Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.20 @ 19:38:58 Player: Jenbak Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (662) 662 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2417 Bonus ------- None Cogmind --------- Core Integrity 311/550 Matter 196/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (15) --- Ion Engine Visual Processing Unit Improved Sensor Array Heavy Laser Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Ion Engine Visual Processing Unit Light Armor Plating Improved Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 47 | 7 17 13 10 Power 4 | 1 3 . . Engine 3 | 1 2 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 16 | 2 5 6 3 Treads 1 | . . 1 . Leg 10 | 2 3 2 3 Wheel . | . . . . Hover . | . . . . Flight 5 | . 2 3 . Utility 14 | 2 4 4 4 Device 4 | 1 1 1 1 Storage 4 | 1 2 . 1 Processor 3 | . 1 1 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 13 | 2 5 3 3 Energy Gun 7 | 1 2 1 3 Energy Cannon 2 | . 1 1 . Ballistic Gun 3 | 1 2 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 95 90 83 Engine 5 | . 9 . . Core 6 | . 4 11 9 Leg 18 | . 20 16 15 Flight 8 | . 7 7 11 Device 8 | . 9 13 5 Storage 3 | . 4 . 4 Processor 14 | . 12 11 22 Protection 1 | . . 6 3 Energy Gun 7 | . 6 1 12 Energy Cannon 6 | . 8 9 . Ballistic Gun 7 | . 11 3 . Peak Build Rating 30 | 9 9 16 30 Average Rating 10 | 8 7 11 23 On Entrance 8 | . 9 9 15 Naked Turns . | . . . . Heaviest Build 36 | 15 15 15 36 Greatest Support 54 | 20 20 20 54 Greatest Overweight (x) 11 | . 2 3 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 5 15 Average Capacity 7 | 7 5 5 9 Most Carried 8 | 7 8 5 5 Average Carried 5 | 6 5 4 4 Final Capacity 15 | 8 5 5 15 Final Carried 7 | 7 5 5 5 Class Distribution -------------------- 85% | Mutant 10% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 656 | 273 232 85 66 Remotely . | . . . . Salvage Created 963 | 71 581 124 187 Parts 46 | 7 27 6 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 11 2 3 Guns 11 | . 9 . 2 Cannons 3 | . 1 2 . Classes Destroyed 8 | 2 5 1 . Worker 3 | . 2 . 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 3 | 1 1 1 . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 12 | . 8 1 3 Sentry 1 | . . 1 . Best Kill Streak 5 | 1 5 2 4 Combat Bots Only 5 | . 5 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 105 | . 41 19 45 Missed 35 | . 10 7 18 Damage Taken 901 | . 281 136 484 Core 346 | . 57 50 239 Absorbed by Shields . | . . . . Ignored by Resistances 224 | . 90 38 96 Core Remaining (%) 88 | 100 77 87 . Volleys Fired 115 | 5 63 10 37 Largest 2 | 2 2 2 2 Hottest 138 | 70 90 95 138 Shots Fired 163 | 10 90 20 43 Gun 133 | 10 75 5 43 Cannon 30 | . 15 15 . Launcher . | . . . . Special . | . . . . Kinetic 53 | 5 38 10 . Thermal 105 | 5 52 10 38 Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 29 | 4 20 19 29 Robot Miss Streak 2 | 1 2 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 119 | 6 71 18 24 Core Hits 45 | 3 31 5 6 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 2 | . 2 . . Meltdown 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1692 | 88 862 274 468 Guns 1191 | 75 614 34 468 Cannons 488 | . 248 240 . Explosions . | . . . . Melee . | . . . . Ramming 13 | 13 . . . Kinetic 356 | 50 207 99 . Thermal 1229 | 25 655 175 374 Explosive . | . . . . Electromagnetic 94 | . . . 94 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 6 | 5 1 . . Kicked 5 | 5 . . . Crushed . | . . . . Highest Temperature 770 | 18 326 181 770 Average Temperature 137 | 7 71 87 261 Received Heat Transfer 504 | . 207 81 216 Effects 21 | . . . 21 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 4 | . . . 4 Short Circuit 5 | . . . 5 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 . 1 Combat Hostiles 2 | . 1 . 1 Parts Melted 3 | . 3 . . Heat Transferred 3035 | 74 1851 370 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 298 | 10 298 129 217 Initial 55 | . . 55 46 Average 90 | 4 151 102 142 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 75 100 65 Level 1 14 | . 24 . 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 14 3 15 Peak Tracking Total 7 | . 5 2 7 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 6 1 3 Terminals 8 | . 5 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 26 | . 14 3 9 Successful 15 | . 8 3 4 Failed 11 | . 6 . 5 Catastrophic 4 | . 3 . 1 Database Lockouts . | . . . . Manual 10 | . 6 1 3 Terminals 21 | . 12 3 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 11 | . 6 3 2 Record 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 1 | . . . 1 Locate Traps 1 | . . . 1 Disarm Traps 1 | . 1 . . Patrol Status 1 | . . 1 . Transport Status 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 2 | . . . 2 Seal Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 1 3 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1831 | 682 681 158 310 Spaces Moved 1349 | 275 536 150 388 Core 24 | 13 . . 11 Treads . | . . . . Legs 699 | 262 334 66 37 Wheels . | . . . . Hover . | . . . . Flight 626 | . 202 84 340 Fastest Speed 29 | 50 37 29 29 Average Speed 83 | 116 91 71 54 Slowest Speed 600 | 120 210 275 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 20 82 24 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1883 | 621 642 179 441 Wait 323 | 323 . . . Move 1344 | 274 535 147 388 Hop 1 | . . 1 . Pick Up 18 | 7 9 . 2 Fast Attach 21 | 7 7 5 2 Attach 5 | . 1 3 1 Detach 4 | . 2 2 . Swap 21 | . 9 5 7 Drop 25 | . 15 6 4 Fire 115 | 5 63 10 37 Melee . | . . . . Ram 1 | . 1 . . Kick 5 | 5 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 683 | -11/Scrapyard | Entered Materials 684 | -10/Materials | Build established: Mutant 732 | -10/Materials | Identified exit to Mines 1002 | -10/Materials | Discovered new exit (range 15) 1176 | -10/Materials | Discovered new exit (range 16) 1332 | -10/Materials | Discovered new exit (range 3) 1364 | -10/Materials | Entered another Materials area 1364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1519 | -9/Materials | Discovered new exit (range 5) 1521 | -9/Materials | Identified exit to Materials 1522 | -9/Materials | Entered another Materials area 1522 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1546 | -8/Materials | Discovered new exit (range 16) 1625 | -8/Materials | Discovered new exit (range 16) 1629 | -8/Materials | Identified exit to Factory 1832 | -8/Materials | Self-destructed Last Messages --------------- 01754_ Overheating: Short circuit. 01755_ Overheating: Core damaged (-55). 01756_ Imp. Carbon-fiber Leg broken. 01756_ Overheating: Short circuit. 01756_ U-05 Engineer works on Purification Channel. 01758_ Power failure, Lgt. Nuclear Core shutdown. 01763_ Overheating: System interference. 01763_ Hvy. Laser temporarily disabled. 01764_ Acquired 66 matter. 01765_ Imp. Carbon-fiber Leg broken. 01765_ Overheating: Short circuit. 01766_ Overheating: Lgt. Armor Plating damaged (-24). 01766_ Overheating: Broken Hvy. Laser damaged (-23). 01769_ Power failure, Lgt. Nuclear Core shutdown. 01777_ Overheating: Energy bleed (-38). 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""" #????????? | | ??????????????######+## """ #????????? | | ??????????????# # """ #????????? | | ??????????????# # "" #????????? | | ??????????????# # """ #????????? | | ??????????????? # "" #????????? | | ????????????????? # """ #????????? | | ###################+### " ##+###???? | | ^ ^ *%=%= #???? | | ^ * * #???? | | ^ """^ "" ######## #######+#?????? | | """ """ !##### @ #?????????????? | | """ "" !## #?????????????? | | ##!!!! #?????????????? | | !##!!!!==#?????????????? | | ########+####+## !#########?????????????? | | ## # !##?????????????????????? | | ## ####??????????????????????? | | ## #?????????????????????????? | | ?# #?????????????????????????? | | ?# = #?????????????????????????? | | ?# #?????????????????????????? | | ?###############?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 11 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussJunkDatajack Manual? 0 Play Time 00:29:07 Cumulative 11.1 hours Start 2025.03.20 @ 08:26:35 End 2025.03.20 @ 19:38:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d5cc872-297f-4804-939a-e89bfc0388b2