Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 00:17:00 Player: Somberlain Result: Destroyed by B-75 Beast with Improved Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (3370) 3370 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11767) 11767 TOTAL SCORE: 18197 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 760 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4950 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/325 Matter 256/300 Energy 1458/1600 System Corruption 3% Temperature Cool (-542) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Hacking Suite Relay Coupler [Sentry] (2) X0-1V1's Piety Tracker > --- WEAPON (5) ------- Advanced Beam Rifle Advanced Beam Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Improved Heat Sink Improved Light Armor Plating System Shield Relay Coupler [NC] (37) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (41) Relay Coupler [Grunt] (34) Improved Assault Rifle Grenade Launcher Rocket Launcher Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite Relay Coupler [Sentry] X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Light Armor Plating System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Improved Datajack Remote Datajack [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . 2 . . . Weapon 1 | . . . 1 . . . . Parts Attached 59 | 6 6 5 11 17 3 8 3 Power 5 | 1 . 2 1 . 1 . . Engine 5 | 1 . 2 1 . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 1 2 6 5 2 3 . Treads 21 | 2 1 2 6 5 2 3 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 . 2 2 . 4 1 Device 2 | . 1 . 1 . . . . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware 5 | . . . . 1 . 3 1 Protection 2 | . . . 1 . . 1 . Artifact . | . . . . . . . . Weapon 21 | 2 3 1 2 10 . 1 2 Energy Gun 10 | 2 3 1 1 3 . . . Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 7 | . . . 1 4 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . . 3 . . . Corrupted Parts 7 | . . 1 5 . . 1 . System Corruption 25 | . . 2 21 . . 2 . Parts Lost 19 | . . 4 2 1 7 . 5 Power 3 | . . 1 . . 1 . 1 Propulsion 9 | . . 1 . 1 4 . 3 Utility 1 | . . . . . 1 . . Weapon 6 | . . 2 2 . 1 . 1 Highest Loss Streak 6 | . . 4 1 1 6 . 5 To Critical Strikes 2 | . . . . . . . 2 Average Backups 13 | . 3 9 15 18 17 19 19 Power 1 | . . . 1 2 1 1 1 Propulsion 2 | . . 1 3 6 3 2 4 Utility 3 | . 1 2 2 2 5 7 7 Weapon 5 | . 2 5 7 6 6 6 5 Tool/Special . | . . . . . . . . Unused Backups 12 | . . . . 1 2 . 9 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 8 | . . . . . 2 . 6 Weapon 1 | . . . . . . . 1 Tool/Special 2 | . . . . 1 . . 1 Average Slot Usage (%) 94 | . 92 84 93 93 98 97 98 Engine 9 | . 14 11 10 8 7 8 6 Treads 32 | . 28 27 37 33 32 33 31 Device 7 | . 7 6 7 8 8 8 7 Storage 10 | . 14 14 10 8 8 8 7 Processor 2 | . . . . 2 8 1 . Hackware 2 | . . . . 7 . 8 13 Protection 2 | . . . 1 . 7 3 1 Energy Gun 16 | . 28 23 26 1 5 8 9 Ballistic Gun 8 | . . . . 22 19 12 15 Peak Build Rating 49 | 6 20 20 28 40 41 41 49 Average Rating 26 | 4 12 13 22 36 39 39 43 On Entrance 22 | . 6 20 9 26 40 41 41 Avg Prop Armor Cover (%) 8 | . . . . 8 . . . Naked Turns . | . . . . . . . . Heaviest Build 64 | 12 48 51 60 58 64 63 61 Greatest Support 80 | 40 40 40 80 80 80 80 80 Greatest Overweight (x) 1 | . 1 1 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 20 20 20 20 20 20 Most Carried 20 | . 9 10 20 20 20 20 20 Average Carried 13 | . 3 9 15 18 17 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | . 9 10 19 20 20 20 15 Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Gunner 12% | Bothacker-Gunner 10% | Gunner 9% | Commander-Gunner 4% | Scavenger-Mutant 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Matter Collected 2112 | 150 153 95 197 660 571 284 2 Remotely . | . . . . . . . . Salvage Created 4149 | . 280 293 1463 1173 624 257 59 Parts 243 | . 16 13 85 85 33 8 3 Haulers Intercepted 7 | . 2 . 4 1 . . . Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Combat Hostiles Destroyed 77 | . 4 5 28 22 14 3 1 Guns 64 | . 3 2 21 20 14 3 1 AOE 13 | . 1 3 7 2 . . . Classes Destroyed 13 | . 5 3 1 2 1 . 1 Worker 7 | . 1 . 4 2 . . . Builder 4 | . . . . 4 . . . Tunneler 3 | . . 1 . 2 . . . Hauler 7 | . 2 . 4 1 . . . Recycler 5 | . . 1 1 1 . 2 . Operator 2 | . 1 . . 1 . . . Watcher 3 | . . . 2 1 . . . Swarmer 22 | . 2 . 11 6 2 1 . Grunt 32 | . 2 4 10 9 6 1 . Brawler 1 | . . . . . . . 1 Sentry 16 | . . 1 7 6 2 . . Hunter 5 | . . . . 1 3 1 . Programmer 1 | . . . . . 1 . . Best Kill Streak 12 | . 3 3 8 12 5 2 1 Combat Bots Only 7 | . 2 2 4 7 5 1 1 Max Kills in Single Turn 5 | . 2 2 4 5 1 1 1 Gunslinging 1 | . 1 . . 1 . . . Exploded 3 | . 1 1 3 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Hostile Shots Fired 359 | . 21 52 72 103 69 10 32 Missed 116 | . 10 15 32 32 22 3 2 Hits 243 | . 11 37 40 71 47 7 30 Projectile 243 | . 11 37 40 71 47 7 30 AOE 3 | . . . . 1 2 . . Critical Strikes 14 | . . 2 1 4 3 . 4 Damage Taken 4103 | . 236 608 478 1141 817 162 661 Core 590 | . 11 177 35 207 81 7 72 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 40 | . . . 40 . . . . Core Remaining (%) 74 | 100 . 35 89 . . . . Volleys Fired 239 | . 15 17 67 46 60 22 12 Largest 5 | . 2 2 3 3 3 3 5 Hottest 193 | . 80 80 120 147 109 109 193 Shots Fired 631 | . 30 34 175 138 169 46 39 Gun 615 | . 30 34 175 136 169 36 35 Cannon . | . . . . . . . . Launcher 2 | . . . . 2 . . . Special 14 | . . . . . . 10 4 Kinetic 322 | . . . 1 130 147 24 20 Thermal 55 | . . . . 6 22 12 15 Explosive 2 | . . . . 2 . . . Electromagnetic 238 | . 30 34 174 . . . . Robot Hit Streak 22 | . 6 11 9 15 22 9 13 Robot Miss Streak 4 | . 2 4 3 4 3 3 1 Penetration Max . | . . . . . . . . Secondary Targets 17 | . 1 1 6 4 5 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . Shots Hit Robots 368 | . 18 22 105 94 65 29 35 Core Hits 177 | . 9 11 51 58 31 12 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . 2 . 1 2 . Burn 3 | . . . . . 1 2 . Blast 1 | . . . 1 . . . . Corrupt 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6666 | 8 280 492 1759 2019 1144 382 582 Guns 5384 | . 244 260 1306 1475 1144 373 582 Cannons 49 | . . . 49 . . . . Explosions 1164 | . 36 225 359 544 . . . Melee . | . . . . . . . . Ramming 69 | 8 . 7 45 . . 9 . Kinetic 2951 | . . . 49 1415 974 193 320 Thermal 1655 | . 36 225 359 423 170 180 262 Explosive 181 | . . . . 181 . . . Electromagnetic 1810 | . 244 260 1306 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . 4 21 . . 3 3 Average Corruption 8 | . . 2 13 . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 53 | . . 5 41 . . 4 3 Message Errors 10 | . . 1 7 . . 1 1 Matter Fused 9 | . . 3 4 . . 1 1 Heat Flow Errors 7 | . . . 6 . . . 1 Energy Discharges 7 | . . 1 5 . . 1 . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 3 | . . . 3 . . . . Data Loss (major) 4 | . . . 3 . . 1 . Misfires 4 | . . . 4 . . . . Alerts 5 | . . . 5 . . . . Weapon Failures 3 | . . . 3 . . . . Overload Shots . | . . . . . . . . Overflow Damage 205 | . . 3 29 173 . . . Projectiles 29 | . . . 29 . . . . Explosions 176 | . . 3 . 173 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 181 | . 31 56 . 94 . . . Shots 6 | . 1 2 . 3 . . . Rammed 5 | 2 . . 3 . . . . Targets Rammed 8 | 2 . 1 4 . . 1 . Kicked . | . . . . . . . . Crushed 3 | . . 1 1 . . 1 . Highest Temperature 293 | . 144 138 293 203 43 32 136 Average Temperature 45 | . 45 60 50 60 20 22 64 Received Heat Transfer 1227 | . 60 240 165 399 270 18 75 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . 2 . 6 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 1 . . 1 . Heat Transferred 2356 | . . 300 400 361 370 481 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . 1 4 7 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Maximum Alert Level 3 | . . . 2 2 3 2 2 Low Security (%) 49 | 100 100 100 47 60 . 5 . Level 1 17 | . . . 36 23 10 8 70 Level 2 26 | . . . 16 16 61 85 29 Level 3 5 | . . . . . 27 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 891 | . 152 80 419 430 891 663 417 Initial 434 | . . 30 6 172 274 434 412 Average 270 | . 37 27 238 195 591 489 390 Influence Increases 3499 | . 216 158 840 718 747 774 46 Destroy 0b10 Robot/C 2020 | . 80 100 560 440 460 340 40 Destroy 0b10 Robot/NC 165 | . 20 10 55 60 5 15 . Destroy Leader 452 | . 24 20 132 124 40 112 . Allied During Kill 256 | . . . . . 77 178 1 Successful Hack 38 | . 8 . 9 . 21 . . Select Force Hacks 110 | . 50 . . 30 . 30 . Disable Machine 135 | . 15 . 15 45 . 60 . Anti-Garrison Action 100 | . . . . . 100 . . Destroy Structure 148 | . 4 13 24 19 44 39 5 Lose Combat Pursuer 75 | . 15 15 45 . . . . Influence Decreases 3151 | . 139 218 449 704 278 1030 333 Entered New Map 1122 | . . 47 11 236 148 457 223 Time Decay 1227 | . 139 164 418 308 . 198 . Lost Part 157 | . . 7 20 10 70 . 50 Lost Ally 220 | . . . . . 60 100 60 Purge Threat 425 | . . . . 150 . 275 . Squads Dispatched 16 | . 3 . 4 5 . 4 . Investigation 8 | . 3 . 2 1 . 2 . Extermination . | . . . . . . . . Reinforcement 5 | . . . 1 2 . 2 . Assault 1 | . . . 1 . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Distress Signals 11 | . 2 . 4 4 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 5 5 36 29 25 22 5 Peak Tracking Total 7 | . 3 2 4 6 5 7 5 Tactical Retreats 4 | . 1 1 2 . . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Machines Disabled 13 | . 1 1 1 3 2 4 1 Max in Single Turn 3 | . 1 1 1 3 1 . 1 Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Machines Accessed 23 | . 4 . 6 5 4 3 1 Terminals 18 | . 4 . 5 3 4 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . . . . 1 . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 48 | . 10 . 14 10 6 6 2 Successful 16 | . 5 . 3 4 2 2 . Failed 31 | . 4 . 11 6 4 4 2 Catastrophic 9 | . . . 4 1 2 2 . Database Lockouts 1 | . 1 . . . . . . Manual 32 | . 11 . 10 6 . 5 . Terminals 40 | . 10 . 11 7 6 4 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 2 | . . . . 1 . 1 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . Terminal Hacks 9 | . 4 . 1 2 2 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . 1 . . Branch Access Points 3 | . 1 . 1 1 . . . Unreport Threat 1 | . . . . 1 . . . Garrison Registry 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 3 | . 1 . . 1 . 1 . Terminals 1 | . 1 . . . . . . Sabotage 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . Tunnel 2 | . . . . 1 . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 2 . 5 3 4 2 1 Full Trace Events 4 | . . . 2 1 . 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 5 | . . . . . . 3 2 Non-combat 1 | . . . . . . 1 . Combat 4 | . . . . . . 2 2 Robot Hacks Applied 8 | . . . . . . 6 2 purge_threat 2 | . . . . . . 2 . find_garrison 1 | . . . . . . 1 . mark_system 1 | . . . . . . 1 . formatsys_low 1 | . . . . . . 1 . formatsys_high 3 | . . . . . . 1 2 Relay Couplers Released 6 | . . . . . 6 . . Machine Destruction 6 | . . . . . 6 . . Attached 3 | . . . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 8 | . . . . . 7 . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Total Allies 13 | . . . . . 8 2 3 Largest Group 6 | . . . . . 5 6 2 Highest-Rated Group 276 | . . . . . 266 276 40 Highest-Rated Ally 149 | . . . . . 149 149 40 Total Orders . | . . . . . . . . Ally Attacks 118 | . . . . . 31 81 6 Total Damage 2976 | . . . . . 1155 1649 172 Kills 27 | . . . . . 10 16 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 155 | . 8 25 45 20 20 20 17 Average Entertainment 42 | . 3 21 37 42 48 76 100 Good Acts 17 | . 2 1 5 2 3 . 4 Bad Acts 21 | . 4 2 3 1 7 2 2 Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Turns Passed 4867 | 71 856 458 1256 691 990 407 138 Spaces Moved 2232 | 40 465 177 542 315 455 206 32 Core 4 | 4 . . . . . . . Treads 2228 | 36 465 177 542 315 455 206 32 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 169 | 149 169 223 169 160 160 160 160 Slowest Speed 240 | 160 240 240 240 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 59 48 55 35 52 28 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . . . 1 . 1 . Known Exits Taken 4 | . 1 . 1 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 54 | . 4 11 23 15 1 . . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 53 | . 4 11 23 15 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Total 2848 | 47 499 203 731 407 613 251 97 Wait 168 | . 10 . 87 7 28 6 30 Move 2224 | 39 464 176 541 314 453 205 32 Hop . | . . . . . . . . Pick Up 30 | . 4 1 11 3 11 . . Fast Attach 17 | 6 1 1 2 6 . 1 . Attach 28 | . . 3 5 6 7 2 5 Detach 7 | . . 1 . 4 . 2 . Swap 47 | . 5 3 10 11 4 11 3 Drop 18 | . . . 4 10 3 1 . Fire 239 | . 15 17 67 46 60 22 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | 2 . 1 4 . . 1 . Escape Stasis . | . . . . . . . . Rewire 62 | . . . . . 47 . 15 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Central database locked down 196 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Discovered new exit (range 16) 250 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 489 | -10/Materials | Prayed at D.C.S.S. Altar Unit 572 | -10/Materials | Derelicts attacked the area 928 | -10/Materials | Entered Mines 983 | -10/Mines | Assembled infested the area 1155 | -10/Mines | Core integrity fell below 50% 1173 | -10/Mines | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1176 | -10/Mines | Lost 4 parts (1p1n2w) 1209 | -10/Mines | Found DCF Scrap (14 items) 1348 | -10/Mines | Discovered new exit (range 16) 1386 | -10/Mines | Entered Materials 1386 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1534 | -9/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 1696 | -9/Materials | Repaired EM Pulse Gun 1807 | -9/Materials | Discovered new exit (range 16) 1840 | -9/Materials | X0-1V1 activates XOMVISION 2032 | -9/Materials | X0-1V1 put everyone to sleep 2055 | -9/Materials | Build established: Gunner 2069 | -9/Materials | System corruption reached 10% 2089 | -9/Materials | Discovered new exit (range 9) 2220 | -9/Materials | Identified exit to Materials 2220 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2427 | -9/Materials | Identified exit to Mines 2586 | -9/Materials | First assault squad dispatched 2638 | -9/Materials | Build established: Scavenger-Gunner 2642 | -9/Materials | Entered another Materials area 2642 | -8/Materials | Evolved 2 slots: Utility x2 2978 | -8/Materials | Energy capacity permanently improved by X0-1V1 (+300; -150 max core) 3045 | -8/Materials | X0-1V1 sent you into danger 3093 | -8/Materials | Destroyed 7 combat bots 3183 | -8/Materials | Core integrity fell below 50% 3187 | -8/Materials | Garrison activated, responded to threat 3303 | -8/Materials | Garrison activated, responded to threat 3331 | -8/Materials | Identified exit to Garrison 3333 | -8/Materials | Entered Garrison 3367 | -8/Garrison | Triggered checkpoint 3405 | -8/Garrison | Triggered checkpoint 3437 | -8/Garrison | Garrison Relay disabled 3446 | -8/Garrison | Lost 6 parts (1p3n1u1w) 3545 | -8/Garrison | Identified exit to Materials 3545 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 3695 | -8/Garrison | Triggered checkpoint 3701 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 21) 3725 | -8/Garrison | Rescued HV-R5K 3770 | -8/Garrison | Discovered exit to Materials (range 40) 3770 | -8/Garrison | Discovered exit to Materials (range 73) 3770 | -8/Garrison | Discovered exit to Materials (range 77) 3783 | -8/Garrison | Garrison Relay disabled 3803 | -8/Garrison | Build established: Commander-Gunner 3910 | -8/Garrison | Installed Relay Interface Framework 3979 | -8/Garrison | Triggered checkpoint 3979 | -8/Garrison | Triggered checkpoint 4015 | -8/Garrison | Lost 3 allies 4170 | -8/Garrison | X0-1V1 sent hostile D-53 Grenadier (x1) 4281 | -8/Garrison | Triggered checkpoint 4323 | -8/Garrison | Entered Materials 4323 | -8/Materials | Accompanied by 5 allies (HV-R5K) 4409 | -8/Materials | Build established: Bothacker-Gunner 4415 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 21) 4725 | -8/Materials | Identified exit to Garrison 4730 | -8/Materials | Entered Garrison 4752 | -8/Garrison | Lost 3 allies 4767 | -8/Garrison | Spotted B-75 Beast 4774 | -8/Garrison | Triggered checkpoint 4779 | -8/Garrison | X0-1V1 caused items to flee you 4830 | -8/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+2) 4844 | -8/Garrison | Core integrity fell below 20% 4868 | -8/Garrison | Destroyed by B-75 Beast with Improved Heavy Machine Gun Last Messages --------------- by Hyp. Gauss Cannon. B-75 Beast Hvy. Machine Gun replaced by Prototype Ballistic Gun. 04849_ X0-1V1 injects you with a stream of matter (+100). 04849_ Garrison Terminal disabled. 04851_ Machine disabled. 04852_ Penetrated by HV Slug. 04855_ B-36 Bruiser destroyed. 04858_ Penetrated by HV Slug. 04858_ Enh. Autogun destroyed. 04861_ Critical hit (Destroy). 04861_ Lgt. Treads destroyed. 04862_ Acquired 2 matter. 04865_ Penetrated by HV Slug. 04865_ Critical hit (Destroy). 04865_ Lgt. Treads destroyed. 04868_ Penetrated by HV Slug. 04868_ Lgt. Treads destroyed. 04868_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??????????? | | ???????????????????????????????????? #?????????? | | ???????????????????????????????????? #?????????? | | ????????????????????????????????????# #?????????? | | ?????????????????????????#??????????# #?????????? | | ????????????????????????? ??????????# #?????????? | | ????????????????????????? ??????????# #?????????? | | ????????????????????????# #?????????# #?????????? | | ???????????????????????? ?????????# #?????????? | | ????????????????????????# #?????????# #?????????? | | ????????????????????????# #?????????# #?????????? | | ????????????????????????#=#????###### #??????#### | | ????????????????????????#[#??###%![ ######## | | ???????????????????????##*#### #=""""= | | ???????????????????????#==% "[#??# | | ???????????????????????##%%##### #??# | | ???????????????????????#%%!????# #??########### | | ???????????????????????#![#????# #????????????#### | | ???????????????????????#x%=????# ???????????????? | | ???????????????????????#%%x????# ???????????????? | | ???????????????????????#* ##???# ???????????????? | | ???????????????????????#;BB#???# #???????????????? | | ???????????????????????# BB#???# #???????????????? | | ???????????????????????# @#????? ????????????????? | | ???????????????????????#""#????? ????????????????? | | ?????????""""??????????####????? ????????????????? | | ????????????"??????????????????? ????????????????? | | ?????????""""??????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 22 Energy Capacity 1765 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 11% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageSingularityLauncher Manual? 0 Play Time 00:28:49 Cumulative 380.6 hours Start 2026.10.30 @ 23:49:48 End 2026.10.31 @ 00:17:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 360 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feb1a1f2-da67-480b-ad33-3f9c50499792