Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 09:59:36 Player: Rockstar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (1078) 1078 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3583 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 103/300 Energy 42/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Large Storage Unit Terrain Scanner Energy Filter Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Transmission Jammer Power Shielding > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel Gravmag System Gravmag System Gravmag System Heat Sink Large Storage Unit Terrain Scanner Energy Filter Assault Rifle Heavy Assault Rifle Minigun Mining Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 41 | 6 6 5 12 12 Power 5 | 1 . . 2 2 Engine 4 | 1 . . 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 . 2 3 3 Treads 7 | 2 . 2 3 . Leg . | . . . . . Wheel . | . . . . . Hover 3 | . . . . 3 Flight . | . . . . . Utility 15 | 1 4 2 6 2 Device 4 | . 1 . 1 2 Storage 3 | 1 2 . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 5 | . . 2 3 . Artifact . | . . . . . Weapon 11 | 2 2 1 1 5 Energy Gun 6 | . 2 . 1 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 27 | . . . 2 25 Power 4 | . . . . 4 Propulsion 7 | . . . . 7 Utility 8 | . . . 2 6 Weapon 8 | . . . . 8 Highest Loss Streak 20 | . . . 1 20 To Critical Strikes . | . . . . . Average Backups 11 | . 7 14 13 10 Power 1 | . 1 1 2 1 Propulsion 1 | . . 1 1 1 Utility 3 | . 1 3 4 3 Weapon 5 | . 4 8 6 3 Tool/Special . | . . . . . Unused Backups 10 | . 3 5 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 4 | . 1 2 . 1 Weapon 4 | . 2 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 97 99 97 86 Engine 9 | . 14 11 7 6 Core 1 | . . . 1 5 Treads 24 | . 28 22 25 23 Device 9 | . 11 11 8 7 Storage 10 | . 14 11 9 6 Processor 10 | . . 11 18 11 Protection 6 | . . 10 9 6 Energy Gun 12 | . 15 9 14 12 Ballistic Gun 7 | . 12 12 3 . Peak Build Rating 29 | 6 13 16 22 29 Average Rating 15 | 4 9 13 19 21 On Entrance 10 | . 6 13 13 22 Naked Turns 10 | . . . . 10 Heaviest Build 44 | 14 32 39 40 44 Greatest Support 80 | 40 40 40 60 80 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 10 15 15 14 Most Carried 15 | 2 15 15 15 14 Average Carried 11 | . 8 14 14 10 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 2 15 14 14 4 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 646 | 234 18 158 226 10 Remotely . | . . . . . Salvage Created 1283 | . 138 239 746 160 Parts 62 | . 7 19 33 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 30 | . 4 7 12 7 Guns 25 | . 4 7 8 6 AOE 2 | . . . 1 1 Classes Destroyed 8 | . 2 1 1 4 Recycler 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 5 | . 2 3 . . Grunt 12 | . 2 1 8 1 Brawler 1 | . . . . 1 Sentry 7 | . . 3 4 . Demolisher 2 | . . . . 2 Assembled 3 | . . . . 3 Best Kill Streak 4 | . 2 4 3 4 Combat Bots Only 4 | . 2 4 3 4 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 315 | . 8 40 70 197 Missed 81 | . 4 13 17 47 Hits 234 | . 4 27 53 150 Melee 9 | . . . . 9 Projectile 225 | . 4 27 53 141 AOE 6 | . . . . 6 Critical Strikes 7 | . . 1 2 4 Damage Taken 3615 | . 49 340 957 2269 Core 914 | . . 68 131 715 Absorbed by Shields . | . . . . . Redirected to Shielding 123 | . . . 72 51 Core Remaining (%) 89 | 100 100 83 76 . Volleys Fired 81 | . 5 18 33 25 Largest 2 | . 2 2 2 2 Hottest 130 | . 90 90 90 130 Shots Fired 155 | . 10 36 66 43 Gun 154 | . 10 36 66 42 Cannon . | . . . . . Launcher . | . . . . . Special 1 | . . . . 1 Kinetic 41 | . . 32 4 5 Thermal 33 | . . . . 33 Explosive . | . . . . . Electromagnetic 81 | . 10 4 62 5 Robot Hit Streak 19 | . 6 7 19 8 Robot Miss Streak 5 | . 2 4 3 5 Penetration Max . | . . . . . Secondary Targets 8 | . 2 3 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 136 | . 10 25 60 41 Core Hits 95 | . 6 10 32 47 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2496 | . 200 298 1343 655 Guns 2091 | . 171 298 1078 544 Cannons . | . . . . . Explosions 380 | . 29 . 265 86 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 367 | . . 279 32 56 Thermal 824 | . 29 . 265 530 Explosive . | . . . . . Electromagnetic 1304 | . 171 19 1046 68 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . 1 . 11 Average Corruption 3 | . . 1 . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 2 . 7 Message Errors 4 | . . 1 . 3 Energy Discharges 2 | . . 1 . 1 Misdirections 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 12 | . . . 12 . Projectiles . | . . . . . Explosions 12 | . . . 12 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 136 | . 11 . 125 . Shots 3 | . 1 . 2 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 545 | . 138 36 184 545 Average Temperature 135 | . 61 10 53 239 Received Heat Transfer 648 | . 12 96 396 144 Effects 15 | . . . . 15 Shutdowns 4 | . . . . 4 Energy Bleed 3 | . . . . 3 Interference 1 | . . . . 1 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Fried 9 | . . . 9 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1030 | . 50 . 300 680 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 . 3 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 198 | . 89 180 198 80 Initial 80 | . . 11 46 80 Average 53 | . 22 81 94 24 Influence Increases 878 | . 109 230 342 197 Destroy 0b10 Robot/C 540 | . 80 140 240 80 Destroy 0b10 Robot/NC 10 | . . . 5 5 Destroy Leader 152 | . 10 50 72 20 Successful Hack 10 | . . 10 . . Destroy Structure 31 | . 4 . 25 2 Lose Combat Pursuer 135 | . 15 30 . 90 Influence Decreases 878 | . 80 149 274 375 Entered New Map 180 | . . 18 64 98 Time Decay 503 | . 80 131 190 102 Lost Part 195 | . . . 20 175 Squads Dispatched 5 | . 1 1 2 1 Investigation 3 | . 1 1 1 . Extermination 1 | . . . . 1 Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed 1 | . . . . 1 Distress Signals 1 | . . . . 1 Times Spotted 61 | . 6 9 13 33 Peak Tracking Total 7 | . 3 3 3 7 Tactical Retreats 6 | . 1 1 . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 2 2 1 . Terminals 4 | . 1 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 6 7 1 . Successful 6 | . 2 4 . . Failed 8 | . 4 3 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 4 | . 3 . 1 . Terminals 11 | . 3 7 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Prototype ID Bank 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 1 . Full Trace Events 1 | . . 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1383 | . 320 340 391 332 Optics 680 | . . . 391 289 Terrain 741 | . 320 340 81 . Jamming 55 | . . . . 55 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1543 | 72 367 340 391 373 Spaces Moved 757 | 43 201 158 161 194 Core 25 | 6 . . . 19 Treads 708 | 37 201 158 161 151 Legs . | . . . . . Wheels . | . . . . . Hover 24 | . . . . 24 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 153 | 144 160 160 160 137 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 33 20 18 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . 3 . 26 3 Melee . | . . . . . Projectile . | . . . . . AOE 32 | . 3 . 26 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 977 | 50 238 213 225 251 Wait 37 | . 6 14 13 4 Move 753 | 42 200 157 160 194 Hop . | . . . . . Pick Up 31 | 2 14 7 2 6 Fast Attach 12 | 6 3 . 2 1 Attach 21 | . . 2 3 16 Detach 4 | . 2 . 1 1 Swap 20 | . 3 6 9 2 Drop 17 | . 5 9 2 1 Fire 81 | . 5 18 33 25 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 440 | -10/Materials | Identified exit to Materials 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Utility x2 748 | -9/Materials | Discovered new exit (range 16) 777 | -9/Materials | Identified exit to Materials 780 | -9/Materials | Entered another Materials area 780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1067 | -8/Materials | Discovered new exit (range 13) 1169 | -8/Materials | Identified exit to Factory 1171 | -8/Materials | Entered Factory 1171 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1284 | -7/Factory | Lost 5 parts (1n1u3w) 1410 | -7/Factory | Build established: Scavenger-Mutant 1467 | -7/Factory | System corruption reached 10% 1513 | -7/Factory | Core integrity fell below 50% 1534 | -7/Factory | Released all parts (2) 1535 | -7/Factory | Core integrity fell below 20% 1544 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Overheating: Short circuit. Lgt. Ion Engine destroyed. R-06 Scavenger collects VTOL Module. Assault Rifle destroyed. Heat Sink destroyed. R-06 Scavenger collects Structural Scanner. Mining Laser destroyed. Slammed into S-27 Virus. Broken Hvy. Assault Rifle destroyed. R-06 Scavenger collects Com. Wheel. M0Z#2IY=2XOFII:KBA GTI Gravmag System destroyed. Ion Engine destroyed. Gravmag System destroyed. Transmission Jammer destroyed. Released Gravmag System. Released Lrg. Storage Unit. Dropped Broken Minigun. IYER0XCTNOQHDGVGFF/FB Pressure Siphon disabled. Map ----- +----------------------------------------------------+ | # #????????????????????????????????? | | # #????????????????????????????????? | | #####+#######????????????????????????????????? | | #???# #?##########???????????????????????????? | | #??# #?# #???????????????????????????? | | # ?# #?# #???????????????????????????? | | ="## ### #??????????????? ??????????? | | =% # #????????????? !????????????? | | # #############+####+###??????? | | ! ## #??????? | | ## +??????? | | ## #??????? | | # ## #??????? | | ## ####### #??????? | | #??????? | | # #??????? | | #??????? | | #??????? | | ##### """" """" """" """" """" """" #??????? | | ????# """" """" """" """" """" """" ##?????? | | ????# """" """" """" """" """" """" #?????? | | ????# #?????? | | ????# """" """" """" """" """" """" #?????? | | ????# """" """" """" """" """" """" #?????? | | ????# """" """" """" """" %""" """" #?????? | | ????# @ s +?????? | | ????# s s p #?????? | | ????# ################# ##????? | | ????## ###########??????????????# #????? | | ???# ########################## #????? | | # #????? | | ? + #?????####### [ #????? | | ?????# #???????????#=!! #????? | | ?????# #???????????### ###????? | | ?????# #?????????????# #??????? | | ?????#########+######+######?????????### ###????? | | ??????????# # #????###### #????? | | ??????????# """ # ###### #????? | | ??????????# """ # + ! #????? | | ??????????# """ # ###### #????? | | ??????????# # / #???####/## #????? | | ??????????# """ # //% #???# ###+###????? | | ??????????# """ # // #???# #??????????? | | ??????????# """ # #???# """ #??????????? | | ??????????# # %= #???# """ #??????????? | | ??????????# #####+######## """ #??????????? | | ??????????# #???#%! + #??????????? | | ??????????# #???# ### ! ! #??????????? | | ??????????#! #???# ### #??????????? | | ??????????# #???# T##""" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Power Shielding 33 Weapon Shielding 66 Evasion (%) 54 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormArmorAutogun Manual? 0 Play Time 00:29:10 Cumulative 74.6 hours Start 2025.07.14 @ 09:05:07 End 2025.07.14 @ 09:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 63 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cddcc99f-ccdc-4e9d-bc39-4440ad4c93c6