Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.12 @ 01:29:09 Player: Benjamin Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (75) 375 Value Destroyed (1956) 1956 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-303) -303 TOTAL SCORE: 9588 Bonus ------- Friendly Fire -303 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Enhanced Optical Array Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Compact Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Stasis Canceller Advanced ECM Suite Advanced Reaction Control System Stealth Drone Bay > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Light Quantum Reactor Improved VTOL Module Improved Cooling System Stealth Drone Bay Enhanced Quantum Rifle Heavy Shock Bomb Launcher [Rating: 126] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Gravity Neutralizing Apparatus Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 2 . 2 2 2 2 2 Power 2 | . . . . . . . . 1 . . . . 1 . Propulsion 3 | . . . . . 1 . 1 . . . . . 1 . Utility 13 | . . . 2 . 1 . 1 1 . 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 139 | 6 8 8 23 2 16 8 22 5 4 4 7 3 18 5 Power 20 | 1 1 2 4 . . . 1 1 . . 4 . 5 1 Engine 12 | 1 1 2 4 . . . 1 1 . . 2 . . . Core 3 | . . . . . . . . . . . 1 . 2 . Reactor 5 | . . . . . . . . . . . 1 . 3 1 Propulsion 36 | 2 2 1 4 . 4 4 4 1 4 . 1 . 7 2 Treads 11 | . . . 3 . 4 3 . . . . . . . 1 Leg 5 | 2 2 . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 20 | . . 1 . . . 1 4 1 4 . 1 . 7 1 Utility 43 | 1 2 . 7 . 6 1 8 3 . 4 1 2 6 2 Device 20 | . . . 2 . 3 1 2 2 . 1 1 2 5 1 Storage 9 | 1 2 . 1 . 2 . 3 . . . . . . . Processor 10 | . . . . . 1 . 3 1 . 3 . . 1 1 Hackware . | . . . . . . . . . . . . . . . Protection 4 | . . . 4 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 3 5 8 2 6 3 9 . . . 1 1 . . Energy Gun 7 | 2 3 . 1 . 1 . . . . . . . . . Energy Cannon 4 | . . . 1 . . . 2 . . . 1 . . . Ballistic Gun 9 | . . 1 2 . 3 3 . . . . . . . . Ballistic Cannon 11 | . . 2 3 1 . . 5 . . . . . . . Launcher 4 | . . 1 . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 1 2 2 . . 1 . 1 4 . Parts Lost 46 | . 1 6 2 3 2 2 . 1 2 . . 3 6 18 Power 7 | . . 2 1 . . . . . . . . 1 1 2 Propulsion 15 | . . 2 1 . 2 . . 1 2 . . . 2 5 Utility 16 | . . . . 2 . . . . . . . 1 3 10 Weapon 8 | . 1 2 . 1 . 2 . . . . . 1 . 1 Highest Loss Streak 8 | . 1 4 2 2 2 1 . 1 2 . . 3 2 8 Average Slot Usage (%) 86 | . 82 82 88 92 94 99 94 90 93 93 84 79 79 44 Engine 8 | . 12 10 10 11 9 9 7 11 13 11 9 8 2 . Treads 8 | . . . 12 22 24 26 3 . . . . . . . Leg 3 | . 26 18 5 . . . . . . . . . . . Flight 9 | . . . 1 . . . 24 26 26 23 21 19 17 8 Device 13 | . . . 18 15 15 18 14 18 20 17 15 17 22 8 Storage 12 | . 16 27 11 11 17 18 10 6 6 5 5 4 4 1 Processor 12 | . . . . . 9 9 18 20 20 28 26 23 21 19 Protection 1 | . . . 7 10 . . . . . . . . . . Energy Gun 2 | . 26 . . . 4 7 . . . . . . . . Ballistic Gun 5 | . . 9 6 11 12 10 4 . . . . . . . Ballistic Cannon 2 | . . 5 8 8 . . 3 . . . . . . . Launcher 1 | . . 7 . 2 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 6 6 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 60 | 10 12 14 34 34 42 42 60 33 33 33 40 37 56 49 Greatest Support 72 | 20 20 20 40 40 60 72 52 35 38 36 42 38 64 59 Greatest Overweight (x) 4 | . . 4 1 . 1 2 2 1 . 2 2 . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 6 6 8 8 18 14 20 8 8 8 8 8 8 8 Average Capacity 8 | 5 4 6 6 8 13 14 10 8 8 8 8 8 8 5 Most Carried 18 | . 4 6 8 8 14 14 18 8 8 8 8 8 8 8 Average Carried 8 | . 1 5 5 8 11 13 9 7 7 7 7 8 7 5 Final Capacity 14 | 6 6 6 8 8 14 14 8 8 8 8 8 8 8 4 Final Carried 14 | . 4 6 8 8 14 14 8 7 6 8 8 8 8 3 Class Distribution -------------------- 32% | Mutant 22% | Scavenger-Mutant 13% | Scavenger-Assassin 11% | Scavenger-Scout 6% | Ninja 5% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Extension Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Scout | -3/Research Assassin | -2/Research Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Matter Collected 2329 | 258 30 185 529 100 365 159 175 . 155 . 49 . 161 163 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2697 | . 30 159 746 103 704 356 175 15 131 . 49 . 161 68 Parts 166 | . 2 10 41 10 46 18 13 1 5 . 5 . 11 4 Haulers Intercepted 9 | . . . 4 . 3 2 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Combat Hostiles Destroyed 49 | . 1 8 13 5 14 5 3 . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . Guns 21 | . 1 1 4 2 8 5 . . . . . . . . Cannons 14 | . . 4 6 1 . . 3 . . . . . . . AOE 11 | . . 3 . 2 6 . . . . . . . . . Classes Destroyed 12 | . 1 2 5 1 2 . 1 . . . . . . . Worker 5 | . . . . 1 . . . 1 . . . . 2 1 Builder 1 | . . . . . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 9 | . . . 4 . 3 2 . . . . . . . . Recycler 4 | . . . 1 . 1 . . . 1 . . . 1 . Watcher 5 | . . . 1 . . . 1 . . . 1 . 1 1 Swarmer 15 | . . 6 3 3 3 . . . . . . . . . Grunt 17 | . 1 2 5 2 5 2 . . . . . . . . Brawler 2 | . . . 1 . 1 . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 12 | . . . 4 . 4 3 1 . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 9 | . 1 3 9 3 4 2 1 1 1 . 1 . 1 1 Combat Bots Only 3 | . 1 3 2 3 3 1 1 . . . . . . . Max Kills in Single Turn 3 | . 1 2 1 2 3 1 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 1 3 . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Damage Taken 6604 | . 217 381 516 501 762 306 127 71 201 . . 205 820 2497 Core 2172 | . 29 63 56 56 118 . 72 34 36 . . 24 81 1603 Absorbed by Shields 131 | . . . 94 37 . . . . . . . . . . Core Remaining (%) 88 | 100 . 63 . 72 . 78 89 . 91 100 100 98 94 . Volleys Fired 194 | . 1 42 51 15 49 25 10 . . . 1 . . . Largest 2 | . 2 2 2 2 2 2 2 . . . 1 . . . Hottest 123 | . 90 85 95 62 78 78 123 . . . 81 . . . Shots Fired 329 | . 2 54 89 25 90 49 19 . . . 1 . . . Gun 203 | . 2 17 34 13 82 49 6 . . . . . . . Cannon 111 | . . 32 55 10 . . 13 . . . 1 . . . Launcher 15 | . . 5 . 2 8 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 247 | . . 47 73 23 63 26 15 . . . . . . . Thermal 66 | . 2 2 16 . 19 23 4 . . . . . . . Explosive 15 | . . 5 . 2 8 . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . 1 . . . Robot Hit Streak 26 | . 2 8 26 7 10 13 12 . . . . . . . Robot Miss Streak 4 | . . 3 3 2 4 3 4 . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 250 | . 2 38 76 16 63 29 15 1 1 . . . 6 3 Core Hits 115 | . 2 14 25 7 36 12 6 1 1 . 1 . 4 6 Critical Hits 6 | . . 2 2 . 1 . . . . . . . . 1 Critical Kills 3 | . . 1 1 . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . 1 1 . . . . . . . . . . 1 Melee Attacks 89 | . . . 21 . . . 10 13 1 4 4 4 15 17 Impact 21 | . . . 21 . . . . . . . . . . . Slashing 68 | . . . . . . . 10 13 1 4 4 4 15 17 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 1 . . . . 1 1 . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6274 | . 24 684 1330 446 1495 524 406 93 100 . 58 . 832 282 Guns 2239 | . 24 99 434 131 977 524 50 . . . . . . . Cannons 1575 | . . 450 636 135 . . 296 . . . 58 . . . Explosions 833 | . . 135 . 180 518 . . . . . . . . . Melee 1570 | . . . 260 . . . 60 93 100 . . . 832 225 Ramming 57 | . . . . . . . . . . . . . . 57 Kinetic 2826 | . . 537 878 266 721 184 240 . . . . . . . Thermal 930 | . 24 12 192 . 256 340 106 . . . . . . . Explosive 833 | . . 135 . 180 518 . . . . . . . . . Electromagnetic 58 | . . . . . . . . . . . 58 . . . Impact 260 | . . . 260 . . . . . . . . . . . Slashing 1310 | . . . . . . . 60 93 100 . . . 832 225 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . 3 4 8 Average Corruption 3 | . . . . . . . . . . . . 2 3 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . 6 3 Message Errors 5 | . . . . . . . . . . . . . 2 3 Matter Fused 1 | . . . . . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 216 | . . 18 26 . . . 7 . . . . . 165 . Projectiles 27 | . . 18 2 . . . 7 . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 189 | . . . 24 . . . . . . . . . 165 . Knockbacks 8 | . . 4 1 1 . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . 4 1 1 . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . 12 . . 76 . . . . . . . . 26 Shots 3 | . . 1 . . 2 . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 230 | . 30 64 192 48 . . 108 . 6 . 22 . 230 . Average Temperature 46 | . 18 32 49 22 . . 42 . 5 . 11 . 111 . Received Heat Transfer 1068 | . 120 129 103 104 333 108 12 . 24 . . 9 54 72 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . 1 . . . . . . . . Heat Transferred 1838 | . 62 37 407 . 518 666 148 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Peak Influence 740 | . 71 158 248 241 332 318 216 309 176 153 119 248 300 740 Initial 151 | . . 23 21 96 85 104 49 105 151 81 44 62 147 112 Average 151 | . 38 91 120 199 190 202 89 171 161 92 78 126 212 381 Maximum Alert Level 3 | . . . 1 1 1 1 1 1 . . . 1 1 3 Low Security (%) 72 | 100 100 100 82 39 53 53 90 69 100 100 100 79 31 22 Level 1 24 | . . . 17 60 46 46 9 30 . . . 20 68 31 Level 2 2 | . . . . . . . . . . . . . . 38 Level 3 . | . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 2 1 2 1 . 3 . 1 1 4 Investigation 2 | . . . . . . . 1 1 . . . . . . Extermination 4 | . . . . . . . 1 . . 1 . . 1 1 Reinforcement 8 | . . . . . 2 . . . . 2 . 1 . 3 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Distress Signals 15 | . . . 3 . 1 . 2 . . . . 1 2 6 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 194 | . 4 8 21 12 16 6 8 9 4 10 1 15 19 61 Peak Tracking Total 19 | . 2 3 6 8 4 3 4 7 4 6 1 6 10 19 Tactical Retreats 21 | . 2 . . . . . 1 1 . 1 . 2 2 12 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Traps Triggered 5 | . 2 . . . . 1 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Machines Disabled 8 | . . 2 . 2 3 1 . . . . . . . . Max in Single Turn 2 | . . 1 . 2 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Machines Accessed 33 | . 2 1 1 . 3 3 6 4 1 6 1 1 4 . Terminals 26 | . 2 . . . 3 3 4 2 1 6 1 1 3 . Fabricators 3 | . . . . . . . 1 1 . . . . 1 . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 71 | . 3 1 3 . 6 3 21 11 1 9 3 1 9 . Successful 33 | . 2 1 2 . 4 1 9 8 1 3 . . 2 . Failed 38 | . 1 . 1 . 2 2 12 3 . 6 3 1 7 . Catastrophic 11 | . 1 . . . . 2 2 . . 3 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . 1 . . . 1 1 11 5 . 8 3 . 2 . Terminals 50 | . 3 . . . 6 3 13 7 1 9 3 1 4 . Fabricators 10 | . . . . . . . 2 3 . . . . 5 . Repair Stations 4 | . . . 3 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 13 | . 2 1 . . 3 1 2 2 1 1 . . . . Record 1 | . . . . . . . . 1 . . . . . . Open Door 3 | . . 1 . . . 1 . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 . Network Status 2 | . . . . . . . . 1 . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . 2 . . . . 1 . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 1 . 1 4 . 2 . . . . Terminals 7 | . . . . . 1 . 1 3 . 2 . . . . Track 2 | . . . . . 1 . . 1 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 4 | . . . . . . . 1 1 . 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 1 . 2 2 5 3 1 6 1 1 3 . Full Trace Events 4 | . 1 . . . 1 . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . 5 . ROAM 1 | . . . . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . 3 . RETURN 1 | . . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . . . . . . . 4 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Turns Passed 6339 | 65 252 754 692 258 875 462 792 255 152 509 206 164 500 403 Spaces Moved 6412 | 52 172 543 280 133 421 223 702 484 267 883 347 292 737 876 Core 311 | 8 2 81 . . . 5 25 . . 2 17 . 17 154 Treads 1047 | . . . 173 133 421 218 102 . . . . . . . Legs 674 | 44 170 370 90 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4380 | . . 92 17 . . . 575 484 267 881 330 292 720 722 Fastest Speed 26 | 50 50 40 40 160 160 150 29 29 28 28 28 28 26 28 Average Speed 66 | 109 119 117 147 160 162 159 63 29 28 32 33 28 33 34 Slowest Speed 250 | 120 120 250 180 160 180 160 180 107 29 150 150 28 200 74 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 37 | . . 5 . . . . 1 . . 6 3 . 11 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 42 79 22 29 33 40 24 15 26 25 13 12 29 30 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 89 | . . . . . 40 . 7 12 . 3 4 3 8 12 Terrain Destroyed 179 | . . 45 2 20 62 . 8 12 . 3 4 3 8 12 Melee 49 | . . . . . . . 7 12 . 3 4 3 8 12 Projectile 4 | . . . 2 1 . . 1 . . . . . . . AOE 126 | . . 45 . 19 62 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Acc Total 7989 | 57 215 605 443 152 520 283 1018 576 340 1096 426 366 954 938 Wait 1034 | . 29 8 38 3 14 12 244 70 66 198 64 68 181 39 Move 6328 | 51 171 532 279 132 420 222 699 483 266 870 341 291 717 854 Hop 33 | . . 5 . . . . 1 . . 6 2 . 8 11 Pick Up 64 | . 4 3 14 . 12 5 11 1 1 7 1 . 5 . Fast Attach 69 | 6 6 4 11 . 7 3 6 3 . 4 2 3 10 4 Attach 36 | . 2 2 4 . 3 1 10 2 2 . 2 . 7 1 Detach 26 | . 2 3 . . 1 . 10 2 . 1 2 . 4 1 Swap 34 | . . 2 8 2 6 4 6 . 2 . 3 . 1 . Drop 73 | . . 4 17 . 8 11 11 2 2 6 4 . 6 2 Fire 194 | . 1 42 51 15 49 25 10 . . . 1 . . . Melee 89 | . . . 21 . . . 10 13 1 4 4 4 15 17 Ram 9 | . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Extension -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / [*Arm]) -3/Research (discovered 2 exits: *Res / [Qua]) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 361 | -10/Mines | Lost 3 parts (1p2w) 361 | -10/Mines | Discovered new exit (range 13) 367 | -10/Mines | Learned location of Mines (-8) 377 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 740 | -10/Mines | Found the Drone Emporium 748 | -10/Mines | Found Prototype Device 869 | -10/Mines | Lost 4 parts (1p2n1w) 1072 | -10/Mines | Entered Materials 1072 | -9/Materials | Evolved 2 slots: Utility x2 1122 | -9/Materials | Repaired Rocket Launcher 1695 | -9/Materials | Discovered new exit (range 10) 1764 | -9/Materials | Entered Mines 1913 | -9/Mines | Discovered new exit (range 11) 2002 | -9/Mines | Assembled infested the area 2022 | -9/Mines | Entered Materials 2022 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2122 | -8/Materials | Discovered new exit (range 5) 2316 | -8/Materials | Build established: Scavenger-Mutant 2609 | -8/Materials | Discovered new exit (range 10) 2863 | -8/Materials | Discovered new exit (range 7) 2897 | -8/Materials | Entered Storage 3075 | -8/Storage | Garrison activated, responded to threat 3108 | -8/Storage | Learned location of Armory (-4) 3341 | -8/Storage | Discovered new exit (range 6) 3359 | -8/Storage | Entered Factory 3359 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3536 | -7/Factory | Discovered new exit (range 6) 3569 | -7/Factory | Identified exit to Lower Caves 3596 | -7/Factory | Identified Bomb Drone Bay 4134 | -7/Factory | Discovered new exit (range 16) 4140 | -7/Factory | Identified exit to Factory 4151 | -7/Factory | Entered another Factory area 4151 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4379 | -6/Factory | Spotted B-75 Beast 4403 | -6/Factory | Discovered new exit (range 11) 4406 | -6/Factory | Identified exit to Extension 4406 | -6/Factory | Entered Extension 4448 | -6/Extension | Spotted B-75 Beast 4552 | -6/Extension | Spotted B-75 Beast 4558 | -6/Extension | Discovered new exit (range 3) 4558 | -6/Extension | Identified exit to Factory 4558 | -6/Extension | Entered Factory 4558 | -5/Factory | Evolved 2 slots: Utility x2 4574 | -5/Factory | Discovered new exit (range 3) 4574 | -5/Factory | Identified exit to Factory 5020 | -5/Factory | Spotted B-75 Beast 5035 | -5/Factory | Discovered exit to Factory (range 14) 5067 | -5/Factory | Entered another Factory area 5067 | -4/Factory | Evolved 2 slots: Utility x2 5189 | -4/Factory | Discovered new exit (range 14) 5267 | -4/Factory | Discovered new exit (range 6) 5268 | -4/Factory | Identified exit to Research 5273 | -4/Factory | Entered Research 5273 | -3/Research | Evolved 2 slots: Utility x2 5324 | -3/Research | Discovered new exit (range 21) 5393 | -3/Research | Discovered new exit (range 21) 5413 | -3/Research | Spotted B-86 Titan 5416 | -3/Research | Found Prototype Slashing Weapon 5416 | -3/Research | Identified Nanosword 5437 | -3/Research | Identified exit to Research 5437 | -3/Research | Entered another Research area 5437 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5457 | -2/Research | Lost 3 parts (1p1u1w) 5891 | -2/Research | Spotted B-90 Cyclops 5918 | -2/Research | Discovered new exit (range 23) 5923 | -2/Research | Discovered new exit (range 20) 5930 | -2/Research | Identified exit to Access 5937 | -2/Research | Entered Access 5937 | -1/Access | Evolved 2 slots: Utility x2 5996 | -1/Access | Lost 3 parts (1p1n1u) 6094 | -1/Access | Lost 4 parts (1p3u) 6154 | -1/Access | Spotted B-99 Colossus 6280 | -1/Access | Core integrity fell below 50% 6300 | -1/Access | Lost 8 parts (3n5u) 6324 | -1/Access | Core integrity fell below 20% 6340 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 06305_ T-07 Excavator sends out distress signal. 06316_ CDQUK|W91NB1BGVQLR7PTFVQEUCIM4OM 06316_ Nanosword destroyed. 06317_ Slammed into K-01 Serf. 06321_ Destabilizing: System corrupted (+1). 06323_ Slammed into A-15 Conveyor. 06323_ Destabilizing: Core damaged (-80). 06323_ A-15 Conveyor calls for reinforcements. 06323_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06328_ S-43 Plague destroyed. 06331_ K-01 Serf collects debris. 06332_ Slammed into K-01 Serf. 06333_ Adv. Visual Processing Unit destroyed. 06333_ K-01 Serf destroyed. 06334_ Slammed into W-44 Eye. 06335_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 06336_ Slammed into K-01 Serf. 06336_ K-01 Serf destroyed. 06337_ Acquired 14 matter. [Achievement: Tester] Map ----- +----------------------------------------------------+ | =%* #######??###?###???#??# | | #?#??#??####?##?????#?# | | ##########?##????#????# | | ######?#?#??##?#??#?#?# | | ###?#####?###?????#?#?# | | #########?#?#??#?#?#??# | | ######+########## #??????##? ?? ?# | | # #### #?##?????#? ? ##### | | # #### ##???#??#? ?### | | # #### ##??#?#??? ? ???# | | # #### ###?###??? ?## | | # #### ##??#?##??? ???# | | # #### %* #?#??##?## ? ?#?# | | # ########### #######?###?#?#???? ??# | | # ########### ###??##???? ?#? ??# # | | # ########### #?##?#? ?? ?? ?#??#??# | | # ########### ###??## ??? ??+ ? ??# | | # ########### ##?####?? ? ? #?? ???### | | # ########### #?#####? ?? ? # ### | | ####################### ##?#??# ? ??+ | | ##########?##?###?######%##?##???? ??? ?##?#??#### | | #####??#################=####### ?? ? ?????#???? | | ###?####?##########?#### #####?? ? ???##????? | | ##?###############?##### #?###?#?#+###???#??????#? | | ##################### ####### ############## | | ######??###### "T @ A | | ###?###?###### "" Y k | | #####?####?### ##### ####### ##??########## | | #####?######## ###############?#? ##?#?????#????# | | ##?######?#### #########?###???#? ###??????#?#?#? | | #######?###### #?####?#????##??? #???##?????##?? | | ############## ############????# #?#?#???#?????# | | ### ## ###?####?#?#?##?# ?# ? ?????????? | | + ## ###? ??? # ?#? ? ??? ?? ?? | | ### " # ### ? # # ? ?? ??????#? | | #?# """ + ##????? "? #? #??? ? ? ??? ?? | | ### """ # ### ?? ?""" #? ? ? ????? ????? | | ### " # ### ?? ?R? ? # ???? ? ????#? | | ?## ## ##?? ? ? ?"" + + ?????? ? ?? | | ### ## #### ?" # ?#?? ???????? ?? | | ############## #### ?? # # ????????????? | | ############## ##?#? #? # ????????? ?? | | #########?#### #?## ? # # ????????????? | | ??############ ##?# ?? # ? ????????????# | | ##### ! ?# ###?? ? ? ? ?? ??#??#?????????? | | ##### ?# =#########??#?#?## ??#???????????? | | ##### # # ? #####??### ??#???????????? | | ##### !! # # ####?###?#? ####??????????? | | #?### ! / + " #? ? ? ?#? # ? ??????????? | | ##### # # "" #? ? ?? ? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 50 Energy Capacity 550 Matter Stores 308 Matter Capacity 400 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 510 ECM Strength 3 Additional Mass Support 18 Armor Coverage 225 Resistance: EX 25 Evasion (%) 78 Recoil Reduction 3 Stasis Canceling 2 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed DecoyInertialCapacitor Manual? 0 Play Time 02:13:28 Cumulative 42.7 hours Start 2022.02.11 @ 22:11:20 End 2022.02.12 @ 01:29:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c2d93c40-3dff-4d02-adad-dfb31b0a7352