Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.20 @ 19:57:05 Player: L1l7 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (28) 140 Value Destroyed (683) 683 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (306) 306 TOTAL SCORE: 7029 Bonus ------- High Alert Combat Kills 6 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Experimental Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Field Propulsion Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter EM Disruption Field Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Proton Cannon > --- INVENTORY -------- Advanced Cooling System Advanced Signal Interpreter [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Improved Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Makeshift Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 1 . 1 . . . . . . Utility 7 | . . 1 1 . 2 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 63 | 6 3 5 6 7 2 8 4 5 2 . 10 5 Power 6 | 1 . . 2 . . 2 . . . . 1 . Engine 5 | 1 . . 2 . . 1 . . . . 1 . Core 1 | . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 . 2 4 2 . 2 2 1 . . 6 1 Treads . | . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 18 | . . . 4 2 . 2 2 1 . . 6 1 Utility 23 | 1 1 1 . 3 2 3 1 3 2 . 2 4 Device 7 | . . 1 . 1 . 1 . 1 1 . 1 1 Storage 2 | 1 . . . . . 1 . . . . . . Processor 8 | . . . . 2 1 . 1 1 . . . 3 Hackware 5 | . 1 . . . 1 1 . 1 1 . . . Protection 1 | . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 2 2 . 2 . 1 1 1 . . 1 . Energy Gun 3 | 2 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 1 | . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . 1 1 . 1 . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 2 . 1 2 Parts Lost 34 | . 1 3 1 . . 10 2 4 . . 11 2 Power 4 | . . 1 . . . 2 . . . . 1 . Propulsion 15 | . . . 1 . . 6 1 1 . . 4 2 Utility 10 | . . 1 . . . 1 1 2 . . 5 . Weapon 5 | . 1 1 . . . 1 . 1 . . 1 . Highest Loss Streak 8 | . 1 3 1 . . 7 8 3 . . 8 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 57 | . 88 74 64 81 86 82 62 35 37 35 34 22 Engine 3 | . 14 8 6 7 6 4 . . . . . . Leg 3 | . 28 4 . . . . . . . . . . Wheel 1 | . . 16 . . . . . . . . . . Flight 10 | . . . 30 37 33 29 11 1 . . 4 7 Device 3 | . . 6 . 1 6 6 11 3 . . 1 . Storage 4 | . 14 11 9 7 6 5 5 . . . . . Processor 8 | . . . . 6 6 5 10 13 17 17 14 14 Hackware 12 | . 10 11 9 7 13 16 11 13 18 17 10 . Energy Gun 2 | . 19 9 . . . . . . . . . . Launcher 1 | . 1 . 9 6 6 3 . . . . . . Slashing Weapon 1 | . . . . 4 6 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 21 | 14 15 17 13 19 19 21 14 14 2 . 15 . Greatest Support 29 | 20 20 24 18 22 22 27 29 21 3 3 22 22 Greatest Overweight (x) 3 | 1 . 3 . . . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 7 8 5 5 5 5 5 Most Carried 8 | 2 7 8 8 8 7 8 7 6 5 4 5 3 Average Carried 4 | . 4 4 6 6 6 6 5 5 4 4 3 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 7 6 8 7 6 5 6 5 4 4 3 1 Class Distribution -------------------- 38% | Hacker-Mutant 28% | Mutant 17% | Hacker-Sprinter 7% | Hacker-Scout 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 834 | 159 146 . . 128 67 64 69 81 . . 108 12 Remotely . | . . . . . . . . . . . . . Salvage Created 739 | . 181 67 23 161 . 193 . 72 . . 42 . Parts 48 | . 12 7 4 7 . 9 . 4 . . 5 . Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 22 | . 4 3 4 . . 5 . 4 . . 2 . Melee 1 | . . . . . . . . 1 . . . . Guns 2 | . 2 . . . . . . . . . . . AOE 19 | . 2 3 4 . . 5 . 3 . . 2 . Classes Destroyed 8 | . 3 1 . 3 . . . . . . 1 . Worker 1 | . 1 . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 2 | . . . . 1 . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 16 | . . 2 4 . . 5 . 4 . . 1 . Grunt 5 | . 4 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 6 | . 3 3 4 3 . 6 . 4 . . 1 . Combat Bots Only 5 | . 2 3 4 . . 5 . 4 . . 1 . Max Kills in Single Turn 4 | . 2 3 3 1 . 4 . 2 . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 3 3 . . 4 . 2 . . 1 . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Damage Taken 4604 | . 439 475 26 72 . 761 85 835 . . 1302 609 Core 2305 | . 83 149 . 6 . 206 42 655 . . 721 443 Absorbed by Shields 82 | . . 82 . . . . . . . . . . Core Remaining (%) 76 | 100 66 62 100 99 100 . . . . 9 . . Volleys Fired 34 | . 21 1 3 . . 4 . 2 . . 3 . Largest 2 | . 2 1 1 . . 1 . 1 . . 1 . Hottest 90 | . 90 30 30 . . 33 . 33 . . 81 . Shots Fired 42 | . 29 1 3 . . 4 . 2 . . 3 . Gun 27 | . 27 . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . 3 . Launcher 12 | . 2 1 3 . . 4 . 2 . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 21 | . 21 . . . . . . . . . . . Explosive 12 | . 2 1 3 . . 4 . 2 . . . . Electromagnetic 9 | . 6 . . . . . . . . . 3 . Robot Hit Streak 5 | . 5 . . . . 2 . . . . 1 . Robot Miss Streak 2 | . 2 1 . . . 1 . 2 . . 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 29 | . 18 . . 6 . 3 . 1 . . 1 . Core Hits 41 | . 10 6 5 2 . 11 . 6 . . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . Melee Attacks 12 | . . . . 6 . . . 6 . . . . Impact . | . . . . . . . . . . . . . Slashing 6 | . . . . 6 . . . . . . . . Piercing 6 | . . . . . . . . 6 . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1834 | . 313 168 144 362 . 513 . 178 . . 150 6 Guns 213 | . 213 . . . . . . . . . . . Cannons 8 | . . . . . . . . . . . 8 . Explosions 1182 | . 100 132 144 . . 513 . 151 . . 142 . Melee 389 | . . . . 362 . . . 27 . . . . Ramming 42 | . . 36 . . . . . . . . . 6 Kinetic . | . . . . . . . . . . . . . Thermal 309 | . 167 . . . . . . . . . 142 . Explosive 1040 | . 100 132 144 . . 513 . 151 . . . . Electromagnetic 54 | . 46 . . . . . . . . . 8 . Impact . | . . . . . . . . . . . . . Slashing 362 | . . . . 362 . . . . . . . . Piercing 27 | . . . . . . . . 27 . . . . Highest Corruption 5 | . . 4 . . . 5 5 5 5 5 1 1 Average Corruption 4 | . . 4 . . . 3 5 5 5 5 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . 1 . . . 1 2 7 1 7 2 . Message Errors 3 | . . . . . . . 1 2 . . . . Matter Fused 11 | . . . . . . 1 1 3 1 4 1 . Heat Flow Errors 1 | . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 . . . . Parts Rejected 2 | . . 1 . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 1 . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 184 | . . 2 . 83 . 14 . 36 . . 49 . Projectiles . | . . . . . . . . . . . . . Explosions 101 | . . 2 . . . 14 . 36 . . 49 . Melee 83 | . . . . 83 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . 15 . . . . . . . . 186 2 Shots 2 | . . . . . . . . . . . 2 . Rammed 16 | . . 14 . . . . . . . . . 2 Targets Rammed 16 | . . 14 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 259 | . 259 4 1 2 . 10 . . . 165 44 . Average Temperature 71 | . 101 4 1 2 . 2 . . . 105 34 . Received Heat Transfer 710 | . 237 170 9 12 . 117 . 27 . . 114 24 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 679 | . 629 . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Peak Influence 578 | . 199 196 237 136 73 343 . . . . 578 297 Initial 282 | . . 83 82 102 73 35 . . . . . 282 Average 168 | . 126 102 156 122 73 216 . . . . 274 242 Maximum Alert Level 2 | . . . 1 . . 1 . . . . 2 1 Low Security (%) 66 | 100 100 100 69 100 100 20 . . . . 50 32 Level 1 28 | . . . 30 . . 79 . . . . 17 67 Level 2 4 | . . . . . . . . . . . 32 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 2 1 . 4 . . . . 3 2 Investigation 5 | . . . 2 . . 2 . . . . 1 . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 8 | . 2 . . 1 . 1 . . . . 2 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 4 | . 1 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 136 | . 11 19 11 2 . 27 5 6 . . 47 8 Peak Tracking Total 23 | . 4 16 8 1 . 13 4 5 . . 23 5 Tactical Retreats 19 | . 2 1 . . . 3 3 1 . . 7 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 4 | . 1 . 1 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 4 | . . . . . . . . . . . 4 . Max in Single Turn 4 | . . . . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 24 | . 2 2 3 1 . 2 1 1 9 . 2 1 Terminals 13 | . 2 2 3 1 . 2 . . . . 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 71 | . 3 5 7 1 . 6 1 1 39 . 5 3 Successful 52 | . 1 3 3 . . 1 1 1 39 . 2 1 Failed 19 | . 2 2 4 1 . 5 . . . . 3 2 Catastrophic 3 | . . . 1 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 1 3 2 1 . 5 . . . . . . Terminals 30 | . 3 5 7 1 . 6 . . . . 5 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 51 | . 1 3 2 . . 1 1 1 39 . 2 1 Record 27 | . . . . . . . . . 27 . . . Part Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . 1 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . 1 . . . . 1 . Alert Level 3 | . . 2 . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 1 1 3 1 . 2 . . . . 2 1 Full Trace Events 4 | . . . 1 . . 2 . . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 1 | . . . 1 . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 4 | . . . . . . . . . 4 . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 2607 | 73 251 262 82 141 41 403 183 346 112 383 226 104 Spaces Moved 3968 | 57 148 241 198 315 139 697 381 585 205 380 475 147 Core 1253 | 19 . 2 . . . . . 538 205 380 52 57 Treads . | . . . . . . . . . . . . . Legs 229 | 38 148 43 . . . . . . . . . . Wheels 196 | . . 196 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2290 | . . . 198 315 139 697 381 47 . . 423 90 Fastest Speed 22 | 50 120 90 28 26 26 22 40 44 50 50 39 39 Average Speed 46 | 106 120 96 29 26 26 26 43 50 50 50 41 43 Slowest Speed 200 | 120 120 200 37 26 26 120 44 100 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 54 | . . . 1 4 1 32 . . . . 16 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 33 33 22 9 4 18 53 73 63 54 17 16 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . 3 . . . Known Exits Taken 9 | . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . 1 3 . . . . Spaces Dug 4 | . . . 4 . . . . . . . . . Terrain Destroyed 87 | . 10 5 20 . . 6 . 15 . . 31 . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 87 | . 10 5 20 . . 6 . 15 . . 31 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Total 4624 | 69 192 272 218 361 143 885 398 624 216 572 486 188 Wait 461 | . 13 . 2 24 . 174 8 18 . 193 2 27 Move 3858 | 56 147 240 195 306 136 640 380 584 204 379 444 147 Hop 44 | . . . 1 4 1 24 . . . . 14 . Pick Up 80 | 7 7 7 8 9 2 12 5 4 4 . 10 5 Fast Attach . | . . . . . . . . . . . . . Attach 63 | 6 2 5 6 7 2 8 4 5 3 . 10 5 Detach 3 | . 1 . . . . 1 . 1 . . . . Swap 1 | . 1 . . . . . . . . . . . Drop 34 | . . 5 3 5 2 4 1 4 5 . 3 2 Fire 34 | . 21 1 3 . . 4 . 2 . . 3 . Melee 12 | . . . . 6 . . . 6 . . . . Ram 16 | . . 14 . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: [*Res] / *Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 8) 325 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 357 | -9/Materials | Identified exit to Materials 577 | -9/Materials | Lost 3 parts (1p1u1w) 587 | -9/Materials | Entered another Materials area 587 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 665 | -8/Materials | Discovered new exit (range 13) 669 | -8/Materials | Entered Factory 669 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 806 | -7/Factory | Discovered new exit (range 16) 810 | -7/Factory | Identified exit to Factory 810 | -7/Factory | Entered another Factory area 810 | -6/Factory | Evolved 2 slots: Utility x2 844 | -6/Factory | Discovered new exit (range 10) 846 | -6/Factory | Identified exit to Factory 851 | -6/Factory | Entered another Factory area 851 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 937 | -5/Factory | Identified exit to Upper Caves 1106 | -5/Factory | Build established: Hacker-Sprinter 1195 | -5/Factory | Lost 3 parts (2n1w) 1254 | -5/Factory | Entered Upper Caves 1286 | -5/Upper Caves | Lost 8 parts (2p4n2u) 1305 | -5/Upper Caves | Spotted B-75 Beast 1325 | -5/Upper Caves | Encountered a Warlord checkpoint 1433 | -5/Upper Caves | Discovered new exit (range 8) 1437 | -5/Upper Caves | Identified exit to Upper Caves 1437 | -5/Upper Caves | Entered another Upper Caves area 1487 | -5/Upper Caves | Core integrity fell below 50% 1513 | -5/Upper Caves | Lost 3 parts (1n2u) 1563 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1565 | -5/Upper Caves | Core integrity fell below 20% 1763 | -5/Upper Caves | Build established: Hacker-Mutant 1776 | -5/Upper Caves | Discovered new exit (range 13) 1782 | -5/Upper Caves | Identified exit to Zhirov 1783 | -5/Upper Caves | Entered Zhirov 1783 | -5/Zhirov | Discovered new exit (range 3) 1784 | -5/Zhirov | Identified exit to Proximity Caves 1793 | -5/Zhirov | Met Zhirov 1814 | -5/Zhirov | Learned location of Command (-1) 1814 | -5/Zhirov | Learned location of Testing (-2) 1814 | -5/Zhirov | Learned location of Quarantine (-3) 1818 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1861 | -5/Zhirov | Found Alien Artifact 1864 | -5/Zhirov | Identified Integrated Dissipator 1864 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 1895 | -5/Zhirov | Entered Proximity Caves 1901 | -4/Proximity Caves | Spotted B-86 Titan 2115 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2273 | -4/Proximity Caves | Discovered new exit (range 10) 2276 | -4/Proximity Caves | Identified exit to Factory 2278 | -4/Proximity Caves | Entered Factory 2278 | -4/Factory | Evolved 2 slots: Utility x2 2345 | -4/Factory | Identified exit to Upper Caves 2345 | -4/Factory | Identified exit to Armory 2426 | -4/Factory | Discovered new exit (range 13) 2488 | -4/Factory | Core integrity fell below 50% 2504 | -4/Factory | Entered Armory 2517 | -4/Armory | Lost 8 parts (4n3u1w) 2563 | -4/Armory | Core integrity fell below 20% 2580 | -4/Armory | Found Prototype Processor 2581 | -4/Armory | Identified Exp. Signal Interpreter 2583 | -4/Armory | Found Prototype Device 2584 | -4/Armory | Identified Exp. ECM Suite 2587 | -4/Armory | Found Exp. ECM Suite 2608 | -4/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Purged threat record, alert level lowered. Acquired Prototype Processor. Identified Exp. Signal Interpreter. Acquired Prototype Device. Identified Exp. ECM Suite. Dropped Exp. ECM Suite. Acquired Exp. ECM Suite. Dropped Exp. ECM Suite. Acquired Exp. Optical Array. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician sends out distress signal. Slug penetrates Wall. W-44 Eye sends out distress signal. Slammed into O-16 Technician. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A002. O-16 Technician locks terminal. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ????????????????????## """"" #?????????????????? | | ????????????????????? """F"" #?????????????????? | | ?????????????????????# """ "" [#?????????????????? | | ?????????????????????# #???????########### | | ?????????????????????# /! """ #???????# | | ?????????????????????# = """ #???????# | | ?????????????????????? """ ????????# | | ???????????????????????? ??????????# | | ?????????????????????????#+#???????????# !! ! | | ?????????????????????????# #???????????# ! ! | | ?????? ? ???????????# #???????????# | | ??? ######## ##??????????# !! ! | | ??? xx @ ############ ! ! | | ??? + | | ???? w ###### | | ???? # # | | ???? h "#######+### | | ?????##############################ho T#??# # | | ??????????????????????????????????? "#??# # | | ???????????????????????????????????? #??# "" # | | ???????????????????????????????????? #??# T + | | ?????????????????????????????????????/ #??# # | | ?????????????????????????????????????/ #??# # | | ?????????????????????????????????????? #??### ### | | ??????????????????????????????????????##????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# %#?? | | ????????????????????????????????????????????# #?? | | ?????????????????????????????????############ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Resistance: TH 25 Resistance: EM 25 Evasion (%) 65 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed HeatAlphaRegenerator Manual? 0 Play Time 00:45:19 Cumulative 55.2 hours Start 2022.12.20 @ 19:08:47 End 2022.12.20 @ 19:57:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34748cf1-e6f0-4d96-b99e-6df4149a0264