Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.19 @ 21:34:50 Player: Triffids Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1824) 1824 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5299 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Enhanced Optical Array Improved Light Armor Plating Advanced Beam Rifle Plasma Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Disposable Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Heavy Machine Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Enhanced Optical Array Improved Light Armor Plating Advanced Beam Rifle Plasma Rifle Thermic Laser Heavy Pick [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Enhanced Autogun Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 7 | . . 1 2 2 2 Weapon 1 | . . 1 . . . Parts Attached 70 | 6 7 11 25 11 10 Power 7 | 1 . 2 1 2 1 Engine 4 | 1 . 2 . . 1 Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 13 | 2 2 2 5 1 1 Treads . | . . . . . . Leg 13 | 2 2 2 5 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 2 2 14 6 3 Device 13 | . 1 1 6 3 2 Storage 3 | 1 1 . 1 . . Processor 3 | . . . 1 1 1 Hackware 1 | . . . 1 . . Protection 8 | . . 1 5 2 . Artifact . | . . . . . . Weapon 22 | 2 3 5 5 2 5 Energy Gun 16 | 2 2 5 3 2 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | . 1 . 2 . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 3 . . Parts Lost 33 | . 4 3 7 1 18 Power 4 | . . 1 . 1 2 Propulsion 7 | . 2 . 2 . 3 Utility 13 | . . 1 3 . 9 Weapon 9 | . 2 1 2 . 4 Highest Loss Streak 12 | . 4 2 3 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 91 97 99 100 88 Engine 5 | . 14 10 6 . . Core 3 | . . . 2 7 5 Leg 17 | . 26 22 18 15 12 Device 14 | . 8 11 17 15 16 Storage 8 | . 14 11 9 7 6 Processor 4 | . . . 1 7 11 Hackware 4 | . . . 6 7 5 Protection 8 | . . 8 9 15 8 Energy Gun 19 | . 23 33 18 15 12 Ballistic Gun 5 | . 3 . 8 7 5 Naked Turns . | . . . . . . Heaviest Build 40 | 14 19 29 32 37 40 Greatest Support 32 | 20 20 20 25 32 32 Greatest Overweight (x) 3 | 1 3 1 1 1 1 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 9 Most Carried 10 | 5 9 10 10 10 10 Average Carried 8 | 2 3 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 2 9 10 10 10 5 Class Distribution -------------------- 46% | Scavenger-Tank 19% | Scavenger-Skirmisher 15% | Tank 7% | Scavenger-Mutant 6% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1230 | 178 156 144 415 145 192 Remotely . | . . . . . . Salvage Created 2309 | . 158 264 1106 334 447 Parts 106 | . 11 14 51 17 13 Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 4 | . 3 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 40 | . 6 4 17 6 7 Melee 2 | . . . . . 2 Guns 32 | . 5 3 14 6 4 AOE 1 | . 1 . . . . Classes Destroyed 11 | . 2 4 3 . 2 Worker 2 | . . . . . 2 Hauler 3 | . . 1 2 . . Recycler 1 | . . . 1 . . Operator 2 | . . 1 1 . . Watcher 3 | . . 2 . . 1 Swarmer 4 | . 3 . . 1 . Grunt 25 | . 3 3 11 3 5 Brawler 1 | . . . 1 . . Duelist 2 | . . . 1 . 1 Sentry 7 | . . 1 4 2 . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 5 3 4 3 3 Combat Bots Only 5 | . 5 2 4 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4962 | . 569 194 1441 373 2385 Core 1259 | . 108 . 270 20 861 Absorbed by Shields . | . . . . . . Redirected to Shielding 103 | . . . 18 60 25 Core Remaining (%) 80 | 100 56 100 50 97 . Volleys Fired 142 | . 28 24 52 15 23 Largest 3 | . 2 3 3 3 3 Hottest 180 | . 90 145 167 155 180 Shots Fired 387 | . 53 72 151 45 66 Gun 387 | . 53 72 151 45 66 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 91 | . 7 . 46 15 23 Thermal 283 | . 39 72 99 30 43 Explosive . | . . . . . . Electromagnetic 13 | . 7 . 6 . . Robot Hit Streak 15 | . 10 8 15 5 9 Robot Miss Streak 6 | . 4 3 3 2 6 Penetration Max . | . . . . . . Secondary Targets 6 | . . 1 3 1 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 254 | . 30 43 100 32 49 Core Hits 98 | . 11 13 34 14 26 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 13 | . 2 . 7 2 2 Burn 11 | . 2 . 6 2 1 Destroy 1 | . . . 1 . . Impale 1 | . . . . . 1 Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing . | . . . . . . Piercing 8 | . . . . . 8 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4668 | . 456 501 1950 608 1153 Guns 4383 | . 371 501 1946 608 957 Cannons . | . . . . . . Explosions 85 | . 85 . . . . Melee 196 | . . . . . 196 Ramming 4 | . . . 4 . . Kinetic 952 | . 77 . 446 165 264 Thermal 3424 | . 345 501 1442 443 693 Explosive . | . . . . . . Electromagnetic 92 | . 34 . 58 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 196 | . . . . . 196 Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 23 | . 23 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 399 | . 380 230 399 189 198 Average Temperature 114 | . 163 92 130 106 70 Received Heat Transfer 1608 | . 120 120 756 153 459 Effects 3 | . 2 . 1 . . Shutdowns 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 5 | . . 1 3 . 1 Combat Hostiles 5 | . . 1 3 . 1 Parts Melted 18 | . 1 4 6 1 6 Heat Transferred 7762 | . 966 1244 3071 962 1519 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 223 | . 171 223 216 221 124 Initial 72 | . . 72 16 56 27 Average 74 | . 87 128 71 105 28 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 93 | 100 100 67 96 95 100 Level 1 6 | . . 32 3 4 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 1 1 . 2 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . 2 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 11 9 14 7 23 Peak Tracking Total 12 | . 6 5 4 3 12 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 10 | . 3 3 3 1 . Terminals 9 | . 3 3 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 36 | . 17 8 10 1 . Successful 21 | . 9 4 7 1 . Failed 15 | . 8 4 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 24 | . 13 2 9 . . Terminals 35 | . 17 8 10 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 14 | . 6 3 5 . . Robot Analysis 3 | . 1 . 2 . . Prototype ID Bank 4 | . 1 1 2 . . Level Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Terminal Index 2 | . 1 . 1 . . Locate Traps 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 6 | . 3 1 2 . . Terminals 6 | . 3 1 2 . . Botnet 6 | . 3 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 3 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 3 | . 1 . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3404 | 48 355 551 1006 526 918 Spaces Moved 1599 | 39 213 258 409 298 382 Core 21 | 20 1 . . . . Treads . | . . . . . . Legs 1578 | 19 212 258 409 298 382 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 125 195 Average Speed 170 | 91 120 172 190 156 195 Slowest Speed 200 | 120 200 190 190 195 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 42 32 27 10 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . 3 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1984 | 50 255 315 535 337 492 Wait 78 | . . 1 25 1 51 Move 1594 | 38 212 257 408 297 382 Hop . | . . . . . . Pick Up 43 | 6 8 10 8 4 7 Fast Attach 21 | 2 3 4 9 1 2 Attach 25 | 4 2 4 8 3 4 Detach 4 | . . 1 3 . . Swap 25 | . 2 3 9 7 4 Drop 38 | . . 11 12 9 6 Fire 142 | . 28 24 52 15 23 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Lost 4 parts (2n2w) 314 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 840 | -9/Materials | Identified exit to Materials 955 | -9/Materials | Entered another Materials area 955 | -8/Materials | Evolved 2 slots: Utility x2 1167 | -8/Materials | Lost 3 parts (1n2u) 1585 | -8/Materials | Build established: Scavenger-Tank 1874 | -8/Materials | Discovered new exit (range 16) 1961 | -8/Materials | Entered Factory 1961 | -7/Factory | Evolved 2 slots: Utility x2 2452 | -7/Factory | Discovered new exit (range 8) 2487 | -7/Factory | Entered another Factory area 2487 | -6/Factory | Evolved 2 slots: Utility x2 3343 | -6/Factory | Lost 3 parts (1p1n1u) 3382 | -6/Factory | Cargo convoy interrupted 3398 | -6/Factory | Core integrity fell below 50% 3403 | -6/Factory | Core integrity fell below 20% 3405 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03395_ Plasma Rifle destroyed. 03396_ Penetrated by Slug. 03396_ Slug penetrates Wall. 03396_ Penetrated by Slug. 03397_ Disposable Heat Sink destroyed. 03398_ Penetrated by Slug. 03401_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 03401_ Penetrated by Slug. 03401_ Med. Storage Unit destroyed. 03402_ Slug penetrates Wall. 03402_ R-10 Processor collects Aluminum Leg. 03402_ Penetrated by Slug. 03402_ Slug penetrates P-60 Hacker. 03403_ Penetrated by Slug. 03403_ Slug penetrates Wall. 03404_ R-10 Processor collects Imp. Heat Sink. 03404_ R-10 Processor collects Thermic Laser. 03404_ Penetrated by Slug. 03404_ Hvy. Pick destroyed. 03404_ Imp. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????"???????????????????????????????????????? | | ????????"""??????????????????????????????????????? | | ?????????"" ?????????????????????????????????????? | | ?????????? ???????????????????"""""????????????? | | ??????????? ??????????????????""""?????????????? | | ????????????#+########??????????""" ?????????????? | | ????????????# #?????????? ??????????????? | | ????????????# #?????????? ???????????????? | | ????????????# #???????###/#####???????????? | | #########???# #???????# ????????????? | | !#???# #???????# #?????????????? | | #???# #???????# #?????????????? | | #???# ######### #?????????????? | | #???# + RRR #?????????????? | | #???# # k ![ #?????????????? | | #########/#### !@ "" #?????????????? | | # k p !R R " #?????????????? | | # xmhp RR % !" w# """?????? | | # h p + """?????? | | # h # """?????? | | # h m #??? """?????? | | # % %#### ###### ###??????"??????? | | ###+##### #??# #????# #???????????????? | | #??# #????# #???????????????? | | #??# #????# #???????????????? | | ####+######+##??????????????? | | # #??????????????? | | # """"""""" #??????????????? | | ## # ]#??????????????? | | # # """"""""" #??????????????? | | # # #??????????????? | | + # """"""""" #??????????????? | | # / #??????????????? | | # # """"""""" #??????????????? | | # # ]#??????????????? | | #########+##### # """"""""" #??????????????? | | ## # # #??????????????? | | ## # # #??????????????? | | ### # ##############??????????????? | | ??# # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingTrackerClaymores Manual? 0 Play Time 00:43:37 Cumulative 176.2 hours Start 2022.12.19 @ 20:54:24 End 2022.12.19 @ 21:34:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 243d23df-5e9e-457d-98a7-b63ad843f78c