233 164 146 180 238 . Slowest Speed 390 | 90 200 200 185 165 185 225 265 205 237 265 390 146 290 290 . Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 99 92 92 97 87 99 21 87 34 19 17 69 54 13 1 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . 1 1 . . . . . . . . 1 . Known Exits Taken 7 | . 1 . . 1 . . 1 . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 . 1 1 . . 1 . . . . 1 . Scrap Searched 15 | . . 1 . 3 . 3 . . . . . 1 7 . . Spaces Dug 14 | . 2 2 . . . . 2 . 2 1 1 . 4 . . Terrain Destroyed 158 | . 2 24 12 9 . 3 6 12 2 70 14 . 4 . . Melee 10 | . . . . . . . 2 . 2 1 1 . 4 . . Projectile 8 | . 2 5 . . . . . 1 . . . . . . . AOE 140 | . . 19 12 9 . 3 4 11 . 69 13 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Total 10316 | 16 1012 567 1570 626 437 657 390 1419 591 878 823 608 524 198 . Wait 535 | . 190 13 92 5 . 7 12 17 40 44 27 82 2 4 . Move 8545 | 8 711 477 1284 583 407 610 277 1232 421 704 643 521 478 189 . Hop . | . . . . . . . . . . . . . . . . Pick Up 165 | 2 22 10 25 9 5 6 23 25 14 10 9 . 5 . . Fast Attach 47 | . 3 1 12 . . 1 6 . 2 7 13 . 2 . . Attach 69 | 2 3 2 5 . . 2 9 7 6 15 14 . 2 2 . Detach 27 | . 1 . 3 . . . 5 1 1 7 9 . . . . Swap 116 | . 10 7 17 2 4 . 8 21 10 20 11 . 6 . . Drop 166 | 2 16 12 29 9 4 4 18 16 6 10 34 . 6 . . Fire 566 | 2 56 45 103 18 . 27 30 65 80 60 56 5 16 3 . Melee 61 | . . . . . 13 . 2 23 9 1 6 . 7 . . Ram 1 | . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . 2 . . . . . . Escape Stasis 12 | . . . . . . . . 12 . . . . . . . Rewire 4 | . . . . . 4 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 20 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 7) 206 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 15) 722 | -10/Materials | Central database locked down 1041 | -10/Materials | Discovered new exit (range 10) 1101 | -10/Materials | Repaired Lgt. Treads 1496 | -10/Materials | Entered Mines 1815 | -10/Mines | Discovered new exit (range 4) 1888 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1901 | -10/Mines | Learned location of Recycling (-7) 2046 | -10/Mines | Discovered new exit (range 13) 2404 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2537 | -10/Mines | Entered Materials 2537 | -9/Materials | Accompanied by 2 allies 2537 | -9/Materials | Evolved 2 slots: Utility x2 2542 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2912 | -9/Materials | Discovered new exit (range 5) 3088 | -9/Materials | Repaired Adv. Treads 3513 | -9/Materials | Discovered new exit (range 14) 3623 | -9/Materials | Discovered new exit (range 15) 4081 | -9/Materials | Discovered new exit (range 16) 4349 | -9/Materials | Discovered new exit (range 15) 4561 | -9/Materials | Repaired Adv. Treads? 4947 | -9/Materials | Build established: Hauler-Mutant 5134 | -9/Materials | Entered Mines 5419 | -9/Mines | Discovered new exit (range 14) 5490 | -9/Mines | Central database locked down 5627 | -9/Mines | Discovered new exit (range 8) 5638 | -9/Mines | Learned location of Storage (-7) 5645 | -9/Mines | Identified exit to Exiles 5763 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6160 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6167 | -9/Mines | Entered Exiles 6167 | -9/Exiles | Found Exiles lab destroyed 6192 | -9/Exiles | Discovered new exit (range 15) 6590 | -9/Exiles | Learned location of Zion (-6) 6927 | -9/Exiles | Discovered new exit (range 12) 6947 | -9/Exiles | Entered Mines 6947 | -8/Mines | Accompanied by 2 allies 7329 | -8/Mines | Discovered new exit (range 15) 7740 | -8/Mines | Discovered new exit (range 10) 8176 | -8/Mines | Entered Materials 8176 | -8/Materials | Evolved 2 slots: Utility x2 8411 | -8/Materials | Garrison activated, responded to threat 8452 | -8/Materials | Lost 5 parts (1n2u2w) 8906 | -8/Materials | Identified exit to Garrison 8906 | -8/Materials | Entered Garrison 8917 | -8/Garrison | Installed Relay Interface Framework 9026 | -8/Garrison | Triggered checkpoint 9271 | -8/Garrison | Triggered checkpoint 9312 | -8/Garrison | Triggered checkpoint 9350 | -8/Garrison | Triggered checkpoint 9457 | -8/Garrison | Triggered checkpoint 9543 | -8/Garrison | Discovered new exit (range 12) 9797 | -8/Garrison | Discovered new exit (range 13) 9850 | -8/Garrison | Triggered checkpoint 10019 | -8/Garrison | Garrison Relay disabled 10447 | -8/Garrison | Garrison Relay disabled 10693 | -8/Garrison | Garrison Relay disabled 10852 | -8/Garrison | Triggered checkpoint 10900 | -8/Garrison | Garrison Relay disabled 11009 | -8/Garrison | Build established: Bothacker-Mutant 11040 | -8/Garrison | Discovered new exit (range 12) 11756 | -8/Garrison | Entered Materials 11837 | -8/Materials | Core integrity fell below 50% 12781 | -8/Materials | Discovered new exit (range 4) 13086 | -8/Materials | Entered Factory 13086 | -7/Factory | Accompanied by 1 ally 13086 | -7/Factory | Evolved 2 slots: Utility x2 13541 | -7/Factory | Repaired Arm. Treads 14283 | -7/Factory | Lost 3 parts (2u1w) 14330 | -7/Factory | Discovered new exit (range 11) 14351 | -7/Factory | Identified exit to Factory 14879 | -7/Factory | Fabricated System Shield (x1) 15002 | -7/Factory | Entered another Factory area 15002 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16091 | -6/Factory | Build established: Scavenger-Mutant 16109 | -6/Factory | Repaired Flak Gun 16167 | -6/Factory | Discovered new exit (range 16) 16215 | -6/Factory | Identified exit to Lower Caves 16265 | -6/Factory | Found Prototype Processor 16265 | -6/Factory | Identified Exp. Signal Interpreter 16269 | -6/Factory | Found Exp. Signal Interpreter 16345 | -6/Factory | Entered Lower Caves 16467 | -6/Lower Caves | Build established: Bothacker-Mutant 16512 | -6/Lower Caves | Encountered a Warlord checkpoint 16522 | -6/Lower Caves | Learned Factory security intel 17177 | -6/Lower Caves | Discovered new exit (range 6) 17184 | -6/Lower Caves | Identified exit to Lower Caves 17203 | -6/Lower Caves | Entered another Lower Caves area 17212 | -6/Lower Caves | Learned 12 Factory zone layouts 17227 | -6/Lower Caves | Learned Factory emergency access door positions 17762 | -6/Lower Caves | Ambushed by wild Derelicts 18113 | -6/Lower Caves | Discovered new exit (range 9) 18136 | -6/Lower Caves | Identified exit to Zion 18139 | -6/Lower Caves | Entered Zion 18287 | -6/Zion | Gained Derelict followers 18337 | -6/Zion | Discovered new exit (range 16) 18556 | -6/Zion | System corruption cleaned by Quarantine Array 18570 | -6/Zion | RIF detected upon attempting to enter Zion 18570 | -6/Zion | Attacked by Zionites 18570 | -6/Zion | Spotted AY-EBF(B) 18570 | -6/Zion | Spotted 1W-0IX(B) 18587 | -6/Zion | Core integrity fell below 50% 18587 | -6/Zion | Released all parts (6) 18607 | -6/Zion | Entered Proximity Caves 18607 | -5/Proximity Caves | Self-destructed Last Messages --------------- 18580_ Lgt. Angular Momentum Engine destroyed. 18582_ Imp. Proton Missile Launcher destroyed. 18582_ Broken Cmb. Airjet destroyed. 18584_ Adv. Sensor Array destroyed. 18586_ Critical hit. 18586_ Cmb. Airjet destroyed. 18587_ Released Exp. Signal Interpreter. 18587_ Released Hcp. Storage Unit. 18587_ Released System Shield. 18587_ Released Med. Storage Unit. 18587_ Released Broken Cmb. Airjet. 18587_ Released Mak. Hacking Suite. 18588_ Knocked back. 18589_ 5T-NPV(s) IFF system glitched. 18589_ YJ-YXC(l) destroyed. 18591_ 5T-NPV(s) IFF system glitched. 18591_ 8L-8EC(z) destroyed. 18591_ AY-EBF(B) misfires. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????# #### S ## #?????????????? | | ?????????? ! @ #?????????????? | | ????????????# ## S #????????????? | | ?????????????# #???????## #######????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 10 Relay Coupler Types 33 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Adv. Treads | -9/Materials | Scanalyzed Hcp. Battery | -9/Mines | Hacked System Shield | -7/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked Fabricated ------------ System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketContainmentSlayer Manual? 0 Play Time 02:15:24 Cumulative 107.0 hours Start 2020.12.09 @ 10:14:53 End 2020.12.09 @ 12:44:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 887562ed-8a8b-4972-b66d-2fb2e7cc5f93