Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.05 @ 12:08:51 Player: Yosh Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (2445) 2445 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 5850 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Medium Storage Unit Actuator Array Plasma Cutter Tearclaws Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Seismic Detector Melee Analysis Suite Improved Propulsion Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Advanced Weight Redist. System Improved Signal Interpreter Improved Signal Interpreter Melee Analysis Suite Actuator Array Grenade Launcher Plasma Cutter Powered Hammer [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 2 2 . . Weapon . | . . . . . . . Parts Attached 113 | 7 13 21 33 25 9 5 Power 11 | 1 1 1 4 2 1 1 Engine 7 | 1 1 1 1 1 1 1 Core 4 | . . . 3 1 . . Reactor . | . . . . . . . Propulsion 31 | 2 3 6 8 9 2 1 Treads 17 | 2 2 4 7 2 . . Leg . | . . . . . . . Wheel 5 | . 1 2 1 . . 1 Hover 6 | . . . . 4 2 . Flight 3 | . . . . 3 . . Utility 33 | 2 3 4 9 9 4 2 Device 7 | 1 . . 3 1 2 . Storage 6 | 1 2 1 . 1 . 1 Processor 7 | . 1 . 2 3 1 . Hackware 5 | . . . 1 2 1 1 Protection 8 | . . 3 3 2 . . Artifact . | . . . . . . . Weapon 38 | 2 6 10 12 5 2 1 Energy Gun 6 | . 2 2 2 . . . Energy Cannon 2 | . . 1 1 . . . Ballistic Gun 14 | 2 2 5 5 . . . Ballistic Cannon . | . . . . . . . Launcher 8 | . 2 2 3 . 1 . Special Weapon . | . . . . . . . Impact Weapon 6 | . . . 1 3 1 1 Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 3 | . . 2 1 . . . Parts Lost 32 | . 2 2 15 1 10 2 Power 5 | . 1 . 3 . 1 . Propulsion 12 | . . . 6 . 5 1 Utility 10 | . . 2 3 1 3 1 Weapon 5 | . 1 . 3 . 1 . Highest Loss Streak 7 | . 2 1 7 1 7 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 99 99 97 95 61 55 Engine 7 | . 13 11 4 4 1 . Core 1 | . . . 3 2 . . Treads 15 | . 15 22 22 3 . . Wheel 6 | . 12 10 4 . . . Hover 2 | . . . . 15 6 . Device 1 | . . . 3 8 1 . Storage 9 | . 14 11 9 7 2 . Processor 13 | . 13 11 16 12 12 11 Hackware 7 | . . . 8 15 26 34 Protection 5 | . . 11 7 4 1 . Energy Gun 3 | . 3 5 5 . . . Energy Cannon 2 | . . 5 3 . . . Ballistic Gun 10 | . 24 10 8 . . . Impact Weapon 1 | . . . . 9 6 7 Naked Turns . | . . . . . . . Heaviest Build 105 | 15 89 98 105 93 24 26 Greatest Support 60 | 40 40 16 60 60 27 10 Greatest Overweight (x) 10 | . 5 9 10 2 2 2 Average Overweight (x) 2 | . 2 5 5 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 8 10 Average Capacity 19 | 7 19 25 25 10 5 5 Most Carried 25 | 5 22 25 25 25 8 5 Average Carried 18 | 3 15 24 24 9 5 4 Final Capacity 25 | 8 25 25 25 8 5 5 Final Carried 25 | 4 22 25 25 8 5 5 Class Distribution -------------------- 54% | Mutant 23% | Scavenger-Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 2219 | 205 480 575 419 171 325 44 Remotely . | . . . . . . . Salvage Created 3150 | 21 568 1237 992 171 131 30 Parts 216 | 3 53 80 69 5 3 3 Haulers Intercepted 9 | . 2 5 2 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . 7 3 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 69 | . 14 20 26 1 6 2 Melee 4 | . . . . 1 1 2 Guns 28 | . 7 9 12 . . . Cannons 9 | . . 5 4 . . . AOE 23 | . 7 5 9 . 2 . Classes Destroyed 16 | 1 7 3 3 1 . 1 Worker 2 | . . 1 . 1 . . Builder 3 | . 1 . 1 1 . . Tunneler 2 | 1 1 . . . . . Hauler 9 | . 2 5 2 . . . Recycler 4 | . 2 1 . 1 . . Operator 7 | . 1 5 . 1 . . Watcher 5 | . 3 2 . . . . Swarmer 27 | . 6 3 11 . 6 1 Grunt 29 | . 8 13 8 . . . Brawler 1 | . . 1 . . . . Sentry 6 | . . 3 3 . . . Specialist 2 | . . . 2 . . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . 1 . . Heavy 1 | . . . 1 . . . Thief 1 | . . . . . . 1 Best Kill Streak 7 | 1 7 4 7 2 4 1 Combat Bots Only 5 | . 5 3 5 1 4 1 Max Kills in Single Turn 3 | 1 2 2 3 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 3 . 1 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 5018 | . 530 860 2156 303 825 344 Core 1140 | . 94 105 232 115 356 238 Absorbed by Shields . | . . . . . . . Redirected to Shielding 117 | . . . . 57 60 . Regen/Repaired (Parts) 69 | . . 69 . . . . Core Remaining (%) 73 | 100 62 73 57 . . . Volleys Fired 219 | 1 53 90 71 . 4 . Largest 2 | 2 2 2 2 . 1 . Hottest 136 | 40 70 91 136 . 30 . Shots Fired 362 | 2 95 155 106 . 4 . Gun 262 | 2 85 105 70 . . . Cannon 74 | . . 47 27 . . . Launcher 26 | . 10 3 9 . 4 . Special . | . . . . . . . Kinetic 198 | 2 76 61 59 . . . Thermal 85 | . 9 49 27 . . . Explosive 26 | . 10 3 9 . 4 . Electromagnetic 53 | . . 42 11 . . . Robot Hit Streak 19 | 1 12 17 19 . 2 . Robot Miss Streak 5 | . 3 5 4 . 1 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 280 | 1 59 114 83 9 10 4 Core Hits 142 | 1 37 48 52 1 2 1 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 3 | . . 1 . 1 1 . Meltdown 1 | . . 1 . . . . Smash 2 | . . . . 1 1 . Melee Attacks 37 | . . . 2 19 10 6 Impact 36 | . . . 2 18 10 6 Slashing 1 | . . . . 1 . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . 1 . . Damage Inflicted 7630 | 14 1649 2271 2138 776 607 175 Guns 2711 | 14 716 1071 910 . . . Cannons 1249 | . . 799 450 . . . Explosions 2265 | . 933 401 778 . 153 . Melee 1405 | . . . . 776 454 175 Ramming . | . . . . . . . Kinetic 1888 | 14 655 513 706 . . . Thermal 1507 | . 61 996 450 . . . Explosive 2068 | . 933 204 778 . 153 . Electromagnetic 762 | . . 558 204 . . . Impact 1309 | . . . . 680 454 175 Slashing 96 | . . . . 96 . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 1 5 2 2 3 Average Corruption 2 | . 1 1 5 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . 1 10 18 3 5 4 Message Errors 11 | . 1 3 4 . 2 1 Matter Fused 9 | . . 2 4 1 1 1 Heat Flow Errors 6 | . . 2 3 1 . . Energy Discharges 4 | . . 1 3 . . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 5 | . . . 3 1 . 1 Data Loss (major) 3 | . . . . . 2 1 Misfires 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 852 | . 72 14 4 486 241 35 Projectiles 11 | . . 11 . . . . Explosions 81 | . 72 3 4 . 2 . Melee 760 | . . . . 486 239 35 Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 340 | . 39 122 139 . 40 . Shots 10 | . 1 4 4 . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 297 | . 75 288 297 103 11 . Average Temperature 88 | . 20 93 98 55 9 . Received Heat Transfer 1455 | . 219 315 669 45 171 36 Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 15 | . . 1 1 9 2 2 Impact Corruptions 15 | . . . . 6 8 1 Robots Melted 2 | . . 1 1 . . . Combat Hostiles 2 | . . 1 1 . . . Parts Melted 3 | . . 1 2 . . . Heat Transferred 2642 | . 185 1643 814 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 3 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 548 | 5 523 448 548 175 . . Initial 153 | . 3 109 153 140 . . Average 258 | . 229 263 350 116 . . Maximum Alert Level 2 | . 2 2 2 . . . Low Security (%) 37 | 100 44 31 7 100 . . Level 1 41 | . 37 54 49 . . . Level 2 21 | . 17 14 43 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 4 6 4 3 . . Investigation 8 | . 3 1 2 2 . . Extermination . | . . . . . . . Reinforcement 9 | . 1 5 2 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 10 | . 1 2 7 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 143 | . 19 39 41 8 23 13 Peak Tracking Total 9 | . 5 5 6 4 9 6 Tactical Retreats 14 | . . 1 1 1 7 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 6 | . 3 . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 3 | . 1 2 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 27 | . 9 6 8 4 . . Terminals 20 | . 7 4 6 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 2 . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 87 | . 24 25 28 10 . . Successful 42 | . 12 12 14 4 . . Failed 45 | . 12 13 14 6 . . Catastrophic 6 | . 1 . 3 2 . . Database Lockouts . | . . . . . . . Manual 50 | . 23 10 15 2 . . Terminals 62 | . 22 17 17 6 . . Fabricators 4 | . . . . 4 . . Repair Stations 8 | . . 8 . . . . Recycling Units 6 | . 2 . 4 . . . Scanalyzers 7 | . . . 7 . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 7 3 5 2 . . Prototype ID Bank 2 | . 1 . 1 . . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 2 | . 1 . 1 . . . Recall Investigation 2 | . 1 . . 1 . . Hauler Manifests 3 | . 1 1 1 . . . Registered Components 2 | . 1 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 6 | . . 6 . . . . Scan Component 3 | . . 3 . . . . Repair 3 | . . 3 . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 5 | . . . 5 . . . Insert Component 3 | . . . 3 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 3 2 . . . Terminals 7 | . 3 3 1 . . . Assimilate 1 | . . 1 . . . . Botnet 3 | . 2 1 . . . . Operators 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 23 | . 7 6 7 3 . . Full Trace Events 4 | . 1 1 1 1 . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 36 | . . . . 36 . . Total Part Build Rating 3 | . . . . 3 . . Parts Repaired 2 | . . 2 . . . . Time 105 | . . 105 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . 1 . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies 3 | . . 1 . . 2 . Largest Group 2 | . . 1 . . 2 . Highest-Rated Group 50 | . . 15 . . 50 . Highest-Rated Ally 30 | . . 15 . . 30 . Total Orders 1 | . . . . . 1 . STAY 1 | . . . . . 1 . Ally Attacks 8 | . . 1 . . 7 . Total Damage 144 | . . 15 . . 129 . Kills 2 | . . 1 . . 1 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 5389 | 91 1050 1601 1404 604 479 160 Spaces Moved 3352 | 48 553 606 428 660 811 246 Core 795 | 2 . . . 2 572 219 Treads 358 | 46 87 . 196 29 . . Legs . | . . . . . . . Wheels 1331 | . 466 606 232 . . 27 Hover 733 | . . . . 494 239 . Flight 135 | . . . . 135 . . Fastest Speed 30 | 50 145 175 215 30 50 50 Average Speed 119 | 155 153 186 230 60 51 54 Slowest Speed 320 | 160 175 215 243 320 150 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 91 51 48 16 89 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 2 . . . 1 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . . . . 3 1 Spaces Dug 15 | . . 7 2 6 . . Terrain Destroyed 162 | . 42 25 75 6 14 . Melee 8 | . . . 2 6 . . Projectile . | . . . . . . . AOE 154 | . 42 25 73 . 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 4338 | 60 654 933 738 842 849 262 Wait 436 | . 15 164 160 97 . . Move 3346 | 47 552 605 427 659 810 246 Hop . | . . . . . . . Pick Up 89 | 5 20 25 26 12 . 1 Fast Attach 37 | 6 2 4 8 12 3 2 Attach 40 | 1 3 6 15 9 4 2 Detach 14 | . . 2 3 6 1 2 Swap 36 | . 8 11 10 4 2 1 Drop 70 | . 1 22 16 27 2 2 Fire 219 | 1 53 90 71 . 4 . Melee 34 | . . . 2 16 10 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 17 | . . 4 . . 13 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 11) 1017 | -10/Materials | Discovered new exit (range 16) 1142 | -10/Materials | Entered another Materials area 1142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1444 | -9/Materials | Repaired Grenade Launcher 1471 | -9/Materials | Repaired Com. Wheel 2160 | -9/Materials | Discovered new exit (range 9) 2697 | -9/Materials | Discovered new exit (range 12) 2743 | -9/Materials | Entered another Materials area 2743 | -8/Materials | Evolved 2 slots: Utility x2 3063 | -8/Materials | Lost 7 parts (1p3n1u2w) 3114 | -8/Materials | Lost 3 parts (1p2u) 3302 | -8/Materials | Build established: Scavenger-Mutant 4070 | -8/Materials | Discovered new exit (range 13) 4147 | -8/Materials | Entered Factory 4147 | -7/Factory | Evolved 2 slots: Utility x2 4292 | -7/Factory | Identified exit to DSF 4389 | -7/Factory | Discovered new exit (range 3) 4409 | -7/Factory | Identified exit to Lower Caves 4622 | -7/Factory | Build established: Hacker-Mutant 4659 | -7/Factory | Fabricated Hacking Suite? 4751 | -7/Factory | Entered Lower Caves 4838 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4846 | -7/Lower Caves | Spotted B-75 Beast 4887 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 4901 | -7/Lower Caves | Encountered a Warlord checkpoint 5093 | -7/Lower Caves | Core integrity fell below 50% 5158 | -7/Lower Caves | Identified exit to Lower Caves 5230 | -7/Lower Caves | Entered another Lower Caves area 5235 | -7/Lower Caves | Encountered a Warlord checkpoint 5239 | -7/Lower Caves | Core integrity fell below 20% 5390 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05291_ Searching scrap... 05291_ Found Flak Gun. 05291_ Found 36 Matter. 05291_ Found Unknown Device. 05291_ Found Arc Projector. 05291_ Found 17 Matter. 05300_ Acquired Wheel. 05301_ Acquired 10 matter. 05316_ Discarded Imp. Signal Interpreter. 05316_ Acquired Med. Storage Unit. 05320_ Knocked back. 05321_ System corrupted: Substantial component data lost. 05328_ Wheel destroyed. 05329_ Dropped Angular Momentum Engine. 05332_ Acquired 5 matter. 05333_ Acquired 3 matter. 05376_ Hacking Suite destroyed. 05376_ Penetrated by Slug. 05377_ P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 05379_ B= BMMB%H1ADHB1B3O2YPZ0RMXFJE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ##??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????????? ##????????????????????????? | | ???????????????????? ##?????##????????????????? | | ????????????????????? ##??## ?????????????????? | | ?????????????????????? #### ?????????????????? | | ??????????????????????# ## #?????????????????? | | ???????????????????#### ?# ##????????????????? | | ??????????????###??# #?# ##???????????????? | | ??????????????# #?# @### ##??????????????? | | ??????????????# ## ## ###????????????? | | ??????????????# ##???????????? | | ??????????????# p ##??????????? | | ??????????????## ## ## ##?????????? | | ???????????????###### ####### #?????????? | | ???????????????###### #????# #?????????? | | ???????????????# #????# ##?????????? | | ??????????????# ######## ##??????????? | | ?????????????# ##?# #???????????? | | ?????????????## ##??# # #???????????? | | ??????????????## #????# # #???????????? | | ???????????????####???###### #???????????? | | ?????????????????????## ## #????##### ?? | | ?????????????????###?# #??## ? | | ?????????????????# ## ?? | | ?????????????????# # #### ??? | | ?????????????????# # #?## ###### #??? | | ??????????????????# ##??#### #????? #??? | | ??????????????????## ##???????# ##???# ##?? | | ???????????????????# ##??????## #???# #?? | | ??????????????????## ##?????# ##??# #?? | | ??????????????????# #####?# #### #?? | | ??????????????????# ### ## #?? | | ??????????????????# ## ###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 50 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed RecyclingSpacefoldBarrier Manual? 0 Play Time 00:56:30 Cumulative 40.8 hours Start 2022.03.05 @ 11:12:52 End 2022.03.05 @ 12:08:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b6bcd3e-adbb-45ee-808f-31d36f809d41