Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 12:59:12 Player: MoYuYu Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (1025) 1025 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (975) 975 TOTAL SCORE: 5625 Bonus ------- Follower Combat Kills 317 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -142 Cogmind --------- Core Integrity 819/850 Matter 183/300 Energy 236/280 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Armored Wheel > --- UTILITY (7) ------ Cooling System Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Makeshift Hacking Suite > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Sensor Array Improved Medium Laser Advanced Beam Cannon Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Aluminum Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Cooling System Cooling System Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Medium Insulated Plating Makeshift Hacking Suite > --- WEAPON ----------- Beamcaster Advanced Beam Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Improved Sensor Array Improved Medium Laser Advanced Beam Cannon Improved Grenade Launcher Katana [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 5 | . . . 1 . . . 4 Weapon 1 | . . . . . . . 1 Parts Attached 40 | 6 3 . 5 16 . 1 9 Power 5 | 1 . . . 4 . . . Engine 5 | 1 . . . 4 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . 3 3 . 1 3 Treads 5 | 1 . . 2 1 . 1 . Leg 3 | . . . . . . . 3 Wheel 4 | 1 . . 1 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 2 . 2 5 . . 5 Device 4 | . 1 . . 2 . . 1 Storage 4 | 1 1 . 1 1 . . . Processor 2 | . . . . . . . 2 Hackware 1 | . . . . . . . 1 Protection 4 | . . . 1 2 . . 1 Artifact . | . . . . . . . . Weapon 8 | 2 1 . . 4 . . 1 Energy Gun 3 | 1 . . . 2 . . . Energy Cannon 3 | . 1 . . 2 . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . Parts Lost 8 | . . . . 1 . . 7 Power . | . . . . . . . . Propulsion 3 | . . . . 1 . . 2 Utility 3 | . . . . . . . 3 Weapon 2 | . . . . . . . 2 Highest Loss Streak 7 | . . . . 1 . . 7 To Critical Strikes . | . . . . . . . . Average Backups 9 | 3 7 7 7 9 10 10 7 Power 1 | . 1 1 1 2 2 1 1 Propulsion 2 | 2 4 4 3 2 2 2 1 Utility 1 | . . . . . 2 2 1 Weapon 3 | . 1 2 3 4 4 4 4 Tool/Special . | . . . . . . . . Unused Backups 15 | . . . . 7 . 2 6 Power 3 | . . . . 1 . 1 1 Propulsion 2 | . . . . 2 . . . Utility 2 | . . . . 1 . . 1 Weapon 8 | . . . . 3 . 1 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 98 100 99 100 100 100 93 Engine 10 | . 14 14 11 11 11 11 6 Treads 19 | . 14 14 22 22 22 22 7 Leg 1 | . . . . . . . 10 Wheel 10 | . 14 14 11 11 11 11 6 Device 10 | . 1 14 11 11 11 11 11 Storage 11 | . 24 14 11 11 11 11 6 Processor 1 | . . . . . . . 10 Protection 9 | . . . 10 11 11 11 5 Energy Gun 10 | . 14 14 11 10 11 11 5 Energy Cannon 9 | . 1 14 11 11 11 11 6 Peak Build Rating 45 | 6 7 7 10 21 21 23 45 Average Rating 20 | 4 6 7 9 19 21 21 39 On Entrance 11 | . 6 7 7 10 21 21 23 Naked Turns . | . . . . . . . . Heaviest Build 42 | 13 23 21 22 32 32 32 42 Greatest Support 16 | 10 10 10 16 16 12 12 12 Greatest Overweight (x) 3 | 1 2 2 2 2 2 2 3 Average Overweight (x) 1 | . 1 2 1 1 2 2 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 6 8 9 8 10 10 10 10 Average Carried 9 | 3 7 7 7 9 10 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 7 9 8 10 10 10 6 Class Distribution -------------------- 73% | Mutant 11% | Scavenger-Gunner 9% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 555 | 260 43 . 40 170 . 38 4 Remotely . | . . . . . . . . Salvage Created 1432 | . 250 . 355 827 . . . Parts 70 | . 13 . 19 38 . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 27 | . 6 . 6 15 . . . Guns 10 | . 3 . 1 6 . . . Cannons 16 | . 3 . 4 9 . . . Classes Destroyed 9 | . 1 . 2 6 . . . Recycler 2 | . . . 1 1 . . . Mechanic 1 | . . . . 1 . . . Operator 2 | . . . 1 1 . . . Swarmer 3 | . . . . 3 . . . Grunt 19 | . 6 . 6 7 . . . Brawler 1 | . . . . 1 . . . Duelist 2 | . . . . 2 . . . Protector 1 | . . . . 1 . . . Sentry 1 | . . . . 1 . . . Thug 1 | . . . . 1 . . . Best Kill Streak 4 | . 3 . 3 4 . . . Combat Bots Only 4 | . 3 . 2 4 . . . Max Kills in Single Turn 2 | . 1 . 1 2 . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 165 | . 16 1 11 55 . . 82 Missed 40 | . 7 . 5 11 . . 17 Hits 125 | . 9 1 6 44 . . 65 Melee 3 | . . . . 3 . . . Projectile 122 | . 9 1 6 41 . . 65 AOE 1 | . . . . . . . 1 Critical Strikes 3 | . . . . 2 . . 1 Damage Taken 1905 | . 99 8 62 598 . . 1138 Core 144 | . 10 . 17 86 . . 31 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 23 | . . . 4 19 . . . Core Remaining (%) 90 | 100 . 96 . . . 74 . Volleys Fired 104 | . 18 . 25 50 . . 11 Largest 3 | . 2 . 2 2 . . 3 Hottest 187 | . 110 . 110 143 . . 187 Shots Fired 216 | . 36 . 49 100 . . 31 Gun 114 | . 31 . 24 50 . . 9 Cannon 102 | . 5 . 25 50 . . 22 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 24 | . 13 . . . . . 11 Thermal 192 | . 23 . 49 100 . . 20 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 13 . 14 10 . . 12 Robot Miss Streak 5 | . 5 . 3 4 . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 129 | . 26 . 29 52 . . 22 Core Hits 49 | . 10 . 12 24 . . 3 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 4 . 2 4 . . . Burn 9 | . 3 . 2 4 . . . Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2476 | . 305 . 439 1151 . . 581 Guns 1075 | . 219 . 176 542 . . 138 Cannons 1397 | . 86 . 263 605 . . 443 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 4 | . . . . 4 . . . Kinetic 346 | . 82 . . . . . 264 Thermal 2126 | . 223 . 439 1147 . . 317 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 2 | . . . . 2 . . . Shots . | . . . . . . . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 306 | . 140 . 66 306 . . 87 Average Temperature 69 | . 49 . 25 97 . . 38 Received Heat Transfer 387 | . 54 . 36 213 . . 84 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 10 | . 1 . 3 6 . . . Heat Transferred 4811 | . 814 . 1221 2258 . . 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 85 | 100 100 100 100 64 100 . 100 Level 1 14 | . . . . 35 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 310 | . 82 27 85 310 91 . 5 Initial 91 | . . 27 . 35 91 . . Average 77 | . 27 9 27 160 51 . . Influence Increases 1144 | . 177 . 140 811 . . 16 Destroy 0b10 Robot/C 700 | . 120 . 120 460 . . . Destroy 0b10 Robot/NC 35 | . . . 10 25 . . . Destroy Leader 150 | . 30 . 10 110 . . . Allied During Kill 96 | . . . . 96 . . . Successful Hack 38 | . 12 . . 26 . . . Disable Machine 60 | . . . . 60 . . . Destroy Structure 5 | . . . . 4 . . 1 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 45 | . . . . 30 . . 15 Influence Decreases 1144 | . 105 72 55 660 225 11 16 Entered New Map 251 | . . 45 . 50 145 11 . Time Decay 628 | . 105 27 55 350 80 . 11 Lost Part 15 | . . . . 10 . . 5 Lost Ally 100 | . . . . 100 . . . Purge Threat 150 | . . . . 150 . . . Squads Dispatched 5 | . 2 . . 2 . . 1 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 5 | . 1 . . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 8 3 8 27 . 4 6 Peak Tracking Total 5 | . 4 . 3 5 . 3 3 Tactical Retreats 3 | . . . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 4 | . . . . 4 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 16 | . 1 . 1 8 1 4 1 Terminals 10 | . 1 . 1 8 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 2 . 1 16 1 27 1 Successful 38 | . 1 . . 8 1 27 1 Failed 10 | . 1 . 1 8 . . . Catastrophic 3 | . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . 1 1 . . . Terminals 19 | . 2 . 1 16 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 36 | . 1 . . 8 . 27 . Record 28 | . 1 . . . . 27 . Part Schematic 1 | . . . . 1 . . . Open Door 3 | . . . . 3 . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 2 | . . . . 2 . . . Unreport Threat 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 Report Inventory 2 | . . . . . 1 . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 1 5 . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 12 | . . . . 12 . . . Largest Group 10 | . . . . 10 3 3 . Highest-Rated Group 88 | . . . . 88 24 24 . Highest-Rated Ally 31 | . . . . 31 8 8 . Total Orders 2 | . . . . 2 . . . STAY 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 76 | . . . . 72 . 4 . Total Damage 800 | . . . . 768 . 32 . Kills 11 | . . . . 10 . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 3181 | 54 244 106 178 788 175 1270 366 Spaces Moved 2320 | 44 171 95 86 486 146 1055 237 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2317 | 41 171 95 86 486 146 1055 237 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 110 110 110 120 120 120 Average Speed 118 | 89 108 110 111 115 120 120 133 Slowest Speed 135 | 95 110 110 115 120 120 120 135 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 44 29 10 76 38 78 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . . . 4 . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 2553 | 56 195 96 119 621 146 1060 260 Wait 34 | . 1 . 1 31 1 . . Move 2313 | 43 170 94 85 485 145 1054 237 Hop . | . . . . . . . . Pick Up 28 | 7 2 2 1 12 . 2 2 Fast Attach 12 | 5 1 . . 3 . . 3 Attach 12 | 1 1 . 3 1 . . 6 Detach . | . . . . . . . . Swap 19 | . 1 . 2 15 . 1 . Drop 30 | . 1 . 2 23 . 3 1 Fire 104 | . 18 . 25 50 . . 11 Melee . | . . . . . . . . Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 7) 296 | -10/Materials | Discovered new exit (range 3) 298 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 356 | -10/Mines | Learned Materials trap positions 389 | -10/Mines | Discovered new exit (range 10) 405 | -10/Mines | Entered Materials 405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 406 | -9/Materials | Loaded intel: 22 trap records 515 | -9/Materials | Discovered new exit (range 16) 583 | -9/Materials | Entered Storage 602 | -9/Storage | Met a pair of Derelict thieves 1047 | -9/Storage | Identified exit to Recycling 1049 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1116 | -9/Storage | Discovered new exit (range 16) 1356 | -9/Storage | Used back door to open Recycling access 1371 | -9/Storage | Entered Recycling 1371 | -9/Recycling | Accompanied by 3 allies 1394 | -9/Recycling | Lost 4 allies 1506 | -9/Recycling | Scanned before Scraplab entrance 1532 | -9/Recycling | Discovered new exit (range 3) 1546 | -9/Recycling | Entered Scraptown 1546 | -9/Scraptown | Accompanied by 3 allies 1714 | -9/Scraptown | Visited TADAMA 1754 | -9/Scraptown | Visited Cyclists 1777 | -9/Scraptown | Visited Cave Peace 2064 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2090 | -9/Scraptown | Visited Fellowship of the Rings 2117 | -9/Scraptown | Visited Spacefarers 2286 | -9/Scraptown | Discovered new exit (range 7) 2425 | -9/Scraptown | Visited SPCMW 2444 | -9/Scraptown | Visited UFD Registry 2444 | -9/Scraptown | Registered with UFD as "Cargocircuit" 2483 | -9/Scraptown | Entered Cyclist Reading Room 2554 | -9/Scraptown | Visited Junk Repository 2586 | -9/Scraptown | Visited Supply Room 2610 | -9/Scraptown | Visited Curators Association 2692 | -9/Scraptown | Met Optimus 2692 | -9/Scraptown | Accepted into 0bPrime 2774 | -9/Scraptown | Civil war broke out across Scraptown 2807 | -9/Scraptown | Discovered new exit (range 5) 2816 | -9/Scraptown | Entered Factory 2816 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 2841 | -6/Factory | Lost 11 allies 3052 | -6/Factory | Spotted B-75 Beast 3096 | -6/Factory | Build established: Scavenger-Gunner 3182 | -6/Factory | Self-destructed Last Messages --------------- 03148_ Fusion Modulator explodes. 03148_ Fabricator disabled. 03149_ Penetrated by Slug. 03152_ Acquired 4 matter. 03154_ Lgt. Armor Plating destroyed. 03160_ Slug penetrates Wall. 03165_ Penetrated by Slug. 03167_ Slug penetrates Wall. 03168_ Wall collapses. 03169_ Penetrated by Slug. 03170_ Cooling System destroyed. 03170_ Lgt. Treads blasted off. 03170_ Knocked back. 03173_ Beamcaster destroyed. 03173_ Penetrated by Slug. 03176_ Med. Insulated Plating destroyed. 03176_ Flexi-carbon Leg destroyed. 03176_ Imp. Aluminum Leg destroyed. 03180_ Penetrated by Slug. 03180_ Magnetic Acceleration Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# ???????????? | | ????????????????????????????????# ???????????? | | ????????????????????????????????# ############ | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ?????????????????????????? ?##?# | | ???????????????????????? # ## ########" | | ?????????????????????"""" 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"???? | | ??????????????????????????????????????? ???? | | ???????????????????????????????????????#######???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Adv. Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormTerrabombMatrix Manual? 0 Play Time 00:45:20 Cumulative 135.0 hours Start 2025.05.06 @ 12:16:20 End 2025.05.06 @ 12:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 56 Adventurer 5 Explorer 5 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: 3ff1f078-ac30-4b02-89c7-e6d0d2872f93