Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 21:39:23 Player: akira Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (3225) 3225 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 7304 Bonus ------- High Alert Combat Kills 109 Aligned with FarCom 300 Cogmind --------- Core Integrity 440/700 Matter 117/300 Energy 262/300 System Corruption 10% Temperature Cool (0) Movement Treading (167) Location -7/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Flight Unit Target Analyzer Layered Light Armor Plating System Shield Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Lightpack 2.0 Active Sensor Suite > --- WEAPON ----------- High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Angular Momentum Engine Light Treads Light Treads Armored Treads Titanium Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Weight Redist. System Structural Scanner Target Analyzer Armor Integrity Analyzer Layered Light Armor Plating Heavy Assault Rifle Datajack Mining Claw [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Lightpack 2.0 Device Active Sensor Suite Storage Lightpack 2.0 Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 109 | 5 16 2 31 11 . 2 21 21 Power 18 | 1 4 . 3 3 . . 3 4 Engine 15 | 1 3 . 3 3 . . 3 2 Core 3 | . 1 . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 44 | 2 2 1 14 5 . . 12 8 Treads 25 | . . . 8 3 . . 6 8 Leg 13 | 2 2 1 6 2 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . . . . . 6 . Utility 15 | 1 2 . 7 1 . . 1 3 Device 4 | . . . 1 1 . . . 2 Storage 7 | 1 1 . 4 . . . 1 . Processor 1 | . 1 . . . . . . . Hackware 1 | . . . 1 . . . . . Protection 2 | . . . 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 32 | 1 8 1 7 2 . 2 5 6 Energy Gun 8 | . 5 . 3 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 . . 2 . . . 3 2 Ballistic Cannon 3 | . . . . . . . 1 2 Launcher 1 | . . 1 . . . . . . Special Weapon 2 | . 2 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 9 | . . . 2 2 . 2 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 1 Parts Lost 37 | . 2 3 5 6 . . 6 15 Power 7 | . 1 . . 2 . . 1 3 Propulsion 12 | . . 1 1 3 . . 3 4 Utility 6 | . . . 2 . . . . 4 Weapon 12 | . 1 2 2 1 . . 2 4 Highest Loss Streak 6 | . 2 1 2 5 . . 4 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 75 | . 82 74 82 80 81 77 74 68 Engine 8 | . 13 14 11 8 11 11 8 5 Treads 18 | . . . 16 19 11 11 13 29 Leg 11 | . 27 28 15 8 22 22 9 . Device 4 | . . . 4 . 11 11 . 6 Storage 9 | . 14 14 11 11 11 11 9 7 Hackware 3 | . . . 3 11 11 11 9 1 Energy Gun 2 | . 12 . . . . . . . Ballistic Gun 5 | . 1 . 11 . . . 4 5 Ballistic Cannon 2 | . . . . . . . . 6 Slashing Weapon 3 | . . . 7 21 4 . 12 . Special Melee Weapon 1 | . 7 . . . . . . . Peak Build Rating 85 | 5 8 7 12 13 15 17 58 85 Average Rating 41 | 4 5 5 9 11 12 15 43 78 On Entrance 14 | . 5 7 5 12 13 15 17 58 Naked Turns . | . . . . . . . . . Heaviest Build 91 | 10 22 19 91 31 29 29 29 34 Greatest Support 80 | 20 20 20 60 60 29 29 80 80 Greatest Overweight (x) 4 | . 4 . 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 40 | 8 10 10 25 15 15 15 40 40 Average Capacity 26 | 6 9 10 11 15 15 15 39 39 Most Carried 23 | 5 10 10 15 14 13 14 22 23 Average Carried 13 | 3 7 9 10 10 10 13 12 19 Final Capacity 40 | 8 10 10 15 15 15 15 40 5 Final Carried 21 | 5 10 10 15 8 13 12 21 5 Class Distribution -------------------- 39% | Mutant 28% | Hauler-Skirmisher 18% | Hauler-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2369 | 200 152 112 502 90 . . 350 963 Remotely . | . . . . . . . . . Salvage Created 2952 | 70 355 76 764 190 . . 614 883 Parts 209 | 2 18 6 59 12 . . 42 70 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 81 | . 11 4 20 7 . . 14 25 Melee 17 | . . . 6 7 . . 2 2 Guns 37 | . 11 . 14 . . . 9 3 Cannons 20 | . . . . . . . 3 17 AOE 7 | . . 4 . . . . . 3 Classes Destroyed 11 | 1 4 1 1 . . . 2 2 Worker 2 | . 1 . . 1 . . . . Builder 4 | . . . . . . . . 4 Recycler 2 | 1 . . . . . . 1 . Operator 2 | . . . 1 . . . . 1 Watcher 3 | . 1 . 1 . . . . 1 Swarmer 20 | . 6 . 6 5 . . 3 . Grunt 37 | . 5 2 9 2 . . 3 16 Sentry 15 | . . 2 5 . . . 5 3 Specialist 2 | . . . . . . . 2 . Programmer 6 | . . . . . . . . 6 Heavy 1 | . . . . . . . 1 . Best Kill Streak 5 | 1 3 2 3 3 . . 4 5 Combat Bots Only 5 | . 3 2 3 3 . . 4 5 Max Kills in Single Turn 2 | 1 1 1 2 1 . . 1 2 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . 1 . . . . . 2 Melee 1 | . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 897 | . 73 24 129 123 . . 143 405 Missed 263 | . 18 8 31 28 . . 52 126 Damage Taken 8164 | . 598 257 1180 789 . . 1418 3922 Core 934 | . 136 79 138 147 . . 174 260 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 532 | . . . . . . . . 532 Core Remaining (%) 52 | 100 . 14 . . . 28 68 . Volleys Fired 350 | 10 77 11 66 . . . 62 124 Largest 2 | 1 2 1 2 . . . 2 2 Hottest 100 | 20 100 30 90 . . . 60 73 Shots Fired 410 | 10 93 11 93 . . . 69 134 Gun 261 | 10 85 . 93 . . . 58 15 Cannon 130 | . . . . . . . 11 119 Launcher 11 | . . 11 . . . . . . Special 8 | . 8 . . . . . . . Kinetic 317 | 10 17 . 87 . . . 69 134 Thermal 82 | . 76 . 6 . . . . . Explosive 11 | . . 11 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 3 12 9 17 . . . 13 11 Robot Miss Streak 6 | 2 6 1 2 . . . 2 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 351 | 7 61 8 91 19 . . 71 94 Core Hits 150 | 1 23 10 43 6 . . 26 41 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 19 | . 1 . 5 . . . 2 11 Burn 3 | . 1 . 2 . . . . . Destroy 3 | . . . 3 . . . . . Blast 13 | . . . . . . . 2 11 Melee Attacks 124 | . 11 . 27 38 . . 40 8 Impact . | . . . . . . . . . Slashing 113 | . . . 27 38 . . 40 8 Piercing . | . . . . . . . . . Sneak Attacks 12 | . 5 . 4 1 . . 1 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 12 | . . . 4 5 . . 3 . Damage Inflicted 7776 | 87 662 396 1148 478 . . 1612 3393 Guns 2296 | 87 630 . 608 . . . 726 245 Cannons 3112 | . . . . . . . 487 2625 Explosions 705 | . . 396 . . . . . 309 Melee 1631 | . . . 540 478 . . 399 214 Ramming 8 | . 8 . . . . . . . Kinetic 4893 | 87 174 . 549 . . . 1213 2870 Thermal 848 | . 480 . 59 . . . . 309 Explosive 396 | . . 396 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1631 | . . . 540 478 . . 399 214 Piercing . | . . . . . . . . . Highest Corruption 10 | . 1 1 . . . . . 10 Average Corruption 1 | . 1 1 . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . 5 4 . . . . . 28 Message Errors 11 | . 3 1 . . . . . 7 Matter Fused 10 | . . . . . . . . 10 Heat Flow Errors 5 | . 1 . . . . . . 4 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 4 | . 1 1 . . . . . 2 Data Loss (major) 3 | . . . . . . . . 3 Misfires 1 | . . 1 . . . . . . Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 474 | . . 2 83 46 . . 49 294 Projectiles 189 | . . . . . . . 47 142 Explosions 154 | . . 2 . . . . . 152 Melee 131 | . . . 83 46 . . 2 . Knockbacks 29 | . . . . . . . 8 21 Impact . | . . . . . . . . . Kinetic 25 | . . . . . . . 6 19 Secondary 4 | . . . . . . . 2 2 Self-Inflicted Damage 406 | . . 15 . . . . . 391 Shots 6 | . . 1 . . . . . 5 Rammed . | . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 316 | . 316 31 42 . . . 54 241 Average Temperature 53 | . 84 15 8 . . . 25 47 Received Heat Transfer 2736 | . 255 123 417 60 . . 306 1575 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 6 . . . . . . . Heat Transferred 1786 | . 1315 . 321 . . . . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 756 | 5 163 158 294 227 . . 270 756 Initial 87 | . 3 9 61 87 . . . 86 Average 186 | 1 75 112 125 184 . . 96 291 Maximum Alert Level 3 | . . . 1 1 . . 1 3 Low Security (%) 57 | 100 100 100 69 53 . 100 82 24 Level 1 34 | . . . 30 46 . . 17 56 Level 2 7 | . . . . . . . . 16 Level 3 . | . . . . . . . . 1 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . 1 . 3 . . . 3 22 Investigation 12 | . . . 1 . . . 1 10 Extermination 7 | . . . . . . . . 7 Reinforcement 7 | . 1 . 2 . . . 2 2 Assault 1 | . . . . . . . . 1 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 33 6 38 10 . . 19 47 Peak Tracking Total 8 | . 4 2 8 5 . . 5 7 Tactical Retreats 14 | . 2 1 2 3 . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 9 | . 4 . . . . . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 10 | . . . . . . . . 10 Max in Single Turn 5 | . . . . . . . . 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 17 | . 2 . 2 . . 1 1 11 Terminals 10 | . 2 . 2 . . 1 1 4 Fabricators 3 | . . . . . . . . 3 Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 Garrison Access . | . . . . . . . . . Total Hacks 44 | . 3 . 6 . . 2 3 30 Successful 27 | . 2 . 2 . . 2 . 21 Failed 17 | . 1 . 4 . . . 3 9 Catastrophic 3 | . . . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 8 | . . . 1 . 1 . 3 3 Terminals 21 | . 3 . 6 . . 2 3 7 Fabricators 10 | . . . . . . . . 10 Repair Stations 6 | . . . . . . . . 6 Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . . . . . . 7 Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 2 . 2 . . 2 . 3 Record 1 | . . . . . . 1 . . Robot Schematic 1 | . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks 6 | . . . . . . . . 6 Load Schematic 3 | . . . . . . . . 3 Build 3 | . . . . . . . . 3 Repair Station Hacks 5 | . . . . . . . . 5 Scan Component 3 | . . . . . . . . 3 Repair 2 | . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . . . . 7 Insert Component 3 | . . . . . . . . 3 Analyze 4 | . . . . . . . . 4 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . . 2 . . 1 1 8 Full Trace Events 8 | . . . 1 . . . 1 6 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 58 | . . . . . . . . 58 Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 Parts Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 120 | . . . . . . . . 120 Total Part Build Rating 13 | . . . . . . . . 13 Parts Repaired 2 | . . . . . . . . 2 Time 76 | . . . . . . . . 76 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . . 3 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . 3 . . . . . . . Non-combat 3 | . 3 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . . no_distress 3 | . 3 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 9622 | 85 1584 352 1695 262 482 185 870 4107 Spaces Moved 4583 | 46 937 273 529 88 401 152 511 1646 Core 7 | 4 3 . . . . . . . Treads 2143 | . . . 373 34 . . 90 1646 Legs 2188 | 42 934 273 156 54 401 152 176 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 245 | . . . . . . . 245 . Fastest Speed 31 | 50 120 120 120 120 120 120 31 167 Average Speed 138 | 113 120 120 150 168 120 120 88 169 Slowest Speed 250 | 120 250 120 240 190 120 120 190 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 5 97 69 40 16 71 36 35 28 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 14 | . 6 . . . . . 4 4 Terrain Destroyed 156 | . 6 53 . . . . 5 92 Melee 4 | . . . . . . . 4 . Projectile 31 | . 6 . . . . . 1 24 AOE 121 | . . 53 . . . . . 68 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 7201 | 67 1270 286 1309 134 403 154 784 2794 Wait 1933 | . 217 . 626 . . . 114 976 Move 4573 | 45 936 272 528 87 400 151 508 1646 Hop 1 | . . . . . . . 1 . Pick Up 88 | 7 9 1 17 2 1 1 33 17 Fast Attach 12 | 3 4 . 5 . . . . . Attach 50 | 2 5 1 7 8 . 2 10 15 Detach 8 | . 1 . 2 . 2 . 3 . Swap 47 | . 7 1 19 3 . . 11 6 Drop 30 | . 2 . 16 2 . . 8 2 Fire 350 | 10 77 11 66 . . . 62 124 Melee 108 | . 11 . 23 32 . . 34 8 Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 9) 694 | -10/Materials | Discovered new exit (range 9) 844 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Core integrity fell below 50% 1065 | -10/Materials | Discovered new exit (range 10) 1670 | -10/Materials | Entered Mines 1725 | -10/Mines | Met a Derelict bent on vengeance 1849 | -10/Mines | Core integrity fell below 20% 1997 | -10/Mines | Found a hidden stash of uninstalled traps 2015 | -10/Mines | Discovered new exit (range 7) 2022 | -10/Mines | Entered Materials 2022 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2460 | -9/Materials | Build established: Scavenger-Mutant 3205 | -9/Materials | Discovered new exit (range 8) 3275 | -9/Materials | Build established: Mutant 3556 | -9/Materials | Discovered new exit (range 14) 3608 | -9/Materials | Identified exit to Mines 3608 | -9/Materials | Identified exit to Materials 3717 | -9/Materials | Entered Mines 3816 | -9/Mines | Core integrity fell below 50% 3885 | -9/Mines | Lost 5 parts (1p3n1w) 3973 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3974 | -9/Mines | Discovered new exit (range 5) 3979 | -9/Mines | Entered Exiles 4009 | -9/Exiles | Met 8R-AWN 4030 | -9/Exiles | Met EX-HEX 4078 | -9/Exiles | Met EX-DEC 4163 | -9/Exiles | Discovered new exit (range 14) 4301 | -9/Exiles | Met EX-BIN 4314 | -9/Exiles | Aligned with FarCom system 4315 | -9/Exiles | Given EX-Vault access code 4343 | -9/Exiles | Opened EX-Vault 4348 | -9/Exiles | Found Prototype Storage 4373 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4461 | -9/Exiles | Left Exiles lab with Lightpack 2.0 4461 | -9/Exiles | Entered Mines 4587 | -8/Mines | Discovered exit to Materials (range 9) 4646 | -8/Mines | Entered Materials 4646 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4651 | -8/Materials | Identified Lightpack 2.0 4938 | -8/Materials | Build established: Hauler-Mutant 5061 | -8/Materials | Discovered new exit (range 14) 5145 | -8/Materials | Lost 4 parts (1p2n1w) 5373 | -8/Materials | Discovered new exit (range 9) 5427 | -8/Materials | Found Prototype Device 5516 | -8/Materials | Entered Factory 5516 | -7/Factory | Evolved 2 slots: Utility x2 6422 | -7/Factory | Lost 6 parts (1p2n2u1w) 6455 | -7/Factory | Identified Active Sensor Suite 6755 | -7/Factory | Build established: Hauler-Skirmisher 6943 | -7/Factory | Repaired Arm. Treads 6982 | -7/Factory | Repaired Arm. Treads 7067 | -7/Factory | Fabricated Angular Momentum Engine (x2) 7345 | -7/Factory | Discovered new exit (range 8) 7355 | -7/Factory | Identified exit to Factory 9437 | -7/Factory | Garrison activated, responded to threat 9463 | -7/Factory | Fabricated Hacking Suite (x1) 9516 | -7/Factory | First assault squad dispatched 9585 | -7/Factory | Lost 3 parts (1p1n1w) 9622 | -7/Factory | System corruption reached 10% 9623 | -7/Factory | Self-destructed Last Messages --------------- 09554_ Critical hit (Burn: +37). 09559_ G-47 Trooper destroyed. 09564_ Acquired 43 matter. 09567_ Acquired 60 matter. 09568_ K-01 Serf collects debris. 09581_ R-06 Scavenger collects Wheel. 09583_ C-30 ARC bursts open, deploying its payload. 09583_ G-50 Soldier unfolds itself. 09583_ B-48 Gladiator unfolds itself. 09583_ G-47 Trooper unfolds itself. 09583_ I-36 Angel unfolds itself. 09584_ R-06 Scavenger collects Wheel. 09589_ Hvy. Assault Rifle destroyed. 09600_ ALERT: Rogue bot located, Programmers report to Factory Zone 4G. 09603_ Lgt. Nuclear Core destroyed. 09603_ Critical hit (Burn: +37). 09621_ Active Sensor Suite destroyed. 09621_ Lightpack 2.0 destroyed. 09621_ System corrupted by crushing effect (+4). 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""???????????????? | | = #??????# #@*!""" ""???????????????? | | #??????# #b! """ """ #???????????? | | #??????# #= #???????????? | | " #??????+ + """ """ #???????????? | | "" #??????# # """ """??????????????? | | %= " #??????# # """ ""???????????????? | | #??????# g# ???????????????? | | ##+##########?????# # ???????????????? | | #?????# g # ??????????????? | | #?????# ############?????????????? | | #?????# b#????????????????????????? | | #?????# #????????????????????????? | | """"""""" #?????# i #????????????????????????? | | """"""""" #?????# #????????????????????????? | | """"""""" #?????# #????????????????????????? | | """"""""" #?????# #######??????????????????? | | """"""""" #?????# +???????????? | | """"""""" #?????# ^ #######??????????????????? | | #?????# #????????????????????????? | | #?????# ^ #????????????????????????? | | ######+############ #################????????? | | ???????? | | ???????? | | ??????? | | % ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed SmartbombSwordArray Manual? 0 Play Time 01:24:56 Cumulative 21.4 hours Start 2024.11.22 @ 20:11:46 End 2024.11.22 @ 21:39:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 40% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dac625d1-5241-4451-8db0-926eaaae674d