Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 17:42:53 Player: perambulator Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (4502) 4502 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 9777 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 30 Registered with UFD 300 Friendly Fire -4 Cogmind --------- Core Integrity 0/1000 Matter 219/300 Energy 310/310 System Corruption 16% Temperature Cool (12) Movement Walking (190) Ox1 Location -5/Extension Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Reinforced Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Armor Integrity Analyzer DRS Beacon (Ready) Large Botcube Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Heavy Phase Cannon Autogun Gauss Rifle KE Penetrator > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Armor Integrity Analyzer DRS Beacon Large Botcube [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Slots Evolved 10 | . . . . . . 8 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . Utility 5 | . . . . . . 4 1 . Weapon 3 | . . . . . . 3 . . Parts Attached 104 | 6 1 5 1 2 1 27 39 22 Power 11 | 1 1 1 . 1 1 2 3 1 Engine 5 | 1 . . . 1 1 1 1 . Core 6 | . 1 1 . . . 1 2 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 . 2 . 1 . 4 10 10 Treads . | . . . . . . . . . Leg 27 | 2 . 2 . 1 . 4 10 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 33 | 1 . 1 . . . 12 12 7 Device 11 | . . . . . . 4 6 1 Storage 4 | 1 . . . . . 2 1 . Processor 1 | . . . . . . . 1 . Hackware 3 | . . . . . . . . 3 Protection 14 | . . 1 . . . 6 4 3 Artifact . | . . . . . . . . . Weapon 31 | 2 . 1 1 . . 9 14 4 Energy Gun 5 | . . . . . . . 4 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 24 | 2 . 1 1 . . 9 8 3 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 69 | . 1 4 . 2 . 5 32 25 Power 7 | . 1 1 . 1 . 2 2 . Propulsion 18 | . . 2 . 1 . . 8 7 Utility 22 | . . . . . . 2 11 9 Weapon 22 | . . 1 . . . 1 11 9 Highest Loss Streak 18 | . 1 2 . 2 . 2 18 16 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 85 92 100 91 100 94 92 87 Engine 5 | . 4 . . 1 14 5 . 3 Core 3 | . 9 13 14 5 . . 4 1 Leg 24 | . 28 27 28 27 28 19 21 20 Device 7 | . . . . . . 11 21 9 Storage 9 | . 14 14 14 14 14 6 5 5 Hackware 1 | . . . . . . . . 14 Protection 11 | . . 8 14 14 14 16 8 1 Energy Gun 1 | . . . . . . . 9 . Ballistic Gun 25 | . 28 27 28 28 28 31 16 15 Peak Build Rating 73 | 6 8 9 12 12 13 60 72 73 Average Rating 31 | 5 7 8 10 9 11 46 62 58 On Entrance 18 | . 6 8 9 12 9 13 60 49 Naked Turns . | . . . . . . . . . Heaviest Build 86 | 11 13 14 15 15 17 86 84 76 Greatest Support 80 | 20 20 20 20 20 20 50 75 80 Greatest Overweight (x) 18 | 2 . 1 . . . 3 2 18 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 15 Average Capacity 11 | 7 8 8 8 8 8 10 18 15 Most Carried 15 | 1 4 5 8 8 8 14 15 10 Average Carried 7 | . 2 3 7 7 7 8 11 8 Final Capacity 20 | 8 8 8 8 8 8 20 15 15 Final Carried 14 | 1 4 4 8 6 8 14 7 8 Class Distribution -------------------- 41% | Mutant 35% | Scavenger-Tank 9% | Derelict-Mutant 8% | Scavenger-Gunner 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -10 -10 -9 -9 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Matter Collected 3321 | 233 153 93 38 40 20 1113 771 860 Remotely . | . . . . . . . . . Salvage Created 5024 | . 352 166 43 105 . 1265 1722 1371 Parts 241 | . 22 8 2 8 . 73 75 53 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Combat Hostiles Destroyed 90 | . 7 4 1 2 . 23 30 23 Guns 66 | . 7 4 1 2 . 23 18 11 Cannons 14 | . . . . . . . 2 12 AOE 5 | . . . . . . . 5 . Classes Destroyed 16 | . 2 . 2 1 . 5 2 4 Worker 4 | . 1 . . . . 1 2 . Builder 2 | . . . . . . . 1 1 Recycler 1 | . . . . . . . . 1 Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . . . . . 1 Turret 1 | . . . 1 . . . . . Watcher 1 | . . . . . . 1 . . Swarmer 19 | . . . . . . 4 8 7 Grunt 42 | . 7 4 . . . 9 15 7 Brawler 3 | . . . . . . 2 . 1 Sentry 8 | . . . . 2 . 2 1 3 Hunter 2 | . . . . . . . 2 . Programmer 10 | . . . . . . 6 4 . Behemoth 1 | . . . . . . . . 1 Subdweller 1 | . . . 1 . . . . . Thug 1 | . . . . . . . . 1 Butcher 2 | . . . . . . . . 2 Guerrilla 1 | . . . . . . . . 1 Best Kill Streak 14 | . 3 2 1 1 . 5 14 5 Combat Bots Only 12 | . 2 2 1 1 . 4 12 5 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 2 2 Gunslinging 1 | . . . . . . 1 1 . Exploded 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Hostile Shots Fired 755 | . 34 34 27 12 . 156 270 222 Missed 224 | . 8 10 10 6 . 47 77 66 Damage Taken 9286 | . 311 315 189 87 . 1549 3280 3555 Core 1252 | . 53 45 37 25 . 71 346 675 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 138 | . . 4 8 5 . 12 109 . Ignored by Resistances 394 | . . . . . . 65 298 31 Core Remaining (%) 75 | 100 . . . . 36 91 . . Volleys Fired 260 | . 30 18 14 8 . 51 69 70 Largest 5 | . 2 2 2 2 . 5 5 5 Hottest 239 | . 40 40 40 48 . 140 239 187 Shots Fired 866 | . 60 33 28 16 . 255 247 227 Gun 806 | . 60 33 28 16 . 255 232 182 Cannon 52 | . . . . . . . 7 45 Launcher 8 | . . . . . . . 8 . Special . | . . . . . . . . . Kinetic 711 | . 60 33 28 16 . 255 140 179 Thermal 105 | . . . . . . . 57 48 Explosive . | . . . . . . . . . Electromagnetic 50 | . . . . . . . 50 . Robot Hit Streak 18 | . 12 14 4 10 . 7 13 18 Robot Miss Streak 6 | . 2 6 5 2 . 5 5 5 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 9 | . 1 1 . . . 3 4 . Max Gunslinging Chain 2 | . 1 1 . . . 1 2 . Shots Hit Robots 474 | . 37 22 17 12 . 124 139 123 Core Hits 222 | . 21 10 4 4 . 62 65 56 Critical Kills 4 | . . . . . . 1 3 . Critical Parts Destroyed 4 | . . . . . . 2 . 2 Critical Strikes 9 | . . . . . . 3 4 2 Burn 1 | . . . . . . . 1 . Meltdown 2 | . . . . . . . 2 . Destroy 6 | . . . . . . 3 1 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10564 | . 396 232 141 166 . 2712 3705 3212 Guns 8240 | . 395 232 141 165 . 2682 2663 1962 Cannons 1337 | . . . . . . . 206 1131 Explosions 851 | . . . . . . 22 829 . Melee . | . . . . . . . . . Ramming 136 | . 1 . . 1 . 8 7 119 Kinetic 7306 | . 395 232 141 165 . 2682 1753 1938 Thermal 2101 | . . . . . . . 946 1155 Explosive . | . . . . . . . . . Electromagnetic 1021 | . . . . . . 22 999 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . 6 9 16 Average Corruption 5 | . . . . . . 4 4 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 72 | . . . . . . 20 21 31 Message Errors 19 | . . . . . . 5 5 9 Matter Fused 15 | . . . . . . 2 6 7 Heat Flow Errors 9 | . . . . . . 3 2 4 Energy Discharges 4 | . . . . . . 1 2 1 Parts Rejected 2 | . . . . . . 1 1 . Parts Fused 3 | . . . . . . 1 1 1 Data Loss (minor) 4 | . . . . . . 3 . 1 Data Loss (major) 4 | . . . . . . . 1 3 Misfires 3 | . . . . . . 2 . 1 Alerts 4 | . . . . . . 2 1 1 Weapon Failures 5 | . . . . . . . 2 3 Overload Shots . | . . . . . . . . . Overflow Damage 73 | . . . . . . . 18 55 Projectiles 54 | . . . . . . . . 54 Explosions 18 | . . . . . . . 18 . Melee 1 | . . . . . . . . 1 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 134 | . . . . . . 35 99 . Shots 5 | . . . . . . 2 3 . Rammed . | . . . . . . . . . Targets Rammed 13 | . 1 . . 1 . 1 1 9 Kicked 13 | . 1 . . 1 . 1 1 9 Crushed . | . . . . . . . . . Highest Temperature 452 | . 15 42 . 14 . 247 389 452 Average Temperature 82 | . 6 15 . 11 . 75 98 106 Received Heat Transfer 2755 | . 174 174 54 45 . 384 901 1023 Effects 2 | . . . . . . . 1 1 Shutdowns 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . 3 1 Combat Hostiles 3 | . . . . . . . 3 . Parts Fried 8 | . . . . . . . 6 2 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 8 | . . . . . . 1 7 . Heat Transferred 2716 | . . . . . . . 1445 1271 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Peak Influence 676 | . 201 48 . 40 . 497 370 676 Initial 226 | . . 12 . 25 . . 226 165 Average 184 | . 48 35 . 13 . 219 246 393 Maximum Alert Level 2 | . 1 . . . . 2 1 2 Low Security (%) 53 | 100 97 100 . 100 . 52 14 14 Level 1 28 | . 2 . . . . 8 85 34 Level 2 18 | . . . . . . 39 . 50 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . . . . . 6 4 1 Investigation 1 | . . . . . . 1 . . Extermination 7 | . . . . . . 5 2 . Reinforcement 2 | . . . . . . . 2 . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Distress Signals 4 | . 1 . . . . 1 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 141 | . 16 4 10 2 . 30 40 39 Peak Tracking Total 8 | . 4 2 5 1 . 6 7 8 Tactical Retreats 17 | . . . 1 . . 3 4 9 Traps | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Traps Triggered 3 | . . . . . . 1 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Machines Disabled 12 | . . . . . . 9 3 . Max in Single Turn 4 | . . . . . . 4 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Machines Accessed 8 | . 1 . . 3 2 1 . 1 Terminals 4 | . 1 . . 2 . . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 21 | . 2 . . 10 4 4 . 1 Successful 16 | . 2 . . 8 4 1 . 1 Failed 5 | . . . . 2 . 3 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 7 | . 2 . . 4 . . . 1 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 2 . . 8 4 . . 1 Record 8 | . . . . 5 3 . . . Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 2 | . 1 . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Release Object 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 2 | . . . . 1 . 1 . . Full Trace Events 2 | . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 2 1 . . . . Highest-Rated Group 40 | . . 40 32 16 . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . 17 1 . . . . Total Damage 246 | . . . 246 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Turns Passed 10313 | 77 795 563 225 922 2666 2384 1886 795 Spaces Moved 6851 | 59 587 421 154 743 2208 1366 928 385 Core 9 | 8 . . . . . . . 1 Treads . | . . . . . . . . . Legs 6839 | 51 587 421 154 743 2208 1366 928 381 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 134 | 115 120 120 120 120 120 156 170 133 Slowest Speed 950 | 150 120 190 120 120 120 330 260 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 62 79 11 92 88 18 19 42 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . 4 . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 25 | . . . . . . . 12 13 Melee . | . . . . . . . . . Projectile 14 | . . . . . . . 1 13 AOE 11 | . . . . . . . 11 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Total 7358 | 65 623 447 172 760 2226 1481 1071 513 Wait 49 | . 1 1 1 2 3 5 23 13 Move 6843 | 58 586 420 153 742 2207 1365 927 385 Hop . | . . . . . . . . . Pick Up 52 | 1 4 3 2 3 7 16 9 7 Fast Attach 57 | 6 . 2 1 . . 17 19 12 Attach 35 | . 1 3 . 2 . 6 17 6 Detach . | . . . . . . . . . Swap 12 | . . . . . 1 4 3 4 Drop 30 | . . . 1 2 4 16 3 4 Fire 260 | . 30 18 14 8 . 51 69 70 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 13 | . 1 . . 1 . 1 1 9 Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 Rewire 4 | . . . . . 4 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 10) 491 | -10/Materials | Discovered new exit (range 16) 873 | -10/Materials | Entered Mines 1076 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1134 | -10/Mines | Found a hidden stash of uninstalled traps 1189 | -10/Mines | Discovered new exit (range 6) 1287 | -10/Mines | Learned location of Storage (-9) 1434 | -10/Mines | Discovered new exit (range 3) 1436 | -10/Mines | Entered Subcaves 1436 | -10/Subcaves | Accompanied by 2 allies 1504 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1506 | -10/Subcaves | Discovered new exit (range 11) 1507 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1542 | -10/Subcaves | Core integrity fell below 50% 1590 | -10/Subcaves | Discovered new exit (range 15) 1635 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1661 | -10/Subcaves | Entered Recycling 1661 | -9/Recycling | Accompanied by 1 ally 1662 | -9/Recycling | Met a Zionite searching for Scraptown 2292 | -9/Recycling | Discovered new exit (range 16) 2511 | -9/Recycling | Scanned before Scraplab entrance 2530 | -9/Recycling | Entered Scraplab 2547 | -9/Recycling | Discovered new exit (range 4) 2583 | -9/Recycling | Entered Scraptown 2875 | -9/Scraptown | Discovered new exit (range 5) 2953 | -9/Scraptown | Visited CPS Storage 2990 | -9/Scraptown | Visited TADAMA 3060 | -9/Scraptown | Visited Comm Corps 3139 | -9/Scraptown | Visited Bundlers 3216 | -9/Scraptown | Visited Artisan Demo Area 3272 | -9/Scraptown | Visited UFD Registry 3275 | -9/Scraptown | Registered with UFD as "Carbonskull" 3319 | -9/Scraptown | Visited Science Guys 3369 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3384 | -9/Scraptown | Found DCF Scrap (30 items) 3418 | -9/Scraptown | Visited Scrapoid Research Area 3519 | -9/Scraptown | Visited LU-1G1's Boring Crew 3595 | -9/Scraptown | Visited Derelict Rescue Squad 3606 | -9/Scraptown | Found DRS Beacon 3734 | -9/Scraptown | Visited Abandonware Association 3770 | -9/Scraptown | Visited Science Testing Area 3809 | -9/Scraptown | Visited Scrap Suit Storage 3837 | -9/Scraptown | Visited Botcube Research 3849 | -9/Scraptown | Found Lrg. Botcube 3875 | -9/Scraptown | Visited Chapter 10 4293 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4543 | -9/Scraptown | Build established: Derelict-Mutant 5249 | -9/Scraptown | Entered Factory 5249 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x4, Weapon x3 5970 | -6/Factory | Build established: Scavenger-Tank 6791 | -6/Factory | Discovered new exit (range 11) 7633 | -6/Factory | Entered another Factory area 7633 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8259 | -5/Factory | Lost 6 parts (2u4w) 9441 | -5/Factory | Destroyed 12 combat bots 9446 | -5/Factory | Lost 18 parts (2p4n6u6w) 9495 | -5/Factory | Discovered new exit (range 15) 9519 | -5/Factory | Entered Extension 9581 | -5/Extension | Rescued a captive Derelict 9618 | -5/Extension | Build established: Scavenger-Gunner 9819 | -5/Extension | First assault squad dispatched 9900 | -5/Extension | Spotted B-75 Beast 10019 | -5/Extension | Disrupted transfer network 10075 | -5/Extension | System corruption reached 10% 10080 | -5/Extension | Core integrity fell below 50% 10251 | -5/Extension | Destroyed B-75 Beast 10256 | -5/Extension | Spotted B-75 Beast 10292 | -5/Extension | Core integrity fell below 20% 10314 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Adv. Heat Sink destroyed. Imp. Sensor Array destroyed. Carbon-fiber Leg destroyed. Acquired Lyr. Medium Armor Plating. System Shield destroyed. Hacking Suite destroyed. System corrupted by crushing effect (+2). Knocked back. Acquired Med. Reflective Plating. G-50 Soldier Carbon-fiber Leg blasted off. G-50 Soldier knocked back. Knocked back. B-60 Warrior Imp. Treads blasted off. Med. Reflective Plating destroyed. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+4). Knocked back. Acquired 54 matter. R-10 Processor collects Rnf. Deuterium Engine. Lyr. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???########??????????????#%#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#"#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????##??# #?????????????????????? | | ?????????????????????# ### ##????????????????????? | | ??????????????????????# # ;#?##?##??????????????? | | ?????????????????????###;% ;## ## ### ???????????? | | ?????????????????????# ; "" "??????????? | | ??????????????????????## % " " #????????? | | ??????????????????????#; #????????? | | ??????????????????????## % #????????? | | ???????????############# #????????? | | ?????????? % % R ???????? | | ?????????? g=gg = ???????? | | ????????? b%! ???????? | | ????????? % @]!! BB ???????? | | ????????? % % k BB t k ???????? | | ????????????##########;; t u t #????????? | | ?????????????????????###% #????????? | | ???????????????????????# #????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ???????????????????????######T#"""######?????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 25 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredArmorMultirail Manual? 0 Play Time 01:35:32 Cumulative 20.1 hours Start 2025.02.19 @ 23:41:06 End 2025.02.20 @ 17:42:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 96% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 2fccaedb-7634-4f70-a951-6ee8a15d9fa9