Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 22:23:02 Player: Starcat Lazuli Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (76) 380 Value Destroyed (2521) 2521 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1658) 1658 TOTAL SCORE: 11439 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 1644 Friendly Fire -72 Cogmind --------- Core Integrity 0/1300 Matter 185/300 Energy 100/100 System Corruption 14% Temperature Cool (1) Movement Flying (45) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Improved Shield Generator Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Cargo Legs > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Matter Compressor Structural Scanner Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- 1B-0RG's Assimilator Heavy Flail > --- INVENTORY -------- Heavy Antimatter Reactor Heavy Antimatter Reactor Heavy Antimatter Reactor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Cooling System Focal Shield Improved Shield Generator Improved Hacking Suite Advanced Assault Cannon Improved Proton Missile Launcher [Rating: 139] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Lightning Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Slots Evolved 14 | . . . 4 2 2 . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . 1 . . 1 . . . . . 2 . Utility 4 | . . . 3 . . . . 1 . . . . . . . Weapon 4 | . . . . 2 1 . . . . . 1 . . . . Parts Attached 107 | 8 10 6 27 9 6 . . 2 1 . 14 10 . 11 3 Power 20 | 1 3 1 5 1 2 . . . . . 4 2 . 1 . Engine 11 | 1 1 1 5 . 2 . . . . . 1 . . . . Core 3 | . 2 . . 1 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 3 2 . 1 . Propulsion 32 | 3 2 2 2 2 2 . . 1 . . 6 4 . 5 3 Treads . | . . . . . . . . . . . . . . . . Leg 20 | . . 1 2 2 2 . . 1 . . 6 4 . 2 . Wheel 6 | 3 2 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 5 | . . . . . . . . . . . . . . 2 3 Utility 29 | 2 2 . 11 3 1 . . 1 1 . 3 2 . 3 . Device 16 | 1 1 . 6 2 1 . . 1 1 . 1 . . 2 . Storage 3 | 1 1 . . . . . . . . . 1 . . . . Processor . | . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 9 | . . . 5 1 . . . . . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | 2 3 3 9 3 1 . . . . . 1 2 . 2 . Energy Gun 6 | 1 . . 4 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . 1 1 . . . . . . . . . . . . Ballistic Cannon 9 | . 3 1 2 2 . . . . . . 1 . . . . Launcher 2 | . . 1 . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . 1 . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 2 . . . . . 1 . . . . Corrupted Parts 3 | . . . . . . . . . . . . 3 . . . System Corruption 20 | . . . . . . . . . . . . 20 . . . Parts Lost 42 | . 5 4 5 1 . . . . . . 6 14 . 5 2 Power 4 | . 1 1 . . . . . . . . . 1 . 1 . Propulsion 19 | . 2 1 1 . . . . . . . 2 10 . 2 1 Utility 10 | . 1 . 3 1 . . . . . . 3 1 . 1 . Weapon 9 | . 1 2 1 . . . . . . . 1 2 . 1 1 Highest Loss Streak 6 | . 3 3 2 1 . . . . . . 2 6 . 4 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Backups 11 | 1 7 8 9 10 14 15 15 14 15 15 14 10 5 4 4 Power 1 | . . . . 1 1 1 1 1 2 2 2 2 1 . . Propulsion 1 | . 2 2 . 2 3 3 3 2 2 2 3 . . . . Utility 3 | . 1 3 . 2 3 4 4 4 4 4 5 5 4 2 1 Weapon 4 | . 2 2 7 3 6 7 7 7 7 7 2 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 12 | . . . 3 1 . . . 2 . . 3 . . . 3 Power 2 | . . . . . . . . . . . 2 . . . . Propulsion 4 | . . . 2 . . . . . . . 1 . . . 1 Utility 4 | . . . . 1 . . . 2 . . . . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 97 95 78 91 63 66 66 69 70 70 65 55 5 13 17 Engine 3 | . 9 1 7 2 . 6 6 5 5 5 1 . . . . Core 2 | . 4 11 . 4 5 . . . . . . . . . . Leg 13 | . . 1 11 14 18 20 20 23 23 23 22 19 . . 1 Wheel 4 | . 27 24 . . . . . . . . . . . . . Device 14 | . 12 13 16 14 16 20 20 17 17 17 14 9 . 6 . Storage 7 | . 14 13 7 7 6 6 6 5 5 5 6 9 . . . Protection 8 | . . . 18 18 7 6 6 10 11 11 4 4 . . . Energy Gun 1 | . 1 . 6 7 . . . . . . . . . . . Ballistic Gun 1 | . 9 2 3 . . . . . . . . . . . . Ballistic Cannon 5 | . 17 22 3 14 . . . . . . . 1 . . . Impact Weapon 1 | . . . . 7 . . . . . . 4 . . . . Special Melee Weapon 2 | . . . . . 5 6 6 5 5 5 5 1 . . . Peak Build Rating 139 | 7 9 29 50 61 114 114 114 124 126 126 139 129 6 56 58 Average Rating 73 | 5 7 12 43 58 108 114 114 122 125 126 131 79 6 22 52 On Entrance 64 | . 7 9 29 50 61 114 114 114 124 126 126 128 6 6 20 Avg Prop Armor Cover (%) 22 | . . . . . . . . . . . . . . 14 25 Naked Turns 71 | . . . . . . . . . . . . 14 . 57 . Heaviest Build 123 | 12 32 32 55 64 99 99 99 103 103 103 123 100 3 14 8 Greatest Support 115 | 20 26 55 68 73 95 95 95 113 113 113 115 110 3 23 39 Greatest Overweight (x) 2 | . 1 1 . . 1 1 1 . . . 1 1 . 2 . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 3 9 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Average Carried 12 | 1 7 9 13 14 14 15 15 14 15 15 14 10 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 9 12 15 15 15 15 15 15 15 15 14 5 5 5 4 Class Distribution -------------------- 80% | Mutant 11% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Mutant | -4/Extension Mutant | -4/Cetus Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Matter Collected 6242 | 244 450 77 968 357 255 32 . 877 195 35 1895 804 . 53 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3063 | 16 509 38 1453 357 . . . . . . 44 646 . . . Parts 196 | 4 41 2 94 16 . . . . . . 3 36 . . . Haulers Intercepted 4 | . 2 . 1 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Combat Hostiles Destroyed 52 | . 8 1 31 5 . . . . . . 1 6 . . . Guns 23 | . 3 . 19 1 . . . . . . . . . . . Cannons 24 | . 5 1 10 4 . . . . . . 1 3 . . . AOE 3 | . . . 2 . . . . . . . . 1 . . . Classes Destroyed 14 | 1 5 2 4 1 . . . . . . 1 . . . . Worker 4 | . . . 1 1 . . . . . . . 2 . . . Builder 5 | . 2 . . . . . . . . . . 3 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 4 | . 2 . 1 1 . . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 7 | . 2 . 3 2 . . . . . . . . . . . Swarmer 9 | . . . 9 . . . . . . . . . . . . Grunt 30 | . 8 . 13 3 . . . . . . . 6 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 10 | . . 1 8 1 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . Programmer 1 | . . . . 1 . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | 1 4 1 6 4 . . . . . . 1 8 . . . Combat Bots Only 6 | . 4 1 6 3 . . . . . . 1 3 . . . Max Kills in Single Turn 2 | 1 1 1 2 1 . . . . . . 1 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Hostile Shots Fired 886 | . 54 12 113 69 14 . . 11 . . 224 236 3 117 33 Missed 347 | . 10 5 34 30 5 . . 4 . . 90 106 1 48 14 Hits 539 | . 44 7 79 39 9 . . 7 . . 134 130 2 69 19 Melee 3 | . . . . . . . . 1 . . 1 1 . . . Projectile 536 | . 44 7 79 39 9 . . 6 . . 133 129 2 69 19 AOE 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 32 | . 1 . 3 . . . . 1 . . 11 9 . 7 . Actively Blocked 3 | . . . . . . . . . . . . 2 . 1 . Damage Taken 10331 | . 611 435 1226 503 147 . . 205 . . 2151 2839 44 1567 603 Core 2660 | . 74 87 109 54 42 . . 44 . . 299 618 26 983 324 Absorbed by Shields 215 | . . . . . . . . . . . 209 . . 6 . Redirected to Shielding 18 | . . . . . . . . . . . . 18 . . . Ignored by Resistances 777 | . . . . . 21 . . . . . 345 397 . 14 . Regen/Repaired (Parts) 660 | . . . 100 . 24 . . 119 . . 358 59 . . . Core Remaining (%) 73 | 100 . 35 80 92 . . 95 . . 95 . . 18 . . Volleys Fired 247 | 2 49 26 87 26 . . . . . . 1 56 . . . Largest 3 | 2 2 2 2 3 . . . . . . 1 1 . . . Hottest 135 | 60 60 60 105 135 . . . . . . 40 43 . . . Shots Fired 437 | 4 98 43 168 67 . . . . . . 1 56 . . . Gun 189 | 4 35 9 125 16 . . . . . . . . . . . Cannon 213 | . 63 25 43 51 . . . . . . 1 30 . . . Launcher 35 | . . 9 . . . . . . . . . 26 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 288 | 2 98 34 72 51 . . . . . . 1 30 . . . Thermal 2 | 2 . . . . . . . . . . . . . . . Explosive 9 | . . 9 . . . . . . . . . . . . . Electromagnetic 138 | . . . 96 16 . . . . . . . 26 . . . Robot Hit Streak 17 | 4 7 3 17 8 . . . . . . 2 10 . . . Robot Miss Streak 4 | . 3 2 2 3 . . . . . . . 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 6 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 282 | 4 60 7 128 37 . . . . . . 1 38 . 7 . Core Hits 135 | 1 25 5 56 15 . . . . . . 1 32 . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 . Critical Strikes 9 | . 3 . 1 2 . . . . . . . . . 3 . Blast 5 | . 3 . . 2 . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 2 . Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 39 | . . . 7 7 1 . . . . . 8 . . 14 2 Impact 24 | . . . 3 7 1 . . . . . 8 . . 5 . Slashing . | . . . . . . . . . . . . . . . . Piercing 15 | . . . 4 . . . . . . . . . . 9 2 Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . Damage Inflicted 7329 | 45 1005 176 2948 972 . . . . . . 21 1861 . 301 . Guns 2526 | 45 341 . 1887 253 . . . . . . . . . . . Cannons 2660 | . 567 124 785 719 . . . . . . 21 444 . . . Explosions 1703 | . 97 52 137 . . . . . . . . 1417 . . . Melee 440 | . . . 139 . . . . . . . . . . 301 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 3407 | 23 908 124 1168 719 . . . . . . 21 444 . . . Thermal 311 | 22 . . 137 . . . . . . . . 152 . . . Explosive 149 | . 97 52 . . . . . . . . . . . . . Electromagnetic 3022 | . . . 1504 253 . . . . . . . 1265 . . . Impact 279 | . . . 139 . . . . . . . . . . 140 . Slashing . | . . . . . . . . . . . . . . . . Piercing 161 | . . . . . . . . . . . . . . 161 . Highest Corruption 23 | . . . 1 1 1 1 1 1 1 1 3 23 23 14 14 Average Corruption 2 | . . . 1 1 1 1 1 1 1 1 1 10 23 8 14 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 55 | . . . 8 . 2 5 . 4 3 1 7 16 1 5 3 Message Errors 18 | . . . 1 . . 3 . 1 1 . 2 6 . 2 2 Matter Fused 14 | . . . 4 . . . . 1 1 . 1 5 . 1 1 Heat Flow Errors 6 | . . . 1 . . 1 . 1 . . 1 2 . . . Energy Discharges 7 | . . . 1 . 1 . . 1 1 . 2 1 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . 1 . . . 1 . . 1 . . Data Loss (major) 3 | . . . . . 1 . . . . . 1 1 . . . Misfires 1 | . . . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 261 | . 18 14 104 . . . . . . . . 14 . 111 . Projectiles 14 | . . . . . . . . . . . . 14 . . . Explosions 32 | . 18 14 . . . . . . . . . . . . . Melee 215 | . . . 104 . . . . . . . . . . 111 . Knockbacks 13 | . 2 . 4 5 . . . . . . . 2 . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic 11 | . 2 . 3 4 . . . . . . . 2 . . . Secondary 1 | . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 281 | . 55 131 95 . . . . . . . . . . . . Shots 8 | . 1 5 2 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 324 | . 120 . 324 312 . 225 . 99 . . 232 241 . . . Average Temperature 98 | . 28 . 116 118 . 127 . 52 . . 134 64 . . . Received Heat Transfer 2039 | . 336 36 549 159 . . . 27 . . 285 563 9 18 57 Effects 4 | . . . 4 . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . Parts Fried 8 | . . . 6 . . . . . . . . 2 . . . Impact Corruptions 9 | . . . 5 . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 250 | 50 . . 150 . . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . . . . . . . . 3 . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Maximum Alert Level 2 | . . . 2 1 . . . . . . 2 1 . . . Low Security (%) 63 | 100 100 . 41 7 100 . . 100 . . 29 39 100 100 100 Level 1 30 | . . . 31 92 . . . . . . 64 60 . . . Level 2 6 | . . . 27 . . . . . . . 6 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 608 | 5 164 . 608 266 111 . . 151 . . 498 351 184 132 2 Initial 265 | . . . . 265 110 . . . . . . 236 184 104 . Average 146 | . 72 . 247 225 27 . . 37 . . 233 210 181 43 . Influence Increases 3695 | 5 378 20 985 234 110 . . 334 . . 982 521 . 122 4 Destroy 0b10 Robot/C 2000 | . 160 20 620 100 40 . . 240 . . 480 340 . . . Destroy 0b10 Robot/NC 195 | 5 35 . 30 20 15 . . . . . 35 55 . . . Destroy Leader 426 | . 48 . 168 26 12 . . 30 . . 98 44 . . . Allied During Kill 277 | . . . . . 3 . . 47 . . 207 20 . . . Successful Hack 121 | . 11 . 20 26 24 . . . . . 12 . . 28 . Disable Machine 135 | . 30 . 45 15 . . . . . . 45 . . . . Destroy Structure 196 | . 19 . 27 17 1 . . 2 . . 90 32 . 4 4 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 330 | . 75 . 75 30 . . . 15 . . 15 30 . 90 . Influence Decreases 3695 | 5 270 128 401 591 332 5 . 217 117 . 498 674 157 296 4 Entered New Map 1001 | . . 52 . 319 117 3 . . 45 . . 248 147 70 . Time Decay 2070 | 5 220 76 351 262 187 2 . 157 72 . 338 206 10 182 2 Lost Part 346 | . 50 . 50 10 . . . . . . 60 140 . 34 2 Lost Ally 278 | . . . . . 28 . . 60 . . 100 80 . 10 . Squads Dispatched 27 | . 1 . 8 1 4 . . 1 . . 7 3 . 2 . Investigation 3 | . 1 . 2 . . . . . . . . . . . . Extermination 7 | . . . . 1 1 . . 1 . . 2 . . 2 . Reinforcement 9 | . . . 2 . . . . . . . 4 3 . . . Assault 3 | . . . 1 . 2 . . . . . . . . . . Garrison 5 | . . . 3 . 1 . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 2 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Distress Signals 15 | . . . 3 1 2 . . . . . 6 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 200 | . 16 1 50 13 11 . . 16 . . 47 18 5 14 9 Peak Tracking Total 10 | . 5 1 5 4 4 . . 6 . . 9 6 5 8 10 Tactical Retreats 18 | . 5 . 5 1 . . . 1 . . 1 1 . 4 . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Traps Triggered 9 | . 1 4 1 1 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Machines Disabled 16 | . 2 4 3 1 . . . . . . 3 3 . . . Max in Single Turn 2 | . 1 2 1 1 . . . . . . . 2 . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Machines Accessed 33 | . 4 1 6 7 3 . . 6 . 1 3 . . 2 . Terminals 15 | . 3 . 3 5 1 . . 1 . . . . . 2 . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 3 | . . . 1 . . . . 1 . . 1 . . . . Recycling Units 3 | . 1 . . 1 . . . 1 . . . . . . . Scanalyzers 5 | . . . 2 1 1 . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . . . . Total Hacks 78 | . 10 9 16 18 6 . . 9 . 1 5 . . 4 . Successful 40 | . 4 9 9 6 3 . . 4 . 1 1 . . 3 . Failed 37 | . 6 . 7 12 3 . . 5 . . 3 . . 1 . Catastrophic 10 | . 3 . 1 3 1 . . 2 . . . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . Manual 14 | . 6 . 3 2 1 . . . . . . . . 2 . Terminals 40 | . 8 . 8 15 4 . . 1 . . . . . 4 . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 8 | . . . 5 . . . . 2 . . 1 . . . . Recycling Units 6 | . 2 . . 1 . . . 3 . . . . . . . Scanalyzers 8 | . . . 3 2 1 . . . . . 2 . . . . Garrison Access 4 | . . . . . 1 . . 1 . . 2 . . . . Terminal Hacks 19 | . 3 9 1 4 . . . . . 1 . . . 1 . Record 8 | . . 8 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . 1 . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . 4 . . . . 2 . . . . . . . Scan Component 3 | . . . 2 . . . . 1 . . . . . . . Repair 3 | . . . 2 . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . 1 . . . . . . . Retrieve Matter 3 | . 1 . . 1 . . . 1 . . . . . . . Scanalyzer 6 | . . . 3 1 1 . . . . . 1 . . . . Retrieve Study 6 | . . . 3 1 1 . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . 1 . . . . . . . . 2 . Terminals 4 | . . . 1 . 1 . . . . . . . . 2 . Assimilate 1 | . . . . . . . . . . . . . . 1 . Botnet 3 | . . . 1 . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . 3 6 2 . . 5 . . 2 . . 2 . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . 93 . . . . . . . Total Part Build Rating 7 | . . . . . . . . 7 . . . . . . . Part Studies Acquired 6 | . . . 3 1 1 . . . . . 1 . . . . Parts Repaired 3 | . . . 2 . . . . 1 . . . . . . . Time 102 | . . . 64 . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Total Allies 3 | . . . . . . . . . . . . 2 . 1 . Largest Group 2 | . . . . . . . . . . . . 2 . 1 . Highest-Rated Group 138 | . . . . . . . . . . . . 138 . 26 . Highest-Rated Ally 75 | . . . . . . . . . . . . 75 . 26 . Total Orders 7 | . . . . . . . . . . . 7 . . . . STAY 4 | . . . . . . . . . . . 4 . . . . FOLLOW 3 | . . . . . . . . . . . 3 . . . . Ally Attacks 239 | . . . . . 17 . . 22 . . 132 68 . . . Total Damage 11173 | . . . . . 710 . . 769 . . 5768 3926 . . . Kills 65 | . . . . . 5 . . 13 . . 31 16 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . . . Borg Created 23 | . . . . . 5 . . 6 . . 12 . . . . Largest Collective 5 | . . . . . 2 . . 3 . . 5 . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Active Infowar (turns) 6154 | 24 490 806 1194 564 563 603 25 808 396 166 515 . . . . Terrain 1634 | . 110 806 718 . . . . . . . . . . . . Structural 4654 | . . . 1014 564 563 603 25 808 396 166 515 . . . . Seismic 404 | 24 380 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Turns Passed 7582 | 62 563 806 1207 564 563 603 25 808 396 166 807 434 27 468 83 Spaces Moved 5483 | 52 384 595 603 342 357 318 14 533 330 139 542 251 54 821 148 Core 528 | 3 . . . . . . . . . . . 29 54 442 . Treads . | . . . . . . . . . . . . . . . . Legs 3477 | . . 76 603 342 357 318 14 533 330 139 542 222 . 1 . Wheels 952 | 49 384 519 . . . . . . . . . . . . . Hover 296 | . . . . . . . . . . . . . . 296 . Flight 230 | . . . . . . . . . . . . . . 82 148 Fastest Speed 40 | 50 80 90 117 117 120 190 190 120 120 120 116 50 50 40 45 Average Speed 108 | 78 87 107 124 119 139 190 190 120 120 120 126 111 50 48 46 Slowest Speed 195 | 80 105 130 130 125 195 190 190 120 120 120 190 185 50 150 65 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 62 36 62 14 18 51 4 19 55 19 13 44 23 26 18 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 1 . . 2 1 . . . . . Spaces Dug 48 | . . 24 5 6 1 . . . . . 8 . . 2 2 Terrain Destroyed 104 | . 16 24 25 13 1 . . . . . 8 13 . 2 2 Melee 24 | . . . 5 6 1 . . . . . 8 . . 2 2 Projectile 18 | . . . 9 7 . . . . . . . 2 . . . AOE 62 | . 16 24 11 . . . . . . . . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Arm Total 6565 | 65 512 707 897 438 415 317 13 690 331 138 633 338 53 859 159 Wait 478 | 1 53 70 123 32 28 . . 141 . . 18 11 . 1 . Move 5468 | 51 383 594 602 341 356 317 13 532 329 138 541 250 53 820 148 Hop . | . . . . . . . . . . . . . . . . Pick Up 75 | 3 10 4 23 9 7 . . 4 . . 12 . . 2 1 Fast Attach 44 | 7 3 . 8 2 3 . . 1 . . 3 6 . 8 3 Attach 56 | . 5 5 12 4 3 . . 2 . . 10 8 . 6 1 Detach 22 | . 1 . 4 . 2 . . . . . 7 2 . 6 . Swap 35 | 1 3 6 12 4 2 . . 1 1 . 5 . . . . Drop 74 | . 5 2 19 13 8 . . 3 1 . 13 3 . 3 4 Fire 247 | 2 49 26 87 26 . . . . . . 1 56 . . . Melee 38 | . . . 7 7 1 . . . . . 8 . . 13 2 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . 5 . . 6 . . 13 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -3/Research -3/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 478 | -10/Materials | Lost 3 parts (1n1u1w) 547 | -10/Materials | Discovered new exit (range 14) 600 | -10/Materials | Discovered new exit (range 4) 626 | -10/Materials | Entered Subcaves 627 | -10/Subcaves | Approached by a straggling Scientist 664 | -10/Subcaves | Learned location of Zion (-7) 904 | -10/Subcaves | Core integrity fell below 50% 1115 | -10/Subcaves | Discovered new exit (range 12) 1121 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1219 | -10/Subcaves | Lost 3 parts (1n2w) 1264 | -10/Subcaves | Visited 4L-MR0's lab 1269 | -10/Subcaves | Found Prototype Special Melee Weapon 1329 | -10/Subcaves | Found Cargo Legs 1332 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1432 | -10/Subcaves | Entered Materials 1432 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1929 | -8/Materials | Garrison activated, responded to threat 2058 | -8/Materials | Repaired Lgt. Deuterium Engine 2085 | -8/Materials | Repaired Grenade Launcher 2600 | -8/Materials | Discovered new exit (range 16) 2632 | -8/Materials | First assault squad dispatched 2639 | -8/Materials | Entered Factory 2639 | -7/Factory | Evolved 2 slots: Weapon x2 2844 | -7/Factory | Identified exit to Factory 2927 | -7/Factory | Build established: Tank 3203 | -7/Factory | Entered another Factory area 3203 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3221 | -6/Factory | Identified 1B-0RG's Assimilator 3335 | -6/Factory | Discovered new exit (range 8) 3508 | -6/Factory | Assimilating Virus 5a into Collective. 3511 | -6/Factory | Assimilating Virus 5b into Collective. 3517 | -6/Factory | Assimilating Hacker 5a into Collective. 3528 | -6/Factory | Build established: Mutant 3535 | -6/Factory | Assimilating Virus 5c into Collective. 3717 | -6/Factory | Garrison activated, responded to threat 3722 | -6/Factory | Assimilating Soldier 5a into Collective. 3729 | -6/Factory | Discovered new exit (range 16) 3730 | -6/Factory | Spotted B-75 Beast 3766 | -6/Factory | Entered Lower Caves 3867 | -6/Lower Caves | Learned Factory terminal intel 4242 | -6/Lower Caves | Encountered a Warlord checkpoint 4321 | -6/Lower Caves | Discovered new exit (range 8) 4369 | -6/Lower Caves | Entered another Lower Caves area 4370 | -6/Lower Caves | Encountered a Warlord checkpoint 4388 | -6/Lower Caves | Discovered new exit (range 4) 4394 | -6/Lower Caves | Entered Factory 4394 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4395 | -5/Factory | Loaded intel: 26 terminal locations 4484 | -5/Factory | Spotted B-75 Beast 4689 | -5/Factory | Fabricated Adv. Matter Compressor (x1) 4745 | -5/Factory | Assimilating Soldier 6a into Collective. 4749 | -5/Factory | Assimilating Warrior 6a into Collective. 4869 | -5/Factory | Assimilating Virus 6a into Collective. 4942 | -5/Factory | Assimilating Virus 6b into Collective. 4946 | -5/Factory | Assimilating Virus 6c into Collective. 4952 | -5/Factory | Assimilating Virus 6d into Collective. 5003 | -5/Factory | Repaired Hrd. Medium Armor Plating 5179 | -5/Factory | Discovered new exit (range 16) 5202 | -5/Factory | Entered Upper Caves 5202 | -5/Upper Caves | Accompanied by 1 ally 5548 | -5/Upper Caves | Discovered new exit (range 12) 5598 | -5/Upper Caves | Entered another Upper Caves area 5598 | -5/Upper Caves | Accompanied by 1 ally 5727 | -5/Upper Caves | Discovered new exit (range 9) 5764 | -5/Upper Caves | Entered Factory 5764 | -4/Factory | Accompanied by 1 ally 5764 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5780 | -4/Factory | Central database locked down 5817 | -4/Factory | Assimilating Sage 7a into Collective. 5823 | -4/Factory | Garrison activated, responded to threat 5824 | -4/Factory | Assimilating Eye 7a into Collective. 5834 | -4/Factory | Assimilating Sentinel 7a into Collective. 5897 | -4/Factory | Assimilating Sentinel 7b into Collective. 5978 | -4/Factory | Assimilating Veteran 7a into Collective. 6144 | -4/Factory | Assimilating Veteran 7b into Collective. 6156 | -4/Factory | Assimilating Swordsman 7a into Collective. 6165 | -4/Factory | Assimilating Veteran 7c into Collective. 6180 | -4/Factory | Assimilating Veteran 7d into Collective. 6181 | -4/Factory | Lost 3 allies 6196 | -4/Factory | Assimilating Assassin 7a into Collective. 6199 | -4/Factory | Assimilating Assassin 7b into Collective. 6446 | -4/Factory | Assimilating Assassin 7c into Collective. 6494 | -4/Factory | Discovered new exit (range 12) 6560 | -4/Factory | Build established: Scavenger-Mutant 6571 | -4/Factory | Entered Extension 6571 | -4/Extension | Accompanied by 4 allies 6660 | -4/Extension | Spotted B-86 Titan 6670 | -4/Extension | Spotted B-86 Titan 6690 | -4/Extension | Allies destroyed B-86 Titan 6703 | -4/Extension | Core integrity fell below 50% 6728 | -4/Extension | Allies destroyed B-86 Titan 6735 | -4/Extension | Lost 6 parts (5n1w) 6846 | -4/Extension | Disrupted transfer network 6849 | -4/Extension | System corruption reached 10% 6934 | -4/Extension | Lost 5 parts (1p2n1u1w) 6990 | -4/Extension | Released all parts (8) 6996 | -4/Extension | Discovered new exit (range 16) 6997 | -4/Extension | Discovered new exit (range 15) 7005 | -4/Extension | Entered Cetus 7012 | -4/Cetus | Spotted Cetus Guard 7012 | -4/Cetus | Spotted Cetus Guard 7014 | -4/Cetus | Core integrity fell below 20% 7014 | -4/Cetus | Spotted Cetus Guard 7014 | -4/Cetus | Spotted Cetus Guard 7025 | -4/Cetus | Discovered new exit (range 15) 7032 | -4/Cetus | Entered Research 7032 | -3/Research | Evolved 2 slots: Propulsion x2 7188 | -3/Research | Build established: Mutant 7317 | -3/Research | Spotted B-86 Titan 7432 | -3/Research | System corruption reached 10% 7443 | -3/Research | Core integrity fell below 50% 7460 | -3/Research | Lost 4 parts (1p1n1u1w) 7482 | -3/Research | Discovered new exit (range 13) 7500 | -3/Research | Entered Armory 7543 | -3/Armory | Spotted B-86 Titan 7553 | -3/Armory | Core integrity fell below 20% 7574 | -3/Armory | Energy Cycler disabled 7583 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07509_ Dropped Thunder Leg. 07510_ Acquired Impulse Thruster Array. 07512_ Dropped Imp. Cooling System. 07513_ Dropped Graphene Brace. 07513_ Acquired Impulse Thruster Array. 07520_ 8,Z0&=Y<%RFQ0UKBB6MW 07533_ C-30 ARC bursts open, deploying its payload. 07533_ P-80 Master unfolds itself. 07541_ 21SLB JFHZ/VBS84UG|,TYE0IZER 07546_ Field Propulsion Drive destroyed. 07546_ Slug penetrates Wall. 07564_ System corrupted: Matter fused (-8). 07574_ ALERT: Power surge detected, dispatching additional patrols. 07574_ Energy Cycler explodes. 07575_ Penetrated by Slug. 07575_ Enh. Force Lance destroyed. 07578_ Penetrated by Slug. 07578_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#######??????????? | | ???????????????????????##########"""""############ | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# # """ """ | | ???????????????????????# # """ """ | | ???????????????????????# # """ """ | | ???????????????????????# # | | ???????????????????????# / | | ????????????????????????######+"""""""""#" | | ????????????????????????????# "" #"####+## | | ????????????????????????????# ## # | | ????????????????????????????# ## # | | ????????????????????????????# ## # """ ! | | ????????????????????????????# ## ? # """ ! | | ????????????????????????????# =##+##+# """ ! | | ????????????????????????????### ### | | ??????????????????????????????# | | ??????????????????????????????# ############ | | ??????????????????????????????# #??????????? | | ?????????????????############## s s#??????????? | | ?????????? @ ss ???? | | ?????????? s ??? | | ?????????????############################## ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????# ????? | | ???????????????????????????????????????????# ????? | | ???????????????????????????????????????????# ???? | | ???????????????????????????????????????????# #### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#" | | ???????????????????????????????????????????#%" | | ???????????????????????????????????????????#" """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 45 Energy Capacity 700 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 25 Core Shielding 30 Evasion (%) 61 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Matter Compressor | x1 | -5/Factory | Preloaded Repaired ---------- Lgt. Deuterium Engine | 8% | -8/Materials Grenade Launcher | 10% | -8/Materials Hrd. Medium Armor Plating | 50% | -5/Factory Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Imp. Carbon-fiber Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Construction Begets Destruction Ghost 'Em I Laugh At Your Crits I, Locutus Mistaken Identity That Tickles Throw Away The Key Challenges ------------ None Game ------ Seed PhysicsSeismicShearcannon Manual? 0 Play Time 02:32:28 Cumulative 70.6 hours Start 2026.02.21 @ 14:27:41 End 2026.02.21 @ 22:23:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 27 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 16dd8443-c13b-4e78-b717-ce42a12b47d0