Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 01:11:55 Player: lexi =3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2605) 2605 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 6351 Bonus ------- High Alert Combat Kills 177 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/850 Matter 42/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Advanced Sensor Array Weapon Cycler Hardened Light Armor Plating Heavy Machine Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector Core Analyzer Reflective Plating > --- WEAPON ----------- Gatling Laser Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Armored Leg Small Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Targeting Computer Improved Targeting Computer Weapon Cycler Hardened Light Armor Plating Heavy Laser Gauss Cannon Subdweller Shrapnel Launcher Precision Grenade Launcher Mining Laser [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Scrap Shield Weapon Battle Cannon Energy Gun Gatling Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . . . 1 1 1 Utility 3 | . . . . 1 1 1 Weapon 1 | . . . . 1 . . Parts Attached 74 | 6 5 5 8 11 10 29 Power 7 | 1 1 . 1 1 1 2 Engine 5 | 1 1 . 1 1 . 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 22 | 2 . 1 2 3 1 13 Treads . | . . . . . . . Leg 22 | 2 . 1 2 3 1 13 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 . 1 . 3 5 5 Device 8 | . . 1 . 1 2 4 Storage 3 | 1 . . . 1 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 30 | 2 4 3 5 4 3 9 Energy Gun 9 | . . . 3 1 3 2 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 2 1 . 1 . 2 Ballistic Cannon 4 | . . . 1 1 . 2 Launcher 6 | . 2 . 1 1 . 2 Special Weapon 3 | . . 2 . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 27 | . 1 . 2 . 1 23 Power 5 | . 1 . 1 . . 3 Propulsion 12 | . . . 1 . . 11 Utility 5 | . . . . . 1 4 Weapon 5 | . . . . . . 5 Highest Loss Streak 11 | . 1 . 1 . 1 11 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 84 88 98 84 92 83 Engine 9 | . 13 14 14 13 11 1 Core 3 | . . . . . 3 7 Leg 28 | . 28 28 26 27 30 30 Device 7 | . . 3 14 2 6 12 Storage 8 | . 14 14 14 6 7 5 Processor 2 | . . . . . . 6 Protection 3 | . . . . 8 7 3 Energy Gun 5 | . . . 12 9 7 3 Ballistic Gun 8 | . 27 21 1 8 7 3 Ballistic Cannon 4 | . . . 12 8 7 3 Special Weapon 1 | . . 6 1 . . 2 Naked Turns . | . . . . . . . Heaviest Build 87 | 12 13 14 18 48 87 79 Greatest Support 105 | 20 20 20 35 61 79 105 Greatest Overweight (x) 2 | 1 . . 1 1 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 Average Capacity 14 | 7 8 8 8 7 19 19 Most Carried 20 | 2 3 8 8 8 16 20 Average Carried 10 | 1 2 7 7 5 11 17 Final Capacity 20 | 8 8 8 8 8 20 5 Final Carried 16 | 2 3 8 7 8 16 5 Class Distribution -------------------- 39% | Mutant 20% | Scavenger-Tank 12% | Scavenger-Gunner 9% | Scavenger-Mutant 6% | Tank 6% | Gunner 5% | Subdweller-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 1534 | 178 83 174 288 153 242 416 Remotely . | . . . . . . . Salvage Created 2332 | . 151 89 206 176 352 1358 Parts 101 | . 11 8 10 8 22 42 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . 2 2 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 49 | . 7 3 6 4 9 20 Guns 20 | . 3 3 2 2 4 6 Cannons 16 | . . . 4 . 5 7 AOE 13 | . 4 . . 2 . 7 Classes Destroyed 14 | . 2 . 1 . 4 7 Worker 4 | . . . . . . 4 Builder 5 | . . . . . 1 4 Tunneler 1 | . . . . . . 1 Recycler 2 | . . . . . . 2 Operator 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 4 | . 3 1 . . . . Saboteur 1 | . . . . . . 1 Grunt 26 | . 4 2 . 4 5 11 Brawler 2 | . . . . . . 2 Sentry 3 | . . . . . 1 2 Hunter 1 | . . . . . 1 . Programmer 6 | . . . . . 2 4 Subdweller 6 | . . . 6 . . . Best Kill Streak 12 | . 5 2 3 3 3 12 Combat Bots Only 8 | . 5 2 3 3 3 8 Max Kills in Single Turn 5 | . 2 1 1 3 1 5 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 441 | . 45 19 22 6 69 280 Missed 124 | . 12 6 7 4 25 70 Damage Taken 5375 | . 422 146 369 96 490 3852 Core 1073 | . 108 34 40 . 41 850 Absorbed by Shields . | . . . . . . . Ignored by Resistances 74 | . . . . . 8 66 Core Remaining (%) 80 | 100 . . 27 100 94 . Volleys Fired 147 | . 23 25 22 4 21 52 Largest 3 | . 2 2 2 3 3 3 Hottest 197 | . 50 120 99 138 149 197 Shots Fired 314 | . 46 46 41 12 59 110 Gun 214 | . 42 34 22 8 38 70 Cannon 70 | . . . 18 3 21 28 Launcher 17 | . 4 . 1 1 . 11 Special 13 | . . 12 . . . 1 Kinetic 220 | . 42 34 22 8 42 72 Thermal 84 | . . 12 18 4 17 33 Explosive 10 | . 4 . 1 . . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 11 10 13 5 9 8 Robot Miss Streak 6 | . 4 3 6 2 4 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 189 | . 28 17 29 7 37 71 Core Hits 127 | . 15 8 12 7 21 64 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 1 1 . 2 Blast 4 | . . . 1 1 . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6540 | . 537 180 704 254 763 4102 Guns 2373 | . 247 180 311 102 546 987 Cannons 1212 | . . . 262 48 217 685 Explosions 2942 | . 290 . 131 104 . 2417 Melee . | . . . . . . . Ramming 13 | . . . . . . 13 Kinetic 3520 | . 247 180 286 196 500 2111 Thermal 1933 | . . . 287 58 263 1325 Explosive 1074 | . 290 . 131 . . 653 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . . 21 Message Errors 5 | . . . . . . 5 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 322 | . . . . . . 322 Projectiles 41 | . . . . . . 41 Explosions 281 | . . . . . . 281 Melee . | . . . . . . . Knockbacks 9 | . . . 3 1 1 4 Impact . | . . . . . . . Kinetic 9 | . . . 3 1 1 4 Secondary . | . . . . . . . Self-Inflicted Damage 271 | . 65 . 15 22 . 169 Shots 11 | . 4 . 1 1 . 5 Rammed . | . . . . . . . Targets Rammed 7 | . . . . . . 7 Kicked 7 | . . . . . . 7 Crushed . | . . . . . . . Highest Temperature 512 | . 55 60 2 261 512 492 Average Temperature 136 | . 14 23 1 121 164 182 Received Heat Transfer 2169 | . 183 60 42 18 207 1659 Effects 19 | . . . . . 6 13 Shutdowns 6 | . . . . . 2 4 Energy Bleed 5 | . . . . . 2 3 Interference 5 | . . . . . 1 4 Short Circuit 2 | . . . . . 1 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 2630 | . . . 374 99 547 1610 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Peak Influence 807 | . 276 160 . 109 272 807 Initial 133 | . . 107 . . 49 133 Average 198 | . 104 103 . 23 62 436 Maximum Alert Level 3 | . 1 . . . 1 3 Low Security (%) 75 | 100 72 100 . 100 95 40 Level 1 6 | . 27 . . . 4 9 Level 2 2 | . . . . . . 8 Level 3 14 | . . . . . . 41 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . . 3 2 7 Investigation 2 | . . . . 1 . 1 Extermination 3 | . . . . . 1 2 Reinforcement 5 | . . . . 2 1 2 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 10 5 15 9 11 46 Peak Tracking Total 13 | . 5 3 5 3 4 13 Tactical Retreats 8 | . 1 . . 2 1 4 Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 21 | . 1 . . . . 20 Max in Single Turn 11 | . 1 . . . . 11 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 13 | . 3 . 1 4 1 4 Terminals 10 | . 3 . . 4 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 35 | . 8 . 6 9 3 9 Successful 20 | . 5 . 6 5 1 3 Failed 13 | . 3 . . 4 2 4 Catastrophic 5 | . . . . 3 . 2 Database Lockouts 2 | . . . . . . 2 Manual 13 | . 4 . 2 4 2 1 Terminals 25 | . 8 . . 9 . 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 19 | . 5 . 6 5 . 3 Record 16 | . 3 . 6 4 . 3 Robot Analysis 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . . 4 2 4 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 9 | . . 9 . . . . Total Damage 123 | . . 123 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . 1 . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 5292 | 64 340 762 501 760 1161 1704 Spaces Moved 2947 | 46 223 493 346 316 557 966 Core 67 | 3 . . . . . 64 Treads . | . . . . . . . Legs 2880 | 43 223 493 346 316 557 902 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 132 | 116 120 120 121 126 185 118 Slowest Speed 260 | 190 120 120 190 190 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 35 89 21 31 12 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 6 . . . Spaces Dug 7 | . . 7 . . . . Terrain Destroyed 149 | . 51 11 4 19 . 64 Melee . | . . . . . . . Projectile 17 | . . 11 . 1 . 5 AOE 132 | . 51 . 4 18 . 59 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 4006 | 53 253 595 384 666 632 1423 Wait 771 | . 1 63 . 326 34 347 Move 2941 | 45 222 492 345 315 556 966 Hop . | . . . . . . . Pick Up 40 | 2 2 7 3 5 11 10 Fast Attach 14 | 6 . 1 3 2 . 2 Attach 24 | . 1 1 1 3 4 14 Detach 2 | . . . . 1 . 1 Swap 36 | . 4 3 4 6 6 13 Drop 24 | . . 3 6 4 . 11 Fire 147 | . 23 25 22 4 21 52 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . . . . 7 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 8) 405 | -10/Materials | Entered Mines 414 | -10/Mines | Core integrity fell below 50% 532 | -10/Mines | Discovered new exit (range 8) 586 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 734 | -10/Mines | Received a Mining Laser from a helpful Derelict 739 | -10/Mines | Learned Materials terminal intel 1131 | -10/Mines | Discovered new exit (range 13) 1158 | -10/Mines | Discovered new exit (range 3) 1167 | -10/Mines | Entered Subcaves 1410 | -10/Subcaves | Ambushed by swarm of Subdwellers 1414 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1419 | -10/Subcaves | Ambushed by Subdweller buried in earth 1488 | -10/Subcaves | Visited Clippyterm 1491 | -10/Subcaves | Learned Research security intel 1491 | -10/Subcaves | Learned Factory emergency access door positions 1491 | -10/Subcaves | Learned Factory stockpile data 1491 | -10/Subcaves | Learned Factory garrison access intel 1570 | -10/Subcaves | Disturbed a concealed Subdweller 1592 | -10/Subcaves | Discovered new exit (range 14) 1633 | -10/Subcaves | Discovered new exit (range 15) 1668 | -10/Subcaves | Entered Materials 1668 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1669 | -8/Materials | Loaded intel: 12 terminal locations 2031 | -8/Materials | Build established: Subdweller-Tank 2338 | -8/Materials | Discovered new exit (range 5) 2348 | -8/Materials | Build established: Scavenger-Tank 2428 | -8/Materials | Entered Factory 2428 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2431 | -7/Factory | Loaded intel: 4 garrison access locations 3320 | -7/Factory | Build established: Tank 3474 | -7/Factory | Discovered new exit (range 14) 3589 | -7/Factory | Entered another Factory area 3589 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3679 | -6/Factory | Garrison activated, responded to threat 3801 | -6/Factory | Build established: Scavenger-Gunner 4332 | -6/Factory | Central database locked down 4332 | -6/Factory | Central database locked down 4430 | -6/Factory | Build established: Gunner 4432 | -6/Factory | Destroyed 8 combat bots 4527 | -6/Factory | Lost 5 parts (1p1n1u2w) 4775 | -6/Factory | Build established: Mutant 5158 | -6/Factory | Lost 3 parts (2n1w) 5206 | -6/Factory | Core integrity fell below 50% 5222 | -6/Factory | Spotted B-75 Beast 5235 | -6/Factory | System corruption reached 10% 5261 | -6/Factory | Lost 11 parts (6n3u2w) 5278 | -6/Factory | Core integrity fell below 20% 5293 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped Hcp. Storage Unit. Dropped Gauss Cannon. Dropped Mic. Nuclear Core. R-10 Processor collects Adv. Heat Sink. System corrupted: Matter fused (-10). K-01 Serf destroyed. FJ1DJDD P-60 Hacker destroyed. Acquired Carbon-fiber Leg. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Acquired Lgt. Ion Engine. K-01 Serf collects debris. K-01 Serf destroyed. Lgt. Ion Engine destroyed. Acquired 16 matter. System corrupted: Substantial component data lost. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | # ##" # " " #" """?????? | | ! # ##T """ # " " ## ?????? | | ######## ##" """ = # " " # ????? | | ???????# ## """ # # % ????? | | ???????# ## !! ######## ????? | | ???????# ## """ !! # ^ ????? | | ???????# ## """ !! # ????? | | ???????# ## """ # % %%%%?????? | | ???????# ## # % %%%%?????? | | ???????# ## == # %%% % %%%??????? | | ######## ## = " %% ?????? | | ## #########+###"" """% %%%%??????? | | """ # =*%= % """" [ %%%%?????? | | """ # !!! """" %%%%?????? | | """ # == %% ????? | | " =% = = == ????? | | """ # == * = ????? | | """ # %###########s########??????????? | | """ # ! # #* = #???????????? | | # # "# s #???????????? | | ####### # "#!s" " " " " #???????????? | | ####### + "#s " " " " " #???????????? | | ## # ?# " " " " " #???????????? | | """"## # ?#! " " "o" " #???????????? | | """"## ######## ! ?# " " " " " #???????????? | | """"## ^#??????# ??#@ " " " " " #???????????? | | """"## #???????????# " " " " " #???????????? | | """"## #???????????#! " " " " "?????????????? | | """"## #???????????# " " " "???????????????? | | ## #???????????# ????????????????? | | """"## #???????????##########???????????????? | | """"## ###########??????????????????????????? | | """"## # #??????????????????????????? | | """"## # #??????????????????????????? | | """"## # #??????????????????????????? | | """"## # #??????????????????????????? | | ## + #??????????????????????????? | | ## # #??????????????????????????? | | ## # #??????????????????????????? | | #+##### # ] #??????????????????????????? | | % % ###########??????????????????????????? | | % #????????????????????????????????????? | | """ #????????????????????????????????????? | | """ #????????????????????????????????????? | | """ #????????????????????????????????????? | | """ ########????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 30 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Let's See Who's Tougher Librarian Oh No You Don't! Challenges ------------ None Game ------ Seed GammaWarpFalx Manual? 0 Play Time 01:17:41 Cumulative 7.2 hours Start 2024.04.02 @ 23:34:48 End 2024.04.03 @ 01:11:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a497d62-b0a6-4f56-ba1c-3164a32bdbfc